mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-24 22:31:30 +11:00
Merge pull request #603 from tomaka/gl-attribs
Separate the builder attributes into multiple substates
This commit is contained in:
commit
6787f1d434
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@ -14,12 +14,14 @@ use events::MouseButton;
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use std::collections::VecDeque;
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use std::collections::VecDeque;
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use Api;
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use Api;
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use BuilderAttribs;
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use ContextError;
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use ContextError;
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use CursorState;
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use CursorState;
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use GlAttributes;
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use GlContext;
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use GlContext;
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use GlRequest;
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use GlRequest;
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use PixelFormat;
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use PixelFormat;
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use PixelFormatRequirements;
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use WindowAttributes;
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use native_monitor::NativeMonitorId;
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use native_monitor::NativeMonitorId;
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use api::egl;
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use api::egl;
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@ -104,15 +106,20 @@ impl<'a> Iterator for WaitEventsIterator<'a> {
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}
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}
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impl Window {
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impl Window {
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pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
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pub fn new(win_attribs: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
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opengl: &GlAttributes<&Window>) -> Result<Window, CreationError>
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{
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use std::{mem, ptr};
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use std::{mem, ptr};
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let opengl = opengl.clone().map_sharing(|w| &w.context);
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let native_window = unsafe { android_glue::get_native_window() };
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let native_window = unsafe { android_glue::get_native_window() };
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if native_window.is_null() {
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if native_window.is_null() {
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return Err(OsError(format!("Android's native window is null")));
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return Err(OsError(format!("Android's native window is null")));
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}
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}
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let context = try!(EglContext::new(egl::ffi::egl::Egl, &builder, egl::NativeDisplay::Android)
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let context = try!(EglContext::new(egl::ffi::egl::Egl, pf_reqs, &opengl,
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egl::NativeDisplay::Android)
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.and_then(|p| p.finish(native_window as *const _)));
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.and_then(|p| p.finish(native_window as *const _)));
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let (tx, rx) = channel();
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let (tx, rx) = channel();
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@ -254,9 +261,13 @@ pub struct HeadlessContext(EglContext);
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impl HeadlessContext {
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impl HeadlessContext {
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/// See the docs in the crate root file.
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/// See the docs in the crate root file.
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pub fn new(builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
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pub fn new(dimensions: (u32, u32), pf_reqs: &PixelFormatRequirements,
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let context = try!(EglContext::new(egl::ffi::egl::Egl, &builder, egl::NativeDisplay::Android));
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opengl: &GlAttributes<&HeadlessContext>) -> Result<HeadlessContext, CreationError>
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let context = try!(context.finish_pbuffer());
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{
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let opengl = opengl.clone().map_sharing(|c| &c.0);
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let context = try!(EglContext::new(egl::ffi::egl::Egl, pf_reqs, &opengl,
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egl::NativeDisplay::Android));
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let context = try!(context.finish_pbuffer(dimensions)); // TODO:
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Ok(HeadlessContext(context))
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Ok(HeadlessContext(context))
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}
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}
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}
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}
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@ -5,14 +5,16 @@ use libc;
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use api::osmesa::{OsMesaContext, OsMesaCreationError};
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use api::osmesa::{OsMesaContext, OsMesaCreationError};
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use Api;
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use Api;
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use BuilderAttribs;
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use ContextError;
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use ContextError;
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use CreationError;
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use CreationError;
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use Event;
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use Event;
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use GlAttributes;
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use GlContext;
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use GlContext;
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use PixelFormat;
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use PixelFormat;
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use PixelFormatRequirements;
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use CursorState;
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use CursorState;
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use MouseCursor;
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use MouseCursor;
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use WindowAttributes;
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use std::collections::VecDeque;
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use std::collections::VecDeque;
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use std::path::Path;
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use std::path::Path;
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@ -84,8 +86,14 @@ impl<'a> Iterator for WaitEventsIterator<'a> {
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}
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}
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impl Window {
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impl Window {
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pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
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pub fn new(window: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
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let opengl = match OsMesaContext::new(builder) {
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opengl: &GlAttributes<&Window>) -> Result<Window, CreationError>
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{
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let opengl = opengl.clone().map_sharing(|w| &w.opengl);
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let opengl = match OsMesaContext::new(window.dimensions.unwrap_or((800, 600)), pf_reqs,
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&opengl)
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{
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Err(OsMesaCreationError::NotSupported) => return Err(CreationError::NotSupported),
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Err(OsMesaCreationError::NotSupported) => return Err(CreationError::NotSupported),
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Err(OsMesaCreationError::CreationError(e)) => return Err(e),
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Err(OsMesaCreationError::CreationError(e)) => return Err(e),
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Ok(c) => c
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Ok(c) => c
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@ -1,8 +1,9 @@
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use ContextError;
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use ContextError;
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use CreationError;
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use CreationError;
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use CreationError::OsError;
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use CreationError::OsError;
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use BuilderAttribs;
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use GlAttributes;
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use GlContext;
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use GlContext;
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use PixelFormatRequirements;
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use libc;
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use libc;
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use std::ptr;
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use std::ptr;
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@ -27,8 +28,9 @@ pub struct HeadlessContext {
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}
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}
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impl HeadlessContext {
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impl HeadlessContext {
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pub fn new(builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
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pub fn new((width, height): (u32, u32), pf_reqs: &PixelFormatRequirements,
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let (width, height) = builder.dimensions.unwrap_or((1024, 768));
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opengl: &GlAttributes<&HeadlessContext>) -> Result<HeadlessContext, CreationError>
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{
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let context = unsafe {
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let context = unsafe {
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let attributes = [
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let attributes = [
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NSOpenGLPFAAccelerated as u32,
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NSOpenGLPFAAccelerated as u32,
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@ -7,13 +7,15 @@ use CreationError::OsError;
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use libc;
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use libc;
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use Api;
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use Api;
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use BuilderAttribs;
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use ContextError;
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use ContextError;
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use GlAttributes;
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use GlContext;
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use GlContext;
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use GlProfile;
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use GlProfile;
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use GlRequest;
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use GlRequest;
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use PixelFormat;
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use PixelFormat;
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use PixelFormatRequirements;
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use Robustness;
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use Robustness;
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use WindowAttributes;
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use native_monitor::NativeMonitorId;
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use native_monitor::NativeMonitorId;
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use objc::runtime::{Class, Object, Sel, BOOL, YES, NO};
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use objc::runtime::{Class, Object, Sel, BOOL, YES, NO};
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@ -266,12 +268,14 @@ impl<'a> Iterator for WaitEventsIterator<'a> {
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impl Window {
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impl Window {
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#[cfg(feature = "window")]
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#[cfg(feature = "window")]
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pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
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pub fn new(win_attribs: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
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if builder.sharing.is_some() {
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opengl: &GlAttributes<&Window>) -> Result<Window, CreationError>
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{
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if opengl.sharing.is_some() {
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unimplemented!()
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unimplemented!()
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}
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}
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match builder.gl_robustness {
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match opengl.robustness {
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Robustness::RobustNoResetNotification | Robustness::RobustLoseContextOnReset => {
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Robustness::RobustNoResetNotification | Robustness::RobustLoseContextOnReset => {
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return Err(CreationError::RobustnessNotSupported);
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return Err(CreationError::RobustnessNotSupported);
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},
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},
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@ -283,7 +287,7 @@ impl Window {
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None => { return Err(OsError(format!("Couldn't create NSApplication"))); },
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None => { return Err(OsError(format!("Couldn't create NSApplication"))); },
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};
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};
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let window = match Window::create_window(&builder)
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let window = match Window::create_window(win_attribs)
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{
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{
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Some(window) => window,
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Some(window) => window,
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None => { return Err(OsError(format!("Couldn't create NSWindow"))); },
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None => { return Err(OsError(format!("Couldn't create NSWindow"))); },
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@ -295,13 +299,13 @@ impl Window {
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// TODO: perhaps we should return error from create_context so we can
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// TODO: perhaps we should return error from create_context so we can
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// determine the cause of failure and possibly recover?
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// determine the cause of failure and possibly recover?
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let (context, pf) = match Window::create_context(*view, &builder) {
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let (context, pf) = match Window::create_context(*view, pf_reqs, opengl) {
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Ok((context, pf)) => (context, pf),
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Ok((context, pf)) => (context, pf),
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Err(e) => { return Err(OsError(format!("Couldn't create OpenGL context: {}", e))); },
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Err(e) => { return Err(OsError(format!("Couldn't create OpenGL context: {}", e))); },
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};
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};
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unsafe {
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unsafe {
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if builder.transparent {
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if win_attribs.transparent {
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let clear_col = {
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let clear_col = {
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let cls = Class::get("NSColor").unwrap();
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let cls = Class::get("NSColor").unwrap();
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@ -317,7 +321,7 @@ impl Window {
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}
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}
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app.activateIgnoringOtherApps_(YES);
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app.activateIgnoringOtherApps_(YES);
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if builder.visible {
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if win_attribs.visible {
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window.makeKeyAndOrderFront_(nil);
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window.makeKeyAndOrderFront_(nil);
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} else {
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} else {
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window.makeKeyWindow();
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window.makeKeyWindow();
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@ -356,9 +360,9 @@ impl Window {
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}
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}
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}
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}
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fn create_window(builder: &BuilderAttribs) -> Option<IdRef> {
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fn create_window(attrs: &WindowAttributes) -> Option<IdRef> {
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unsafe {
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unsafe {
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let screen = match builder.monitor {
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let screen = match attrs.monitor {
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Some(ref monitor_id) => {
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Some(ref monitor_id) => {
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let native_id = match monitor_id.get_native_identifier() {
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let native_id = match monitor_id.get_native_identifier() {
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NativeMonitorId::Numeric(num) => num,
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NativeMonitorId::Numeric(num) => num,
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|
@ -390,12 +394,12 @@ impl Window {
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let frame = match screen {
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let frame = match screen {
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Some(screen) => NSScreen::frame(screen),
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Some(screen) => NSScreen::frame(screen),
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None => {
|
None => {
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let (width, height) = builder.dimensions.unwrap_or((800, 600));
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let (width, height) = attrs.dimensions.unwrap_or((800, 600));
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NSRect::new(NSPoint::new(0., 0.), NSSize::new(width as f64, height as f64))
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NSRect::new(NSPoint::new(0., 0.), NSSize::new(width as f64, height as f64))
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}
|
}
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};
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};
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|
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let masks = if screen.is_some() || !builder.decorations {
|
let masks = if screen.is_some() || !attrs.decorations {
|
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NSBorderlessWindowMask as NSUInteger |
|
NSBorderlessWindowMask as NSUInteger |
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NSResizableWindowMask as NSUInteger
|
NSResizableWindowMask as NSUInteger
|
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} else {
|
} else {
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|
@ -412,7 +416,7 @@ impl Window {
|
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NO,
|
NO,
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));
|
));
|
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window.non_nil().map(|window| {
|
window.non_nil().map(|window| {
|
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let title = IdRef::new(NSString::alloc(nil).init_str(&builder.title));
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let title = IdRef::new(NSString::alloc(nil).init_str(&attrs.title));
|
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window.setTitle_(*title);
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window.setTitle_(*title);
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window.setAcceptsMouseMovedEvents_(YES);
|
window.setAcceptsMouseMovedEvents_(YES);
|
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if screen.is_some() {
|
if screen.is_some() {
|
||||||
|
@ -437,8 +441,10 @@ impl Window {
|
||||||
}
|
}
|
||||||
}
|
}
|
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|
|
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fn create_context(view: id, builder: &BuilderAttribs) -> Result<(IdRef, PixelFormat), CreationError> {
|
fn create_context(view: id, pf_reqs: &PixelFormatRequirements, opengl: &GlAttributes<&Window>)
|
||||||
let profile = match (builder.gl_version, builder.gl_version.to_gl_version(), builder.gl_profile) {
|
-> Result<(IdRef, PixelFormat), CreationError>
|
||||||
|
{
|
||||||
|
let profile = match (opengl.version, opengl.version.to_gl_version(), opengl.profile) {
|
||||||
|
|
||||||
// Note: we are not using ranges because of a rust bug that should be fixed here:
|
// Note: we are not using ranges because of a rust bug that should be fixed here:
|
||||||
// https://github.com/rust-lang/rust/pull/27050
|
// https://github.com/rust-lang/rust/pull/27050
|
||||||
|
@ -471,16 +477,16 @@ impl Window {
|
||||||
// full color size and hope for the best. Another hiccup is that
|
// full color size and hope for the best. Another hiccup is that
|
||||||
// `NSOpenGLPFAColorSize` also includes `NSOpenGLPFAAlphaSize`,
|
// `NSOpenGLPFAColorSize` also includes `NSOpenGLPFAAlphaSize`,
|
||||||
// so we have to account for that as well.
|
// so we have to account for that as well.
|
||||||
let alpha_depth = builder.alpha_bits.unwrap_or(8);
|
let alpha_depth = pf_reqs.alpha_bits.unwrap_or(8);
|
||||||
let color_depth = builder.color_bits.unwrap_or(24) + alpha_depth;
|
let color_depth = pf_reqs.color_bits.unwrap_or(24) + alpha_depth;
|
||||||
|
|
||||||
let mut attributes = vec![
|
let mut attributes = vec![
|
||||||
NSOpenGLPFADoubleBuffer as u32,
|
NSOpenGLPFADoubleBuffer as u32,
|
||||||
NSOpenGLPFAClosestPolicy as u32,
|
NSOpenGLPFAClosestPolicy as u32,
|
||||||
NSOpenGLPFAColorSize as u32, color_depth as u32,
|
NSOpenGLPFAColorSize as u32, color_depth as u32,
|
||||||
NSOpenGLPFAAlphaSize as u32, alpha_depth as u32,
|
NSOpenGLPFAAlphaSize as u32, alpha_depth as u32,
|
||||||
NSOpenGLPFADepthSize as u32, builder.depth_bits.unwrap_or(24) as u32,
|
NSOpenGLPFADepthSize as u32, pf_reqs.depth_bits.unwrap_or(24) as u32,
|
||||||
NSOpenGLPFAStencilSize as u32, builder.stencil_bits.unwrap_or(8) as u32,
|
NSOpenGLPFAStencilSize as u32, pf_reqs.stencil_bits.unwrap_or(8) as u32,
|
||||||
NSOpenGLPFAOpenGLProfile as u32, profile,
|
NSOpenGLPFAOpenGLProfile as u32, profile,
|
||||||
];
|
];
|
||||||
|
|
||||||
|
@ -491,7 +497,7 @@ impl Window {
|
||||||
attributes.push(NSOpenGLPFAColorFloat as u32);
|
attributes.push(NSOpenGLPFAColorFloat as u32);
|
||||||
}
|
}
|
||||||
|
|
||||||
builder.multisampling.map(|samples| {
|
pf_reqs.multisampling.map(|samples| {
|
||||||
attributes.push(NSOpenGLPFAMultisample as u32);
|
attributes.push(NSOpenGLPFAMultisample as u32);
|
||||||
attributes.push(NSOpenGLPFASampleBuffers as u32); attributes.push(1);
|
attributes.push(NSOpenGLPFASampleBuffers as u32); attributes.push(1);
|
||||||
attributes.push(NSOpenGLPFASamples as u32); attributes.push(samples as u32);
|
attributes.push(NSOpenGLPFASamples as u32); attributes.push(samples as u32);
|
||||||
|
@ -540,7 +546,7 @@ impl Window {
|
||||||
};
|
};
|
||||||
|
|
||||||
cxt.setView_(view);
|
cxt.setView_(view);
|
||||||
let value = if builder.vsync { 1 } else { 0 };
|
let value = if opengl.vsync { 1 } else { 0 };
|
||||||
cxt.setValues_forParameter_(&value, NSOpenGLContextParameter::NSOpenGLCPSwapInterval);
|
cxt.setValues_forParameter_(&value, NSOpenGLContextParameter::NSOpenGLCPSwapInterval);
|
||||||
|
|
||||||
CGLEnable(cxt.CGLContextObj(), kCGLCECrashOnRemovedFunctions);
|
CGLEnable(cxt.CGLContextObj(), kCGLCECrashOnRemovedFunctions);
|
||||||
|
|
|
@ -2,12 +2,13 @@
|
||||||
target_os = "dragonfly", target_os = "freebsd"))]
|
target_os = "dragonfly", target_os = "freebsd"))]
|
||||||
#![allow(unused_variables)]
|
#![allow(unused_variables)]
|
||||||
|
|
||||||
use BuilderAttribs;
|
|
||||||
use ContextError;
|
use ContextError;
|
||||||
use CreationError;
|
use CreationError;
|
||||||
|
use GlAttributes;
|
||||||
use GlContext;
|
use GlContext;
|
||||||
use GlRequest;
|
use GlRequest;
|
||||||
use PixelFormat;
|
use PixelFormat;
|
||||||
|
use PixelFormatRequirements;
|
||||||
use Robustness;
|
use Robustness;
|
||||||
use Api;
|
use Api;
|
||||||
|
|
||||||
|
@ -158,11 +159,11 @@ impl Context {
|
||||||
/// This function initializes some things and chooses the pixel format.
|
/// This function initializes some things and chooses the pixel format.
|
||||||
///
|
///
|
||||||
/// To finish the process, you must call `.finish(window)` on the `ContextPrototype`.
|
/// To finish the process, you must call `.finish(window)` on the `ContextPrototype`.
|
||||||
pub fn new<'a>(egl: ffi::egl::Egl, builder: &'a BuilderAttribs<'a>,
|
pub fn new<'a>(egl: ffi::egl::Egl, pf_reqs: &PixelFormatRequirements,
|
||||||
native_display: NativeDisplay)
|
opengl: &'a GlAttributes<&'a Context>, native_display: NativeDisplay)
|
||||||
-> Result<ContextPrototype<'a>, CreationError>
|
-> Result<ContextPrototype<'a>, CreationError>
|
||||||
{
|
{
|
||||||
if builder.sharing.is_some() {
|
if opengl.sharing.is_some() {
|
||||||
unimplemented!()
|
unimplemented!()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -197,7 +198,7 @@ impl Context {
|
||||||
|
|
||||||
// binding the right API and choosing the version
|
// binding the right API and choosing the version
|
||||||
let (version, api) = unsafe {
|
let (version, api) = unsafe {
|
||||||
match builder.gl_version {
|
match opengl.version {
|
||||||
GlRequest::Latest => {
|
GlRequest::Latest => {
|
||||||
if egl_version >= (1, 4) {
|
if egl_version >= (1, 4) {
|
||||||
if egl.BindAPI(ffi::egl::OPENGL_API) != 0 {
|
if egl.BindAPI(ffi::egl::OPENGL_API) != 0 {
|
||||||
|
@ -246,10 +247,10 @@ impl Context {
|
||||||
};
|
};
|
||||||
|
|
||||||
let configs = unsafe { try!(enumerate_configs(&egl, display, &egl_version, api, version)) };
|
let configs = unsafe { try!(enumerate_configs(&egl, display, &egl_version, api, version)) };
|
||||||
let (config_id, pixel_format) = try!(builder.choose_pixel_format(configs.into_iter()));
|
let (config_id, pixel_format) = try!(pf_reqs.choose_pixel_format(configs.into_iter()));
|
||||||
|
|
||||||
Ok(ContextPrototype {
|
Ok(ContextPrototype {
|
||||||
builder: builder,
|
opengl: opengl,
|
||||||
egl: egl,
|
egl: egl,
|
||||||
display: display,
|
display: display,
|
||||||
egl_version: egl_version,
|
egl_version: egl_version,
|
||||||
|
@ -330,7 +331,7 @@ impl Drop for Context {
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct ContextPrototype<'a> {
|
pub struct ContextPrototype<'a> {
|
||||||
builder: &'a BuilderAttribs<'a>,
|
opengl: &'a GlAttributes<&'a Context>,
|
||||||
egl: ffi::egl::Egl,
|
egl: ffi::egl::Egl,
|
||||||
display: ffi::egl::types::EGLDisplay,
|
display: ffi::egl::types::EGLDisplay,
|
||||||
egl_version: (ffi::egl::types::EGLint, ffi::egl::types::EGLint),
|
egl_version: (ffi::egl::types::EGLint, ffi::egl::types::EGLint),
|
||||||
|
@ -366,9 +367,7 @@ impl<'a> ContextPrototype<'a> {
|
||||||
self.finish_impl(surface)
|
self.finish_impl(surface)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn finish_pbuffer(self) -> Result<Context, CreationError> {
|
pub fn finish_pbuffer(self, dimensions: (u32, u32)) -> Result<Context, CreationError> {
|
||||||
let dimensions = self.builder.dimensions.unwrap_or((800, 600));
|
|
||||||
|
|
||||||
let attrs = &[
|
let attrs = &[
|
||||||
ffi::egl::WIDTH as libc::c_int, dimensions.0 as libc::c_int,
|
ffi::egl::WIDTH as libc::c_int, dimensions.0 as libc::c_int,
|
||||||
ffi::egl::HEIGHT as libc::c_int, dimensions.1 as libc::c_int,
|
ffi::egl::HEIGHT as libc::c_int, dimensions.1 as libc::c_int,
|
||||||
|
@ -394,18 +393,18 @@ impl<'a> ContextPrototype<'a> {
|
||||||
if let Some(version) = self.version {
|
if let Some(version) = self.version {
|
||||||
try!(create_context(&self.egl, self.display, &self.egl_version,
|
try!(create_context(&self.egl, self.display, &self.egl_version,
|
||||||
&self.extensions, self.api, version, self.config_id,
|
&self.extensions, self.api, version, self.config_id,
|
||||||
self.builder.gl_debug, self.builder.gl_robustness))
|
self.opengl.debug, self.opengl.robustness))
|
||||||
|
|
||||||
} else if self.api == Api::OpenGlEs {
|
} else if self.api == Api::OpenGlEs {
|
||||||
if let Ok(ctxt) = create_context(&self.egl, self.display, &self.egl_version,
|
if let Ok(ctxt) = create_context(&self.egl, self.display, &self.egl_version,
|
||||||
&self.extensions, self.api, (2, 0), self.config_id,
|
&self.extensions, self.api, (2, 0), self.config_id,
|
||||||
self.builder.gl_debug, self.builder.gl_robustness)
|
self.opengl.debug, self.opengl.robustness)
|
||||||
{
|
{
|
||||||
ctxt
|
ctxt
|
||||||
} else if let Ok(ctxt) = create_context(&self.egl, self.display, &self.egl_version,
|
} else if let Ok(ctxt) = create_context(&self.egl, self.display, &self.egl_version,
|
||||||
&self.extensions, self.api, (1, 0),
|
&self.extensions, self.api, (1, 0),
|
||||||
self.config_id, self.builder.gl_debug,
|
self.config_id, self.opengl.debug,
|
||||||
self.builder.gl_robustness)
|
self.opengl.robustness)
|
||||||
{
|
{
|
||||||
ctxt
|
ctxt
|
||||||
} else {
|
} else {
|
||||||
|
@ -415,19 +414,19 @@ impl<'a> ContextPrototype<'a> {
|
||||||
} else {
|
} else {
|
||||||
if let Ok(ctxt) = create_context(&self.egl, self.display, &self.egl_version,
|
if let Ok(ctxt) = create_context(&self.egl, self.display, &self.egl_version,
|
||||||
&self.extensions, self.api, (3, 2), self.config_id,
|
&self.extensions, self.api, (3, 2), self.config_id,
|
||||||
self.builder.gl_debug, self.builder.gl_robustness)
|
self.opengl.debug, self.opengl.robustness)
|
||||||
{
|
{
|
||||||
ctxt
|
ctxt
|
||||||
} else if let Ok(ctxt) = create_context(&self.egl, self.display, &self.egl_version,
|
} else if let Ok(ctxt) = create_context(&self.egl, self.display, &self.egl_version,
|
||||||
&self.extensions, self.api, (3, 1),
|
&self.extensions, self.api, (3, 1),
|
||||||
self.config_id, self.builder.gl_debug,
|
self.config_id, self.opengl.debug,
|
||||||
self.builder.gl_robustness)
|
self.opengl.robustness)
|
||||||
{
|
{
|
||||||
ctxt
|
ctxt
|
||||||
} else if let Ok(ctxt) = create_context(&self.egl, self.display, &self.egl_version,
|
} else if let Ok(ctxt) = create_context(&self.egl, self.display, &self.egl_version,
|
||||||
&self.extensions, self.api, (1, 0),
|
&self.extensions, self.api, (1, 0),
|
||||||
self.config_id, self.builder.gl_debug,
|
self.config_id, self.opengl.debug,
|
||||||
self.builder.gl_robustness)
|
self.opengl.robustness)
|
||||||
{
|
{
|
||||||
ctxt
|
ctxt
|
||||||
} else {
|
} else {
|
||||||
|
|
|
@ -83,7 +83,7 @@ impl Window {
|
||||||
|
|
||||||
// setting the attributes
|
// setting the attributes
|
||||||
// FIXME:
|
// FIXME:
|
||||||
/*match builder.gl_version {
|
/*match builder.opengl.version {
|
||||||
Some((major, minor)) => {
|
Some((major, minor)) => {
|
||||||
attributes.majorVersion = major as libc::c_int;
|
attributes.majorVersion = major as libc::c_int;
|
||||||
attributes.minorVersion = minor as libc::c_int;
|
attributes.minorVersion = minor as libc::c_int;
|
||||||
|
|
|
@ -1,13 +1,14 @@
|
||||||
#![cfg(all(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd"), feature = "window"))]
|
#![cfg(all(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd"), feature = "window"))]
|
||||||
|
|
||||||
use BuilderAttribs;
|
|
||||||
use ContextError;
|
use ContextError;
|
||||||
use CreationError;
|
use CreationError;
|
||||||
|
use GlAttributes;
|
||||||
use GlContext;
|
use GlContext;
|
||||||
use GlProfile;
|
use GlProfile;
|
||||||
use GlRequest;
|
use GlRequest;
|
||||||
use Api;
|
use Api;
|
||||||
use PixelFormat;
|
use PixelFormat;
|
||||||
|
use PixelFormatRequirements;
|
||||||
use Robustness;
|
use Robustness;
|
||||||
|
|
||||||
use libc;
|
use libc;
|
||||||
|
@ -34,14 +35,14 @@ fn with_c_str<F, T>(s: &str, f: F) -> T where F: FnOnce(*const libc::c_char) ->
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Context {
|
impl Context {
|
||||||
pub fn new<'a>(glx: ffi::glx::Glx, xlib: &ffi::Xlib, builder: &'a BuilderAttribs<'a>,
|
pub fn new<'a>(glx: ffi::glx::Glx, xlib: &ffi::Xlib, pf_reqs: &PixelFormatRequirements,
|
||||||
display: *mut ffi::Display)
|
opengl: &'a GlAttributes<&'a Context>, display: *mut ffi::Display)
|
||||||
-> Result<ContextPrototype<'a>, CreationError>
|
-> Result<ContextPrototype<'a>, CreationError>
|
||||||
{
|
{
|
||||||
// finding the pixel format we want
|
// finding the pixel format we want
|
||||||
let (fb_config, pixel_format) = {
|
let (fb_config, pixel_format) = {
|
||||||
let configs = unsafe { try!(enumerate_configs(&glx, xlib, display)) };
|
let configs = unsafe { try!(enumerate_configs(&glx, xlib, display)) };
|
||||||
try!(builder.choose_pixel_format(configs.into_iter()))
|
try!(pf_reqs.choose_pixel_format(configs.into_iter()))
|
||||||
};
|
};
|
||||||
|
|
||||||
// getting the visual infos
|
// getting the visual infos
|
||||||
|
@ -57,7 +58,7 @@ impl Context {
|
||||||
|
|
||||||
Ok(ContextPrototype {
|
Ok(ContextPrototype {
|
||||||
glx: glx,
|
glx: glx,
|
||||||
builder: builder,
|
opengl: opengl,
|
||||||
display: display,
|
display: display,
|
||||||
fb_config: fb_config,
|
fb_config: fb_config,
|
||||||
visual_infos: unsafe { mem::transmute(visual_infos) },
|
visual_infos: unsafe { mem::transmute(visual_infos) },
|
||||||
|
@ -120,7 +121,7 @@ impl Drop for Context {
|
||||||
|
|
||||||
pub struct ContextPrototype<'a> {
|
pub struct ContextPrototype<'a> {
|
||||||
glx: ffi::glx::Glx,
|
glx: ffi::glx::Glx,
|
||||||
builder: &'a BuilderAttribs<'a>,
|
opengl: &'a GlAttributes<&'a Context>,
|
||||||
display: *mut ffi::Display,
|
display: *mut ffi::Display,
|
||||||
fb_config: ffi::glx::types::GLXFBConfig,
|
fb_config: ffi::glx::types::GLXFBConfig,
|
||||||
visual_infos: ffi::XVisualInfo,
|
visual_infos: ffi::XVisualInfo,
|
||||||
|
@ -133,16 +134,9 @@ impl<'a> ContextPrototype<'a> {
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn finish(self, window: ffi::Window) -> Result<Context, CreationError> {
|
pub fn finish(self, window: ffi::Window) -> Result<Context, CreationError> {
|
||||||
let share = if let Some(win) = self.builder.sharing {
|
let share = match self.opengl.sharing {
|
||||||
match win {
|
Some(ctxt) => ctxt.context,
|
||||||
&PlatformWindow::X(ref win) => match win.x.context {
|
None => ptr::null()
|
||||||
::api::x11::Context::Glx(ref c) => c.context,
|
|
||||||
_ => panic!("Cannot share contexts between different APIs")
|
|
||||||
},
|
|
||||||
_ => panic!("Cannot use glx on a non-X11 window.")
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
ptr::null()
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// loading the list of extensions
|
// loading the list of extensions
|
||||||
|
@ -160,46 +154,46 @@ impl<'a> ContextPrototype<'a> {
|
||||||
});
|
});
|
||||||
|
|
||||||
// creating GL context
|
// creating GL context
|
||||||
let context = match self.builder.gl_version {
|
let context = match self.opengl.version {
|
||||||
GlRequest::Latest => {
|
GlRequest::Latest => {
|
||||||
if let Ok(ctxt) = create_context(&self.glx, &extra_functions, &extensions, (3, 2),
|
if let Ok(ctxt) = create_context(&self.glx, &extra_functions, &extensions, (3, 2),
|
||||||
self.builder.gl_profile, self.builder.gl_debug,
|
self.opengl.profile, self.opengl.debug,
|
||||||
self.builder.gl_robustness, share,
|
self.opengl.robustness, share,
|
||||||
self.display, self.fb_config, &self.visual_infos)
|
self.display, self.fb_config, &self.visual_infos)
|
||||||
{
|
{
|
||||||
ctxt
|
ctxt
|
||||||
} else if let Ok(ctxt) = create_context(&self.glx, &extra_functions, &extensions,
|
} else if let Ok(ctxt) = create_context(&self.glx, &extra_functions, &extensions,
|
||||||
(3, 1), self.builder.gl_profile,
|
(3, 1), self.opengl.profile,
|
||||||
self.builder.gl_debug,
|
self.opengl.debug,
|
||||||
self.builder.gl_robustness, share, self.display,
|
self.opengl.robustness, share, self.display,
|
||||||
self.fb_config, &self.visual_infos)
|
self.fb_config, &self.visual_infos)
|
||||||
{
|
{
|
||||||
ctxt
|
ctxt
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
try!(create_context(&self.glx, &extra_functions, &extensions, (1, 0),
|
try!(create_context(&self.glx, &extra_functions, &extensions, (1, 0),
|
||||||
self.builder.gl_profile, self.builder.gl_debug,
|
self.opengl.profile, self.opengl.debug,
|
||||||
self.builder.gl_robustness,
|
self.opengl.robustness,
|
||||||
share, self.display, self.fb_config, &self.visual_infos))
|
share, self.display, self.fb_config, &self.visual_infos))
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
GlRequest::Specific(Api::OpenGl, (major, minor)) => {
|
GlRequest::Specific(Api::OpenGl, (major, minor)) => {
|
||||||
try!(create_context(&self.glx, &extra_functions, &extensions, (major, minor),
|
try!(create_context(&self.glx, &extra_functions, &extensions, (major, minor),
|
||||||
self.builder.gl_profile, self.builder.gl_debug,
|
self.opengl.profile, self.opengl.debug,
|
||||||
self.builder.gl_robustness, share, self.display, self.fb_config,
|
self.opengl.robustness, share, self.display, self.fb_config,
|
||||||
&self.visual_infos))
|
&self.visual_infos))
|
||||||
},
|
},
|
||||||
GlRequest::Specific(_, _) => panic!("Only OpenGL is supported"),
|
GlRequest::Specific(_, _) => panic!("Only OpenGL is supported"),
|
||||||
GlRequest::GlThenGles { opengl_version: (major, minor), .. } => {
|
GlRequest::GlThenGles { opengl_version: (major, minor), .. } => {
|
||||||
try!(create_context(&self.glx, &extra_functions, &extensions, (major, minor),
|
try!(create_context(&self.glx, &extra_functions, &extensions, (major, minor),
|
||||||
self.builder.gl_profile, self.builder.gl_debug,
|
self.opengl.profile, self.opengl.debug,
|
||||||
self.builder.gl_robustness, share, self.display, self.fb_config,
|
self.opengl.robustness, share, self.display, self.fb_config,
|
||||||
&self.visual_infos))
|
&self.visual_infos))
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
// vsync
|
// vsync
|
||||||
if self.builder.vsync {
|
if self.opengl.vsync {
|
||||||
unsafe { self.glx.MakeCurrent(self.display as *mut _, window, context) };
|
unsafe { self.glx.MakeCurrent(self.display as *mut _, window, context) };
|
||||||
|
|
||||||
if extra_functions.SwapIntervalEXT.is_loaded() {
|
if extra_functions.SwapIntervalEXT.is_loaded() {
|
||||||
|
@ -209,7 +203,8 @@ impl<'a> ContextPrototype<'a> {
|
||||||
}
|
}
|
||||||
|
|
||||||
// checking that it worked
|
// checking that it worked
|
||||||
if self.builder.strict {
|
// TODO: handle this
|
||||||
|
/*if self.builder.strict {
|
||||||
let mut swap = unsafe { mem::uninitialized() };
|
let mut swap = unsafe { mem::uninitialized() };
|
||||||
unsafe {
|
unsafe {
|
||||||
self.glx.QueryDrawable(self.display as *mut _, window,
|
self.glx.QueryDrawable(self.display as *mut _, window,
|
||||||
|
@ -221,7 +216,7 @@ impl<'a> ContextPrototype<'a> {
|
||||||
return Err(CreationError::OsError(format!("Couldn't setup vsync: expected \
|
return Err(CreationError::OsError(format!("Couldn't setup vsync: expected \
|
||||||
interval `1` but got `{}`", swap)));
|
interval `1` but got `{}`", swap)));
|
||||||
}
|
}
|
||||||
}
|
}*/
|
||||||
|
|
||||||
// GLX_MESA_swap_control is not official
|
// GLX_MESA_swap_control is not official
|
||||||
/*} else if extra_functions.SwapIntervalMESA.is_loaded() {
|
/*} else if extra_functions.SwapIntervalMESA.is_loaded() {
|
||||||
|
@ -234,9 +229,10 @@ impl<'a> ContextPrototype<'a> {
|
||||||
extra_functions.SwapIntervalSGI(1);
|
extra_functions.SwapIntervalSGI(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
} else if self.builder.strict {
|
}/* else if self.builder.strict {
|
||||||
|
// TODO: handle this
|
||||||
return Err(CreationError::OsError(format!("Couldn't find any available vsync extension")));
|
return Err(CreationError::OsError(format!("Couldn't find any available vsync extension")));
|
||||||
}
|
}*/
|
||||||
|
|
||||||
unsafe { self.glx.MakeCurrent(self.display as *mut _, 0, ptr::null()) };
|
unsafe { self.glx.MakeCurrent(self.display as *mut _, 0, ptr::null()) };
|
||||||
}
|
}
|
||||||
|
|
|
@ -219,7 +219,7 @@ impl Window {
|
||||||
|
|
||||||
let state = &mut *self.delegate_state;
|
let state = &mut *self.delegate_state;
|
||||||
|
|
||||||
if builder.multitouch {
|
if builder.window.multitouch {
|
||||||
let _: () = msg_send![state.view, setMultipleTouchEnabled:YES];
|
let _: () = msg_send![state.view, setMultipleTouchEnabled:YES];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -3,11 +3,12 @@
|
||||||
extern crate osmesa_sys;
|
extern crate osmesa_sys;
|
||||||
|
|
||||||
use Api;
|
use Api;
|
||||||
use BuilderAttribs;
|
|
||||||
use ContextError;
|
use ContextError;
|
||||||
use CreationError;
|
use CreationError;
|
||||||
|
use GlAttributes;
|
||||||
use GlContext;
|
use GlContext;
|
||||||
use PixelFormat;
|
use PixelFormat;
|
||||||
|
use PixelFormatRequirements;
|
||||||
use Robustness;
|
use Robustness;
|
||||||
use libc;
|
use libc;
|
||||||
use std::{mem, ptr};
|
use std::{mem, ptr};
|
||||||
|
@ -32,20 +33,23 @@ impl From<CreationError> for OsMesaCreationError {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl OsMesaContext {
|
impl OsMesaContext {
|
||||||
pub fn new(builder: BuilderAttribs) -> Result<OsMesaContext, OsMesaCreationError> {
|
pub fn new(dimensions: (u32, u32), pf_reqs: &PixelFormatRequirements,
|
||||||
|
opengl: &GlAttributes<&OsMesaContext>) -> Result<OsMesaContext, OsMesaCreationError>
|
||||||
|
{
|
||||||
if let Err(_) = osmesa_sys::OsMesa::try_loading() {
|
if let Err(_) = osmesa_sys::OsMesa::try_loading() {
|
||||||
return Err(OsMesaCreationError::NotSupported);
|
return Err(OsMesaCreationError::NotSupported);
|
||||||
}
|
}
|
||||||
|
|
||||||
let dimensions = builder.dimensions.unwrap();
|
if opengl.sharing.is_some() { unimplemented!() } // TODO: proper error
|
||||||
|
|
||||||
match builder.gl_robustness {
|
match opengl.robustness {
|
||||||
Robustness::RobustNoResetNotification | Robustness::RobustLoseContextOnReset => {
|
Robustness::RobustNoResetNotification | Robustness::RobustLoseContextOnReset => {
|
||||||
return Err(CreationError::RobustnessNotSupported.into());
|
return Err(CreationError::RobustnessNotSupported.into());
|
||||||
},
|
},
|
||||||
_ => ()
|
_ => ()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// TODO: use `pf_reqs` for the format
|
||||||
// TODO: check OpenGL version and return `OpenGlVersionNotSupported` if necessary
|
// TODO: check OpenGL version and return `OpenGlVersionNotSupported` if necessary
|
||||||
|
|
||||||
Ok(OsMesaContext {
|
Ok(OsMesaContext {
|
||||||
|
|
|
@ -13,14 +13,16 @@ use api::dlopen;
|
||||||
use api::egl;
|
use api::egl;
|
||||||
use api::egl::Context as EglContext;
|
use api::egl::Context as EglContext;
|
||||||
|
|
||||||
use BuilderAttribs;
|
|
||||||
use ContextError;
|
use ContextError;
|
||||||
use CreationError;
|
use CreationError;
|
||||||
use Event;
|
use Event;
|
||||||
use PixelFormat;
|
use PixelFormat;
|
||||||
use CursorState;
|
use CursorState;
|
||||||
use MouseCursor;
|
use MouseCursor;
|
||||||
|
use GlAttributes;
|
||||||
use GlContext;
|
use GlContext;
|
||||||
|
use PixelFormatRequirements;
|
||||||
|
use WindowAttributes;
|
||||||
|
|
||||||
use std::collections::VecDeque;
|
use std::collections::VecDeque;
|
||||||
use std::ops::{Deref, DerefMut};
|
use std::ops::{Deref, DerefMut};
|
||||||
|
@ -241,7 +243,9 @@ impl<'a> Iterator for WaitEventsIterator<'a> {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Window {
|
impl Window {
|
||||||
pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
|
pub fn new(window: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
|
||||||
|
opengl: &GlAttributes<&Window>) -> Result<Window, CreationError>
|
||||||
|
{
|
||||||
use self::wayland::internals::FFI;
|
use self::wayland::internals::FFI;
|
||||||
|
|
||||||
let wayland_context = match *WAYLAND_CONTEXT {
|
let wayland_context = match *WAYLAND_CONTEXT {
|
||||||
|
@ -251,7 +255,7 @@ impl Window {
|
||||||
|
|
||||||
if !is_egl_available() { return Err(CreationError::NotSupported) }
|
if !is_egl_available() { return Err(CreationError::NotSupported) }
|
||||||
|
|
||||||
let (w, h) = builder.dimensions.unwrap_or((800, 600));
|
let (w, h) = window.dimensions.unwrap_or((800, 600));
|
||||||
|
|
||||||
let surface = EGLSurface::new(
|
let surface = EGLSurface::new(
|
||||||
wayland_context.compositor.create_surface(),
|
wayland_context.compositor.create_surface(),
|
||||||
|
@ -259,12 +263,12 @@ impl Window {
|
||||||
h as i32
|
h as i32
|
||||||
);
|
);
|
||||||
|
|
||||||
let mut shell_window = if let Some(PlatformMonitorID::Wayland(ref monitor)) = builder.monitor {
|
let mut shell_window = if let Some(PlatformMonitorID::Wayland(ref monitor)) = window.monitor {
|
||||||
let shell_surface = wayland_context.shell.get_shell_surface(surface);
|
let shell_surface = wayland_context.shell.get_shell_surface(surface);
|
||||||
shell_surface.set_fullscreen(ShellFullscreenMethod::Default, Some(&monitor.output));
|
shell_surface.set_fullscreen(ShellFullscreenMethod::Default, Some(&monitor.output));
|
||||||
ShellWindow::Plain(shell_surface)
|
ShellWindow::Plain(shell_surface)
|
||||||
} else {
|
} else {
|
||||||
if builder.decorations {
|
if window.decorations {
|
||||||
ShellWindow::Decorated(match DecoratedSurface::new(
|
ShellWindow::Decorated(match DecoratedSurface::new(
|
||||||
surface,
|
surface,
|
||||||
w as i32,
|
w as i32,
|
||||||
|
@ -291,7 +295,7 @@ impl Window {
|
||||||
});
|
});
|
||||||
try!(EglContext::new(
|
try!(EglContext::new(
|
||||||
egl,
|
egl,
|
||||||
&builder,
|
pf_reqs, &opengl.clone().map_sharing(|_| unimplemented!()), // TODO:
|
||||||
egl::NativeDisplay::Wayland(Some(wayland_context.display.ptr() as *const _)))
|
egl::NativeDisplay::Wayland(Some(wayland_context.display.ptr() as *const _)))
|
||||||
.and_then(|p| p.finish((**shell_window.get_shell()).ptr() as *const _))
|
.and_then(|p| p.finish((**shell_window.get_shell()).ptr() as *const _))
|
||||||
)
|
)
|
||||||
|
|
|
@ -1,12 +1,13 @@
|
||||||
#![cfg(any(target_os = "windows"))]
|
#![cfg(any(target_os = "windows"))]
|
||||||
|
|
||||||
use BuilderAttribs;
|
|
||||||
use ContextError;
|
use ContextError;
|
||||||
use CreationError;
|
use CreationError;
|
||||||
|
use GlAttributes;
|
||||||
use GlContext;
|
use GlContext;
|
||||||
use GlRequest;
|
use GlRequest;
|
||||||
use GlProfile;
|
use GlProfile;
|
||||||
use PixelFormat;
|
use PixelFormat;
|
||||||
|
use PixelFormatRequirements;
|
||||||
use Robustness;
|
use Robustness;
|
||||||
use Api;
|
use Api;
|
||||||
|
|
||||||
|
@ -74,9 +75,8 @@ impl Context {
|
||||||
/// # Unsafety
|
/// # Unsafety
|
||||||
///
|
///
|
||||||
/// The `window` must continue to exist as long as the resulting `Context` exists.
|
/// The `window` must continue to exist as long as the resulting `Context` exists.
|
||||||
pub unsafe fn new(builder: &BuilderAttribs<'static>, window: winapi::HWND,
|
pub unsafe fn new(pf_reqs: &PixelFormatRequirements, opengl: &GlAttributes<winapi::HGLRC>,
|
||||||
builder_sharelists: Option<winapi::HGLRC>)
|
window: winapi::HWND) -> Result<Context, CreationError>
|
||||||
-> Result<Context, CreationError>
|
|
||||||
{
|
{
|
||||||
let hdc = user32::GetDC(window);
|
let hdc = user32::GetDC(window);
|
||||||
if hdc.is_null() {
|
if hdc.is_null() {
|
||||||
|
@ -118,20 +118,20 @@ impl Context {
|
||||||
enumerate_native_pixel_formats(hdc)
|
enumerate_native_pixel_formats(hdc)
|
||||||
};
|
};
|
||||||
|
|
||||||
let (id, f) = try!(builder.choose_pixel_format(formats));
|
let (id, f) = try!(pf_reqs.choose_pixel_format(formats));
|
||||||
try!(set_pixel_format(hdc, id));
|
try!(set_pixel_format(hdc, id));
|
||||||
f
|
f
|
||||||
};
|
};
|
||||||
|
|
||||||
// creating the OpenGL context
|
// creating the OpenGL context
|
||||||
let context = try!(create_context(Some((&extra_functions, builder, &extensions)),
|
let context = try!(create_context(Some((&extra_functions, pf_reqs, opengl, &extensions)),
|
||||||
window, hdc, builder_sharelists));
|
window, hdc));
|
||||||
|
|
||||||
// loading the opengl32 module
|
// loading the opengl32 module
|
||||||
let gl_library = try!(load_opengl32_dll());
|
let gl_library = try!(load_opengl32_dll());
|
||||||
|
|
||||||
// handling vsync
|
// handling vsync
|
||||||
if builder.vsync {
|
if opengl.vsync {
|
||||||
if extensions.split(' ').find(|&i| i == "WGL_EXT_swap_control").is_some() {
|
if extensions.split(' ').find(|&i| i == "WGL_EXT_swap_control").is_some() {
|
||||||
let _guard = try!(CurrentContextGuard::make_current(hdc, context.0));
|
let _guard = try!(CurrentContextGuard::make_current(hdc, context.0));
|
||||||
|
|
||||||
|
@ -210,17 +210,20 @@ unsafe impl Sync for Context {}
|
||||||
///
|
///
|
||||||
/// Otherwise, only the basic API will be used and the chances of `CreationError::NotSupported`
|
/// Otherwise, only the basic API will be used and the chances of `CreationError::NotSupported`
|
||||||
/// being returned increase.
|
/// being returned increase.
|
||||||
unsafe fn create_context(extra: Option<(&gl::wgl_extra::Wgl, &BuilderAttribs<'static>, &str)>,
|
unsafe fn create_context(extra: Option<(&gl::wgl_extra::Wgl, &PixelFormatRequirements,
|
||||||
_: winapi::HWND, hdc: winapi::HDC, share: Option<winapi::HGLRC>)
|
&GlAttributes<winapi::HGLRC>, &str)>,
|
||||||
|
_: winapi::HWND, hdc: winapi::HDC)
|
||||||
-> Result<ContextWrapper, CreationError>
|
-> Result<ContextWrapper, CreationError>
|
||||||
{
|
{
|
||||||
let share = share.unwrap_or(ptr::null_mut());
|
let share;
|
||||||
|
|
||||||
|
if let Some((extra_functions, pf_reqs, opengl, extensions)) = extra {
|
||||||
|
share = opengl.sharing.unwrap_or(ptr::null_mut());
|
||||||
|
|
||||||
if let Some((extra_functions, builder, extensions)) = extra {
|
|
||||||
if extensions.split(' ').find(|&i| i == "WGL_ARB_create_context").is_some() {
|
if extensions.split(' ').find(|&i| i == "WGL_ARB_create_context").is_some() {
|
||||||
let mut attributes = Vec::new();
|
let mut attributes = Vec::new();
|
||||||
|
|
||||||
match builder.gl_version {
|
match opengl.version {
|
||||||
GlRequest::Latest => {},
|
GlRequest::Latest => {},
|
||||||
GlRequest::Specific(Api::OpenGl, (major, minor)) => {
|
GlRequest::Specific(Api::OpenGl, (major, minor)) => {
|
||||||
attributes.push(gl::wgl_extra::CONTEXT_MAJOR_VERSION_ARB as libc::c_int);
|
attributes.push(gl::wgl_extra::CONTEXT_MAJOR_VERSION_ARB as libc::c_int);
|
||||||
|
@ -252,7 +255,7 @@ unsafe fn create_context(extra: Option<(&gl::wgl_extra::Wgl, &BuilderAttribs<'st
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
if let Some(profile) = builder.gl_profile {
|
if let Some(profile) = opengl.profile {
|
||||||
if extensions.split(' ').find(|&i| i == "WGL_ARB_create_context_profile").is_some()
|
if extensions.split(' ').find(|&i| i == "WGL_ARB_create_context_profile").is_some()
|
||||||
{
|
{
|
||||||
let flag = match profile {
|
let flag = match profile {
|
||||||
|
@ -273,7 +276,7 @@ unsafe fn create_context(extra: Option<(&gl::wgl_extra::Wgl, &BuilderAttribs<'st
|
||||||
|
|
||||||
// robustness
|
// robustness
|
||||||
if extensions.split(' ').find(|&i| i == "WGL_ARB_create_context_robustness").is_some() {
|
if extensions.split(' ').find(|&i| i == "WGL_ARB_create_context_robustness").is_some() {
|
||||||
match builder.gl_robustness {
|
match opengl.robustness {
|
||||||
Robustness::RobustNoResetNotification | Robustness::TryRobustNoResetNotification => {
|
Robustness::RobustNoResetNotification | Robustness::TryRobustNoResetNotification => {
|
||||||
attributes.push(gl::wgl_extra::CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB as libc::c_int);
|
attributes.push(gl::wgl_extra::CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB as libc::c_int);
|
||||||
attributes.push(gl::wgl_extra::NO_RESET_NOTIFICATION_ARB as libc::c_int);
|
attributes.push(gl::wgl_extra::NO_RESET_NOTIFICATION_ARB as libc::c_int);
|
||||||
|
@ -288,7 +291,7 @@ unsafe fn create_context(extra: Option<(&gl::wgl_extra::Wgl, &BuilderAttribs<'st
|
||||||
Robustness::NoError => (),
|
Robustness::NoError => (),
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
match builder.gl_robustness {
|
match opengl.robustness {
|
||||||
Robustness::RobustNoResetNotification | Robustness::RobustLoseContextOnReset => {
|
Robustness::RobustNoResetNotification | Robustness::RobustLoseContextOnReset => {
|
||||||
return Err(CreationError::RobustnessNotSupported);
|
return Err(CreationError::RobustnessNotSupported);
|
||||||
},
|
},
|
||||||
|
@ -296,7 +299,7 @@ unsafe fn create_context(extra: Option<(&gl::wgl_extra::Wgl, &BuilderAttribs<'st
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if builder.gl_debug {
|
if opengl.debug {
|
||||||
flags = flags | gl::wgl_extra::CONTEXT_DEBUG_BIT_ARB as libc::c_int;
|
flags = flags | gl::wgl_extra::CONTEXT_DEBUG_BIT_ARB as libc::c_int;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -319,7 +322,10 @@ unsafe fn create_context(extra: Option<(&gl::wgl_extra::Wgl, &BuilderAttribs<'st
|
||||||
return Ok(ContextWrapper(ctxt as winapi::HGLRC));
|
return Ok(ContextWrapper(ctxt as winapi::HGLRC));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
|
||||||
|
} else {
|
||||||
|
share = ptr::null_mut();
|
||||||
|
}
|
||||||
|
|
||||||
let ctxt = gl::wgl::CreateContext(hdc as *const libc::c_void);
|
let ctxt = gl::wgl::CreateContext(hdc as *const libc::c_void);
|
||||||
if ctxt.is_null() {
|
if ctxt.is_null() {
|
||||||
|
@ -544,7 +550,7 @@ unsafe fn load_extra_functions(window: winapi::HWND) -> Result<gl::wgl_extra::Wg
|
||||||
}
|
}
|
||||||
|
|
||||||
// creating the dummy OpenGL context and making it current
|
// creating the dummy OpenGL context and making it current
|
||||||
let dummy_context = try!(create_context(None, dummy_window.0, dummy_window.1, None));
|
let dummy_context = try!(create_context(None, dummy_window.0, dummy_window.1));
|
||||||
let _current_context = try!(CurrentContextGuard::make_current(dummy_window.1,
|
let _current_context = try!(CurrentContextGuard::make_current(dummy_window.1,
|
||||||
dummy_context.0));
|
dummy_context.0));
|
||||||
|
|
||||||
|
|
|
@ -11,11 +11,13 @@ use super::WindowWrapper;
|
||||||
use super::Context;
|
use super::Context;
|
||||||
|
|
||||||
use Api;
|
use Api;
|
||||||
use BuilderAttribs;
|
|
||||||
use CreationError;
|
use CreationError;
|
||||||
use CreationError::OsError;
|
use CreationError::OsError;
|
||||||
use CursorState;
|
use CursorState;
|
||||||
|
use GlAttributes;
|
||||||
use GlRequest;
|
use GlRequest;
|
||||||
|
use PixelFormatRequirements;
|
||||||
|
use WindowAttributes;
|
||||||
|
|
||||||
use std::ffi::{OsStr};
|
use std::ffi::{OsStr};
|
||||||
use std::os::windows::ffi::OsStrExt;
|
use std::os::windows::ffi::OsStrExt;
|
||||||
|
@ -31,6 +33,7 @@ use api::egl;
|
||||||
use api::egl::Context as EglContext;
|
use api::egl::Context as EglContext;
|
||||||
use api::egl::ffi::egl::Egl;
|
use api::egl::ffi::egl::Egl;
|
||||||
|
|
||||||
|
#[derive(Clone)]
|
||||||
pub enum RawContext {
|
pub enum RawContext {
|
||||||
Egl(egl::ffi::egl::types::EGLContext),
|
Egl(egl::ffi::egl::types::EGLContext),
|
||||||
Wgl(winapi::HGLRC),
|
Wgl(winapi::HGLRC),
|
||||||
|
@ -39,15 +42,18 @@ pub enum RawContext {
|
||||||
unsafe impl Send for RawContext {}
|
unsafe impl Send for RawContext {}
|
||||||
unsafe impl Sync for RawContext {}
|
unsafe impl Sync for RawContext {}
|
||||||
|
|
||||||
pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<RawContext>,
|
pub fn new_window(window: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
|
||||||
egl: Option<&Egl>)
|
opengl: &GlAttributes<RawContext>, egl: Option<&Egl>)
|
||||||
-> Result<Window, CreationError>
|
-> Result<Window, CreationError>
|
||||||
{
|
{
|
||||||
let egl = egl.map(|e| e.clone());
|
let egl = egl.map(|e| e.clone());
|
||||||
|
let window = window.clone();
|
||||||
|
let pf_reqs = pf_reqs.clone();
|
||||||
|
let opengl = opengl.clone();
|
||||||
|
|
||||||
// initializing variables to be sent to the task
|
// initializing variables to be sent to the task
|
||||||
|
|
||||||
let title = OsStr::new(&builder.title).encode_wide().chain(Some(0).into_iter())
|
let title = OsStr::new(&window.title).encode_wide().chain(Some(0).into_iter())
|
||||||
.collect::<Vec<_>>();
|
.collect::<Vec<_>>();
|
||||||
|
|
||||||
let (tx, rx) = channel();
|
let (tx, rx) = channel();
|
||||||
|
@ -57,7 +63,7 @@ pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<R
|
||||||
thread::spawn(move || {
|
thread::spawn(move || {
|
||||||
unsafe {
|
unsafe {
|
||||||
// creating and sending the `Window`
|
// creating and sending the `Window`
|
||||||
match init(title, builder, builder_sharelists, egl) {
|
match init(title, &window, &pf_reqs, &opengl, egl) {
|
||||||
Ok(w) => tx.send(Ok(w)).ok(),
|
Ok(w) => tx.send(Ok(w)).ok(),
|
||||||
Err(e) => {
|
Err(e) => {
|
||||||
tx.send(Err(e)).ok();
|
tx.send(Err(e)).ok();
|
||||||
|
@ -83,29 +89,36 @@ pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<R
|
||||||
rx.recv().unwrap()
|
rx.recv().unwrap()
|
||||||
}
|
}
|
||||||
|
|
||||||
unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
|
unsafe fn init(title: Vec<u16>, window: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
|
||||||
builder_sharelists: Option<RawContext>, egl: Option<Egl>)
|
opengl: &GlAttributes<RawContext>, egl: Option<Egl>)
|
||||||
-> Result<Window, CreationError>
|
-> Result<Window, CreationError>
|
||||||
{
|
{
|
||||||
|
let opengl = opengl.clone().map_sharing(|sharelists| {
|
||||||
|
match sharelists {
|
||||||
|
RawContext::Wgl(c) => c,
|
||||||
|
_ => unimplemented!()
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
// registering the window class
|
// registering the window class
|
||||||
let class_name = register_window_class();
|
let class_name = register_window_class();
|
||||||
|
|
||||||
// building a RECT object with coordinates
|
// building a RECT object with coordinates
|
||||||
let mut rect = winapi::RECT {
|
let mut rect = winapi::RECT {
|
||||||
left: 0, right: builder.dimensions.unwrap_or((1024, 768)).0 as winapi::LONG,
|
left: 0, right: window.dimensions.unwrap_or((1024, 768)).0 as winapi::LONG,
|
||||||
top: 0, bottom: builder.dimensions.unwrap_or((1024, 768)).1 as winapi::LONG,
|
top: 0, bottom: window.dimensions.unwrap_or((1024, 768)).1 as winapi::LONG,
|
||||||
};
|
};
|
||||||
|
|
||||||
// switching to fullscreen if necessary
|
// switching to fullscreen if necessary
|
||||||
// this means adjusting the window's position so that it overlaps the right monitor,
|
// this means adjusting the window's position so that it overlaps the right monitor,
|
||||||
// and change the monitor's resolution if necessary
|
// and change the monitor's resolution if necessary
|
||||||
if builder.monitor.is_some() {
|
if window.monitor.is_some() {
|
||||||
let monitor = builder.monitor.as_ref().unwrap();
|
let monitor = window.monitor.as_ref().unwrap();
|
||||||
try!(switch_to_fullscreen(&mut rect, monitor));
|
try!(switch_to_fullscreen(&mut rect, monitor));
|
||||||
}
|
}
|
||||||
|
|
||||||
// computing the style and extended style of the window
|
// computing the style and extended style of the window
|
||||||
let (ex_style, style) = if builder.monitor.is_some() || builder.decorations == false {
|
let (ex_style, style) = if window.monitor.is_some() || window.decorations == false {
|
||||||
(winapi::WS_EX_APPWINDOW, winapi::WS_POPUP | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN)
|
(winapi::WS_EX_APPWINDOW, winapi::WS_POPUP | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN)
|
||||||
} else {
|
} else {
|
||||||
(winapi::WS_EX_APPWINDOW | winapi::WS_EX_WINDOWEDGE,
|
(winapi::WS_EX_APPWINDOW | winapi::WS_EX_WINDOWEDGE,
|
||||||
|
@ -117,19 +130,19 @@ unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
|
||||||
|
|
||||||
// creating the real window this time, by using the functions in `extra_functions`
|
// creating the real window this time, by using the functions in `extra_functions`
|
||||||
let real_window = {
|
let real_window = {
|
||||||
let (width, height) = if builder.monitor.is_some() || builder.dimensions.is_some() {
|
let (width, height) = if window.monitor.is_some() || window.dimensions.is_some() {
|
||||||
(Some(rect.right - rect.left), Some(rect.bottom - rect.top))
|
(Some(rect.right - rect.left), Some(rect.bottom - rect.top))
|
||||||
} else {
|
} else {
|
||||||
(None, None)
|
(None, None)
|
||||||
};
|
};
|
||||||
|
|
||||||
let (x, y) = if builder.monitor.is_some() {
|
let (x, y) = if window.monitor.is_some() {
|
||||||
(Some(rect.left), Some(rect.top))
|
(Some(rect.left), Some(rect.top))
|
||||||
} else {
|
} else {
|
||||||
(None, None)
|
(None, None)
|
||||||
};
|
};
|
||||||
|
|
||||||
let style = if !builder.visible || builder.headless {
|
let style = if !window.visible {
|
||||||
style
|
style
|
||||||
} else {
|
} else {
|
||||||
style | winapi::WS_VISIBLE
|
style | winapi::WS_VISIBLE
|
||||||
|
@ -159,51 +172,33 @@ unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
|
||||||
};
|
};
|
||||||
|
|
||||||
// creating the OpenGL context
|
// creating the OpenGL context
|
||||||
let context = match builder.gl_version {
|
let context = match opengl.version {
|
||||||
GlRequest::Specific(Api::OpenGlEs, (_major, _minor)) => {
|
GlRequest::Specific(Api::OpenGlEs, (_major, _minor)) => {
|
||||||
if let Some(egl) = egl {
|
if let Some(egl) = egl {
|
||||||
if let Ok(c) = EglContext::new(egl, &builder,
|
if let Ok(c) = EglContext::new(egl, &pf_reqs, &opengl.clone().map_sharing(|_| unimplemented!()),
|
||||||
egl::NativeDisplay::Other(Some(ptr::null())))
|
egl::NativeDisplay::Other(Some(ptr::null())))
|
||||||
.and_then(|p| p.finish(real_window.0))
|
.and_then(|p| p.finish(real_window.0))
|
||||||
{
|
{
|
||||||
Context::Egl(c)
|
Context::Egl(c)
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
let builder_sharelists = match builder_sharelists {
|
try!(WglContext::new(&pf_reqs, &opengl, real_window.0)
|
||||||
None => None,
|
|
||||||
Some(RawContext::Wgl(c)) => Some(c),
|
|
||||||
_ => unimplemented!()
|
|
||||||
};
|
|
||||||
|
|
||||||
try!(WglContext::new(&builder, real_window.0, builder_sharelists)
|
|
||||||
.map(Context::Wgl))
|
.map(Context::Wgl))
|
||||||
}
|
}
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
// falling back to WGL, which is always available
|
// falling back to WGL, which is always available
|
||||||
let builder_sharelists = match builder_sharelists {
|
try!(WglContext::new(&pf_reqs, &opengl, real_window.0)
|
||||||
None => None,
|
|
||||||
Some(RawContext::Wgl(c)) => Some(c),
|
|
||||||
_ => unimplemented!()
|
|
||||||
};
|
|
||||||
|
|
||||||
try!(WglContext::new(&builder, real_window.0, builder_sharelists)
|
|
||||||
.map(Context::Wgl))
|
.map(Context::Wgl))
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
_ => {
|
_ => {
|
||||||
let builder_sharelists = match builder_sharelists {
|
try!(WglContext::new(&pf_reqs, &opengl, real_window.0).map(Context::Wgl))
|
||||||
None => None,
|
|
||||||
Some(RawContext::Wgl(c)) => Some(c),
|
|
||||||
_ => unimplemented!()
|
|
||||||
};
|
|
||||||
|
|
||||||
try!(WglContext::new(&builder, real_window.0, builder_sharelists).map(Context::Wgl))
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// making the window transparent
|
// making the window transparent
|
||||||
if builder.transparent {
|
if window.transparent {
|
||||||
let bb = winapi::DWM_BLURBEHIND {
|
let bb = winapi::DWM_BLURBEHIND {
|
||||||
dwFlags: 0x1, // FIXME: DWM_BB_ENABLE;
|
dwFlags: 0x1, // FIXME: DWM_BB_ENABLE;
|
||||||
fEnable: 1,
|
fEnable: 1,
|
||||||
|
@ -215,7 +210,7 @@ unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
|
||||||
}
|
}
|
||||||
|
|
||||||
// calling SetForegroundWindow if fullscreen
|
// calling SetForegroundWindow if fullscreen
|
||||||
if builder.monitor.is_some() {
|
if window.monitor.is_some() {
|
||||||
user32::SetForegroundWindow(real_window.0);
|
user32::SetForegroundWindow(real_window.0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -13,11 +13,13 @@ use libc;
|
||||||
use ContextError;
|
use ContextError;
|
||||||
use {CreationError, Event, MouseCursor};
|
use {CreationError, Event, MouseCursor};
|
||||||
use CursorState;
|
use CursorState;
|
||||||
|
use GlAttributes;
|
||||||
use GlContext;
|
use GlContext;
|
||||||
|
|
||||||
use Api;
|
use Api;
|
||||||
use PixelFormat;
|
use PixelFormat;
|
||||||
use BuilderAttribs;
|
use PixelFormatRequirements;
|
||||||
|
use WindowAttributes;
|
||||||
|
|
||||||
pub use self::monitor::{MonitorID, get_available_monitors, get_primary_monitor};
|
pub use self::monitor::{MonitorID, get_available_monitors, get_primary_monitor};
|
||||||
|
|
||||||
|
@ -83,15 +85,18 @@ impl WindowProxy {
|
||||||
|
|
||||||
impl Window {
|
impl Window {
|
||||||
/// See the docs in the crate root file.
|
/// See the docs in the crate root file.
|
||||||
pub fn new(builder: BuilderAttribs, egl: Option<&Egl>) -> Result<Window, CreationError> {
|
pub fn new(window: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
|
||||||
let (builder, sharing) = builder.extract_non_static();
|
opengl: &GlAttributes<&Window>, egl: Option<&Egl>)
|
||||||
|
-> Result<Window, CreationError>
|
||||||
let sharing = sharing.map(|w| match w.context {
|
{
|
||||||
Context::Wgl(ref c) => RawContext::Wgl(c.get_hglrc()),
|
let opengl = opengl.clone().map_sharing(|sharing| {
|
||||||
Context::Egl(_) => unimplemented!(), // FIXME:
|
match sharing.context {
|
||||||
|
Context::Wgl(ref c) => RawContext::Wgl(c.get_hglrc()),
|
||||||
|
Context::Egl(_) => unimplemented!(), // FIXME:
|
||||||
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
init::new_window(builder, sharing, egl)
|
init::new_window(window, pf_reqs, &opengl, egl)
|
||||||
}
|
}
|
||||||
|
|
||||||
/// See the docs in the crate root file.
|
/// See the docs in the crate root file.
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
use {Event, BuilderAttribs, MouseCursor};
|
use {Event, MouseCursor};
|
||||||
use CreationError;
|
use CreationError;
|
||||||
use CreationError::OsError;
|
use CreationError::OsError;
|
||||||
use libc;
|
use libc;
|
||||||
|
@ -12,9 +12,12 @@ use std::sync::{Arc, Mutex};
|
||||||
use Api;
|
use Api;
|
||||||
use ContextError;
|
use ContextError;
|
||||||
use CursorState;
|
use CursorState;
|
||||||
|
use GlAttributes;
|
||||||
use GlContext;
|
use GlContext;
|
||||||
use GlRequest;
|
use GlRequest;
|
||||||
use PixelFormat;
|
use PixelFormat;
|
||||||
|
use PixelFormatRequirements;
|
||||||
|
use WindowAttributes;
|
||||||
|
|
||||||
use api::glx::Context as GlxContext;
|
use api::glx::Context as GlxContext;
|
||||||
use api::egl;
|
use api::egl;
|
||||||
|
@ -295,10 +298,13 @@ pub struct Window {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Window {
|
impl Window {
|
||||||
pub fn new(display: &Arc<XConnection>, builder: BuilderAttribs) -> Result<Window, CreationError> {
|
pub fn new(display: &Arc<XConnection>, window_attrs: &WindowAttributes,
|
||||||
let dimensions = builder.dimensions.unwrap_or((800, 600));
|
pf_reqs: &PixelFormatRequirements, opengl: &GlAttributes<&Window>)
|
||||||
|
-> Result<Window, CreationError>
|
||||||
|
{
|
||||||
|
let dimensions = window_attrs.dimensions.unwrap_or((800, 600));
|
||||||
|
|
||||||
let screen_id = match builder.monitor {
|
let screen_id = match window_attrs.monitor {
|
||||||
Some(PlatformMonitorID::X(MonitorID(_, monitor))) => monitor as i32,
|
Some(PlatformMonitorID::X(MonitorID(_, monitor))) => monitor as i32,
|
||||||
_ => unsafe { (display.xlib.XDefaultScreen)(display.display) },
|
_ => unsafe { (display.xlib.XDefaultScreen)(display.display) },
|
||||||
};
|
};
|
||||||
|
@ -316,7 +322,7 @@ impl Window {
|
||||||
// FIXME: `XF86VidModeModeInfo` is missing its `hskew` field. Therefore we point to
|
// FIXME: `XF86VidModeModeInfo` is missing its `hskew` field. Therefore we point to
|
||||||
// `vsyncstart` instead of `vdisplay` as a temporary hack.
|
// `vsyncstart` instead of `vdisplay` as a temporary hack.
|
||||||
|
|
||||||
let mode_to_switch_to = if builder.monitor.is_some() {
|
let mode_to_switch_to = if window_attrs.monitor.is_some() {
|
||||||
let matching_mode = (0 .. mode_num).map(|i| {
|
let matching_mode = (0 .. mode_num).map(|i| {
|
||||||
let m: ffi::XF86VidModeModeInfo = ptr::read(*modes.offset(i as isize) as *const _); m
|
let m: ffi::XF86VidModeModeInfo = ptr::read(*modes.offset(i as isize) as *const _); m
|
||||||
}).find(|m| m.hdisplay == dimensions.0 as u16 && m.vsyncstart == dimensions.1 as u16);
|
}).find(|m| m.hdisplay == dimensions.0 as u16 && m.vsyncstart == dimensions.1 as u16);
|
||||||
|
@ -348,22 +354,23 @@ impl Window {
|
||||||
Glx(::api::glx::ContextPrototype<'a>),
|
Glx(::api::glx::ContextPrototype<'a>),
|
||||||
Egl(::api::egl::ContextPrototype<'a>),
|
Egl(::api::egl::ContextPrototype<'a>),
|
||||||
}
|
}
|
||||||
let builder_clone = builder.clone();
|
let builder_clone_opengl_glx = opengl.clone().map_sharing(|_| unimplemented!()); // FIXME:
|
||||||
let context = match builder.gl_version {
|
let builder_clone_opengl_egl = opengl.clone().map_sharing(|_| unimplemented!()); // FIXME:
|
||||||
|
let context = match opengl.version {
|
||||||
GlRequest::Latest | GlRequest::Specific(Api::OpenGl, _) | GlRequest::GlThenGles { .. } => {
|
GlRequest::Latest | GlRequest::Specific(Api::OpenGl, _) | GlRequest::GlThenGles { .. } => {
|
||||||
// GLX should be preferred over EGL, otherwise crashes may occur
|
// GLX should be preferred over EGL, otherwise crashes may occur
|
||||||
// on X11 – issue #314
|
// on X11 – issue #314
|
||||||
if let Some(ref glx) = display.glx {
|
if let Some(ref glx) = display.glx {
|
||||||
Prototype::Glx(try!(GlxContext::new(glx.clone(), &display.xlib, &builder_clone, display.display)))
|
Prototype::Glx(try!(GlxContext::new(glx.clone(), &display.xlib, pf_reqs, &builder_clone_opengl_glx, display.display)))
|
||||||
} else if let Some(ref egl) = display.egl {
|
} else if let Some(ref egl) = display.egl {
|
||||||
Prototype::Egl(try!(EglContext::new(egl.clone(), &builder_clone, egl::NativeDisplay::X11(Some(display.display as *const _)))))
|
Prototype::Egl(try!(EglContext::new(egl.clone(), pf_reqs, &builder_clone_opengl_egl, egl::NativeDisplay::X11(Some(display.display as *const _)))))
|
||||||
} else {
|
} else {
|
||||||
return Err(CreationError::NotSupported);
|
return Err(CreationError::NotSupported);
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
GlRequest::Specific(Api::OpenGlEs, _) => {
|
GlRequest::Specific(Api::OpenGlEs, _) => {
|
||||||
if let Some(ref egl) = display.egl {
|
if let Some(ref egl) = display.egl {
|
||||||
Prototype::Egl(try!(EglContext::new(egl.clone(), &builder_clone, egl::NativeDisplay::X11(Some(display.display as *const _)))))
|
Prototype::Egl(try!(EglContext::new(egl.clone(), pf_reqs, &builder_clone_opengl_egl, egl::NativeDisplay::X11(Some(display.display as *const _)))))
|
||||||
} else {
|
} else {
|
||||||
return Err(CreationError::NotSupported);
|
return Err(CreationError::NotSupported);
|
||||||
}
|
}
|
||||||
|
@ -415,7 +422,7 @@ impl Window {
|
||||||
ffi::KeyReleaseMask | ffi::ButtonPressMask |
|
ffi::KeyReleaseMask | ffi::ButtonPressMask |
|
||||||
ffi::ButtonReleaseMask | ffi::KeymapStateMask;
|
ffi::ButtonReleaseMask | ffi::KeymapStateMask;
|
||||||
swa.border_pixel = 0;
|
swa.border_pixel = 0;
|
||||||
if builder.transparent {
|
if window_attrs.transparent {
|
||||||
swa.background_pixel = 0;
|
swa.background_pixel = 0;
|
||||||
}
|
}
|
||||||
swa.override_redirect = 0;
|
swa.override_redirect = 0;
|
||||||
|
@ -424,7 +431,7 @@ impl Window {
|
||||||
|
|
||||||
let mut window_attributes = ffi::CWBorderPixel | ffi::CWColormap | ffi::CWEventMask;
|
let mut window_attributes = ffi::CWBorderPixel | ffi::CWColormap | ffi::CWEventMask;
|
||||||
|
|
||||||
if builder.transparent {
|
if window_attrs.transparent {
|
||||||
window_attributes |= ffi::CWBackPixel;
|
window_attributes |= ffi::CWBackPixel;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -448,7 +455,7 @@ impl Window {
|
||||||
};
|
};
|
||||||
|
|
||||||
// set visibility
|
// set visibility
|
||||||
if builder.visible {
|
if window_attrs.visible {
|
||||||
unsafe {
|
unsafe {
|
||||||
(display.xlib.XMapRaised)(display.display, window);
|
(display.xlib.XMapRaised)(display.display, window);
|
||||||
(display.xlib.XFlush)(display.display);
|
(display.xlib.XFlush)(display.display);
|
||||||
|
@ -461,7 +468,7 @@ impl Window {
|
||||||
(display.xlib.XInternAtom)(display.display, delete_window, 0)
|
(display.xlib.XInternAtom)(display.display, delete_window, 0)
|
||||||
);
|
);
|
||||||
(display.xlib.XSetWMProtocols)(display.display, window, &mut wm_delete_window, 1);
|
(display.xlib.XSetWMProtocols)(display.display, window, &mut wm_delete_window, 1);
|
||||||
with_c_str(&*builder.title, |title| {;
|
with_c_str(&*window_attrs.title, |title| {;
|
||||||
(display.xlib.XStoreName)(display.display, window, title);
|
(display.xlib.XStoreName)(display.display, window, title);
|
||||||
});
|
});
|
||||||
(display.xlib.XFlush)(display.display);
|
(display.xlib.XFlush)(display.display);
|
||||||
|
@ -509,7 +516,7 @@ impl Window {
|
||||||
|
|
||||||
// Set ICCCM WM_CLASS property based on initial window title
|
// Set ICCCM WM_CLASS property based on initial window title
|
||||||
unsafe {
|
unsafe {
|
||||||
with_c_str(&*builder.title, |c_name| {
|
with_c_str(&*window_attrs.title, |c_name| {
|
||||||
let hint = (display.xlib.XAllocClassHint)();
|
let hint = (display.xlib.XAllocClassHint)();
|
||||||
(*hint).res_name = c_name as *mut libc::c_char;
|
(*hint).res_name = c_name as *mut libc::c_char;
|
||||||
(*hint).res_class = c_name as *mut libc::c_char;
|
(*hint).res_class = c_name as *mut libc::c_char;
|
||||||
|
@ -518,7 +525,7 @@ impl Window {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
let is_fullscreen = builder.monitor.is_some();
|
let is_fullscreen = window_attrs.monitor.is_some();
|
||||||
|
|
||||||
// finish creating the OpenGL context
|
// finish creating the OpenGL context
|
||||||
let context = match context {
|
let context = match context {
|
||||||
|
|
|
@ -1,11 +1,13 @@
|
||||||
use Api;
|
use Api;
|
||||||
use BuilderAttribs;
|
|
||||||
use ContextError;
|
use ContextError;
|
||||||
use CreationError;
|
use CreationError;
|
||||||
|
use GlAttributes;
|
||||||
use GlRequest;
|
use GlRequest;
|
||||||
use GlContext;
|
use GlContext;
|
||||||
use PixelFormat;
|
use PixelFormat;
|
||||||
|
use PixelFormatRequirements;
|
||||||
use Robustness;
|
use Robustness;
|
||||||
|
use WindowAttributes;
|
||||||
|
|
||||||
use gl_common;
|
use gl_common;
|
||||||
use libc;
|
use libc;
|
||||||
|
@ -13,25 +15,25 @@ use libc;
|
||||||
use platform;
|
use platform;
|
||||||
|
|
||||||
/// Object that allows you to build headless contexts.
|
/// Object that allows you to build headless contexts.
|
||||||
pub struct HeadlessRendererBuilder {
|
pub struct HeadlessRendererBuilder<'a> {
|
||||||
attribs: BuilderAttribs<'static>,
|
dimensions: (u32, u32),
|
||||||
|
pf_reqs: PixelFormatRequirements,
|
||||||
|
opengl: GlAttributes<&'a platform::HeadlessContext>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl HeadlessRendererBuilder {
|
impl<'a> HeadlessRendererBuilder<'a> {
|
||||||
/// Initializes a new `HeadlessRendererBuilder` with default values.
|
/// Initializes a new `HeadlessRendererBuilder` with default values.
|
||||||
pub fn new(width: u32, height: u32) -> HeadlessRendererBuilder {
|
pub fn new(width: u32, height: u32) -> HeadlessRendererBuilder<'a> {
|
||||||
HeadlessRendererBuilder {
|
HeadlessRendererBuilder {
|
||||||
attribs: BuilderAttribs {
|
dimensions: (width, height),
|
||||||
headless: true,
|
pf_reqs: Default::default(),
|
||||||
dimensions: Some((width, height)),
|
opengl: Default::default(),
|
||||||
.. BuilderAttribs::new()
|
|
||||||
},
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets how the backend should choose the OpenGL API and version.
|
/// Sets how the backend should choose the OpenGL API and version.
|
||||||
pub fn with_gl(mut self, request: GlRequest) -> HeadlessRendererBuilder {
|
pub fn with_gl(mut self, request: GlRequest) -> HeadlessRendererBuilder<'a> {
|
||||||
self.attribs.gl_version = request;
|
self.opengl.version = request;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -39,14 +41,14 @@ impl HeadlessRendererBuilder {
|
||||||
///
|
///
|
||||||
/// The default value for this flag is `cfg!(ndebug)`, which means that it's enabled
|
/// The default value for this flag is `cfg!(ndebug)`, which means that it's enabled
|
||||||
/// when you run `cargo build` and disabled when you run `cargo build --release`.
|
/// when you run `cargo build` and disabled when you run `cargo build --release`.
|
||||||
pub fn with_gl_debug_flag(mut self, flag: bool) -> HeadlessRendererBuilder {
|
pub fn with_gl_debug_flag(mut self, flag: bool) -> HeadlessRendererBuilder<'a> {
|
||||||
self.attribs.gl_debug = flag;
|
self.opengl.debug = flag;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets the robustness of the OpenGL context. See the docs of `Robustness`.
|
/// Sets the robustness of the OpenGL context. See the docs of `Robustness`.
|
||||||
pub fn with_gl_robustness(mut self, robustness: Robustness) -> HeadlessRendererBuilder {
|
pub fn with_gl_robustness(mut self, robustness: Robustness) -> HeadlessRendererBuilder<'a> {
|
||||||
self.attribs.gl_robustness = robustness;
|
self.opengl.robustness = robustness;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -55,15 +57,15 @@ impl HeadlessRendererBuilder {
|
||||||
/// Error should be very rare and only occur in case of permission denied, incompatible system,
|
/// Error should be very rare and only occur in case of permission denied, incompatible system,
|
||||||
/// out of memory, etc.
|
/// out of memory, etc.
|
||||||
pub fn build(self) -> Result<HeadlessContext, CreationError> {
|
pub fn build(self) -> Result<HeadlessContext, CreationError> {
|
||||||
platform::HeadlessContext::new(self.attribs).map(|w| HeadlessContext { context: w })
|
platform::HeadlessContext::new(self.dimensions, &self.pf_reqs, &self.opengl)
|
||||||
|
.map(|w| HeadlessContext { context: w })
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Builds the headless context.
|
/// Builds the headless context.
|
||||||
///
|
///
|
||||||
/// The context is build in a *strict* way. That means that if the backend couldn't give
|
/// The context is build in a *strict* way. That means that if the backend couldn't give
|
||||||
/// you what you requested, an `Err` will be returned.
|
/// you what you requested, an `Err` will be returned.
|
||||||
pub fn build_strict(mut self) -> Result<HeadlessContext, CreationError> {
|
pub fn build_strict(self) -> Result<HeadlessContext, CreationError> {
|
||||||
self.attribs.strict = true;
|
|
||||||
self.build()
|
self.build()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
236
src/lib.rs
236
src/lib.rs
|
@ -362,99 +362,21 @@ pub struct PixelFormat {
|
||||||
pub multisampling: Option<u16>,
|
pub multisampling: Option<u16>,
|
||||||
pub srgb: bool,
|
pub srgb: bool,
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Attributes
|
/// VERY UNSTABLE! Describes how the backend should choose a pixel format.
|
||||||
// FIXME: remove `pub` (https://github.com/rust-lang/rust/issues/23585)
|
#[derive(Clone, Debug)]
|
||||||
#[derive(Clone)]
|
#[allow(missing_docs)]
|
||||||
#[doc(hidden)]
|
pub struct PixelFormatRequirements {
|
||||||
pub struct BuilderAttribs<'a> {
|
pub multisampling: Option<u16>,
|
||||||
#[allow(dead_code)]
|
pub depth_bits: Option<u8>,
|
||||||
headless: bool,
|
pub stencil_bits: Option<u8>,
|
||||||
strict: bool,
|
pub color_bits: Option<u8>,
|
||||||
sharing: Option<&'a platform::Window>,
|
pub alpha_bits: Option<u8>,
|
||||||
dimensions: Option<(u32, u32)>,
|
pub stereoscopy: bool,
|
||||||
title: String,
|
pub srgb: Option<bool>,
|
||||||
monitor: Option<platform::MonitorID>,
|
|
||||||
gl_version: GlRequest,
|
|
||||||
gl_profile: Option<GlProfile>,
|
|
||||||
gl_debug: bool,
|
|
||||||
gl_robustness: Robustness,
|
|
||||||
vsync: bool,
|
|
||||||
visible: bool,
|
|
||||||
multisampling: Option<u16>,
|
|
||||||
depth_bits: Option<u8>,
|
|
||||||
stencil_bits: Option<u8>,
|
|
||||||
color_bits: Option<u8>,
|
|
||||||
alpha_bits: Option<u8>,
|
|
||||||
stereoscopy: bool,
|
|
||||||
srgb: Option<bool>,
|
|
||||||
transparent: bool,
|
|
||||||
decorations: bool,
|
|
||||||
multitouch: bool
|
|
||||||
}
|
}
|
||||||
|
|
||||||
impl BuilderAttribs<'static> {
|
impl PixelFormatRequirements {
|
||||||
fn new() -> BuilderAttribs<'static> {
|
|
||||||
BuilderAttribs {
|
|
||||||
headless: false,
|
|
||||||
strict: false,
|
|
||||||
sharing: None,
|
|
||||||
dimensions: None,
|
|
||||||
title: "glutin window".to_string(),
|
|
||||||
monitor: None,
|
|
||||||
gl_version: GlRequest::Latest,
|
|
||||||
gl_profile: None,
|
|
||||||
gl_debug: cfg!(debug_assertions),
|
|
||||||
gl_robustness: Robustness::NotRobust,
|
|
||||||
vsync: false,
|
|
||||||
visible: true,
|
|
||||||
multisampling: None,
|
|
||||||
depth_bits: None,
|
|
||||||
stencil_bits: None,
|
|
||||||
color_bits: None,
|
|
||||||
alpha_bits: None,
|
|
||||||
stereoscopy: false,
|
|
||||||
srgb: None,
|
|
||||||
transparent: false,
|
|
||||||
decorations: true,
|
|
||||||
multitouch: false
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<'a> BuilderAttribs<'a> {
|
|
||||||
#[allow(dead_code)]
|
|
||||||
fn extract_non_static(mut self) -> (BuilderAttribs<'static>, Option<&'a platform::Window>) {
|
|
||||||
let sharing = self.sharing.take();
|
|
||||||
|
|
||||||
let new_attribs = BuilderAttribs {
|
|
||||||
headless: self.headless,
|
|
||||||
strict: self.strict,
|
|
||||||
sharing: None,
|
|
||||||
dimensions: self.dimensions,
|
|
||||||
title: self.title,
|
|
||||||
monitor: self.monitor,
|
|
||||||
gl_version: self.gl_version,
|
|
||||||
gl_profile: self.gl_profile,
|
|
||||||
gl_debug: self.gl_debug,
|
|
||||||
gl_robustness: self.gl_robustness,
|
|
||||||
vsync: self.vsync,
|
|
||||||
visible: self.visible,
|
|
||||||
multisampling: self.multisampling,
|
|
||||||
depth_bits: self.depth_bits,
|
|
||||||
stencil_bits: self.stencil_bits,
|
|
||||||
color_bits: self.color_bits,
|
|
||||||
alpha_bits: self.alpha_bits,
|
|
||||||
stereoscopy: self.stereoscopy,
|
|
||||||
srgb: self.srgb,
|
|
||||||
transparent: self.transparent,
|
|
||||||
decorations: self.decorations,
|
|
||||||
multitouch: self.multitouch
|
|
||||||
};
|
|
||||||
|
|
||||||
(new_attribs, sharing)
|
|
||||||
}
|
|
||||||
|
|
||||||
fn choose_pixel_format<T, I>(&self, iter: I) -> Result<(T, PixelFormat), CreationError>
|
fn choose_pixel_format<T, I>(&self, iter: I) -> Result<(T, PixelFormat), CreationError>
|
||||||
where I: IntoIterator<Item=(T, PixelFormat)>, T: Clone
|
where I: IntoIterator<Item=(T, PixelFormat)>, T: Clone
|
||||||
{
|
{
|
||||||
|
@ -555,6 +477,138 @@ impl<'a> BuilderAttribs<'a> {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl Default for PixelFormatRequirements {
|
||||||
|
fn default() -> PixelFormatRequirements {
|
||||||
|
PixelFormatRequirements {
|
||||||
|
multisampling: None,
|
||||||
|
depth_bits: None,
|
||||||
|
stencil_bits: None,
|
||||||
|
color_bits: None,
|
||||||
|
alpha_bits: None,
|
||||||
|
stereoscopy: false,
|
||||||
|
srgb: None,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Attributes to use when creating a window.
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct WindowAttributes {
|
||||||
|
/// The dimensions of the window. If this is `None`, some platform-specific dimensions will be
|
||||||
|
/// used.
|
||||||
|
///
|
||||||
|
/// The default is `None`.
|
||||||
|
pub dimensions: Option<(u32, u32)>,
|
||||||
|
|
||||||
|
/// If `Some`, the window will be in fullscreen mode with the given monitor.
|
||||||
|
///
|
||||||
|
/// The default is `None`.
|
||||||
|
pub monitor: Option<platform::MonitorID>,
|
||||||
|
|
||||||
|
/// The title of the window in the title bar.
|
||||||
|
///
|
||||||
|
/// The default is `"glutin window"`.
|
||||||
|
pub title: String,
|
||||||
|
|
||||||
|
/// Whether the window should be immediately visible upon creation.
|
||||||
|
///
|
||||||
|
/// The default is `true`.
|
||||||
|
pub visible: bool,
|
||||||
|
|
||||||
|
/// Whether the the window should be transparent. If this is true, writing colors
|
||||||
|
/// with alpha values different than `1.0` will produce a transparent window.
|
||||||
|
///
|
||||||
|
/// The default is `false`.
|
||||||
|
pub transparent: bool,
|
||||||
|
|
||||||
|
/// Whether the window should have borders and bars.
|
||||||
|
///
|
||||||
|
/// The default is `true`.
|
||||||
|
pub decorations: bool,
|
||||||
|
|
||||||
|
/// ??? TODO: document me
|
||||||
|
pub multitouch: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Default for WindowAttributes {
|
||||||
|
fn default() -> WindowAttributes {
|
||||||
|
WindowAttributes {
|
||||||
|
dimensions: None,
|
||||||
|
monitor: None,
|
||||||
|
title: "glutin window".to_owned(),
|
||||||
|
visible: true,
|
||||||
|
transparent: false,
|
||||||
|
decorations: true,
|
||||||
|
multitouch: false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Attributes to use when creating an OpenGL context.
|
||||||
|
#[derive(Clone)]
|
||||||
|
pub struct GlAttributes<S> {
|
||||||
|
/// An existing context to share the new the context with.
|
||||||
|
///
|
||||||
|
/// The default is `None`.
|
||||||
|
pub sharing: Option<S>,
|
||||||
|
|
||||||
|
/// Version to try create. See `GlRequest` for more infos.
|
||||||
|
///
|
||||||
|
/// The default is `Latest`.
|
||||||
|
pub version: GlRequest,
|
||||||
|
|
||||||
|
/// OpenGL profile to use.
|
||||||
|
///
|
||||||
|
/// The default is `None`.
|
||||||
|
pub profile: Option<GlProfile>,
|
||||||
|
|
||||||
|
/// Whether to enable the `debug` flag of the context.
|
||||||
|
///
|
||||||
|
/// Debug contexts are usually slower but give better error reporting.
|
||||||
|
///
|
||||||
|
/// The default is `true` in debug mode and `false` in release mode.
|
||||||
|
pub debug: bool,
|
||||||
|
|
||||||
|
/// How the OpenGL context should detect errors.
|
||||||
|
///
|
||||||
|
/// The default is `NotRobust` because this is what is typically expected when you create an
|
||||||
|
/// OpenGL context. However for safety you should consider `TryRobustLoseContextOnReset`.
|
||||||
|
pub robustness: Robustness,
|
||||||
|
|
||||||
|
/// Whether to use vsync. If vsync is enabled, calling `swap_buffers` will block until the
|
||||||
|
/// screen refreshes. This is typically used to prevent screen tearing.
|
||||||
|
///
|
||||||
|
/// The default is `false`.
|
||||||
|
pub vsync: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<S> GlAttributes<S> {
|
||||||
|
/// Turns the `sharing` parameter into another type by calling a closure.
|
||||||
|
pub fn map_sharing<F, T>(self, f: F) -> GlAttributes<T> where F: FnOnce(S) -> T {
|
||||||
|
GlAttributes {
|
||||||
|
sharing: self.sharing.map(f),
|
||||||
|
version: self.version,
|
||||||
|
profile: self.profile,
|
||||||
|
debug: self.debug,
|
||||||
|
robustness: self.robustness,
|
||||||
|
vsync: self.vsync,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<S> Default for GlAttributes<S> {
|
||||||
|
fn default() -> GlAttributes<S> {
|
||||||
|
GlAttributes {
|
||||||
|
sharing: None,
|
||||||
|
version: GlRequest::Latest,
|
||||||
|
profile: None,
|
||||||
|
debug: cfg!(debug_assertions),
|
||||||
|
robustness: Robustness::NotRobust,
|
||||||
|
vsync: false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
mod native_monitor {
|
mod native_monitor {
|
||||||
/// Native platform identifier for a monitor. Different platforms use fundamentally different types
|
/// Native platform identifier for a monitor. Different platforms use fundamentally different types
|
||||||
/// to represent a monitor ID.
|
/// to represent a monitor ID.
|
||||||
|
|
|
@ -6,14 +6,16 @@ pub use api::x11::{WaitEventsIterator, PollEventsIterator};*/
|
||||||
use std::collections::VecDeque;
|
use std::collections::VecDeque;
|
||||||
use std::sync::Arc;
|
use std::sync::Arc;
|
||||||
|
|
||||||
use BuilderAttribs;
|
|
||||||
use ContextError;
|
use ContextError;
|
||||||
use CreationError;
|
use CreationError;
|
||||||
use CursorState;
|
use CursorState;
|
||||||
use Event;
|
use Event;
|
||||||
|
use GlAttributes;
|
||||||
use GlContext;
|
use GlContext;
|
||||||
use MouseCursor;
|
use MouseCursor;
|
||||||
use PixelFormat;
|
use PixelFormat;
|
||||||
|
use PixelFormatRequirements;
|
||||||
|
use WindowAttributes;
|
||||||
use libc;
|
use libc;
|
||||||
|
|
||||||
use api::wayland;
|
use api::wayland;
|
||||||
|
@ -161,10 +163,28 @@ impl<'a> Iterator for WaitEventsIterator<'a> {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Window {
|
impl Window {
|
||||||
pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
|
pub fn new(window: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
|
||||||
|
opengl: &GlAttributes<&Window>) -> Result<Window, CreationError>
|
||||||
|
{
|
||||||
match *BACKEND {
|
match *BACKEND {
|
||||||
Backend::Wayland => wayland::Window::new(builder).map(Window::Wayland),
|
Backend::Wayland => {
|
||||||
Backend::X(ref connec) => x11::Window::new(connec, builder).map(Window::X),
|
let opengl = opengl.clone().map_sharing(|w| match w {
|
||||||
|
&Window::Wayland(ref w) => w,
|
||||||
|
_ => panic!() // TODO: return an error
|
||||||
|
});
|
||||||
|
|
||||||
|
wayland::Window::new(window, pf_reqs, &opengl).map(Window::Wayland)
|
||||||
|
},
|
||||||
|
|
||||||
|
Backend::X(ref connec) => {
|
||||||
|
let opengl = opengl.clone().map_sharing(|w| match w {
|
||||||
|
&Window::X(ref w) => w,
|
||||||
|
_ => panic!() // TODO: return an error
|
||||||
|
});
|
||||||
|
|
||||||
|
x11::Window::new(connec, window, pf_reqs, &opengl).map(Window::X)
|
||||||
|
},
|
||||||
|
|
||||||
Backend::Error(ref error) => Err(CreationError::NoBackendAvailable(Box::new(error.clone())))
|
Backend::Error(ref error) => Err(CreationError::NoBackendAvailable(Box::new(error.clone())))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,11 +1,12 @@
|
||||||
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd"))]
|
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd"))]
|
||||||
|
|
||||||
use Api;
|
use Api;
|
||||||
use BuilderAttribs;
|
|
||||||
use ContextError;
|
use ContextError;
|
||||||
use CreationError;
|
use CreationError;
|
||||||
|
use GlAttributes;
|
||||||
use GlContext;
|
use GlContext;
|
||||||
use PixelFormat;
|
use PixelFormat;
|
||||||
|
use PixelFormatRequirements;
|
||||||
use libc;
|
use libc;
|
||||||
|
|
||||||
use api::osmesa::{self, OsMesaContext};
|
use api::osmesa::{self, OsMesaContext};
|
||||||
|
@ -25,8 +26,12 @@ pub type MonitorID = (); // TODO: hack to make things work
|
||||||
pub struct HeadlessContext(OsMesaContext);
|
pub struct HeadlessContext(OsMesaContext);
|
||||||
|
|
||||||
impl HeadlessContext {
|
impl HeadlessContext {
|
||||||
pub fn new(builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
|
pub fn new(dimensions: (u32, u32), pf_reqs: &PixelFormatRequirements,
|
||||||
match OsMesaContext::new(builder) {
|
opengl: &GlAttributes<&HeadlessContext>) -> Result<HeadlessContext, CreationError>
|
||||||
|
{
|
||||||
|
let opengl = opengl.clone().map_sharing(|c| &c.0);
|
||||||
|
|
||||||
|
match OsMesaContext::new(dimensions, pf_reqs, &opengl) {
|
||||||
Ok(c) => return Ok(HeadlessContext(c)),
|
Ok(c) => return Ok(HeadlessContext(c)),
|
||||||
Err(osmesa::OsMesaCreationError::NotSupported) => (),
|
Err(osmesa::OsMesaCreationError::NotSupported) => (),
|
||||||
Err(osmesa::OsMesaCreationError::CreationError(e)) => return Err(e),
|
Err(osmesa::OsMesaCreationError::CreationError(e)) => return Err(e),
|
||||||
|
|
|
@ -7,11 +7,13 @@ pub use api::win32::{WindowProxy, PollEventsIterator, WaitEventsIterator};
|
||||||
use libc;
|
use libc;
|
||||||
|
|
||||||
use Api;
|
use Api;
|
||||||
use BuilderAttribs;
|
|
||||||
use ContextError;
|
use ContextError;
|
||||||
use CreationError;
|
use CreationError;
|
||||||
use PixelFormat;
|
use PixelFormat;
|
||||||
|
use PixelFormatRequirements;
|
||||||
|
use GlAttributes;
|
||||||
use GlContext;
|
use GlContext;
|
||||||
|
use WindowAttributes;
|
||||||
|
|
||||||
use api::egl::ffi::egl::Egl;
|
use api::egl::ffi::egl::Egl;
|
||||||
use api::egl;
|
use api::egl;
|
||||||
|
@ -57,8 +59,11 @@ pub struct Window(win32::Window);
|
||||||
|
|
||||||
impl Window {
|
impl Window {
|
||||||
/// See the docs in the crate root file.
|
/// See the docs in the crate root file.
|
||||||
pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
|
pub fn new(window: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
|
||||||
win32::Window::new(builder, EGL.as_ref().map(|w| &w.0)).map(|w| Window(w))
|
opengl: &GlAttributes<&Window>) -> Result<Window, CreationError>
|
||||||
|
{
|
||||||
|
win32::Window::new(window, pf_reqs, &opengl.clone().map_sharing(|w| &w.0),
|
||||||
|
EGL.as_ref().map(|w| &w.0)).map(|w| Window(w))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -85,14 +90,15 @@ pub enum HeadlessContext {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl HeadlessContext {
|
impl HeadlessContext {
|
||||||
pub fn new(mut builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
|
pub fn new(dimensions: (u32, u32), pf_reqs: &PixelFormatRequirements,
|
||||||
builder.visible = false;
|
opengl: &GlAttributes<&HeadlessContext>) -> Result<HeadlessContext, CreationError>
|
||||||
|
{
|
||||||
// if EGL is available, we try using EGL first
|
// if EGL is available, we try using EGL first
|
||||||
// if EGL returns an error, we try the hidden window method
|
// if EGL returns an error, we try the hidden window method
|
||||||
if let &Some(ref egl) = &*EGL {
|
if let &Some(ref egl) = &*EGL {
|
||||||
let context = EglContext::new(egl.0.clone(), &builder, egl::NativeDisplay::Other(None))
|
let context = EglContext::new(egl.0.clone(), pf_reqs, &opengl.clone().map_sharing(|_| unimplemented!()), // TODO:
|
||||||
.and_then(|prototype| prototype.finish_pbuffer())
|
egl::NativeDisplay::Other(None))
|
||||||
|
.and_then(|prototype| prototype.finish_pbuffer(dimensions))
|
||||||
.map(|ctxt| HeadlessContext::EglPbuffer(ctxt));
|
.map(|ctxt| HeadlessContext::EglPbuffer(ctxt));
|
||||||
|
|
||||||
if let Ok(context) = context {
|
if let Ok(context) = context {
|
||||||
|
@ -100,7 +106,9 @@ impl HeadlessContext {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
let window = try!(win32::Window::new(builder, EGL.as_ref().map(|w| &w.0)));
|
let window = try!(win32::Window::new(&WindowAttributes { visible: false, .. Default::default() },
|
||||||
|
pf_reqs, &opengl.clone().map_sharing(|_| unimplemented!()), //TODO:
|
||||||
|
EGL.as_ref().map(|w| &w.0)));
|
||||||
Ok(HeadlessContext::HiddenWindow(window))
|
Ok(HeadlessContext::HiddenWindow(window))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,17 +2,19 @@ use std::collections::vec_deque::IntoIter as VecDequeIter;
|
||||||
use std::default::Default;
|
use std::default::Default;
|
||||||
|
|
||||||
use Api;
|
use Api;
|
||||||
use BuilderAttribs;
|
|
||||||
use ContextError;
|
use ContextError;
|
||||||
use CreationError;
|
use CreationError;
|
||||||
use CursorState;
|
use CursorState;
|
||||||
use Event;
|
use Event;
|
||||||
|
use GlAttributes;
|
||||||
use GlContext;
|
use GlContext;
|
||||||
use GlProfile;
|
use GlProfile;
|
||||||
use GlRequest;
|
use GlRequest;
|
||||||
use MouseCursor;
|
use MouseCursor;
|
||||||
use PixelFormat;
|
use PixelFormat;
|
||||||
|
use PixelFormatRequirements;
|
||||||
use Robustness;
|
use Robustness;
|
||||||
|
use WindowAttributes;
|
||||||
use native_monitor::NativeMonitorId;
|
use native_monitor::NativeMonitorId;
|
||||||
|
|
||||||
use gl_common;
|
use gl_common;
|
||||||
|
@ -22,14 +24,18 @@ use platform;
|
||||||
|
|
||||||
/// Object that allows you to build windows.
|
/// Object that allows you to build windows.
|
||||||
pub struct WindowBuilder<'a> {
|
pub struct WindowBuilder<'a> {
|
||||||
attribs: BuilderAttribs<'a>
|
pf_reqs: PixelFormatRequirements,
|
||||||
|
window: WindowAttributes,
|
||||||
|
opengl: GlAttributes<&'a platform::Window>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a> WindowBuilder<'a> {
|
impl<'a> WindowBuilder<'a> {
|
||||||
/// Initializes a new `WindowBuilder` with default values.
|
/// Initializes a new `WindowBuilder` with default values.
|
||||||
pub fn new() -> WindowBuilder<'a> {
|
pub fn new() -> WindowBuilder<'a> {
|
||||||
WindowBuilder {
|
WindowBuilder {
|
||||||
attribs: BuilderAttribs::new(),
|
pf_reqs: Default::default(),
|
||||||
|
window: Default::default(),
|
||||||
|
opengl: Default::default(),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -37,13 +43,13 @@ impl<'a> WindowBuilder<'a> {
|
||||||
///
|
///
|
||||||
/// Width and height are in pixels.
|
/// Width and height are in pixels.
|
||||||
pub fn with_dimensions(mut self, width: u32, height: u32) -> WindowBuilder<'a> {
|
pub fn with_dimensions(mut self, width: u32, height: u32) -> WindowBuilder<'a> {
|
||||||
self.attribs.dimensions = Some((width, height));
|
self.window.dimensions = Some((width, height));
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Requests a specific title for the window.
|
/// Requests a specific title for the window.
|
||||||
pub fn with_title(mut self, title: String) -> WindowBuilder<'a> {
|
pub fn with_title(mut self, title: String) -> WindowBuilder<'a> {
|
||||||
self.attribs.title = title;
|
self.window.title = title;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -52,7 +58,7 @@ impl<'a> WindowBuilder<'a> {
|
||||||
/// If you don't specify dimensions for the window, it will match the monitor's.
|
/// If you don't specify dimensions for the window, it will match the monitor's.
|
||||||
pub fn with_fullscreen(mut self, monitor: MonitorID) -> WindowBuilder<'a> {
|
pub fn with_fullscreen(mut self, monitor: MonitorID) -> WindowBuilder<'a> {
|
||||||
let MonitorID(monitor) = monitor;
|
let MonitorID(monitor) = monitor;
|
||||||
self.attribs.monitor = Some(monitor);
|
self.window.monitor = Some(monitor);
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -60,19 +66,19 @@ impl<'a> WindowBuilder<'a> {
|
||||||
///
|
///
|
||||||
/// There are some exceptions, like FBOs or VAOs. See the OpenGL documentation.
|
/// There are some exceptions, like FBOs or VAOs. See the OpenGL documentation.
|
||||||
pub fn with_shared_lists(mut self, other: &'a Window) -> WindowBuilder<'a> {
|
pub fn with_shared_lists(mut self, other: &'a Window) -> WindowBuilder<'a> {
|
||||||
self.attribs.sharing = Some(&other.window);
|
self.opengl.sharing = Some(&other.window);
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets how the backend should choose the OpenGL API and version.
|
/// Sets how the backend should choose the OpenGL API and version.
|
||||||
pub fn with_gl(mut self, request: GlRequest) -> WindowBuilder<'a> {
|
pub fn with_gl(mut self, request: GlRequest) -> WindowBuilder<'a> {
|
||||||
self.attribs.gl_version = request;
|
self.opengl.version = request;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets the desired OpenGL context profile.
|
/// Sets the desired OpenGL context profile.
|
||||||
pub fn with_gl_profile(mut self, profile: GlProfile) -> WindowBuilder<'a> {
|
pub fn with_gl_profile(mut self, profile: GlProfile) -> WindowBuilder<'a> {
|
||||||
self.attribs.gl_profile = Some(profile);
|
self.opengl.profile = Some(profile);
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -81,25 +87,25 @@ impl<'a> WindowBuilder<'a> {
|
||||||
/// The default value for this flag is `cfg!(debug_assertions)`, which means that it's enabled
|
/// The default value for this flag is `cfg!(debug_assertions)`, which means that it's enabled
|
||||||
/// when you run `cargo build` and disabled when you run `cargo build --release`.
|
/// when you run `cargo build` and disabled when you run `cargo build --release`.
|
||||||
pub fn with_gl_debug_flag(mut self, flag: bool) -> WindowBuilder<'a> {
|
pub fn with_gl_debug_flag(mut self, flag: bool) -> WindowBuilder<'a> {
|
||||||
self.attribs.gl_debug = flag;
|
self.opengl.debug = flag;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets the robustness of the OpenGL context. See the docs of `Robustness`.
|
/// Sets the robustness of the OpenGL context. See the docs of `Robustness`.
|
||||||
pub fn with_gl_robustness(mut self, robustness: Robustness) -> WindowBuilder<'a> {
|
pub fn with_gl_robustness(mut self, robustness: Robustness) -> WindowBuilder<'a> {
|
||||||
self.attribs.gl_robustness = robustness;
|
self.opengl.robustness = robustness;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Requests that the window has vsync enabled.
|
/// Requests that the window has vsync enabled.
|
||||||
pub fn with_vsync(mut self) -> WindowBuilder<'a> {
|
pub fn with_vsync(mut self) -> WindowBuilder<'a> {
|
||||||
self.attribs.vsync = true;
|
self.opengl.vsync = true;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets whether the window will be initially hidden or visible.
|
/// Sets whether the window will be initially hidden or visible.
|
||||||
pub fn with_visibility(mut self, visible: bool) -> WindowBuilder<'a> {
|
pub fn with_visibility(mut self, visible: bool) -> WindowBuilder<'a> {
|
||||||
self.attribs.visible = visible;
|
self.window.visible = visible;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -110,56 +116,56 @@ impl<'a> WindowBuilder<'a> {
|
||||||
/// Will panic if `samples` is not a power of two.
|
/// Will panic if `samples` is not a power of two.
|
||||||
pub fn with_multisampling(mut self, samples: u16) -> WindowBuilder<'a> {
|
pub fn with_multisampling(mut self, samples: u16) -> WindowBuilder<'a> {
|
||||||
assert!(samples.is_power_of_two());
|
assert!(samples.is_power_of_two());
|
||||||
self.attribs.multisampling = Some(samples);
|
self.pf_reqs.multisampling = Some(samples);
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets the number of bits in the depth buffer.
|
/// Sets the number of bits in the depth buffer.
|
||||||
pub fn with_depth_buffer(mut self, bits: u8) -> WindowBuilder<'a> {
|
pub fn with_depth_buffer(mut self, bits: u8) -> WindowBuilder<'a> {
|
||||||
self.attribs.depth_bits = Some(bits);
|
self.pf_reqs.depth_bits = Some(bits);
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets the number of bits in the stencil buffer.
|
/// Sets the number of bits in the stencil buffer.
|
||||||
pub fn with_stencil_buffer(mut self, bits: u8) -> WindowBuilder<'a> {
|
pub fn with_stencil_buffer(mut self, bits: u8) -> WindowBuilder<'a> {
|
||||||
self.attribs.stencil_bits = Some(bits);
|
self.pf_reqs.stencil_bits = Some(bits);
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets the number of bits in the color buffer.
|
/// Sets the number of bits in the color buffer.
|
||||||
pub fn with_pixel_format(mut self, color_bits: u8, alpha_bits: u8) -> WindowBuilder<'a> {
|
pub fn with_pixel_format(mut self, color_bits: u8, alpha_bits: u8) -> WindowBuilder<'a> {
|
||||||
self.attribs.color_bits = Some(color_bits);
|
self.pf_reqs.color_bits = Some(color_bits);
|
||||||
self.attribs.alpha_bits = Some(alpha_bits);
|
self.pf_reqs.alpha_bits = Some(alpha_bits);
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Request the backend to be stereoscopic.
|
/// Request the backend to be stereoscopic.
|
||||||
pub fn with_stereoscopy(mut self) -> WindowBuilder<'a> {
|
pub fn with_stereoscopy(mut self) -> WindowBuilder<'a> {
|
||||||
self.attribs.stereoscopy = true;
|
self.pf_reqs.stereoscopy = true;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets whether sRGB should be enabled on the window. `None` means "I don't care".
|
/// Sets whether sRGB should be enabled on the window. `None` means "I don't care".
|
||||||
pub fn with_srgb(mut self, srgb_enabled: Option<bool>) -> WindowBuilder<'a> {
|
pub fn with_srgb(mut self, srgb_enabled: Option<bool>) -> WindowBuilder<'a> {
|
||||||
self.attribs.srgb = srgb_enabled;
|
self.pf_reqs.srgb = srgb_enabled;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets whether the background of the window should be transparent.
|
/// Sets whether the background of the window should be transparent.
|
||||||
pub fn with_transparency(mut self, transparent: bool) -> WindowBuilder<'a> {
|
pub fn with_transparency(mut self, transparent: bool) -> WindowBuilder<'a> {
|
||||||
self.attribs.transparent = transparent;
|
self.window.transparent = transparent;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Sets whether the window should have a border, a title bar, etc.
|
/// Sets whether the window should have a border, a title bar, etc.
|
||||||
pub fn with_decorations(mut self, decorations: bool) -> WindowBuilder<'a> {
|
pub fn with_decorations(mut self, decorations: bool) -> WindowBuilder<'a> {
|
||||||
self.attribs.decorations = decorations;
|
self.window.decorations = decorations;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Enables multitouch
|
/// Enables multitouch
|
||||||
pub fn with_multitouch(mut self) -> WindowBuilder<'a> {
|
pub fn with_multitouch(mut self) -> WindowBuilder<'a> {
|
||||||
self.attribs.multitouch = true;
|
self.window.multitouch = true;
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -169,25 +175,25 @@ impl<'a> WindowBuilder<'a> {
|
||||||
/// out of memory, etc.
|
/// out of memory, etc.
|
||||||
pub fn build(mut self) -> Result<Window, CreationError> {
|
pub fn build(mut self) -> Result<Window, CreationError> {
|
||||||
// resizing the window to the dimensions of the monitor when fullscreen
|
// resizing the window to the dimensions of the monitor when fullscreen
|
||||||
if self.attribs.dimensions.is_none() && self.attribs.monitor.is_some() {
|
if self.window.dimensions.is_none() && self.window.monitor.is_some() {
|
||||||
self.attribs.dimensions = Some(self.attribs.monitor.as_ref().unwrap().get_dimensions())
|
self.window.dimensions = Some(self.window.monitor.as_ref().unwrap().get_dimensions())
|
||||||
}
|
}
|
||||||
|
|
||||||
// default dimensions
|
// default dimensions
|
||||||
if self.attribs.dimensions.is_none() {
|
if self.window.dimensions.is_none() {
|
||||||
self.attribs.dimensions = Some((1024, 768));
|
self.window.dimensions = Some((1024, 768));
|
||||||
}
|
}
|
||||||
|
|
||||||
// building
|
// building
|
||||||
platform::Window::new(self.attribs).map(|w| Window { window: w })
|
platform::Window::new(&self.window, &self.pf_reqs, &self.opengl)
|
||||||
|
.map(|w| Window { window: w })
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Builds the window.
|
/// Builds the window.
|
||||||
///
|
///
|
||||||
/// The context is build in a *strict* way. That means that if the backend couldn't give
|
/// The context is build in a *strict* way. That means that if the backend couldn't give
|
||||||
/// you what you requested, an `Err` will be returned.
|
/// you what you requested, an `Err` will be returned.
|
||||||
pub fn build_strict(mut self) -> Result<Window, CreationError> {
|
pub fn build_strict(self) -> Result<Window, CreationError> {
|
||||||
self.attribs.strict = true;
|
|
||||||
self.build()
|
self.build()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue