Fix misspellings in comments (#1618)

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Matt Kraai 2020-07-09 15:08:26 +00:00 committed by GitHub
parent 3d5d05eac7
commit 6919c2fb2d
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3 changed files with 3 additions and 3 deletions

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@ -28,7 +28,7 @@
//! Some user activity, like mouse movement, can generate both a [`WindowEvent`] *and* a //! Some user activity, like mouse movement, can generate both a [`WindowEvent`] *and* a
//! [`DeviceEvent`]. You can also create and handle your own custom [`UserEvent`]s, if desired. //! [`DeviceEvent`]. You can also create and handle your own custom [`UserEvent`]s, if desired.
//! //!
//! You can retreive events by calling [`EventLoop::run`][event_loop_run]. This function will //! You can retrieve events by calling [`EventLoop::run`][event_loop_run]. This function will
//! dispatch events for every [`Window`] that was created with that particular [`EventLoop`], and //! dispatch events for every [`Window`] that was created with that particular [`EventLoop`], and
//! will run until the `control_flow` argument given to the closure is set to //! will run until the `control_flow` argument given to the closure is set to
//! [`ControlFlow`]`::`[`Exit`], at which point [`Event`]`::`[`LoopDestroyed`] is emitted and the //! [`ControlFlow`]`::`[`Exit`], at which point [`Event`]`::`[`LoopDestroyed`] is emitted and the

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@ -1,7 +1,7 @@
//! Types useful for interacting with a user's monitors. //! Types useful for interacting with a user's monitors.
//! //!
//! If you want to get basic information about a monitor, you can use the [`MonitorHandle`][monitor_handle] //! If you want to get basic information about a monitor, you can use the [`MonitorHandle`][monitor_handle]
//! type. This is retreived from one of the following methods, which return an iterator of //! type. This is retrieved from one of the following methods, which return an iterator of
//! [`MonitorHandle`][monitor_handle]: //! [`MonitorHandle`][monitor_handle]:
//! - [`EventLoopWindowTarget::available_monitors`][loop_get] //! - [`EventLoopWindowTarget::available_monitors`][loop_get]
//! - [`Window::available_monitors`][window_get]. //! - [`Window::available_monitors`][window_get].

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@ -227,7 +227,7 @@ impl UnownedWindow {
// is > 0, like we do in glutin. // is > 0, like we do in glutin.
// //
// It is non obvious which masks, if any, we should pass to // It is non obvious which masks, if any, we should pass to
// `XGetVisualInfo`. winit doesn't recieve any info about what // `XGetVisualInfo`. winit doesn't receive any info about what
// properties the user wants. Users should consider choosing the // properties the user wants. Users should consider choosing the
// visual themselves as glutin does. // visual themselves as glutin does.
match pl_attribs.visual_infos { match pl_attribs.visual_infos {