Mention raw-window-handle in library docs (#1528)

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Benjamin Saunders 2020-04-19 11:58:58 -07:00 committed by GitHub
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@ -94,8 +94,9 @@
//! # Drawing on the window //! # Drawing on the window
//! //!
//! Winit doesn't directly provide any methods for drawing on a [`Window`]. However it allows you to //! Winit doesn't directly provide any methods for drawing on a [`Window`]. However it allows you to
//! retrieve the raw handle of the window (see the [`platform`] module), which in turn allows you //! retrieve the raw handle of the window (see the [`platform`] module and/or the
//! to create an OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics. //! [`raw_window_handle`] method), which in turn allows you to create an
//! OpenGL/Vulkan/DirectX/Metal/etc. context that can be used to render graphics.
//! //!
//! [`EventLoop`]: event_loop::EventLoop //! [`EventLoop`]: event_loop::EventLoop
//! [`EventLoopExtDesktop::run_return`]: ./platform/desktop/trait.EventLoopExtDesktop.html#tymethod.run_return //! [`EventLoopExtDesktop::run_return`]: ./platform/desktop/trait.EventLoopExtDesktop.html#tymethod.run_return
@ -116,6 +117,7 @@
//! [`UserEvent`]: event::Event::UserEvent //! [`UserEvent`]: event::Event::UserEvent
//! [`LoopDestroyed`]: event::Event::LoopDestroyed //! [`LoopDestroyed`]: event::Event::LoopDestroyed
//! [`platform`]: platform //! [`platform`]: platform
//! [`raw_window_handle`]: ./window/struct.Window.html#method.raw_window_handle
#![deny(rust_2018_idioms)] #![deny(rust_2018_idioms)]
#![deny(intra_doc_link_resolution_failure)] #![deny(intra_doc_link_resolution_failure)]