Fix the request_animation_frame lifetimes

This commit is contained in:
Ryan Goldstein 2019-05-01 21:20:54 -04:00
parent 9f801cf79e
commit 70c7382a09

View file

@ -71,10 +71,13 @@ impl Window {
register(&target.runner, &canvas);
let runner = target.runner.clone();
let redraw = Box::new(move || window().request_animation_frame(|| runner.send_event(Event::WindowEvent {
window_id: RootWI(WindowId),
event: WindowEvent::RedrawRequested
})));
let redraw = Box::new(move || {
let runner = runner.clone();
window().request_animation_frame(move |_| runner.send_event(Event::WindowEvent {
window_id: RootWI(WindowId),
event: WindowEvent::RedrawRequested
}));
});
let window = Window {
canvas,