mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-24 06:11:30 +11:00
Merge pull request #160 from glennw/mac-resize
Add callback function to allow resize messages to be sent on mac.
This commit is contained in:
commit
70f9f8cf43
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@ -15,10 +15,15 @@ android_start!(main)
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fn main() { println!("This example requires glutin to be compiled with the `window` feature"); }
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#[cfg(feature = "window")]
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fn main() {
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let window = glutin::Window::new().unwrap();
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window.set_title("A fantastic window!");
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fn resize_callback(width: uint, height: uint) {
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println!("Window resized to {}x{}", width, height);
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}
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#[cfg(feature = "window")]
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fn main() {
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let mut window = glutin::Window::new().unwrap();
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window.set_title("A fantastic window!");
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window.set_window_resize_callback(Some(resize_callback));
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unsafe { window.make_current() };
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let context = support::load(&window);
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@ -273,6 +273,9 @@ impl Window {
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGlEs
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}
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pub fn set_window_resize_callback(&mut self, _: Option<fn(uint, uint)>) {
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}
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}
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#[cfg(feature = "window")]
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12
src/lib.rs
12
src/lib.rs
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@ -482,6 +482,14 @@ impl Window {
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proxy: self.window.create_window_proxy()
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}
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}
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/// Sets a resize callback that is called by Mac (and potentially other
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/// operating systems) during resize operations. This can be used to repaint
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/// during window resizing.
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#[experimental]
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pub fn set_window_resize_callback(&mut self, callback: Option<fn(uint, uint)>) {
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self.window.set_window_resize_callback(callback);
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}
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}
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#[cfg(feature = "window")]
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@ -542,6 +550,10 @@ impl HeadlessContext {
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pub fn get_api(&self) -> Api {
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self.context.get_api()
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}
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#[experimental]
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pub fn set_window_resize_callback(&mut self, _: Option<fn(uint, uint)>) {
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}
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}
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#[cfg(feature = "headless")]
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110
src/osx/mod.rs
110
src/osx/mod.rs
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@ -18,12 +18,12 @@ use core_foundation::base::TCFType;
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use core_foundation::string::CFString;
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use core_foundation::bundle::{CFBundleGetBundleWithIdentifier, CFBundleGetFunctionPointerForName};
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use std::cell::Cell;
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use std::c_str::CString;
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use std::mem;
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use std::ptr;
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use std::sync::atomic::{AtomicBool, Relaxed};
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use events::Event::{MouseInput, MouseMoved, ReceivedCharacter, KeyboardInput, MouseWheel};
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use events::Event::{MouseInput, MouseMoved, ReceivedCharacter, KeyboardInput, Resized, MouseWheel};
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use events::ElementState::{Pressed, Released};
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use events::MouseButton::{LeftMouseButton, RightMouseButton};
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use events;
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@ -42,25 +42,23 @@ static mut win_pressed: bool = false;
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static mut alt_pressed: bool = false;
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static DELEGATE_NAME: &'static [u8] = b"glutin_window_delegate\0";
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static DELEGATE_THIS_IVAR: &'static [u8] = b"glutin_this";
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static DELEGATE_STATE_IVAR: &'static [u8] = b"glutin_state";
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struct InternalState {
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is_closed: AtomicBool,
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}
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impl InternalState {
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fn new() -> InternalState {
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InternalState {
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is_closed: AtomicBool::new(false),
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}
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}
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struct DelegateState<'a> {
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is_closed: bool,
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context: id,
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view: id,
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handler: Option<fn(uint, uint)>,
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}
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pub struct Window {
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view: id,
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window: id,
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context: id,
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state: Box<InternalState>,
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delegate: id,
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resize: Option<fn(uint, uint)>,
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is_closed: Cell<bool>,
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}
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#[cfg(feature = "window")]
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@ -103,16 +101,36 @@ impl WindowProxy {
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extern fn window_should_close(this: id, _: id) -> id {
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unsafe {
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let mut stored_value = ptr::null_mut();
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object_getInstanceVariable(this, DELEGATE_THIS_IVAR.as_ptr() as *const i8, &mut stored_value);
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let state = stored_value as *mut InternalState;
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(*state).is_closed.store(true, Relaxed);
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object_getInstanceVariable(this, DELEGATE_STATE_IVAR.as_ptr() as *const i8, &mut stored_value);
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let state = stored_value as *mut DelegateState;
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(*state).is_closed = true;
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}
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0
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}
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extern fn window_did_resize(this: id, _: id) -> id {
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unsafe {
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let mut stored_value = ptr::null_mut();
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object_getInstanceVariable(this, DELEGATE_STATE_IVAR.as_ptr() as *const i8, &mut stored_value);
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let state = &mut *(stored_value as *mut DelegateState);
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let _: id = msg_send()(state.context, selector("update"));
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match state.handler {
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Some(handler) => {
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let rect = NSView::frame(state.view);
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(handler)(rect.size.width as uint, rect.size.height as uint);
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}
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None => {}
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}
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}
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0
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}
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impl Window {
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fn new_impl(dimensions: Option<(uint, uint)>, title: &str, monitor: Option<MonitorID>,
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vsync: bool, visible: bool) -> Result<Window, CreationError> {
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vsync: bool, _visible: bool) -> Result<Window, CreationError> {
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let app = match Window::create_app() {
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Some(app) => app,
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None => { return Err(OsError(format!("Couldn't create NSApplication"))); },
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@ -136,30 +154,33 @@ impl Window {
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window.makeKeyAndOrderFront_(nil);
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}
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let window = Window {
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view: view,
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window: window,
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context: context,
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state: box InternalState::new(),
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};
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// Set up the window delegate to receive events
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let ptr_size = mem::size_of::<libc::intptr_t>() as u64;
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let ns_object = class("NSObject");
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unsafe {
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let delegate = unsafe {
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// Create a delegate class, add callback methods and store InternalState as user data.
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let delegate = objc_allocateClassPair(ns_object, DELEGATE_NAME.as_ptr() as *const i8, 0);
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class_addMethod(delegate, selector("windowShouldClose:"), window_should_close, "B@:@".to_c_str().as_ptr());
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class_addIvar(delegate, DELEGATE_THIS_IVAR.as_ptr() as *const i8, ptr_size, 3, "?".to_c_str().as_ptr());
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class_addMethod(delegate, selector("windowDidResize:"), window_did_resize, "V@:@".to_c_str().as_ptr());
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class_addIvar(delegate, DELEGATE_STATE_IVAR.as_ptr() as *const i8, ptr_size, 3, "?".to_c_str().as_ptr());
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objc_registerClassPair(delegate);
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let del_obj = msg_send()(delegate, selector("alloc"));
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let del_obj: id = msg_send()(del_obj, selector("init"));
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object_setInstanceVariable(del_obj, DELEGATE_THIS_IVAR.as_ptr() as *const i8,
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&*window.state as *const InternalState as *mut libc::c_void);
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let _: id = msg_send()(window.window, selector("setDelegate:"), del_obj);
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}
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let _: id = msg_send()(window, selector("setDelegate:"), del_obj);
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del_obj
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};
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let window = Window {
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view: view,
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window: window,
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context: context,
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delegate: delegate,
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resize: None,
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is_closed: Cell::new(false),
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};
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Ok(window)
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}
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@ -267,7 +288,7 @@ impl Window {
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}
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pub fn is_closed(&self) -> bool {
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self.state.is_closed.load(Relaxed)
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self.is_closed.get()
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}
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pub fn set_title(&self, title: &str) {
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@ -319,7 +340,26 @@ impl Window {
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NSDefaultRunLoopMode,
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true);
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if event == nil { break; }
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NSApp().sendEvent_(event);
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{
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// Create a temporary structure with state that delegates called internally
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// by sendEvent can read and modify. When that returns, update window state.
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// This allows the synchronous resize loop to continue issuing callbacks
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// to the user application, by passing handler through to the delegate state.
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let mut ds = DelegateState {
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is_closed: self.is_closed.get(),
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context: self.context,
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view: self.view,
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handler: self.resize,
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};
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object_setInstanceVariable(self.delegate,
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DELEGATE_STATE_IVAR.as_ptr() as *const i8,
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&mut ds as *mut DelegateState as *mut libc::c_void);
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NSApp().sendEvent_(event);
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object_setInstanceVariable(self.delegate,
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DELEGATE_STATE_IVAR.as_ptr() as *const i8,
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ptr::null_mut());
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self.is_closed.set(ds.is_closed);
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}
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match event.get_type() {
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NSLeftMouseDown => { events.push(MouseInput(Pressed, LeftMouseButton)); },
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@ -434,4 +474,8 @@ impl Window {
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGl
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}
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pub fn set_window_resize_callback(&mut self, callback: Option<fn(uint, uint)>) {
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self.resize = callback;
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}
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}
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@ -46,6 +46,9 @@ impl HeadlessContext {
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGl
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}
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pub fn set_window_resize_callback(&mut self, _: Option<fn(uint, uint)>) {
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}
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}
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/// The Win32 implementation of the main `Window` object.
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@ -276,6 +279,9 @@ impl Window {
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGl
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}
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pub fn set_window_resize_callback(&mut self, _: Option<fn(uint, uint)>) {
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}
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}
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#[unsafe_destructor]
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@ -52,6 +52,9 @@ impl HeadlessContext {
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGl
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}
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pub fn set_window_resize_callback(&mut self, _: Option<fn(uint, uint)>) {
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}
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}
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impl Drop for HeadlessContext {
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@ -598,4 +598,7 @@ impl Window {
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGl
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}
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pub fn set_window_resize_callback(&mut self, _: Option<fn(uint, uint)>) {
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}
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}
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