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https://github.com/italicsjenga/winit-sonoma-fix.git
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Merge pull request #104 from tomaka/debug-flag
Add support for the OpenGL debug flag
This commit is contained in:
commit
7d00bedbdb
22
src/lib.rs
22
src/lib.rs
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@ -91,6 +91,7 @@ pub struct WindowBuilder {
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title: String,
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title: String,
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monitor: Option<winimpl::MonitorID>,
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monitor: Option<winimpl::MonitorID>,
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gl_version: Option<(uint, uint)>,
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gl_version: Option<(uint, uint)>,
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gl_debug: bool,
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vsync: bool,
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vsync: bool,
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visible: bool,
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visible: bool,
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}
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}
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@ -104,6 +105,7 @@ impl WindowBuilder {
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title: "glutin window".to_string(),
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title: "glutin window".to_string(),
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monitor: None,
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monitor: None,
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gl_version: None,
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gl_version: None,
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gl_debug: cfg!(ndebug),
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vsync: false,
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vsync: false,
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visible: true,
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visible: true,
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}
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}
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@ -141,6 +143,15 @@ impl WindowBuilder {
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self
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self
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}
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}
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/// Sets the *debug* flag for the OpenGL context.
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///
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/// The default value for this flag is `cfg!(ndebug)`, which means that it's enabled
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/// when you run `cargo build` and disabled when you run `cargo build --release`.
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pub fn with_gl_debug_flag(mut self, flag: bool) -> WindowBuilder {
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self.gl_debug = flag;
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self
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}
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/// Requests that the window has vsync enabled.
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/// Requests that the window has vsync enabled.
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pub fn with_vsync(mut self) -> WindowBuilder {
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pub fn with_vsync(mut self) -> WindowBuilder {
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self.vsync = true;
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self.vsync = true;
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@ -178,6 +189,7 @@ impl WindowBuilder {
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pub struct HeadlessRendererBuilder {
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pub struct HeadlessRendererBuilder {
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dimensions: (uint, uint),
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dimensions: (uint, uint),
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gl_version: Option<(uint, uint)>,
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gl_version: Option<(uint, uint)>,
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gl_debug: bool,
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}
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}
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#[cfg(feature = "headless")]
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#[cfg(feature = "headless")]
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@ -187,6 +199,7 @@ impl HeadlessRendererBuilder {
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HeadlessRendererBuilder {
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HeadlessRendererBuilder {
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dimensions: (width, height),
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dimensions: (width, height),
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gl_version: None,
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gl_version: None,
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gl_debug: cfg!(ndebug),
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}
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}
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}
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}
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@ -199,6 +212,15 @@ impl HeadlessRendererBuilder {
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self
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self
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}
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}
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/// Sets the *debug* flag for the OpenGL context.
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///
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/// The default value for this flag is `cfg!(ndebug)`, which means that it's enabled
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/// when you run `cargo build` and disabled when you run `cargo build --release`.
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pub fn with_gl_debug_flag(mut self, flag: bool) -> HeadlessRendererBuilder {
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self.gl_debug = flag;
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self
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}
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/// Builds the headless context.
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/// Builds the headless context.
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///
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///
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/// Error should be very rare and only occur in case of permission denied, incompatible system,
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/// Error should be very rare and only occur in case of permission denied, incompatible system,
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@ -16,8 +16,8 @@ local_data_key!(WINDOW: (ffi::HWND, Sender<Event>))
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pub fn new_window(builder_dimensions: Option<(uint, uint)>, builder_title: String,
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pub fn new_window(builder_dimensions: Option<(uint, uint)>, builder_title: String,
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builder_monitor: Option<super::MonitorID>,
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builder_monitor: Option<super::MonitorID>,
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builder_gl_version: Option<(uint, uint)>, builder_vsync: bool,
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builder_gl_version: Option<(uint, uint)>, builder_debug: bool,
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builder_hidden: bool) -> Result<Window, CreationError>
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builder_vsync: bool, builder_hidden: bool) -> Result<Window, CreationError>
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{
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{
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use std::mem;
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use std::mem;
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use std::os;
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use std::os;
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@ -298,6 +298,11 @@ pub fn new_window(builder_dimensions: Option<(uint, uint)>, builder_title: Strin
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attributes.push(version.val1() as libc::c_int);
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attributes.push(version.val1() as libc::c_int);
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}
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}
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if builder_debug {
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attributes.push(ffi::wgl_extra::CONTEXT_FLAGS_ARB as libc::c_int);
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attributes.push(ffi::wgl_extra::CONTEXT_DEBUG_BIT_ARB as libc::c_int);
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}
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attributes.push(0);
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attributes.push(0);
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let ctxt = unsafe {
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let ctxt = unsafe {
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@ -24,8 +24,8 @@ pub struct HeadlessContext(Window);
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impl HeadlessContext {
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impl HeadlessContext {
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/// See the docs in the crate root file.
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/// See the docs in the crate root file.
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pub fn new(builder: HeadlessRendererBuilder) -> Result<HeadlessContext, CreationError> {
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pub fn new(builder: HeadlessRendererBuilder) -> Result<HeadlessContext, CreationError> {
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let HeadlessRendererBuilder { dimensions, gl_version } = builder;
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let HeadlessRendererBuilder { dimensions, gl_version, gl_debug } = builder;
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init::new_window(Some(dimensions), "".to_string(), None, gl_version, false, true)
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init::new_window(Some(dimensions), "".to_string(), None, gl_version, gl_debug, false, true)
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.map(|w| HeadlessContext(w))
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.map(|w| HeadlessContext(w))
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}
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}
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@ -68,8 +68,9 @@ pub struct Window {
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impl Window {
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impl Window {
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/// See the docs in the crate root file.
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/// See the docs in the crate root file.
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pub fn new(builder: WindowBuilder) -> Result<Window, CreationError> {
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pub fn new(builder: WindowBuilder) -> Result<Window, CreationError> {
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let WindowBuilder { dimensions, title, monitor, gl_version, vsync, visible } = builder;
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let WindowBuilder { dimensions, title, monitor, gl_version,
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init::new_window(dimensions, title, monitor, gl_version, vsync, !visible)
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gl_debug, vsync, visible } = builder;
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init::new_window(dimensions, title, monitor, gl_version, gl_debug, vsync, !visible)
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}
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}
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}
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}
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@ -225,6 +225,11 @@ impl Window {
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attributes.push(version.val1() as libc::c_int);
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attributes.push(version.val1() as libc::c_int);
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}
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}
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if builder.gl_debug {
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attributes.push(ffi::glx_extra::CONTEXT_FLAGS_ARB as libc::c_int);
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attributes.push(ffi::glx_extra::CONTEXT_DEBUG_BIT_ARB as libc::c_int);
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}
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attributes.push(0);
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attributes.push(0);
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// loading the extra GLX functions
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// loading the extra GLX functions
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