mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-24 22:31:30 +11:00
Merge pull request #104 from tomaka/debug-flag
Add support for the OpenGL debug flag
This commit is contained in:
commit
7d00bedbdb
22
src/lib.rs
22
src/lib.rs
|
@ -91,6 +91,7 @@ pub struct WindowBuilder {
|
|||
title: String,
|
||||
monitor: Option<winimpl::MonitorID>,
|
||||
gl_version: Option<(uint, uint)>,
|
||||
gl_debug: bool,
|
||||
vsync: bool,
|
||||
visible: bool,
|
||||
}
|
||||
|
@ -104,6 +105,7 @@ impl WindowBuilder {
|
|||
title: "glutin window".to_string(),
|
||||
monitor: None,
|
||||
gl_version: None,
|
||||
gl_debug: cfg!(ndebug),
|
||||
vsync: false,
|
||||
visible: true,
|
||||
}
|
||||
|
@ -141,6 +143,15 @@ impl WindowBuilder {
|
|||
self
|
||||
}
|
||||
|
||||
/// Sets the *debug* flag for the OpenGL context.
|
||||
///
|
||||
/// The default value for this flag is `cfg!(ndebug)`, which means that it's enabled
|
||||
/// when you run `cargo build` and disabled when you run `cargo build --release`.
|
||||
pub fn with_gl_debug_flag(mut self, flag: bool) -> WindowBuilder {
|
||||
self.gl_debug = flag;
|
||||
self
|
||||
}
|
||||
|
||||
/// Requests that the window has vsync enabled.
|
||||
pub fn with_vsync(mut self) -> WindowBuilder {
|
||||
self.vsync = true;
|
||||
|
@ -178,6 +189,7 @@ impl WindowBuilder {
|
|||
pub struct HeadlessRendererBuilder {
|
||||
dimensions: (uint, uint),
|
||||
gl_version: Option<(uint, uint)>,
|
||||
gl_debug: bool,
|
||||
}
|
||||
|
||||
#[cfg(feature = "headless")]
|
||||
|
@ -187,6 +199,7 @@ impl HeadlessRendererBuilder {
|
|||
HeadlessRendererBuilder {
|
||||
dimensions: (width, height),
|
||||
gl_version: None,
|
||||
gl_debug: cfg!(ndebug),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -199,6 +212,15 @@ impl HeadlessRendererBuilder {
|
|||
self
|
||||
}
|
||||
|
||||
/// Sets the *debug* flag for the OpenGL context.
|
||||
///
|
||||
/// The default value for this flag is `cfg!(ndebug)`, which means that it's enabled
|
||||
/// when you run `cargo build` and disabled when you run `cargo build --release`.
|
||||
pub fn with_gl_debug_flag(mut self, flag: bool) -> HeadlessRendererBuilder {
|
||||
self.gl_debug = flag;
|
||||
self
|
||||
}
|
||||
|
||||
/// Builds the headless context.
|
||||
///
|
||||
/// Error should be very rare and only occur in case of permission denied, incompatible system,
|
||||
|
|
|
@ -16,8 +16,8 @@ local_data_key!(WINDOW: (ffi::HWND, Sender<Event>))
|
|||
|
||||
pub fn new_window(builder_dimensions: Option<(uint, uint)>, builder_title: String,
|
||||
builder_monitor: Option<super::MonitorID>,
|
||||
builder_gl_version: Option<(uint, uint)>, builder_vsync: bool,
|
||||
builder_hidden: bool) -> Result<Window, CreationError>
|
||||
builder_gl_version: Option<(uint, uint)>, builder_debug: bool,
|
||||
builder_vsync: bool, builder_hidden: bool) -> Result<Window, CreationError>
|
||||
{
|
||||
use std::mem;
|
||||
use std::os;
|
||||
|
@ -298,6 +298,11 @@ pub fn new_window(builder_dimensions: Option<(uint, uint)>, builder_title: Strin
|
|||
attributes.push(version.val1() as libc::c_int);
|
||||
}
|
||||
|
||||
if builder_debug {
|
||||
attributes.push(ffi::wgl_extra::CONTEXT_FLAGS_ARB as libc::c_int);
|
||||
attributes.push(ffi::wgl_extra::CONTEXT_DEBUG_BIT_ARB as libc::c_int);
|
||||
}
|
||||
|
||||
attributes.push(0);
|
||||
|
||||
let ctxt = unsafe {
|
||||
|
|
|
@ -24,8 +24,8 @@ pub struct HeadlessContext(Window);
|
|||
impl HeadlessContext {
|
||||
/// See the docs in the crate root file.
|
||||
pub fn new(builder: HeadlessRendererBuilder) -> Result<HeadlessContext, CreationError> {
|
||||
let HeadlessRendererBuilder { dimensions, gl_version } = builder;
|
||||
init::new_window(Some(dimensions), "".to_string(), None, gl_version, false, true)
|
||||
let HeadlessRendererBuilder { dimensions, gl_version, gl_debug } = builder;
|
||||
init::new_window(Some(dimensions), "".to_string(), None, gl_version, gl_debug, false, true)
|
||||
.map(|w| HeadlessContext(w))
|
||||
}
|
||||
|
||||
|
@ -68,8 +68,9 @@ pub struct Window {
|
|||
impl Window {
|
||||
/// See the docs in the crate root file.
|
||||
pub fn new(builder: WindowBuilder) -> Result<Window, CreationError> {
|
||||
let WindowBuilder { dimensions, title, monitor, gl_version, vsync, visible } = builder;
|
||||
init::new_window(dimensions, title, monitor, gl_version, vsync, !visible)
|
||||
let WindowBuilder { dimensions, title, monitor, gl_version,
|
||||
gl_debug, vsync, visible } = builder;
|
||||
init::new_window(dimensions, title, monitor, gl_version, gl_debug, vsync, !visible)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -225,6 +225,11 @@ impl Window {
|
|||
attributes.push(version.val1() as libc::c_int);
|
||||
}
|
||||
|
||||
if builder.gl_debug {
|
||||
attributes.push(ffi::glx_extra::CONTEXT_FLAGS_ARB as libc::c_int);
|
||||
attributes.push(ffi::glx_extra::CONTEXT_DEBUG_BIT_ARB as libc::c_int);
|
||||
}
|
||||
|
||||
attributes.push(0);
|
||||
|
||||
// loading the extra GLX functions
|
||||
|
|
Loading…
Reference in a new issue