From 7d6b4c3fe5b6445b1ec7bf03f1c1e9efe9453180 Mon Sep 17 00:00:00 2001 From: Owen Jacobson Date: Mon, 23 Jan 2017 23:25:41 -0500 Subject: [PATCH] Naive implementation of resize events for OS X. These events are batched, and delievered en masse at the end of the resize. This isn't a great developer experience (and it should probably be called out in the docs), but it makes it possible for winit client applications to detect and respond to resizes without special-casing Mac OS targets. See #39. This is only a partial fix, and does not provide on-the-fly resize events. --- src/platform/macos/mod.rs | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/platform/macos/mod.rs b/src/platform/macos/mod.rs index bd06414b..8b73d66b 100644 --- a/src/platform/macos/mod.rs +++ b/src/platform/macos/mod.rs @@ -75,13 +75,15 @@ impl WindowDelegate { // need to notify context before (?) event // let _: () = msg_send![*state.context, update]; + let rect = NSView::frame(*state.view); + let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32; + let width = (scale_factor * rect.size.width as f32) as u32; + let height = (scale_factor * rect.size.height as f32) as u32; if let Some(handler) = state.resize_handler { - let rect = NSView::frame(*state.view); - let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32; - (handler)((scale_factor * rect.size.width as f32) as u32, - (scale_factor * rect.size.height as f32) as u32); + (handler)(width, height); } + (*state).pending_events.lock().unwrap().push_back(Event::Resized(width, height)); } }