Implement PartialOrd/Ord for KeyCode/NativeKeyCode

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StarStarJ 2023-07-01 17:07:35 +02:00 committed by GitHub
parent 6178acede8
commit 81fd39485f
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2 changed files with 4 additions and 2 deletions

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@ -8,6 +8,8 @@ And please only add new entries to the top of this list, right below the `# Unre
# Unreleased
- Implement `PartialOrd` and `Ord` for `KeyCode` and `NativeKeyCode`.
# 0.29.0-beta.0
- On Web, allow event loops to be recreated with `spawn`.

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@ -82,7 +82,7 @@ use smol_str::SmolStr;
///
/// - Correctly match key press and release events.
/// - On non-web platforms, support assigning keybinds to virtually any key through a UI.
#[derive(Clone, Copy, PartialEq, Eq, Hash)]
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum NativeKeyCode {
Unidentified,
@ -196,7 +196,7 @@ impl std::fmt::Debug for NativeKey {
///
/// [`KeyboardEvent.code`]: https://w3c.github.io/uievents-code/#code-value-tables
#[non_exhaustive]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum KeyCode {
/// This variant is used when the key cannot be translated to any other variant.