Add with_vsync to WindowBuilder, plus the win32 implementation

This commit is contained in:
Tomaka17 2014-10-26 10:32:51 +01:00
parent e887cf57b8
commit 8249e545f8
4 changed files with 26 additions and 5 deletions

View file

@ -73,6 +73,7 @@ pub struct WindowBuilder {
title: String,
monitor: Option<winimpl::MonitorID>,
gl_version: Option<(uint, uint)>,
vsync: bool,
}
#[cfg(feature = "window")]
@ -84,6 +85,7 @@ impl WindowBuilder {
title: "gl-init-rs window".to_string(),
monitor: None,
gl_version: None,
vsync: false,
}
}
@ -119,6 +121,12 @@ impl WindowBuilder {
self
}
/// Requests that the window has vsync enabled.
pub fn with_vsync(mut self) -> WindowBuilder {
self.vsync = true;
self
}
/// Builds the window.
///
/// Error should be very rare and only occur in case of permission denied, incompatible system,
@ -339,6 +347,10 @@ impl Window {
///
/// You should call this function every time you have finished rendering, or the image
/// may not be displayed on the screen.
///
/// **Warning**: if you enabled vsync, this function will block until the next time the screen
/// is refreshed. However drivers can choose to override your vsync settings, which means that
/// you can't know in advance whether `swap_buffers` will block or not.
#[inline]
pub fn swap_buffers(&self) {
self.window.swap_buffers()

View file

@ -23,7 +23,8 @@ pub mod wgl_extra {
version: "1.0",
generator: "struct",
extensions: [
"WGL_ARB_create_context"
"WGL_ARB_create_context",
"WGL_EXT_swap_control"
]
}
}

View file

@ -16,7 +16,7 @@ local_data_key!(WINDOW: (ffi::HWND, Sender<Event>))
pub fn new_window(builder_dimensions: Option<(uint, uint)>, builder_title: String,
builder_monitor: Option<super::MonitorID>,
builder_gl_version: Option<(uint, uint)>,
builder_gl_version: Option<(uint, uint)>, builder_vsync: bool,
builder_headless: bool) -> Result<Window, String>
{
use std::mem;
@ -346,6 +346,14 @@ pub fn new_window(builder_dimensions: Option<(uint, uint)>, builder_title: Strin
lib
};
// handling vsync
if builder_vsync {
if extra_functions.SwapIntervalEXT.is_loaded() {
unsafe { ffi::wgl::MakeCurrent(hdc, context) };
extra_functions.SwapIntervalEXT(1);
}
}
// building the struct
let window = Window{
window: real_window,

View file

@ -25,7 +25,7 @@ impl HeadlessContext {
/// See the docs in the crate root file.
pub fn new(builder: HeadlessRendererBuilder) -> Result<HeadlessContext, String> {
let HeadlessRendererBuilder { dimensions, gl_version } = builder;
init::new_window(Some(dimensions), "".to_string(), None, gl_version, true)
init::new_window(Some(dimensions), "".to_string(), None, gl_version, false, true)
.map(|w| HeadlessContext(w))
}
@ -68,8 +68,8 @@ pub struct Window {
impl Window {
/// See the docs in the crate root file.
pub fn new(builder: WindowBuilder) -> Result<Window, String> {
let WindowBuilder { dimensions, title, monitor, gl_version } = builder;
init::new_window(dimensions, title, monitor, gl_version, false)
let WindowBuilder { dimensions, title, monitor, gl_version, vsync } = builder;
init::new_window(dimensions, title, monitor, gl_version, vsync, false)
}
}