diff --git a/src/api/glx/mod.rs b/src/api/glx/mod.rs index a8a765f1..d3f28edd 100644 --- a/src/api/glx/mod.rs +++ b/src/api/glx/mod.rs @@ -38,8 +38,8 @@ fn with_c_str(s: &str, f: F) -> T where F: FnOnce(*const libc::c_char) -> impl Context { pub fn new<'a>(glx: ffi::glx::Glx, xlib: &ffi::Xlib, pf_reqs: &PixelFormatRequirements, - opengl: &'a GlAttributes<&'a Context>, display: *mut ffi::Display) - -> Result, CreationError> + opengl: &'a GlAttributes<&'a Context>, display: *mut ffi::Display, + screen_id: libc::c_int) -> Result, CreationError> { // This is completely ridiculous, but VirtualBox's OpenGL driver needs some call handled by // *it* (i.e. not Mesa) to occur before anything else can happen. That is because @@ -55,14 +55,14 @@ impl Context { // loading the list of extensions let extensions = unsafe { - let extensions = glx.QueryExtensionsString(display as *mut _, 0); // FIXME: screen number + let extensions = glx.QueryExtensionsString(display as *mut _, screen_id); let extensions = CStr::from_ptr(extensions).to_bytes().to_vec(); String::from_utf8(extensions).unwrap() }; // finding the pixel format we want let (fb_config, pixel_format) = unsafe { - try!(choose_fbconfig(&glx, &extensions, xlib, display, pf_reqs) + try!(choose_fbconfig(&glx, &extensions, xlib, display, screen_id, pf_reqs) .map_err(|_| CreationError::NoAvailablePixelFormat)) }; @@ -355,7 +355,8 @@ fn create_context(glx: &ffi::glx::Glx, extra_functions: &ffi::glx_extra::Glx, ex /// Enumerates all available FBConfigs unsafe fn choose_fbconfig(glx: &ffi::glx::Glx, extensions: &str, xlib: &ffi::Xlib, - display: *mut ffi::Display, reqs: &PixelFormatRequirements) + display: *mut ffi::Display, screen_id: libc::c_int, + reqs: &PixelFormatRequirements) -> Result<(ffi::glx::types::GLXFBConfig, PixelFormat), ()> { let descriptor = { @@ -459,7 +460,7 @@ unsafe fn choose_fbconfig(glx: &ffi::glx::Glx, extensions: &str, xlib: &ffi::Xli // calling glXChooseFBConfig let fb_config = { let mut num_configs = 1; - let result = glx.ChooseFBConfig(display as *mut _, 0, descriptor.as_ptr(), + let result = glx.ChooseFBConfig(display as *mut _, screen_id, descriptor.as_ptr(), &mut num_configs); if result.is_null() { return Err(()); } if num_configs == 0 { return Err(()); } diff --git a/src/api/x11/window.rs b/src/api/x11/window.rs index 55e88a10..2f700ceb 100644 --- a/src/api/x11/window.rs +++ b/src/api/x11/window.rs @@ -366,7 +366,7 @@ impl Window { // GLX should be preferred over EGL, otherwise crashes may occur // on X11 – issue #314 if let Some(ref glx) = display.glx { - Prototype::Glx(try!(GlxContext::new(glx.clone(), &display.xlib, pf_reqs, &builder_clone_opengl_glx, display.display))) + Prototype::Glx(try!(GlxContext::new(glx.clone(), &display.xlib, pf_reqs, &builder_clone_opengl_glx, display.display, screen_id))) } else if let Some(ref egl) = display.egl { Prototype::Egl(try!(EglContext::new(egl.clone(), pf_reqs, &builder_clone_opengl_egl, egl::NativeDisplay::X11(Some(display.display as *const _))))) } else {