mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 22:01:31 +11:00
parent
5f52d7c9d0
commit
83b60beba6
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@ -4,6 +4,7 @@
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- On Wayland, fix coordinates in touch events when scale factor isn't 1.
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- On Wayland, fix color from `close_button_icon_color` not applying.
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- Ignore locale if unsupported by X11 backend
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- On Wayland, Add HiDPI cursor support
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# 0.21.0 (2020-02-04)
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@ -77,7 +77,7 @@ features = [
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wayland-client = { version = "0.23.0", features = [ "dlopen", "egl", "cursor", "eventloop"] }
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mio = "0.6"
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mio-extras = "2.0"
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smithay-client-toolkit = "0.6"
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smithay-client-toolkit = "^0.6.6"
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x11-dl = "2.18.3"
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percent-encoding = "2.0"
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@ -90,6 +90,7 @@ pub struct CursorManager {
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locked_pointers: Vec<ZwpLockedPointerV1>,
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cursor_visible: bool,
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current_cursor: CursorIcon,
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scale_factor: u32,
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}
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impl CursorManager {
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@ -101,6 +102,7 @@ impl CursorManager {
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locked_pointers: Vec::new(),
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cursor_visible: true,
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current_cursor: CursorIcon::default(),
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scale_factor: 1,
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}
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}
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@ -145,6 +147,11 @@ impl CursorManager {
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}
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}
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pub fn update_scale_factor(&mut self, scale: u32) {
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self.scale_factor = scale;
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self.reload_cursor_style();
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}
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fn set_cursor_icon_impl(&mut self, cursor: CursorIcon) {
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let cursor = match cursor {
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CursorIcon::Alias => "link",
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@ -193,7 +200,7 @@ impl CursorManager {
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for pointer in self.pointers.iter() {
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// Ignore erros, since we don't want to fail hard in case we can't find a proper cursor
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// in a given theme.
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let _ = pointer.set_cursor(cursor, None);
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let _ = pointer.set_cursor_with_scale(cursor, self.scale_factor, None);
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}
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}
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@ -728,6 +735,13 @@ impl<T> EventLoop<T> {
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}
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if let Some(dpi) = window.new_dpi {
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// Update cursor scale factor
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{
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self.cursor_manager
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.lock()
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.unwrap()
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.update_scale_factor(dpi as u32);
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};
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let dpi = dpi as f64;
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let logical_size = LogicalSize::<f64>::from(*window.size);
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let mut new_inner_size = logical_size.to_physical(dpi);
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@ -742,6 +756,8 @@ impl<T> EventLoop<T> {
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let (w, h) = new_inner_size.to_logical::<u32>(dpi).into();
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frame.resize(w, h);
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// Refresh frame to rescale decorations
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frame.refresh();
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*window.size = (w, h);
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}
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}
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