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https://github.com/italicsjenga/winit-sonoma-fix.git
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Merge pull request #793 from mitchmindtree/remove_variant_imports
Remove imports of `Event` and `ElementState` variants in favour of using the full type path.
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commit
87a9cc639a
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@ -43,9 +43,7 @@ use std::sync::Mutex;
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use std::ascii::AsciiExt;
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use std::ops::Deref;
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use events::ElementState::{Pressed, Released};
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use events::Event::{Awakened, MouseInput, MouseMoved, ReceivedCharacter, KeyboardInput};
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use events::Event::{MouseWheel, Closed, Focused, TouchpadPressure};
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use events::ElementState;
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use events::{self, MouseButton, TouchPhase};
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pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
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@ -87,7 +85,7 @@ impl WindowDelegate {
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unsafe {
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let state: *mut c_void = *this.get_ivar("glutinState");
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let state = state as *mut DelegateState;
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(*state).pending_events.lock().unwrap().push_back(Closed);
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(*state).pending_events.lock().unwrap().push_back(Event::Closed);
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}
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YES
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}
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@ -115,7 +113,7 @@ impl WindowDelegate {
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let state: *mut c_void = *this.get_ivar("glutinState");
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let state = state as *mut DelegateState;
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(*state).pending_events.lock().unwrap().push_back(Focused(true));
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(*state).pending_events.lock().unwrap().push_back(Event::Focused(true));
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}
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}
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@ -123,7 +121,7 @@ impl WindowDelegate {
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unsafe {
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let state: *mut c_void = *this.get_ivar("glutinState");
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let state = state as *mut DelegateState;
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(*state).pending_events.lock().unwrap().push_back(Focused(false));
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(*state).pending_events.lock().unwrap().push_back(Event::Focused(false));
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}
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}
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@ -270,7 +268,7 @@ impl<'a> Iterator for WaitEventsIterator<'a> {
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}
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if event.is_none() {
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return Some(Awakened);
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return Some(Event::Awakened);
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} else {
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return event;
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}
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@ -623,9 +621,9 @@ impl Window {
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unsafe fn modifier_event(event: id, keymask: NSEventModifierFlags, key: events::VirtualKeyCode, key_pressed: bool) -> Option<Event> {
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if !key_pressed && NSEvent::modifierFlags(event).contains(keymask) {
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return Some(KeyboardInput(Pressed, NSEvent::keyCode(event) as u8, Some(key)));
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return Some(Event::KeyboardInput(ElementState::Pressed, NSEvent::keyCode(event) as u8, Some(key)));
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} else if key_pressed && !NSEvent::modifierFlags(event).contains(keymask) {
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return Some(KeyboardInput(Released, NSEvent::keyCode(event) as u8, Some(key)));
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return Some(Event::KeyboardInput(ElementState::Released, NSEvent::keyCode(event) as u8, Some(key)));
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}
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return None;
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@ -833,10 +831,10 @@ unsafe fn NSEventToEvent(window: &Window, nsevent: id) -> Option<Event> {
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NSApp().sendEvent_(if let NSKeyDown = event_type { nil } else { nsevent });
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match event_type {
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NSLeftMouseDown => { Some(MouseInput(Pressed, MouseButton::Left)) },
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NSLeftMouseUp => { Some(MouseInput(Released, MouseButton::Left)) },
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NSRightMouseDown => { Some(MouseInput(Pressed, MouseButton::Right)) },
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NSRightMouseUp => { Some(MouseInput(Released, MouseButton::Right)) },
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NSLeftMouseDown => { Some(Event::MouseInput(ElementState::Pressed, MouseButton::Left)) },
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NSLeftMouseUp => { Some(Event::MouseInput(ElementState::Released, MouseButton::Left)) },
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NSRightMouseDown => { Some(Event::MouseInput(ElementState::Pressed, MouseButton::Right)) },
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NSRightMouseUp => { Some(Event::MouseInput(ElementState::Released, MouseButton::Right)) },
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NSMouseMoved |
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NSLeftMouseDragged |
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NSOtherMouseDragged |
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@ -852,19 +850,19 @@ unsafe fn NSEventToEvent(window: &Window, nsevent: id) -> Option<Event> {
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let view_rect = NSView::frame(*window.view);
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let scale_factor = window.hidpi_factor();
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Some(MouseMoved((scale_factor * view_point.x as f32) as i32,
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(scale_factor * (view_rect.size.height - view_point.y) as f32) as i32))
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Some(Event::MouseMoved((scale_factor * view_point.x as f32) as i32,
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(scale_factor * (view_rect.size.height - view_point.y) as f32) as i32))
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},
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NSKeyDown => {
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let mut events = VecDeque::new();
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let received_c_str = nsevent.characters().UTF8String();
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let received_str = CStr::from_ptr(received_c_str);
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for received_char in from_utf8(received_str.to_bytes()).unwrap().chars() {
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events.push_back(ReceivedCharacter(received_char));
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events.push_back(Event::ReceivedCharacter(received_char));
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}
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let vkey = event::vkeycode_to_element(NSEvent::keyCode(nsevent));
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events.push_back(KeyboardInput(Pressed, NSEvent::keyCode(nsevent) as u8, vkey));
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events.push_back(Event::KeyboardInput(ElementState::Pressed, NSEvent::keyCode(nsevent) as u8, vkey));
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let event = events.pop_front();
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window.delegate.state.pending_events.lock().unwrap().extend(events.into_iter());
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event
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@ -872,7 +870,7 @@ unsafe fn NSEventToEvent(window: &Window, nsevent: id) -> Option<Event> {
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NSKeyUp => {
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let vkey = event::vkeycode_to_element(NSEvent::keyCode(nsevent));
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Some(KeyboardInput(Released, NSEvent::keyCode(nsevent) as u8, vkey))
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Some(Event::KeyboardInput(ElementState::Released, NSEvent::keyCode(nsevent) as u8, vkey))
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},
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NSFlagsChanged => {
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let mut events = VecDeque::new();
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@ -915,10 +913,10 @@ unsafe fn NSEventToEvent(window: &Window, nsevent: id) -> Option<Event> {
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NSEventPhaseEnded => TouchPhase::Ended,
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_ => TouchPhase::Moved,
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};
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Some(MouseWheel(delta, phase))
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Some(Event::MouseWheel(delta, phase))
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},
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NSEventTypePressure => {
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Some(TouchpadPressure(nsevent.pressure(), nsevent.stage()))
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Some(Event::TouchpadPressure(nsevent.pressure(), nsevent.stage()))
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},
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_ => { None },
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}
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