mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 22:01:31 +11:00
Change 'proxy.rs' into 'custom_events.rs" (#1101)
* changed i32 to CustomEvent enum * added a match case for custom event * minor cleanup * fixes #953
This commit is contained in:
parent
7eed52a97a
commit
8e73287646
41
examples/custom_events.rs
Normal file
41
examples/custom_events.rs
Normal file
|
@ -0,0 +1,41 @@
|
|||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
enum CustomEvent {
|
||||
Timer,
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let event_loop = EventLoop::<CustomEvent>::with_user_event();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
// `EventLoopProxy` allows you to dispatch custom events to the main Winit event
|
||||
// loop from any thread.
|
||||
let event_loop_proxy = event_loop.create_proxy();
|
||||
|
||||
std::thread::spawn(move || {
|
||||
// Wake up the `event_loop` once every second and dispatch a custom event
|
||||
// from a different thread.
|
||||
loop {
|
||||
std::thread::sleep(std::time::Duration::from_secs(1));
|
||||
event_loop_proxy.send_event(CustomEvent::Timer).ok();
|
||||
}
|
||||
});
|
||||
|
||||
event_loop.run(move |event, _, control_flow| match event {
|
||||
Event::UserEvent(event) => println!("user event: {:?}", event),
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => *control_flow = ControlFlow::Wait,
|
||||
});
|
||||
}
|
|
@ -1,37 +0,0 @@
|
|||
use winit::{
|
||||
event::{Event, WindowEvent},
|
||||
event_loop::{ControlFlow, EventLoop},
|
||||
window::WindowBuilder,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
let event_loop: EventLoop<i32> = EventLoop::with_user_event();
|
||||
|
||||
let _window = WindowBuilder::new()
|
||||
.with_title("A fantastic window!")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
let proxy = event_loop.create_proxy();
|
||||
|
||||
std::thread::spawn(move || {
|
||||
let mut counter = 0;
|
||||
// Wake up the `event_loop` once every second.
|
||||
loop {
|
||||
std::thread::sleep(std::time::Duration::from_secs(1));
|
||||
proxy.send_event(counter).unwrap();
|
||||
counter += 1;
|
||||
}
|
||||
});
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
println!("{:?}", event);
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
_ => *control_flow = ControlFlow::Wait,
|
||||
}
|
||||
});
|
||||
}
|
Loading…
Reference in a new issue