Change set_cursor_position to return Result<(), String> (#562)

* Change set_cursor_position to return Result<(), String>

This is now consistent with `grab_cursor`, and
enables `window.set_cursor_position(x, y)?` in functions
that return `Result<_, Box<Error>>`.

* Adjust error handling of unimplemented cusor opertions in wayland

* The final nitpick

* Actually one more
This commit is contained in:
aloucks 2018-06-19 10:30:15 -04:00 committed by Francesca Frangipane
parent fb7528c239
commit 8f394f117b
10 changed files with 40 additions and 31 deletions

View file

@ -17,6 +17,7 @@
- Fixed quirk on macOS where certain keys would generate characters at twice the normal rate when held down.
- On X11, all event loops now share the same `XConnection`.
- **Breaking:** `Window::set_cursor_state` and `CursorState` enum removed in favor of the more composable `Window::grab_cursor` and `Window::hide_cursor`. As a result, grabbing the cursor no longer automatically hides it; you must call both methods to retain the old behavior on Windows and macOS. `Cursor::NoneCursor` has been removed, as it's no longer useful.
- **Breaking:** `Window::set_cursor_position` now returns `Result<(), String>`, thus allowing for `Box<Error>` conversion via `?`.
# Version 0.15.1 (2018-06-13)

View file

@ -346,9 +346,8 @@ impl Window {
}
#[inline]
pub fn set_cursor_position(&self, _position: LogicalPosition) -> Result<(), ()> {
// N/A
Ok(())
pub fn set_cursor_position(&self, _position: LogicalPosition) -> Result<(), String> {
Err("Setting cursor position is not possible on Android.".to_owned())
}
#[inline]

View file

@ -559,8 +559,8 @@ impl Window {
}
#[inline]
pub fn set_cursor_position(&self, _position: LogicalPosition) -> Result<(), ()> {
Err(())
pub fn set_cursor_position(&self, _position: LogicalPosition) -> Result<(), String> {
Err("Setting cursor position is not possible on Emscripten.".to_owned())
}
#[inline]

View file

@ -408,9 +408,8 @@ impl Window {
}
#[inline]
pub fn set_cursor_position(&self, _position: LogicalPosition) -> Result<(), ()> {
// N/A
Ok(())
pub fn set_cursor_position(&self, _position: LogicalPosition) -> Result<(), String> {
Err("Setting cursor position is not possible on iOS.".to_owned())
}
#[inline]

View file

@ -251,7 +251,7 @@ impl Window {
pub fn grab_cursor(&self, grab: bool) -> Result<(), String> {
match self {
&Window::X(ref window) => window.grab_cursor(grab),
&Window::Wayland(ref _window) => Err("Cursor grabbing is not yet possible on Wayland.".to_owned()),
&Window::Wayland(ref window) => window.grab_cursor(grab),
}
}
@ -259,7 +259,7 @@ impl Window {
pub fn hide_cursor(&self, hide: bool) {
match self {
&Window::X(ref window) => window.hide_cursor(hide),
&Window::Wayland(ref _window) => unimplemented!(),
&Window::Wayland(ref window) => window.hide_cursor(hide),
}
}
@ -272,7 +272,7 @@ impl Window {
}
#[inline]
pub fn set_cursor_position(&self, position: LogicalPosition) -> Result<(), ()> {
pub fn set_cursor_position(&self, position: LogicalPosition) -> Result<(), String> {
match self {
&Window::X(ref w) => w.set_cursor_position(position),
&Window::Wayland(ref w) => w.set_cursor_position(position),

View file

@ -235,11 +235,6 @@ impl Window {
self.frame.lock().unwrap().set_resizable(resizable);
}
#[inline]
pub fn set_cursor(&self, _cursor: MouseCursor) {
// TODO
}
#[inline]
pub fn hidpi_factor(&self) -> i32 {
self.monitors.lock().unwrap().compute_hidpi_factor()
@ -273,9 +268,23 @@ impl Window {
}
#[inline]
pub fn set_cursor_position(&self, _pos: LogicalPosition) -> Result<(), ()> {
// TODO: not yet possible on wayland
Err(())
pub fn set_cursor(&self, _cursor: MouseCursor) {
// TODO
}
#[inline]
pub fn hide_cursor(&self, _hide: bool) {
// TODO: This isn't possible on Wayland yet
}
#[inline]
pub fn grab_cursor(&self, _grab: bool) -> Result<(), String> {
Err("Cursor grabbing is not yet possible on Wayland.".to_owned())
}
#[inline]
pub fn set_cursor_position(&self, _pos: LogicalPosition) -> Result<(), String> {
Err("Setting the cursor position is not yet possible on Wayland.".to_owned())
}
pub fn get_display(&self) -> &Display {

View file

@ -1113,7 +1113,7 @@ impl UnownedWindow {
self.get_current_monitor().hidpi_factor
}
pub(crate) fn set_cursor_position_physical(&self, x: i32, y: i32) -> Result<(), ()> {
pub fn set_cursor_position_physical(&self, x: i32, y: i32) -> Result<(), String> {
unsafe {
(self.xconn.xlib.XWarpPointer)(
self.xconn.display,
@ -1126,12 +1126,12 @@ impl UnownedWindow {
x,
y,
);
self.xconn.flush_requests().map_err(|_| ())
self.xconn.flush_requests().map_err(|e| format!("`XWarpPointer` failed: {:?}", e))
}
}
#[inline]
pub fn set_cursor_position(&self, logical_position: LogicalPosition) -> Result<(), ()> {
pub fn set_cursor_position(&self, logical_position: LogicalPosition) -> Result<(), String> {
let (x, y) = logical_position.to_physical(self.get_hidpi_factor()).into();
self.set_cursor_position_physical(x, y)
}

View file

@ -1025,17 +1025,18 @@ impl Window2 {
}
#[inline]
pub fn set_cursor_position(&self, cursor_position: LogicalPosition) -> Result<(), ()> {
pub fn set_cursor_position(&self, cursor_position: LogicalPosition) -> Result<(), String> {
let window_position = self.get_inner_position()
.expect("`get_inner_position` failed");
.ok_or("`get_inner_position` failed".to_owned())?;
let point = appkit::CGPoint {
x: (cursor_position.x + window_position.x) as CGFloat,
y: (cursor_position.y + window_position.y) as CGFloat,
};
CGDisplay::warp_mouse_cursor_position(point)
.expect("`CGWarpMouseCursorPosition` failed");
.map_err(|e| format!("`CGWarpMouseCursorPosition` failed: {:?}", e))?;
CGDisplay::associate_mouse_and_mouse_cursor_position(true)
.expect("`CGAssociateMouseAndMouseCursorPosition` failed");
.map_err(|e| format!("`CGAssociateMouseAndMouseCursorPosition` failed: {:?}", e))?;
Ok(())
}

View file

@ -438,21 +438,21 @@ impl Window {
get_window_scale_factor(self.window.0, self.window.1)
}
fn set_cursor_position_physical(&self, x: i32, y: i32) -> Result<(), ()> {
fn set_cursor_position_physical(&self, x: i32, y: i32) -> Result<(), String> {
let mut point = POINT { x, y };
unsafe {
if winuser::ClientToScreen(self.window.0, &mut point) == 0 {
return Err(());
return Err("`ClientToScreen` failed".to_owned());
}
if winuser::SetCursorPos(point.x, point.y) == 0 {
return Err(());
return Err("`SetCursorPos` failed".to_owned());
}
}
Ok(())
}
#[inline]
pub fn set_cursor_position(&self, logical_position: LogicalPosition) -> Result<(), ()> {
pub fn set_cursor_position(&self, logical_position: LogicalPosition) -> Result<(), String> {
let dpi_factor = self.get_hidpi_factor();
let (x, y) = logical_position.to_physical(dpi_factor).into();
self.set_cursor_position_physical(x, y)

View file

@ -322,7 +322,7 @@ impl Window {
/// Changes the position of the cursor in window coordinates.
#[inline]
pub fn set_cursor_position(&self, position: LogicalPosition) -> Result<(), ()> {
pub fn set_cursor_position(&self, position: LogicalPosition) -> Result<(), String> {
self.window.set_cursor_position(position)
}