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Remove unnecessary win32 linkage
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@ -629,20 +629,8 @@ pub struct DISPLAY_DEVICEW {
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pub type LPMSG = *mut MSG;
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pub type LPMSG = *mut MSG;
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#[link(name = "advapi32")]
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#[link(name = "comctl32")]
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#[link(name = "comdlg32")]
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#[link(name = "gdi32")]
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#[link(name = "gdi32")]
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#[link(name = "kernel32")]
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#[link(name = "odbc32")]
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#[link(name = "odbccp32")]
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#[link(name = "ole32")]
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#[link(name = "oleaut32")]
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#[link(name = "Opengl32")]
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#[link(name = "Opengl32")]
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#[link(name = "shell32")]
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#[link(name = "user32")]
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#[link(name = "uuid")]
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#[link(name = "winspool")]
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extern "system" {
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extern "system" {
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// http://msdn.microsoft.com/en-us/library/windows/desktop/ms632667(v=vs.85).aspx
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// http://msdn.microsoft.com/en-us/library/windows/desktop/ms632667(v=vs.85).aspx
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pub fn AdjustWindowRectEx(lpRect: *mut RECT, dwStyle: DWORD, bMenu: BOOL,
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pub fn AdjustWindowRectEx(lpRect: *mut RECT, dwStyle: DWORD, bMenu: BOOL,
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