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On Wayland, fix nightly warnings
The new analysis suggests that we can remove mut.
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@ -166,7 +166,7 @@ impl KeyboardHandler for WinitState {
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modifiers: Modifiers,
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modifiers: Modifiers,
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) {
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) {
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let modifiers = ModifiersState::from(modifiers);
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let modifiers = ModifiersState::from(modifiers);
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let mut seat_state = self.seats.get_mut(&keyboard.seat().id()).unwrap();
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let seat_state = self.seats.get_mut(&keyboard.seat().id()).unwrap();
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seat_state.modifiers = modifiers;
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seat_state.modifiers = modifiers;
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// NOTE: part of the workaround from `fn enter`, see it above.
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// NOTE: part of the workaround from `fn enter`, see it above.
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@ -103,7 +103,7 @@ impl TouchHandler for WinitState {
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let seat_state = self.seats.get_mut(&touch.seat().id()).unwrap();
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let seat_state = self.seats.get_mut(&touch.seat().id()).unwrap();
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// Remove the touch point.
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// Remove the touch point.
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let mut touch_point = match seat_state.touch_map.get_mut(&id) {
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let touch_point = match seat_state.touch_map.get_mut(&id) {
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Some(touch_point) => touch_point,
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Some(touch_point) => touch_point,
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None => return,
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None => return,
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};
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};
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