mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-25 06:41:31 +11:00
linux: Remove dead code from wayland & fix some trivial warnings.
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parent
4e75c1e668
commit
9aaa788434
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@ -5,9 +5,7 @@ use std::sync::Arc;
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use CreationError;
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use CursorState;
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use WindowEvent as Event;
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use MouseCursor;
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use WindowAttributes;
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use libc;
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use self::x11::XConnection;
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@ -94,7 +94,9 @@ impl WaylandEnv {
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fn get_seat(&self) -> Option<wl_seat::WlSeat> {
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for &(name, ref interface, version) in self.inner.globals() {
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if interface == "wl_seat" {
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// this "expect" cannot trigger (see https://github.com/vberger/wayland-client-rs/issues/69)
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if version < 5 {
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panic!("Winit requires at least version 5 of the wl_seat global.");
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}
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let seat = self.registry.bind::<wl_seat::WlSeat>(5, name).expect("Seat cannot be destroyed");
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return Some(seat)
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}
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@ -209,7 +211,7 @@ impl WaylandContext {
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// this handles both "no libwayland" and "no compositor" cases
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let (display, mut event_queue) = match default_connect() {
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Ok(ret) => ret,
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Err(e) => return None
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Err(_) => return None
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};
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// this "expect" cannot trigger (see https://github.com/vberger/wayland-client-rs/issues/69)
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@ -237,7 +239,7 @@ impl WaylandContext {
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}
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pub fn flush(&self) {
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self.display.flush();
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let _ = self.display.flush();
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}
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pub fn with_output<F>(&self, id: MonitorId, f: F) where F: FnOnce(&wl_output::WlOutput) {
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@ -512,7 +514,7 @@ impl wl_pointer::Handler for WaylandEnv {
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fn axis_source(&mut self,
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_evqh: &mut EventQueueHandle,
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_proxy: &wl_pointer::WlPointer,
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axis_source: wl_pointer::AxisSource)
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_axis_source: wl_pointer::AxisSource)
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{
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}
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@ -520,7 +522,7 @@ impl wl_pointer::Handler for WaylandEnv {
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_evqh: &mut EventQueueHandle,
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_proxy: &wl_pointer::WlPointer,
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_time: u32,
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axis: wl_pointer::Axis)
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_axis: wl_pointer::Axis)
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{
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self.axis_state = TouchPhase::Ended;
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}
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@ -1,13 +1,12 @@
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#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
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pub use self::window::{PollEventsIterator, WaitEventsIterator, Window, WindowProxy};
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use self::window::Window;
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pub use self::context::{WaylandContext, MonitorId, get_available_monitors,
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get_primary_monitor};
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extern crate wayland_kbd;
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extern crate wayland_window;
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use platform::PlatformSpecificWindowBuilderAttributes;
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use CreationError;
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use std::sync::Arc;
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@ -43,7 +42,7 @@ impl EventsLoop {
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pub fn poll_events<F>(&self, mut callback: F)
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where F: FnMut(::Event)
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{
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let mut windows = self.windows.lock().unwrap();
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let windows = self.windows.lock().unwrap();
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for window in windows.iter() {
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for event in window.poll_events() {
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callback(::Event::WindowEvent {
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@ -62,7 +61,7 @@ impl EventsLoop {
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// Yeah that's a very bad implementation.
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loop {
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self.poll_events(|e| callback(e));
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::std::thread::sleep_ms(5);
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::std::thread::sleep(::std::time::Duration::from_millis(5));
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if self.interrupted.load(::std::sync::atomic::Ordering::Relaxed) {
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break;
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}
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@ -11,21 +11,6 @@ use super::WaylandContext;
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use super::wayland_window;
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use super::wayland_window::DecoratedSurface;
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#[derive(Clone)]
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pub struct WindowProxy {
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ctxt: Arc<WaylandContext>,
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eviter: Arc<Mutex<VecDeque<Event>>>,
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}
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impl WindowProxy {
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#[inline]
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pub fn wakeup_event_loop(&self) {
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// Send a sync event, so that any waiting "dispatch" will return
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self.ctxt.display.sync();
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self.eviter.lock().unwrap().push_back(Event::Awakened);
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}
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}
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pub struct Window {
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ctxt: Arc<WaylandContext>,
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evq: Mutex<EventQueue>,
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@ -48,18 +33,6 @@ impl<'a> Iterator for PollEventsIterator<'a> {
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}
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}
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pub struct WaitEventsIterator<'a> {
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window: &'a Window,
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}
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impl<'a> Iterator for WaitEventsIterator<'a> {
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type Item = Event;
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fn next(&mut self) -> Option<Event> {
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self.window.next_event(true)
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}
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}
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impl Window {
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pub fn new(ctxt: Arc<WaylandContext>, attributes: &WindowAttributes) -> Result<Window, CreationError>
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{
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@ -107,24 +80,12 @@ impl Window {
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}
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fn process_resize(&self) {
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use std::cmp::max;
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let mut evq_guard = self.evq.lock().unwrap();
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let mut state = evq_guard.state();
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let newsize = {
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let decorated = state.get_mut_handler::<DecoratedSurface<DecoratedHandler>>(self.decorated_id);
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let newsize = decorated.handler().as_mut().and_then(|h| h.take_newsize());
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if let Some((w, h)) = newsize {
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decorated.resize(w as i32, h as i32);
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*self.size.lock().unwrap() = (w, h);
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}
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newsize
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};
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// callback_resize if any
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if let Some((w, h)) = newsize {
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let mut handler = state.get_mut_handler::<WindowHandler>(self.handler_id);
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if let Some(ref callback) = handler.resize_callback {
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callback(w, h);
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}
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let decorated = state.get_mut_handler::<DecoratedSurface<DecoratedHandler>>(self.decorated_id);
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if let Some((w, h)) = decorated.handler().as_mut().and_then(|h| h.take_newsize()) {
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decorated.resize(w as i32, h as i32);
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*self.size.lock().unwrap() = (w, h);
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self.eviter.lock().unwrap().push_back(Event::Resized(w,h));
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}
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}
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@ -143,18 +104,19 @@ impl Window {
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// read some events if some are waiting & queue is empty
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if let Some(guard) = self.evq.lock().unwrap().prepare_read() {
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guard.read_events();
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guard.read_events().expect("Wayland connection unexpectedly lost");
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}
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// try a pending dispatch
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{
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self.ctxt.dispatch_pending();
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self.evq.lock().unwrap().dispatch_pending();
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self.evq.lock().unwrap().dispatch_pending()
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.expect("Wayland connection unexpectedly lost");
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// some events were dispatched, need to process a potential resising
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self.process_resize();
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}
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let mut evt = {
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evt = {
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let mut guard = self.eviter.lock().unwrap();
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guard.pop_front()
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};
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@ -164,7 +126,8 @@ impl Window {
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{
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self.ctxt.flush();
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self.ctxt.dispatch();
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self.evq.lock().unwrap().dispatch_pending();
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self.evq.lock().unwrap().dispatch_pending()
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.expect("Wayland connection unexpectedly lost");
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// some events were dispatched, need to process a potential resising
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self.process_resize();
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}
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@ -178,7 +141,7 @@ impl Window {
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pub fn set_title(&self, title: &str) {
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let mut guard = self.evq.lock().unwrap();
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let mut state = guard.state();
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let mut decorated = state.get_mut_handler::<DecoratedSurface<DecoratedHandler>>(self.decorated_id);
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let decorated = state.get_mut_handler::<DecoratedSurface<DecoratedHandler>>(self.decorated_id);
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decorated.set_title(title.into())
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}
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@ -223,14 +186,6 @@ impl Window {
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decorated.resize(x as i32, y as i32);
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}
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#[inline]
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pub fn create_window_proxy(&self) -> WindowProxy {
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WindowProxy {
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ctxt: self.ctxt.clone(),
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eviter: self.eviter.clone()
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}
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}
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#[inline]
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pub fn poll_events(&self) -> PollEventsIterator {
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PollEventsIterator {
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@ -238,21 +193,6 @@ impl Window {
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}
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}
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#[inline]
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pub fn wait_events(&self) -> WaitEventsIterator {
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WaitEventsIterator {
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window: self
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}
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}
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#[inline]
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pub fn set_window_resize_callback(&mut self, callback: Option<fn(u32, u32)>) {
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let mut guard = self.evq.lock().unwrap();
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let mut state = guard.state();
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let mut handler = state.get_mut_handler::<WindowHandler>(self.handler_id);
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handler.resize_callback = callback;
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}
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#[inline]
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pub fn set_cursor(&self, _cursor: MouseCursor) {
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// TODO
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@ -321,20 +261,18 @@ impl wayland_window::Handler for DecoratedHandler {
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struct WindowHandler {
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my_id: usize,
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resize_callback: Option<fn(u32,u32)>,
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}
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impl WindowHandler {
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fn new() -> WindowHandler {
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WindowHandler {
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my_id: 0,
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resize_callback: None
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}
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}
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}
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impl Init for WindowHandler {
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fn init(&mut self, evqh: &mut EventQueueHandle, index: usize) {
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fn init(&mut self, _evqh: &mut EventQueueHandle, index: usize) {
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self.my_id = index;
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}
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}
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@ -44,7 +44,7 @@ impl EventsLoop {
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pub fn poll_events<F>(&self, mut callback: F)
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where F: FnMut(::Event)
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{
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let mut windows = self.windows.lock().unwrap();
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let windows = self.windows.lock().unwrap();
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for window in windows.iter() {
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for event in window.poll_events() {
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callback(::Event::WindowEvent {
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// Yeah that's a very bad implementation.
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loop {
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self.poll_events(|e| callback(e));
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::std::thread::sleep_ms(5);
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::std::thread::sleep(::std::time::Duration::from_millis(5));
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if self.interrupted.load(::std::sync::atomic::Ordering::Relaxed) {
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break;
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}
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@ -793,7 +793,7 @@ impl Window {
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// differs on the desktop environments or themes.
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//
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// Try the better looking (or more suiting) names first.
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let mut xcursor = match cursor {
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let xcursor = match cursor {
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MouseCursor::Alias => load("link"),
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MouseCursor::Arrow => load("arrow"),
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MouseCursor::Cell => load("plus"),
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@ -1,7 +1,6 @@
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use std::ptr;
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use std::fmt;
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use std::error::Error;
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use std::ffi::CString;
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use std::sync::Mutex;
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use libc;
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