simplify pixel format requirements for cocoa offscreen rendering

This commit is contained in:
Andreas Gal 2015-02-23 22:42:06 +01:00
parent 68542f037a
commit 9cb397fc92

View file

@ -28,13 +28,9 @@ impl HeadlessContext {
let (width, height) = builder.dimensions.unwrap_or((1024, 768)); let (width, height) = builder.dimensions.unwrap_or((1024, 768));
let context = unsafe { let context = unsafe {
let attributes = [ let attributes = [
NSOpenGLPFAAccelerated as u32,
NSOpenGLPFAAllowOfflineRenderers as u32,
NSOpenGLPFADoubleBuffer as u32, NSOpenGLPFADoubleBuffer as u32,
NSOpenGLPFAClosestPolicy as u32,
NSOpenGLPFAColorSize as u32, 24,
NSOpenGLPFAAlphaSize as u32, 8,
NSOpenGLPFADepthSize as u32, 24,
NSOpenGLPFAStencilSize as u32, 8,
NSOpenGLPFAOffScreen as u32,
0 0
]; ];