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On Windows, set the cursor icon when the cursor first enters a window (#1807)
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# Unreleased
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- On Windows, fix bug causing newly created windows to erroneously display the "wait" (spinning) cursor.
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- On Windows, change the default window size (1024x768) to match the default on other desktop platforms (800x600).
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- On Windows, fix bug causing mouse capture to not be released.
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- On Windows, fix fullscreen not preserving minimized/maximized state.
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@ -20,7 +20,7 @@ use winapi::shared::basetsd::{DWORD_PTR, UINT_PTR};
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use winapi::{
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shared::{
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minwindef::{BOOL, DWORD, HIWORD, INT, LOWORD, LPARAM, LRESULT, UINT, WPARAM},
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minwindef::{BOOL, DWORD, HIWORD, INT, LOWORD, LPARAM, LRESULT, UINT, WORD, WPARAM},
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windef::{HWND, POINT, RECT},
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windowsx, winerror,
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},
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@ -1664,11 +1664,11 @@ unsafe fn public_window_callback_inner<T: 'static>(
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winuser::WM_SETCURSOR => {
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let set_cursor_to = {
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let window_state = subclass_input.window_state.lock();
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if window_state
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.mouse
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.cursor_flags()
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.contains(CursorFlags::IN_WINDOW)
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{
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// The return value for the preceding `WM_NCHITTEST` message is conveniently
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// provided through the low-order word of lParam. We use that here since
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// `WM_MOUSEMOVE` seems to come after `WM_SETCURSOR` for a given cursor movement.
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let in_client_area = LOWORD(lparam as DWORD) == winuser::HTCLIENT as WORD;
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if in_client_area {
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Some(window_state.mouse.cursor)
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} else {
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None
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