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https://github.com/italicsjenga/winit-sonoma-fix.git
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Remove resize block on Windows (#634)
* Remove Windows block on resize * Add CHANGELOG entry * Move CHANGELOG entry to Unreleased * Further edits to CHANGELOG entry
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@ -1,6 +1,7 @@
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# Unreleased
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- Fixed graphical glitches when resizing on Wayland
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- Fixed graphical glitches when resizing on Wayland.
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- On Windows, fix freezes when performing certain actions after a window resize has been triggered. Reintroduces some visual artifacts when resizing.
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# Version 0.17.2 (2018-08-19)
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@ -18,7 +18,7 @@ use std::collections::HashMap;
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use std::ffi::OsString;
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use std::os::windows::ffi::OsStringExt;
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use std::os::windows::io::AsRawHandle;
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use std::sync::{Arc, Barrier, Condvar, mpsc, Mutex};
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use std::sync::{Arc, Barrier, mpsc, Mutex};
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use winapi::ctypes::c_int;
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use winapi::shared::minwindef::{
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@ -138,10 +138,6 @@ pub struct EventsLoop {
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thread_id: DWORD,
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// Receiver for the events. The sender is in the background thread.
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receiver: mpsc::Receiver<Event>,
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// Variable that contains the block state of the win32 event loop thread during a WM_SIZE event.
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// The mutex's value is `true` when it's blocked, and should be set to false when it's done
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// blocking. That's done by the parent thread when it receives a Resized event.
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win32_block_loop: Arc<(Mutex<bool>, Condvar)>,
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}
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impl EventsLoop {
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@ -154,8 +150,6 @@ impl EventsLoop {
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// The main events transfer channel.
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let (tx, rx) = mpsc::channel();
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let win32_block_loop = Arc::new((Mutex::new(false), Condvar::new()));
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let win32_block_loop_child = win32_block_loop.clone();
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// Local barrier in order to block the `new()` function until the background thread has
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// an events queue.
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@ -167,7 +161,6 @@ impl EventsLoop {
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*context_stash.borrow_mut() = Some(ThreadLocalData {
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sender: tx,
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windows: HashMap::with_capacity(4),
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win32_block_loop: win32_block_loop_child,
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mouse_buttons_down: 0
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});
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});
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@ -220,7 +213,6 @@ impl EventsLoop {
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EventsLoop {
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thread_id,
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receiver: rx,
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win32_block_loop,
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}
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}
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@ -232,18 +224,8 @@ impl EventsLoop {
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Ok(e) => e,
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Err(_) => return
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};
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let is_resize = match event {
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Event::WindowEvent{ event: WindowEvent::Resized(..), .. } => true,
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_ => false
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};
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callback(event);
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if is_resize {
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let (ref mutex, ref cvar) = *self.win32_block_loop;
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let mut block_thread = mutex.lock().unwrap();
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*block_thread = false;
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cvar.notify_all();
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}
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}
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}
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@ -255,18 +237,8 @@ impl EventsLoop {
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Ok(e) => e,
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Err(_) => return
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};
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let is_resize = match event {
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Event::WindowEvent{ event: WindowEvent::Resized(..), .. } => true,
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_ => false
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};
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let flow = callback(event);
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if is_resize {
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let (ref mutex, ref cvar) = *self.win32_block_loop;
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let mut block_thread = mutex.lock().unwrap();
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*block_thread = false;
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cvar.notify_all();
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}
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match flow {
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ControlFlow::Continue => continue,
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ControlFlow::Break => break,
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@ -399,7 +371,6 @@ thread_local!(static CONTEXT_STASH: RefCell<Option<ThreadLocalData>> = RefCell::
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struct ThreadLocalData {
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sender: mpsc::Sender<Event>,
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windows: HashMap<HWND, Arc<Mutex<WindowState>>>,
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win32_block_loop: Arc<(Mutex<bool>, Condvar)>,
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mouse_buttons_down: u32
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}
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@ -527,24 +498,7 @@ pub unsafe extern "system" fn callback(
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event: Resized(logical_size),
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};
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// If this window has been inserted into the window map, the resize event happened
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// during the event loop. If it hasn't, the event happened on window creation and
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// should be ignored.
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if cstash.windows.get(&window).is_some() {
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let (ref mutex, ref cvar) = *cstash.win32_block_loop;
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let mut block_thread = mutex.lock().unwrap();
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*block_thread = true;
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// The event needs to be sent after the lock to ensure that `notify_all` is
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// called after `wait`.
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cstash.sender.send(event).ok();
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while *block_thread {
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block_thread = cvar.wait(block_thread).unwrap();
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}
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} else {
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cstash.sender.send(event).ok();
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}
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cstash.sender.send(event).ok();
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});
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0
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},
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