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macOS: disallow_highdpi will set explicity the value to avoid the SO value by default (#2339)
Co-authored-by: Mads Marquart <mads@marquart.dk>
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@ -60,6 +60,7 @@ And please only add new entries to the top of this list, right below the `# Unre
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- Implemented `Eq` for `Fullscreen`, `Theme`, and `UserAttentionType`.
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- **Breaking:** `Window::set_cursor_grab` now accepts `CursorGrabMode` to control grabbing behavior.
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- On Wayland, add support for `Window::set_cursor_position`.
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- Fix on macOS `WindowBuilder::with_disallow_hidpi`, setting true or false by the user no matter the SO default value.
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# 0.26.1 (2022-01-05)
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@ -100,8 +100,13 @@ unsafe fn create_view(
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) -> Option<(IdRef, Weak<Mutex<CursorState>>)> {
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let (ns_view, cursor_state) = new_view(ns_window);
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ns_view.non_nil().map(|ns_view| {
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// The default value of `setWantsBestResolutionOpenGLSurface:` was `false` until
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// macos 10.14 and `true` after 10.15, we should set it to `YES` or `NO` to avoid
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// always the default system value in favour of the user's code
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if !pl_attribs.disallow_hidpi {
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ns_view.setWantsBestResolutionOpenGLSurface_(YES);
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} else {
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ns_view.setWantsBestResolutionOpenGLSurface_(NO);
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}
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// On Mojave, views automatically become layer-backed shortly after being added to
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