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Add ability to assign a menu when creating a window on Windows (#1842)
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@ -6,6 +6,7 @@
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- On Windows, fix bug causing mouse capture to not be released.
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- On Windows, fix fullscreen not preserving minimized/maximized state.
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- On Android, unimplemented events are marked as unhandled on the native event loop.
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- On Windows, added `WindowBuilderExtWindows::with_menu` to set a custom menu at window creation time.
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- On Android, bump `ndk` and `ndk-glue` to 0.3: use predefined constants for event `ident`.
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# 0.24.0 (2020-12-09)
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@ -116,6 +116,7 @@ If your PR makes notable changes to Winit's features, please update this section
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### Windows
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* Setting the taskbar icon
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* Setting the parent window
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* Setting a menu bar
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* `WS_EX_NOREDIRECTIONBITMAP` support
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* Theme the title bar according to Windows 10 Dark Mode setting or set a preferred theme
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@ -5,7 +5,7 @@ use std::path::Path;
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use libc;
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use winapi::shared::minwindef::WORD;
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use winapi::shared::windef::HWND;
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use winapi::shared::windef::{HMENU, HWND};
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use crate::{
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dpi::PhysicalSize,
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@ -112,6 +112,16 @@ pub trait WindowBuilderExtWindows {
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/// Sets a parent to the window to be created.
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fn with_parent_window(self, parent: HWND) -> WindowBuilder;
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/// Sets a menu on the window to be created.
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///
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/// Parent and menu are mutually exclusive; a child window cannot have a menu!
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///
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/// The menu must have been manually created beforehand with [`winapi::um::winuser::CreateMenu`] or similar.
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///
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/// Note: Dark mode cannot be supported for win32 menus, it's simply not possible to change how the menus look.
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/// If you use this, it is recommended that you combine it with `with_theme(Some(Theme::Light))` to avoid a jarring effect.
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fn with_menu(self, menu: HMENU) -> WindowBuilder;
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/// This sets `ICON_BIG`. A good ceiling here is 256x256.
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fn with_taskbar_icon(self, taskbar_icon: Option<Icon>) -> WindowBuilder;
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@ -137,6 +147,12 @@ impl WindowBuilderExtWindows for WindowBuilder {
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self
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}
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#[inline]
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fn with_menu(mut self, menu: HMENU) -> WindowBuilder {
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self.platform_specific.menu = Some(menu);
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self
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}
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#[inline]
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fn with_taskbar_icon(mut self, taskbar_icon: Option<Icon>) -> WindowBuilder {
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self.platform_specific.taskbar_icon = taskbar_icon;
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@ -1,6 +1,6 @@
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#![cfg(target_os = "windows")]
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use winapi::{self, shared::windef::HWND};
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use winapi::{self, shared::windef::HMENU, shared::windef::HWND};
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pub use self::{
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event_loop::{EventLoop, EventLoopProxy, EventLoopWindowTarget},
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@ -18,6 +18,7 @@ use crate::window::Theme;
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#[derive(Clone)]
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pub struct PlatformSpecificWindowBuilderAttributes {
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pub parent: Option<HWND>,
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pub menu: Option<HMENU>,
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pub taskbar_icon: Option<Icon>,
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pub no_redirection_bitmap: bool,
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pub drag_and_drop: bool,
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@ -28,6 +29,7 @@ impl Default for PlatformSpecificWindowBuilderAttributes {
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fn default() -> Self {
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Self {
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parent: None,
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menu: None,
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taskbar_icon: None,
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no_redirection_bitmap: false,
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drag_and_drop: true,
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@ -711,6 +711,10 @@ unsafe fn init<T: 'static>(
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window_flags.set(WindowFlags::CHILD, pl_attribs.parent.is_some());
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window_flags.set(WindowFlags::ON_TASKBAR, true);
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if pl_attribs.parent.is_some() && pl_attribs.menu.is_some() {
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warn!("Setting a menu on windows that have a parent is unsupported");
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}
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// creating the real window this time, by using the functions in `extra_functions`
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let real_window = {
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let (style, ex_style) = window_flags.to_window_styles();
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@ -724,7 +728,7 @@ unsafe fn init<T: 'static>(
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winuser::CW_USEDEFAULT,
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winuser::CW_USEDEFAULT,
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pl_attribs.parent.unwrap_or(ptr::null_mut()),
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ptr::null_mut(),
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pl_attribs.menu.unwrap_or(ptr::null_mut()),
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libloaderapi::GetModuleHandleW(ptr::null()),
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ptr::null_mut(),
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);
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