mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-25 06:41:31 +11:00
commit
b4d4fee8b6
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@ -1,98 +0,0 @@
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use ContextError;
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use CreationError;
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use CreationError::OsError;
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use GlAttributes;
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use GlContext;
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use PixelFormatRequirements;
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use core_foundation::base::TCFType;
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use core_foundation::string::CFString;
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use core_foundation::bundle::{CFBundleGetBundleWithIdentifier, CFBundleGetFunctionPointerForName};
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use cocoa::base::{id, nil};
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use cocoa::appkit::*;
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use PixelFormat;
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use api::cocoa::helpers;
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#[derive(Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct HeadlessContext {
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width: u32,
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height: u32,
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context: id,
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}
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impl HeadlessContext {
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pub fn new((width, height): (u32, u32), pf_reqs: &PixelFormatRequirements,
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opengl: &GlAttributes<&HeadlessContext>,
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_: &PlatformSpecificHeadlessBuilderAttributes)
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-> Result<HeadlessContext, CreationError>
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{
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let context = unsafe {
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let attributes = try!(helpers::build_nsattributes(pf_reqs, opengl));
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let pixelformat = NSOpenGLPixelFormat::alloc(nil).initWithAttributes_(&attributes);
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if pixelformat == nil {
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return Err(OsError(format!("Could not create the pixel format")));
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}
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let context = NSOpenGLContext::alloc(nil).initWithFormat_shareContext_(pixelformat, nil);
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if context == nil {
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return Err(OsError(format!("Could not create the rendering context")));
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}
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context
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};
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let headless = HeadlessContext {
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width: width,
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height: height,
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context: context,
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};
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Ok(headless)
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}
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}
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impl GlContext for HeadlessContext {
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unsafe fn make_current(&self) -> Result<(), ContextError> {
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self.context.makeCurrentContext();
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Ok(())
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}
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#[inline]
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fn is_current(&self) -> bool {
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unimplemented!()
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}
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#[inline]
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fn get_proc_address(&self, _addr: &str) -> *const () {
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let symbol_name: CFString = _addr.parse().unwrap();
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let framework_name: CFString = "com.apple.opengl".parse().unwrap();
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let framework = unsafe {
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CFBundleGetBundleWithIdentifier(framework_name.as_concrete_TypeRef())
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};
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let symbol = unsafe {
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CFBundleGetFunctionPointerForName(framework, symbol_name.as_concrete_TypeRef())
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};
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symbol as *const ()
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}
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#[inline]
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fn swap_buffers(&self) -> Result<(), ContextError> {
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unsafe { self.context.flushBuffer(); }
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Ok(())
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}
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#[inline]
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fn get_api(&self) -> ::Api {
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::Api::OpenGl
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}
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#[inline]
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fn get_pixel_format(&self) -> PixelFormat {
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unimplemented!();
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}
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}
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unsafe impl Send for HeadlessContext {}
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unsafe impl Sync for HeadlessContext {}
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@ -1,88 +0,0 @@
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use CreationError;
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use GlAttributes;
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use GlProfile;
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use GlRequest;
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use PixelFormatRequirements;
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use ReleaseBehavior;
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use cocoa::foundation::NSAutoreleasePool;
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use cocoa::appkit::*;
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pub fn build_nsattributes<T>(pf_reqs: &PixelFormatRequirements, opengl: &GlAttributes<&T>)
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-> Result<Vec<u32>, CreationError> {
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let profile = match (opengl.version, opengl.version.to_gl_version(), opengl.profile) {
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// Note: we are not using ranges because of a rust bug that should be fixed here:
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// https://github.com/rust-lang/rust/pull/27050
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(GlRequest::Latest, _, Some(GlProfile::Compatibility)) => NSOpenGLProfileVersionLegacy as u32,
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(GlRequest::Latest, _, _) => {
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if NSAppKitVersionNumber.floor() >= NSAppKitVersionNumber10_9 {
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NSOpenGLProfileVersion4_1Core as u32
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} else if NSAppKitVersionNumber.floor() >= NSAppKitVersionNumber10_7 {
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NSOpenGLProfileVersion3_2Core as u32
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} else {
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NSOpenGLProfileVersionLegacy as u32
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}
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},
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(_, Some((1, _)), _) => NSOpenGLProfileVersionLegacy as u32,
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(_, Some((2, _)), _) => NSOpenGLProfileVersionLegacy as u32,
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(_, Some((3, 0)), _) => NSOpenGLProfileVersionLegacy as u32,
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(_, Some((3, 1)), _) => NSOpenGLProfileVersionLegacy as u32,
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(_, Some((3, 2)), _) => NSOpenGLProfileVersion3_2Core as u32,
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(_, Some((3, _)), Some(GlProfile::Compatibility)) => return Err(CreationError::OpenGlVersionNotSupported),
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(_, Some((3, _)), _) => NSOpenGLProfileVersion4_1Core as u32,
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(_, Some((4, _)), Some(GlProfile::Compatibility)) => return Err(CreationError::OpenGlVersionNotSupported),
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(_, Some((4, _)), _) => NSOpenGLProfileVersion4_1Core as u32,
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_ => return Err(CreationError::OpenGlVersionNotSupported),
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};
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// NOTE: OS X no longer has the concept of setting individual
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// color component's bit size. Instead we can only specify the
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// full color size and hope for the best. Another hiccup is that
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// `NSOpenGLPFAColorSize` also includes `NSOpenGLPFAAlphaSize`,
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// so we have to account for that as well.
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let alpha_depth = pf_reqs.alpha_bits.unwrap_or(8);
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let color_depth = pf_reqs.color_bits.unwrap_or(24) + alpha_depth;
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// TODO: handle hardware_accelerated parameter of pf_reqs
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let mut attributes = vec![
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NSOpenGLPFADoubleBuffer as u32,
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NSOpenGLPFAClosestPolicy as u32,
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NSOpenGLPFAColorSize as u32, color_depth as u32,
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NSOpenGLPFAAlphaSize as u32, alpha_depth as u32,
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NSOpenGLPFADepthSize as u32, pf_reqs.depth_bits.unwrap_or(24) as u32,
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NSOpenGLPFAStencilSize as u32, pf_reqs.stencil_bits.unwrap_or(8) as u32,
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NSOpenGLPFAOpenGLProfile as u32, profile,
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];
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if pf_reqs.release_behavior != ReleaseBehavior::Flush {
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return Err(CreationError::NoAvailablePixelFormat);
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}
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if pf_reqs.stereoscopy {
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unimplemented!(); // TODO:
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}
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if pf_reqs.double_buffer == Some(false) {
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unimplemented!(); // TODO:
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}
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if pf_reqs.float_color_buffer {
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attributes.push(NSOpenGLPFAColorFloat as u32);
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}
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pf_reqs.multisampling.map(|samples| {
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attributes.push(NSOpenGLPFAMultisample as u32);
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attributes.push(NSOpenGLPFASampleBuffers as u32); attributes.push(1);
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attributes.push(NSOpenGLPFASamples as u32); attributes.push(samples as u32);
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});
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// attribute list must be null terminated.
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attributes.push(0);
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Ok(attributes)
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}
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@ -4,15 +4,6 @@ use {CreationError, Event, MouseCursor, CursorState};
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use CreationError::OsError;
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use libc;
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use ContextError;
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use GlAttributes;
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use GlContext;
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use GlProfile;
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use GlRequest;
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use PixelFormat;
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use PixelFormatRequirements;
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use ReleaseBehavior;
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use Robustness;
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use WindowAttributes;
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use native_monitor::NativeMonitorId;
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@ -48,13 +39,9 @@ use events::MouseButton;
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use events;
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pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
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pub use self::headless::HeadlessContext;
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pub use self::headless::PlatformSpecificHeadlessBuilderAttributes;
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mod monitor;
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mod event;
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mod headless;
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mod helpers;
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static mut shift_pressed: bool = false;
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static mut ctrl_pressed: bool = false;
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@ -62,7 +49,6 @@ static mut win_pressed: bool = false;
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static mut alt_pressed: bool = false;
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struct DelegateState {
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context: IdRef,
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view: IdRef,
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window: IdRef,
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resize_handler: Option<fn(u32, u32)>,
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@ -95,7 +81,8 @@ impl WindowDelegate {
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let state: *mut libc::c_void = *this.get_ivar("glutinState");
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let state = &mut *(state as *mut DelegateState);
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let _: () = msg_send![*state.context, update];
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// need to notify context before (?) event
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// let _: () = msg_send![*state.context, update];
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if let Some(handler) = state.resize_handler {
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let rect = NSView::frame(*state.view);
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@ -185,8 +172,6 @@ pub struct PlatformSpecificWindowBuilderAttributes;
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pub struct Window {
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view: IdRef,
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window: IdRef,
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context: IdRef,
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pixel_format: PixelFormat,
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delegate: WindowDelegate,
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}
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@ -266,25 +251,14 @@ impl<'a> Iterator for WaitEventsIterator<'a> {
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}
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impl Window {
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pub fn new(win_attribs: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
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opengl: &GlAttributes<&Window>, _: &PlatformSpecificWindowBuilderAttributes)
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-> Result<Window, CreationError>
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pub fn new(win_attribs: &WindowAttributes,
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_: &PlatformSpecificWindowBuilderAttributes)
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-> Result<Window, CreationError>
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{
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if opengl.sharing.is_some() {
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unimplemented!()
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}
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// not implemented
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assert!(win_attribs.min_dimensions.is_none());
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assert!(win_attribs.max_dimensions.is_none());
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match opengl.robustness {
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Robustness::RobustNoResetNotification | Robustness::RobustLoseContextOnReset => {
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return Err(CreationError::RobustnessNotSupported);
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},
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_ => ()
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}
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let app = match Window::create_app() {
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Some(app) => app,
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None => { return Err(OsError(format!("Couldn't create NSApplication"))); },
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@ -300,27 +274,9 @@ impl Window {
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None => { return Err(OsError(format!("Couldn't create NSView"))); },
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};
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// TODO: perhaps we should return error from create_context so we can
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// determine the cause of failure and possibly recover?
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let (context, pf) = match Window::create_context(*view, pf_reqs, opengl) {
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Ok((context, pf)) => (context, pf),
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Err(e) => { return Err(OsError(format!("Couldn't create OpenGL context: {}", e))); },
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};
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unsafe {
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if win_attribs.transparent {
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let clear_col = {
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let cls = Class::get("NSColor").unwrap();
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msg_send![cls, clearColor]
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};
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window.setOpaque_(NO);
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window.setBackgroundColor_(clear_col);
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let obj = context.CGLContextObj();
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let mut opacity = 0;
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CGLSetParameter(obj as *mut _, kCGLCPSurfaceOpacity, &mut opacity);
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unimplemented!();
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}
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app.activateIgnoringOtherApps_(YES);
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@ -332,7 +288,6 @@ impl Window {
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}
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let ds = DelegateState {
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context: context.clone(),
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view: view.clone(),
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window: window.clone(),
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resize_handler: None,
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@ -342,8 +297,6 @@ impl Window {
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let window = Window {
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view: view,
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window: window,
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context: context,
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pixel_format: pf,
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delegate: WindowDelegate::new(ds),
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};
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@ -458,65 +411,6 @@ impl Window {
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}
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}
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fn create_context(view: id, pf_reqs: &PixelFormatRequirements, opengl: &GlAttributes<&Window>)
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-> Result<(IdRef, PixelFormat), CreationError>
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{
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let attributes = try!(helpers::build_nsattributes(pf_reqs, opengl));
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unsafe {
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let pixelformat = IdRef::new(NSOpenGLPixelFormat::alloc(nil).initWithAttributes_(&attributes));
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if let Some(pixelformat) = pixelformat.non_nil() {
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// TODO: Add context sharing
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let context = IdRef::new(NSOpenGLContext::alloc(nil).initWithFormat_shareContext_(*pixelformat, nil));
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if let Some(cxt) = context.non_nil() {
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let pf = {
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let get_attr = |attrib: NSOpenGLPixelFormatAttribute| -> i32 {
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let mut value = 0;
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NSOpenGLPixelFormat::getValues_forAttribute_forVirtualScreen_(
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*pixelformat,
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&mut value,
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attrib,
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NSOpenGLContext::currentVirtualScreen(*cxt));
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value
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};
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PixelFormat {
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hardware_accelerated: get_attr(NSOpenGLPFAAccelerated) != 0,
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color_bits: (get_attr(NSOpenGLPFAColorSize) - get_attr(NSOpenGLPFAAlphaSize)) as u8,
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alpha_bits: get_attr(NSOpenGLPFAAlphaSize) as u8,
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depth_bits: get_attr(NSOpenGLPFADepthSize) as u8,
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stencil_bits: get_attr(NSOpenGLPFAStencilSize) as u8,
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stereoscopy: get_attr(NSOpenGLPFAStereo) != 0,
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double_buffer: get_attr(NSOpenGLPFADoubleBuffer) != 0,
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multisampling: if get_attr(NSOpenGLPFAMultisample) > 0 {
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Some(get_attr(NSOpenGLPFASamples) as u16)
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} else {
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None
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},
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srgb: true,
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}
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};
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cxt.setView_(view);
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let value = if opengl.vsync { 1 } else { 0 };
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cxt.setValues_forParameter_(&value, NSOpenGLContextParameter::NSOpenGLCPSwapInterval);
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CGLEnable(cxt.CGLContextObj() as *mut _, kCGLCECrashOnRemovedFunctions);
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Ok((cxt, pf))
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} else {
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Err(CreationError::NotSupported)
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}
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} else {
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Err(CreationError::NoAvailablePixelFormat)
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}
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}
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}
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pub fn set_title(&self, title: &str) {
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unsafe {
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let title = IdRef::new(NSString::alloc(nil).init_str(title));
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|
@ -712,56 +606,6 @@ impl Window {
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}
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}
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|
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impl GlContext for Window {
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#[inline]
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unsafe fn make_current(&self) -> Result<(), ContextError> {
|
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let _: () = msg_send![*self.context, update];
|
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self.context.makeCurrentContext();
|
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Ok(())
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}
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|
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#[inline]
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fn is_current(&self) -> bool {
|
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unsafe {
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let current = NSOpenGLContext::currentContext(nil);
|
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if current != nil {
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let is_equal: BOOL = msg_send![current, isEqual:*self.context];
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is_equal != NO
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} else {
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false
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}
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}
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}
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|
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fn get_proc_address(&self, addr: &str) -> *const () {
|
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let symbol_name: CFString = FromStr::from_str(addr).unwrap();
|
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let framework_name: CFString = FromStr::from_str("com.apple.opengl").unwrap();
|
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let framework = unsafe {
|
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CFBundleGetBundleWithIdentifier(framework_name.as_concrete_TypeRef())
|
||||
};
|
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let symbol = unsafe {
|
||||
CFBundleGetFunctionPointerForName(framework, symbol_name.as_concrete_TypeRef())
|
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};
|
||||
symbol as *const _
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn swap_buffers(&self) -> Result<(), ContextError> {
|
||||
unsafe { self.context.flushBuffer(); }
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_api(&self) -> ::Api {
|
||||
::Api::OpenGl
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_pixel_format(&self) -> PixelFormat {
|
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self.pixel_format.clone()
|
||||
}
|
||||
}
|
||||
|
||||
struct IdRef(id);
|
||||
|
||||
impl IdRef {
|
||||
|
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