mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 22:01:31 +11:00
Add visibility-related functions to window
This commit is contained in:
parent
a479b2f60c
commit
b6f7491157
|
@ -125,6 +125,12 @@ impl Window {
|
|||
pub fn set_title(&self, _: &str) {
|
||||
}
|
||||
|
||||
pub fn show(&self) {
|
||||
}
|
||||
|
||||
pub fn hide(&self) {
|
||||
}
|
||||
|
||||
pub fn get_position(&self) -> Option<(int, int)> {
|
||||
None
|
||||
}
|
||||
|
|
30
src/lib.rs
30
src/lib.rs
|
@ -74,6 +74,7 @@ pub struct WindowBuilder {
|
|||
monitor: Option<winimpl::MonitorID>,
|
||||
gl_version: Option<(uint, uint)>,
|
||||
vsync: bool,
|
||||
visible: bool,
|
||||
}
|
||||
|
||||
#[cfg(feature = "window")]
|
||||
|
@ -86,6 +87,7 @@ impl WindowBuilder {
|
|||
monitor: None,
|
||||
gl_version: None,
|
||||
vsync: false,
|
||||
visible: true,
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -127,6 +129,12 @@ impl WindowBuilder {
|
|||
self
|
||||
}
|
||||
|
||||
/// Sets whether the window will be initially hidden or visible.
|
||||
pub fn with_visibility(mut self, visible: bool) -> WindowBuilder {
|
||||
self.visible = visible;
|
||||
self
|
||||
}
|
||||
|
||||
/// Builds the window.
|
||||
///
|
||||
/// Error should be very rare and only occur in case of permission denied, incompatible system,
|
||||
|
@ -252,6 +260,28 @@ impl Window {
|
|||
self.window.set_title(title)
|
||||
}
|
||||
|
||||
/// Shows the window if it was hidden.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - Has no effect on Android
|
||||
///
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
self.window.show()
|
||||
}
|
||||
|
||||
/// Hides the window if it was visible.
|
||||
///
|
||||
/// ## Platform-specific
|
||||
///
|
||||
/// - Has no effect on Android
|
||||
///
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
self.window.hide()
|
||||
}
|
||||
|
||||
/// Returns the position of the top-left hand corner of the window relative to the
|
||||
/// top-left hand corner of the desktop.
|
||||
///
|
||||
|
|
|
@ -198,6 +198,12 @@ impl Window {
|
|||
unimplemented!()
|
||||
}
|
||||
|
||||
pub fn show(&self) {
|
||||
}
|
||||
|
||||
pub fn hide(&self) {
|
||||
}
|
||||
|
||||
pub fn get_position(&self) -> Option<(int, int)> {
|
||||
unimplemented!()
|
||||
}
|
||||
|
|
|
@ -17,7 +17,7 @@ local_data_key!(WINDOW: (ffi::HWND, Sender<Event>))
|
|||
pub fn new_window(builder_dimensions: Option<(uint, uint)>, builder_title: String,
|
||||
builder_monitor: Option<super::MonitorID>,
|
||||
builder_gl_version: Option<(uint, uint)>, builder_vsync: bool,
|
||||
builder_headless: bool) -> Result<Window, String>
|
||||
builder_hidden: bool) -> Result<Window, String>
|
||||
{
|
||||
use std::mem;
|
||||
use std::os;
|
||||
|
@ -237,7 +237,7 @@ pub fn new_window(builder_dimensions: Option<(uint, uint)>, builder_title: Strin
|
|||
(None, None)
|
||||
};
|
||||
|
||||
let style = if builder_headless {
|
||||
let style = if builder_hidden {
|
||||
style
|
||||
} else {
|
||||
style | ffi::WS_VISIBLE
|
||||
|
|
|
@ -68,8 +68,8 @@ pub struct Window {
|
|||
impl Window {
|
||||
/// See the docs in the crate root file.
|
||||
pub fn new(builder: WindowBuilder) -> Result<Window, String> {
|
||||
let WindowBuilder { dimensions, title, monitor, gl_version, vsync } = builder;
|
||||
init::new_window(dimensions, title, monitor, gl_version, vsync, false)
|
||||
let WindowBuilder { dimensions, title, monitor, gl_version, vsync, visible } = builder;
|
||||
init::new_window(dimensions, title, monitor, gl_version, vsync, !visible)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -91,6 +91,18 @@ impl Window {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn show(&self) {
|
||||
unsafe {
|
||||
ffi::ShowWindow(self.window, ffi::SW_SHOW);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn hide(&self) {
|
||||
unsafe {
|
||||
ffi::ShowWindow(self.window, ffi::SW_HIDE);
|
||||
}
|
||||
}
|
||||
|
||||
/// See the docs in the crate root file.
|
||||
pub fn get_position(&self) -> Option<(int, int)> {
|
||||
use std::mem;
|
||||
|
|
|
@ -295,6 +295,12 @@ impl Window {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn show(&self) {
|
||||
}
|
||||
|
||||
pub fn hide(&self) {
|
||||
}
|
||||
|
||||
fn get_geometry(&self) -> Option<(int, int, uint, uint)> {
|
||||
unsafe {
|
||||
use std::mem;
|
||||
|
|
Loading…
Reference in a new issue