Modify WindowDelegate to own its state.

This commit is contained in:
Steven Sheldon 2015-04-05 15:21:11 -07:00
parent b5a085343e
commit b87193c674

View file

@ -24,9 +24,7 @@ use core_foundation::base::TCFType;
use core_foundation::string::CFString;
use core_foundation::bundle::{CFBundleGetBundleWithIdentifier, CFBundleGetFunctionPointerForName};
use std::cell::Cell;
use std::ffi::CStr;
use std::ptr;
use std::collections::VecDeque;
use std::str::FromStr;
use std::str::from_utf8;
@ -57,11 +55,12 @@ struct DelegateState {
context: IdRef,
view: IdRef,
window: IdRef,
handler: Option<fn(u32, u32)>,
resize_handler: Option<fn(u32, u32)>,
}
struct WindowDelegate {
this: id,
state: Box<DelegateState>,
_this: IdRef,
}
impl WindowDelegate {
@ -85,7 +84,7 @@ impl WindowDelegate {
let _: () = msg_send![*state.context, update];
if let Some(handler) = state.handler {
if let Some(handler) = state.resize_handler {
let rect = NSView::frame(*state.view);
let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
(handler)((scale_factor * rect.size.width as f32) as u32,
@ -119,16 +118,27 @@ impl WindowDelegate {
}
}
fn new(window: id) -> WindowDelegate {
fn new(state: DelegateState) -> WindowDelegate {
// Box the state so we can give a pointer to it
let mut state = Box::new(state);
let state_ptr: *mut DelegateState = &mut *state;
unsafe {
let delegate: id = msg_send![WindowDelegate::class(), new];
let _: () = msg_send![window, setDelegate:delegate];
WindowDelegate { this: delegate }
let delegate = IdRef::new(msg_send![WindowDelegate::class(), new]);
(&mut **delegate).set_ivar("glutinState", state_ptr as *mut libc::c_void);
let _: () = msg_send![*state.window, setDelegate:*delegate];
WindowDelegate { state: state, _this: delegate }
}
}
}
unsafe fn set_state(&self, state: *mut DelegateState) {
(&mut *self.this).set_ivar("glutinState", state as *mut libc::c_void);
impl Drop for WindowDelegate {
fn drop(&mut self) {
unsafe {
// Nil the window's delegate so it doesn't still reference us
let _: () = msg_send![*self.state.window, setDelegate:nil];
}
}
}
@ -137,9 +147,6 @@ pub struct Window {
window: IdRef,
context: IdRef,
delegate: WindowDelegate,
resize: Option<fn(u32, u32)>,
is_closed: Cell<bool>,
/// Events that have been retreived with XLib but not dispatched with iterators yet
pending_events: Mutex<VecDeque<Event>>,
@ -187,23 +194,7 @@ impl<'a> Iterator for PollEventsIterator<'a> {
NSDefaultRunLoopMode,
YES);
if event == nil { return None; }
{
// Create a temporary structure with state that delegates called internally
// by sendEvent can read and modify. When that returns, update window state.
// This allows the synchronous resize loop to continue issuing callbacks
// to the user application, by passing handler through to the delegate state.
let mut ds = DelegateState {
is_closed: self.window.is_closed.get(),
context: self.window.context.clone(),
window: self.window.window.clone(),
view: self.window.view.clone(),
handler: self.window.resize,
};
self.window.delegate.set_state(&mut ds);
NSApp().sendEvent_(event);
self.window.delegate.set_state(ptr::null_mut());
self.window.is_closed.set(ds.is_closed);
}
let event = match msg_send![event, type] {
NSLeftMouseDown => { Some(MouseInput(Pressed, MouseButton::Left)) },
@ -350,15 +341,20 @@ impl Window {
}
}
let window_id = *window;
let ds = DelegateState {
is_closed: false,
context: context.clone(),
view: view.clone(),
window: window.clone(),
resize_handler: None,
};
let window = Window {
view: view,
window: window,
context: context,
delegate: WindowDelegate::new(window_id),
resize: None,
delegate: WindowDelegate::new(ds),
is_closed: Cell::new(false),
pending_events: Mutex::new(VecDeque::new()),
};
@ -496,7 +492,7 @@ impl Window {
}
pub fn is_closed(&self) -> bool {
self.is_closed.get()
self.delegate.state.is_closed
}
pub fn set_title(&self, title: &str) {
@ -621,7 +617,7 @@ impl Window {
}
pub fn set_window_resize_callback(&mut self, callback: Option<fn(u32, u32)>) {
self.resize = callback;
self.delegate.state.resize_handler = callback;
}
pub fn set_cursor(&self, cursor: MouseCursor) {