wayland: Fix deadlock in poll_events

This commit is contained in:
Victor Berger 2017-05-14 15:28:27 +02:00
parent c33bedce5e
commit c2c27c1b37

View file

@ -160,16 +160,18 @@ impl EventsLoop {
self.ctxt.dispatch_pending(); self.ctxt.dispatch_pending();
evq_guard.dispatch_pending().expect("Wayland connection unexpectedly lost"); evq_guard.dispatch_pending().expect("Wayland connection unexpectedly lost");
let mut sink_guard = self.sink.lock().unwrap(); {
let mut sink_guard = self.sink.lock().unwrap();
// events where probably dispatched, process resize // events where probably dispatched, process resize
let ids_guard = self.decorated_ids.lock().unwrap(); let ids_guard = self.decorated_ids.lock().unwrap();
sink_guard.with_callback( sink_guard.with_callback(
|cb| Self::process_resize(&mut evq_guard, &ids_guard, cb) |cb| Self::process_resize(&mut evq_guard, &ids_guard, cb)
); );
// replace the old noop callback // replace the old noop callback
unsafe { self.sink.lock().unwrap().set_callback(old_cb) }; unsafe { sink_guard.set_callback(old_cb) };
}
if self.cleanup_needed.swap(false, ::std::sync::atomic::Ordering::Relaxed) { if self.cleanup_needed.swap(false, ::std::sync::atomic::Ordering::Relaxed) {
self.prune_dead_windows() self.prune_dead_windows()