mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 22:01:31 +11:00
Fix cocoa headless
This commit is contained in:
parent
88e64a87a9
commit
c6c4dfdd1e
4
build.rs
4
build.rs
|
@ -180,8 +180,8 @@ fn main() {
|
||||||
|
|
||||||
let mut file = File::create(&dest.join("test_gl_bindings.rs")).unwrap();
|
let mut file = File::create(&dest.join("test_gl_bindings.rs")).unwrap();
|
||||||
gl_generator::generate_bindings(gl_generator::StructGenerator,
|
gl_generator::generate_bindings(gl_generator::StructGenerator,
|
||||||
gl_generator::registry::Ns::Gles2,
|
gl_generator::registry::Ns::Gl,
|
||||||
gl_generator::Fallbacks::All,
|
gl_generator::Fallbacks::All,
|
||||||
khronos_api::GL_XML, vec![],
|
khronos_api::GL_XML, vec![],
|
||||||
"3.0", "core", &mut file).unwrap();
|
"3.3", "core", &mut file).unwrap();
|
||||||
}
|
}
|
||||||
|
|
|
@ -4,7 +4,6 @@ use std::ptr;
|
||||||
use glutin;
|
use glutin;
|
||||||
|
|
||||||
mod gl {
|
mod gl {
|
||||||
pub use self::Gles2 as Gl;
|
|
||||||
include!(concat!(env!("OUT_DIR"), "/test_gl_bindings.rs"));
|
include!(concat!(env!("OUT_DIR"), "/test_gl_bindings.rs"));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -14,13 +14,6 @@ use cocoa::base::{id, nil};
|
||||||
use cocoa::appkit::*;
|
use cocoa::appkit::*;
|
||||||
use PixelFormat;
|
use PixelFormat;
|
||||||
|
|
||||||
mod gl {
|
|
||||||
include!(concat!(env!("OUT_DIR"), "/gl_bindings.rs"));
|
|
||||||
}
|
|
||||||
|
|
||||||
static mut framebuffer: u32 = 0;
|
|
||||||
static mut texture: u32 = 0;
|
|
||||||
|
|
||||||
pub struct HeadlessContext {
|
pub struct HeadlessContext {
|
||||||
width: u32,
|
width: u32,
|
||||||
height: u32,
|
height: u32,
|
||||||
|
@ -33,9 +26,14 @@ impl HeadlessContext {
|
||||||
{
|
{
|
||||||
let context = unsafe {
|
let context = unsafe {
|
||||||
let attributes = [
|
let attributes = [
|
||||||
NSOpenGLPFAAccelerated as u32,
|
|
||||||
NSOpenGLPFAAllowOfflineRenderers as u32,
|
|
||||||
NSOpenGLPFADoubleBuffer as u32,
|
NSOpenGLPFADoubleBuffer as u32,
|
||||||
|
NSOpenGLPFAClosestPolicy as u32,
|
||||||
|
NSOpenGLPFAColorSize as u32, 24,
|
||||||
|
NSOpenGLPFAAlphaSize as u32, 8,
|
||||||
|
NSOpenGLPFADepthSize as u32, 24,
|
||||||
|
NSOpenGLPFAStencilSize as u32, 8,
|
||||||
|
|
||||||
|
NSOpenGLPFAOpenGLProfile as u32, NSOpenGLProfileVersion3_2Core as u32,
|
||||||
0
|
0
|
||||||
];
|
];
|
||||||
|
|
||||||
|
@ -56,9 +54,6 @@ impl HeadlessContext {
|
||||||
context: context,
|
context: context,
|
||||||
};
|
};
|
||||||
|
|
||||||
// Load the function pointers as we need them to create the FBO
|
|
||||||
gl::load_with(|s| headless.get_proc_address(s) as *const c_void);
|
|
||||||
|
|
||||||
Ok(headless)
|
Ok(headless)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -66,28 +61,12 @@ impl HeadlessContext {
|
||||||
impl GlContext for HeadlessContext {
|
impl GlContext for HeadlessContext {
|
||||||
unsafe fn make_current(&self) -> Result<(), ContextError> {
|
unsafe fn make_current(&self) -> Result<(), ContextError> {
|
||||||
self.context.makeCurrentContext();
|
self.context.makeCurrentContext();
|
||||||
|
|
||||||
gl::GenFramebuffersEXT(1, &mut framebuffer);
|
|
||||||
gl::BindFramebufferEXT(gl::FRAMEBUFFER_EXT, framebuffer);
|
|
||||||
gl::GenTextures(1, &mut texture);
|
|
||||||
gl::BindTexture(gl::TEXTURE_2D, texture);
|
|
||||||
gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MAG_FILTER, gl::LINEAR as i32);
|
|
||||||
gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MIN_FILTER, gl::LINEAR as i32);
|
|
||||||
gl::TexImage2D(gl::TEXTURE_2D, 0, gl::RGBA8 as i32, self.width as i32, self.height as i32,
|
|
||||||
0, gl::RGBA, gl::UNSIGNED_BYTE, ptr::null());
|
|
||||||
gl::FramebufferTexture2DEXT(gl::FRAMEBUFFER_EXT, gl::COLOR_ATTACHMENT0_EXT,
|
|
||||||
gl::TEXTURE_2D, texture, 0);
|
|
||||||
let status = gl::CheckFramebufferStatusEXT(gl::FRAMEBUFFER_EXT);
|
|
||||||
if status != gl::FRAMEBUFFER_COMPLETE_EXT {
|
|
||||||
panic!("Error while creating the framebuffer");
|
|
||||||
}
|
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
#[inline]
|
#[inline]
|
||||||
fn is_current(&self) -> bool {
|
fn is_current(&self) -> bool {
|
||||||
unimplemented!()
|
true
|
||||||
}
|
}
|
||||||
|
|
||||||
#[inline]
|
#[inline]
|
||||||
|
@ -105,6 +84,7 @@ impl GlContext for HeadlessContext {
|
||||||
|
|
||||||
#[inline]
|
#[inline]
|
||||||
fn swap_buffers(&self) -> Result<(), ContextError> {
|
fn swap_buffers(&self) -> Result<(), ContextError> {
|
||||||
|
unsafe { self.context.flushBuffer(); }
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -121,13 +101,3 @@ impl GlContext for HeadlessContext {
|
||||||
|
|
||||||
unsafe impl Send for HeadlessContext {}
|
unsafe impl Send for HeadlessContext {}
|
||||||
unsafe impl Sync for HeadlessContext {}
|
unsafe impl Sync for HeadlessContext {}
|
||||||
|
|
||||||
impl Drop for HeadlessContext {
|
|
||||||
#[inline]
|
|
||||||
fn drop(&mut self) {
|
|
||||||
unsafe {
|
|
||||||
gl::DeleteTextures(1, &texture);
|
|
||||||
gl::DeleteFramebuffersEXT(1, &framebuffer);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
|
@ -1,28 +1,60 @@
|
||||||
extern crate glutin;
|
extern crate glutin;
|
||||||
extern crate libc;
|
extern crate libc;
|
||||||
|
use glutin::*;
|
||||||
|
use std::ptr;
|
||||||
|
|
||||||
mod gl {
|
mod gl {
|
||||||
include!(concat!(env!("OUT_DIR"), "/test_gl_bindings.rs"));
|
include!(concat!(env!("OUT_DIR"), "/test_gl_bindings.rs"));
|
||||||
}
|
}
|
||||||
|
use gl::types::*;
|
||||||
|
|
||||||
#[cfg(feature = "headless")]
|
|
||||||
#[test]
|
#[test]
|
||||||
fn main() {
|
fn main() {
|
||||||
let window = glutin::HeadlessRendererBuilder::new(1024, 768).build().unwrap();
|
let width: i32 = 2;
|
||||||
|
let height: i32 = 1;
|
||||||
|
let window = glutin::HeadlessRendererBuilder::new(width as u32, height as u32).build().unwrap();
|
||||||
|
|
||||||
unsafe { window.make_current() };
|
unsafe { window.make_current() };
|
||||||
|
|
||||||
let gl = gl::Gl::load_with(|symbol| window.get_proc_address(symbol));
|
let gl = gl::Gl::load_with(|symbol| window.get_proc_address(symbol) as *const _);
|
||||||
|
|
||||||
unsafe {
|
unsafe {
|
||||||
|
let mut framebuffer = 0;
|
||||||
|
let mut texture = 0;
|
||||||
|
gl.GenFramebuffers(1, &mut framebuffer);
|
||||||
|
gl.BindFramebuffer(gl::FRAMEBUFFER, framebuffer);
|
||||||
|
gl.GenTextures(1, &mut texture);
|
||||||
|
gl.BindTexture(gl::TEXTURE_2D, texture);
|
||||||
|
gl.TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MAG_FILTER, gl::LINEAR as i32);
|
||||||
|
gl.TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MIN_FILTER, gl::LINEAR as i32);
|
||||||
|
gl.TexImage2D(gl::TEXTURE_2D, 0, gl::RGBA as i32, width, height,
|
||||||
|
0, gl::RGBA, gl::UNSIGNED_BYTE, ptr::null());
|
||||||
|
gl.FramebufferTexture(gl::FRAMEBUFFER, gl::COLOR_ATTACHMENT0, texture, 0);
|
||||||
|
let status = gl.CheckFramebufferStatus(gl::FRAMEBUFFER);
|
||||||
|
if status != gl::FRAMEBUFFER_COMPLETE {
|
||||||
|
panic!("Error while creating the framebuffer");
|
||||||
|
}
|
||||||
|
|
||||||
gl.ClearColor(0.0, 1.0, 0.0, 1.0);
|
gl.ClearColor(0.0, 1.0, 0.0, 1.0);
|
||||||
gl.Clear(gl::COLOR_BUFFER_BIT);
|
gl.Clear(gl::COLOR_BUFFER_BIT);
|
||||||
|
gl.Enable(gl::SCISSOR_TEST);
|
||||||
|
gl.Scissor(1, 0, 1, 1);
|
||||||
|
gl.ClearColor(1.0, 0.0, 0.0, 1.0);
|
||||||
|
gl.Clear(gl::COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
let mut value: (u8, u8, u8, u8) = std::mem::uninitialized();
|
let mut values: Vec<u8> = vec![0;(width*height*4) as usize];
|
||||||
gl.ReadPixels(0, 0, 1, 1, gl::RGBA, gl::UNSIGNED_BYTE, std::mem::transmute(&mut value));
|
gl.ReadPixels(0, 0, width, height, gl::RGBA, gl::UNSIGNED_BYTE, values.as_mut_ptr() as *mut GLvoid);
|
||||||
|
|
||||||
assert!(value == (0, 255, 0, 255) || value == (0, 64, 0, 255) ||
|
println!("{:?}", values);
|
||||||
value == (0, 64, 0, 255) || value == (0, 64, 0, 0),
|
|
||||||
"value is: {:?}", value);
|
assert_eq!(values[0], 0);
|
||||||
|
assert_eq!(values[1], 255);
|
||||||
|
assert_eq!(values[2], 0);
|
||||||
|
assert_eq!(values[3], 255);
|
||||||
|
|
||||||
|
assert_eq!(values[4], 255);
|
||||||
|
assert_eq!(values[5], 0);
|
||||||
|
assert_eq!(values[6], 0);
|
||||||
|
assert_eq!(values[7], 255);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue