mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-24 22:31:30 +11:00
Merge pull request #702 from tomaka/platform-specific
Unlocks platform-specific attributes
This commit is contained in:
commit
c6c9ef4fca
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@ -65,6 +65,11 @@ impl MonitorId {
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}
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}
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#[derive(Default)]
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pub struct PlatformSpecificWindowBuilderAttributes;
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#[derive(Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct PollEventsIterator<'a> {
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window: &'a Window,
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}
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@ -116,7 +121,8 @@ impl<'a> Iterator for WaitEventsIterator<'a> {
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impl Window {
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pub fn new(win_attribs: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
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opengl: &GlAttributes<&Window>) -> Result<Window, CreationError>
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opengl: &GlAttributes<&Window>, _: &PlatformSpecificWindowBuilderAttributes)
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-> Result<Window, CreationError>
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{
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use std::{mem, ptr};
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@ -302,7 +308,9 @@ pub struct HeadlessContext(EglContext);
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impl HeadlessContext {
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/// See the docs in the crate root file.
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pub fn new(dimensions: (u32, u32), pf_reqs: &PixelFormatRequirements,
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opengl: &GlAttributes<&HeadlessContext>) -> Result<HeadlessContext, CreationError>
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opengl: &GlAttributes<&HeadlessContext>,
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_: &PlatformSpecificHeadlessBuilderAttributes)
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-> Result<HeadlessContext, CreationError>
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{
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let opengl = opengl.clone().map_sharing(|c| &c.0);
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let context = try!(EglContext::new(egl::ffi::egl::Egl, pf_reqs, &opengl,
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@ -13,6 +13,9 @@ use cocoa::appkit::*;
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use PixelFormat;
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use api::cocoa::helpers;
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#[derive(Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct HeadlessContext {
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width: u32,
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height: u32,
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@ -21,7 +24,9 @@ pub struct HeadlessContext {
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impl HeadlessContext {
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pub fn new((width, height): (u32, u32), pf_reqs: &PixelFormatRequirements,
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opengl: &GlAttributes<&HeadlessContext>) -> Result<HeadlessContext, CreationError>
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opengl: &GlAttributes<&HeadlessContext>,
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_: &PlatformSpecificHeadlessBuilderAttributes)
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-> Result<HeadlessContext, CreationError>
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{
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let context = unsafe {
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@ -1,7 +1,5 @@
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#![cfg(target_os = "macos")]
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pub use self::headless::HeadlessContext;
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use {CreationError, Event, MouseCursor, CursorState};
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use CreationError::OsError;
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use libc;
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@ -50,6 +48,8 @@ use events::MouseButton;
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use events;
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pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
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pub use self::headless::HeadlessContext;
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pub use self::headless::PlatformSpecificHeadlessBuilderAttributes;
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mod monitor;
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mod event;
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@ -179,6 +179,9 @@ impl Drop for WindowDelegate {
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}
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}
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#[derive(Default)]
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pub struct PlatformSpecificWindowBuilderAttributes;
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pub struct Window {
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view: IdRef,
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window: IdRef,
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@ -264,7 +267,8 @@ impl<'a> Iterator for WaitEventsIterator<'a> {
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impl Window {
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pub fn new(win_attribs: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
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opengl: &GlAttributes<&Window>) -> Result<Window, CreationError>
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opengl: &GlAttributes<&Window>, _: &PlatformSpecificWindowBuilderAttributes)
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-> Result<Window, CreationError>
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{
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if opengl.sharing.is_some() {
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unimplemented!()
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@ -177,10 +177,14 @@ impl MonitorId {
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}
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}
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#[derive(Default)]
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pub struct PlatformSpecificWindowBuilderAttributes;
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impl Window {
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pub fn new(builder: &WindowAttributes, _: &PixelFormatRequirements, _: &GlAttributes<&Window>) -> Result<Window, CreationError> {
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pub fn new(builder: &WindowAttributes, _: &PixelFormatRequirements, _: &GlAttributes<&Window>,
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_: &PlatformSpecificWindowBuilderAttributes) -> Result<Window, CreationError>
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{
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unsafe {
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if setjmp(mem::transmute(&mut jmpbuf)) != 0 {
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let app: id = msg_send![Class::get("UIApplication").unwrap(), sharedApplication];
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@ -20,6 +20,9 @@ pub struct HeadlessRendererBuilder<'a> {
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// Should be made public once it's stabilized.
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pf_reqs: PixelFormatRequirements,
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/// Platform-specific configuration.
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platform_specific: platform::PlatformSpecificHeadlessBuilderAttributes,
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}
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impl<'a> HeadlessRendererBuilder<'a> {
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@ -30,6 +33,7 @@ impl<'a> HeadlessRendererBuilder<'a> {
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dimensions: (width, height),
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pf_reqs: Default::default(),
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opengl: Default::default(),
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platform_specific: Default::default(),
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}
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}
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@ -63,7 +67,8 @@ impl<'a> HeadlessRendererBuilder<'a> {
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/// out of memory, etc.
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#[inline]
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pub fn build(self) -> Result<HeadlessContext, CreationError> {
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platform::HeadlessContext::new(self.dimensions, &self.pf_reqs, &self.opengl)
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platform::HeadlessContext::new(self.dimensions, &self.pf_reqs, &self.opengl,
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&self.platform_specific)
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.map(|w| HeadlessContext { context: w })
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}
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@ -3,8 +3,9 @@
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use libc;
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use Window;
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use platform::Window as LinuxWindow;
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use WindowBuilder;
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/// Additional methods on `Window` that are specific to unix.
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/// Additional methods on `Window` that are specific to Unix.
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pub trait WindowExt {
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/// Returns a pointer to the `Window` object of xlib that is used by this window.
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///
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@ -38,3 +39,11 @@ impl WindowExt for Window {
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}
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}
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}
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/// Additional methods on `WindowBuilder` that are specific to Unix.
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pub trait WindowBuilderExt {
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}
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impl<'a> WindowBuilderExt for WindowBuilder<'a> {
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}
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@ -2,8 +2,9 @@
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use libc;
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use Window;
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use WindowBuilder;
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/// Additional methods on `Window` that are specific to unix.
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/// Additional methods on `Window` that are specific to Windows.
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pub trait WindowExt {
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/// Returns a pointer to the `Window` object of xlib that is used by this window.
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///
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@ -19,3 +20,11 @@ impl WindowExt for Window {
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self.window.platform_window()
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}
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}
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/// Additional methods on `WindowBuilder` that are specific to Windows.
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pub trait WindowBuilderExt {
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}
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impl<'a> WindowBuilderExt for WindowBuilder<'a> {
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}
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@ -57,3 +57,8 @@ impl GlContext for HeadlessContext {
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unsafe impl Send for HeadlessContext {}
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unsafe impl Sync for HeadlessContext {}
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#[derive(Default)]
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pub struct PlatformSpecificWindowBuilderAttributes;
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#[derive(Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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@ -8,12 +8,17 @@ use ContextError;
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pub use api::ios::*;
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#[derive(Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct HeadlessContext(i32);
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impl HeadlessContext {
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/// See the docs in the crate root file.
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pub fn new(_: (u32, u32), _: &PixelFormatRequirements, _: &GlAttributes<&HeadlessContext>)
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-> Result<HeadlessContext, CreationError> {
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pub fn new(_: (u32, u32), _: &PixelFormatRequirements, _: &GlAttributes<&HeadlessContext>,
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_: &PlatformSpecificHeadlessBuilderAttributes)
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-> Result<HeadlessContext, CreationError>
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{
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unimplemented!()
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}
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@ -22,6 +22,9 @@ use api::x11::XConnection;
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use api::x11::XError;
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use api::x11::XNotSupported;
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#[derive(Default)]
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pub struct PlatformSpecificWindowBuilderAttributes;
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enum Backend {
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X(Arc<XConnection>),
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Wayland,
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@ -172,7 +175,8 @@ impl<'a> Iterator for WaitEventsIterator<'a> {
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impl Window {
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#[inline]
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pub fn new(window: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
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opengl: &GlAttributes<&Window>) -> Result<Window, CreationError>
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opengl: &GlAttributes<&Window>, _: &PlatformSpecificWindowBuilderAttributes)
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-> Result<Window, CreationError>
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{
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match *BACKEND {
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Backend::Wayland => {
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@ -12,13 +12,19 @@ use api::osmesa::{self, OsMesaContext};
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pub use self::api_dispatch::{Window, WindowProxy, MonitorId, get_available_monitors, get_primary_monitor};
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pub use self::api_dispatch::{WaitEventsIterator, PollEventsIterator};
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pub use self::api_dispatch::PlatformSpecificWindowBuilderAttributes;
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mod api_dispatch;
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#[derive(Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct HeadlessContext(OsMesaContext);
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impl HeadlessContext {
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pub fn new(dimensions: (u32, u32), pf_reqs: &PixelFormatRequirements,
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opengl: &GlAttributes<&HeadlessContext>) -> Result<HeadlessContext, CreationError>
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opengl: &GlAttributes<&HeadlessContext>,
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_: &PlatformSpecificHeadlessBuilderAttributes)
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-> Result<HeadlessContext, CreationError>
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{
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let opengl = opengl.clone().map_sharing(|c| &c.0);
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@ -51,6 +51,10 @@ lazy_static! {
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};
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}
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#[derive(Default)]
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pub struct PlatformSpecificWindowBuilderAttributes;
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#[derive(Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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/// The Win32 implementation of the main `Window` object.
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pub struct Window(win32::Window);
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@ -59,7 +63,8 @@ impl Window {
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/// See the docs in the crate root file.
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#[inline]
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pub fn new(window: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
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opengl: &GlAttributes<&Window>) -> Result<Window, CreationError>
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opengl: &GlAttributes<&Window>, _: &PlatformSpecificWindowBuilderAttributes)
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-> Result<Window, CreationError>
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{
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win32::Window::new(window, pf_reqs, &opengl.clone().map_sharing(|w| &w.0),
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EGL.as_ref().map(|w| &w.0)).map(|w| Window(w))
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@ -92,7 +97,9 @@ pub enum HeadlessContext {
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impl HeadlessContext {
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pub fn new(dimensions: (u32, u32), pf_reqs: &PixelFormatRequirements,
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opengl: &GlAttributes<&HeadlessContext>) -> Result<HeadlessContext, CreationError>
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opengl: &GlAttributes<&HeadlessContext>,
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_: &PlatformSpecificHeadlessBuilderAttributes)
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-> Result<HeadlessContext, CreationError>
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{
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// if EGL is available, we try using EGL first
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// if EGL returns an error, we try the hidden window method
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@ -31,6 +31,9 @@ pub struct WindowBuilder<'a> {
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// Should be made public once it's stabilized.
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pf_reqs: PixelFormatRequirements,
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/// Platform-specific configuration.
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platform_specific: platform::PlatformSpecificWindowBuilderAttributes,
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}
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impl<'a> WindowBuilder<'a> {
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@ -41,6 +44,7 @@ impl<'a> WindowBuilder<'a> {
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pf_reqs: Default::default(),
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window: Default::default(),
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opengl: Default::default(),
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platform_specific: Default::default(),
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}
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}
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@ -227,7 +231,7 @@ impl<'a> WindowBuilder<'a> {
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}
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// building
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platform::Window::new(&self.window, &self.pf_reqs, &self.opengl)
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platform::Window::new(&self.window, &self.pf_reqs, &self.opengl, &self.platform_specific)
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.map(|w| Window { window: w })
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}
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