mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-25 23:01:30 +11:00
Load the EGL library in platform/windows
This commit is contained in:
parent
991b15df87
commit
c9b1b91b8c
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@ -32,6 +32,7 @@ use api::wgl;
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use api::wgl::Context as WglContext;
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use api::wgl::Context as WglContext;
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use api::egl;
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use api::egl;
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use api::egl::Context as EglContext;
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use api::egl::Context as EglContext;
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use api::egl::ffi::egl::Egl;
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pub enum RawContext {
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pub enum RawContext {
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Egl(egl::ffi::egl::types::EGLContext),
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Egl(egl::ffi::egl::types::EGLContext),
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@ -41,9 +42,12 @@ pub enum RawContext {
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unsafe impl Send for RawContext {}
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unsafe impl Send for RawContext {}
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unsafe impl Sync for RawContext {}
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unsafe impl Sync for RawContext {}
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pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<RawContext>)
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pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<RawContext>,
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egl: Option<&Egl>)
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-> Result<Window, CreationError>
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-> Result<Window, CreationError>
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{
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{
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let egl = egl.map(|e| e.clone());
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// initializing variables to be sent to the task
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// initializing variables to be sent to the task
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let title = OsStr::new(&builder.title).encode_wide().chain(Some(0).into_iter())
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let title = OsStr::new(&builder.title).encode_wide().chain(Some(0).into_iter())
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@ -56,7 +60,7 @@ pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<R
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thread::spawn(move || {
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thread::spawn(move || {
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unsafe {
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unsafe {
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// creating and sending the `Window`
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// creating and sending the `Window`
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match init(title, builder, builder_sharelists) {
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match init(title, builder, builder_sharelists, egl) {
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Ok(w) => tx.send(Ok(w)).ok(),
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Ok(w) => tx.send(Ok(w)).ok(),
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Err(e) => {
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Err(e) => {
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tx.send(Err(e)).ok();
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tx.send(Err(e)).ok();
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@ -83,7 +87,8 @@ pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<R
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}
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}
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unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
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unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
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builder_sharelists: Option<RawContext>) -> Result<Window, CreationError>
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builder_sharelists: Option<RawContext>, egl: Option<Egl>)
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-> Result<Window, CreationError>
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{
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{
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// registering the window class
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// registering the window class
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let class_name = register_window_class();
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let class_name = register_window_class();
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@ -159,24 +164,7 @@ unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
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// creating the OpenGL context
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// creating the OpenGL context
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let context = match builder.gl_version {
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let context = match builder.gl_version {
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GlRequest::Specific(Api::OpenGlEs, (major, minor)) => {
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GlRequest::Specific(Api::OpenGlEs, (major, minor)) => {
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// trying to load EGL from the ATI drivers
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if let Some(egl) = egl {
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// TODO: use LoadLibraryA instead
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let dll_name = if cfg!(target_pointer_width = "64") {
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"atio6axx.dll"
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} else {
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"atioglxx.dll"
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};
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let dll_name = OsStr::new(dll_name).encode_wide().chain(Some(0).into_iter())
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.collect::<Vec<_>>();
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let dll = unsafe { kernel32::LoadLibraryW(dll_name.as_ptr()) };
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if !dll.is_null() {
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let egl = ::api::egl::ffi::egl::Egl::load_with(|name| {
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let name = CString::new(name).unwrap();
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unsafe { kernel32::GetProcAddress(dll, name.as_ptr()) as *const libc::c_void }
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});
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if let Ok(c) = EglContext::new(egl, &builder, Some(ptr::null()))
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if let Ok(c) = EglContext::new(egl, &builder, Some(ptr::null()))
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.and_then(|p| p.finish(real_window.0))
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.and_then(|p| p.finish(real_window.0))
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{
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{
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@ -29,6 +29,7 @@ use kernel32;
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use api::wgl;
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use api::wgl;
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use api::wgl::Context as WglContext;
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use api::wgl::Context as WglContext;
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use api::egl::Context as EglContext;
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use api::egl::Context as EglContext;
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use api::egl::ffi::egl::Egl;
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use self::init::RawContext;
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use self::init::RawContext;
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@ -84,7 +85,7 @@ impl WindowProxy {
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impl Window {
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impl Window {
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/// See the docs in the crate root file.
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/// See the docs in the crate root file.
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pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
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pub fn new(builder: BuilderAttribs, egl: Option<&Egl>) -> Result<Window, CreationError> {
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let (builder, sharing) = builder.extract_non_static();
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let (builder, sharing) = builder.extract_non_static();
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let sharing = sharing.map(|w| match w.context {
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let sharing = sharing.map(|w| match w.context {
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@ -92,7 +93,7 @@ impl Window {
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Context::Egl(_) => unimplemented!(), // FIXME:
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Context::Egl(_) => unimplemented!(), // FIXME:
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});
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});
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init::new_window(builder, sharing)
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init::new_window(builder, sharing, egl)
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}
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}
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/// See the docs in the crate root file.
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/// See the docs in the crate root file.
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@ -1,6 +1,8 @@
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#![cfg(target_os = "windows")]
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#![cfg(target_os = "windows")]
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pub use api::win32::*;
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pub use api::win32;
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pub use api::win32::{MonitorID, get_available_monitors, get_primary_monitor};
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pub use api::win32::{WindowProxy, PollEventsIterator, WaitEventsIterator};
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use libc;
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use libc;
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@ -11,13 +13,74 @@ use CreationError;
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use PixelFormat;
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use PixelFormat;
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use GlContext;
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use GlContext;
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use api::egl::ffi::egl::Egl;
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use std::ffi::CString;
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use std::ops::{Deref, DerefMut};
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use kernel32;
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/// Stupid wrapper because `*const libc::c_void` doesn't implement `Sync`.
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struct EglWrapper(Egl);
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unsafe impl Sync for EglWrapper {}
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lazy_static! {
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// An EGL implementation available on the system.
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static ref EGL: Option<EglWrapper> = {
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// the ATI drivers provide an EGL implementation in their DLLs
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let dll_name = if cfg!(target_pointer_width = "64") {
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b"atio6axx.dll\0"
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} else {
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b"atioglxx.dll\0"
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};
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let dll = unsafe { kernel32::LoadLibraryA(dll_name.as_ptr() as *const _) };
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if !dll.is_null() {
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let egl = Egl::load_with(|name| {
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let name = CString::new(name).unwrap();
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unsafe { kernel32::GetProcAddress(dll, name.as_ptr()) as *const _ }
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});
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Some(EglWrapper(egl))
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} else {
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None
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}
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};
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}
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/// The Win32 implementation of the main `Window` object.
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pub struct Window(win32::Window);
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impl Window {
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/// See the docs in the crate root file.
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pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
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win32::Window::new(builder, EGL.as_ref().map(|w| &w.0)).map(|w| Window(w))
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}
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}
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impl Deref for Window {
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type Target = win32::Window;
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fn deref(&self) -> &win32::Window {
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&self.0
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}
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}
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impl DerefMut for Window {
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fn deref_mut(&mut self) -> &mut win32::Window {
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&mut self.0
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}
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}
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///
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///
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pub struct HeadlessContext(Window);
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pub struct HeadlessContext(win32::Window);
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impl HeadlessContext {
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impl HeadlessContext {
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pub fn new(mut builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
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pub fn new(mut builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
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builder.visible = false;
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builder.visible = false;
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Window::new(builder).map(|w| HeadlessContext(w))
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win32::Window::new(builder, EGL.as_ref().map(|w| &w.0)).map(|w| HeadlessContext(w))
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}
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}
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}
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}
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