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Merge pull request #276 from tomaka/win32-headless
Extract win32 HeadlessContext to a "headless" module
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commit
cba56a208d
35
src/win32/headless.rs
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35
src/win32/headless.rs
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use super::Window;
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use super::init;
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use Api;
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use BuilderAttribs;
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use CreationError;
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///
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pub struct HeadlessContext(Window);
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impl HeadlessContext {
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/// See the docs in the crate root file.
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pub fn new(builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
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let (builder, _) = builder.extract_non_static();
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init::new_window(builder, None).map(|w| HeadlessContext(w))
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}
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/// See the docs in the crate root file.
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pub unsafe fn make_current(&self) {
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self.0.make_current()
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}
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/// See the docs in the crate root file.
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pub fn get_proc_address(&self, addr: &str) -> *const () {
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self.0.get_proc_address(addr)
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}
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/// See the docs in the crate root file.
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pub fn get_api(&self) -> Api {
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Api::OpenGl
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}
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pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
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}
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}
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@ -8,6 +8,7 @@ use {CreationError, Event, MouseCursor};
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use BuilderAttribs;
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use BuilderAttribs;
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pub use self::headless::HeadlessContext;
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pub use self::monitor::{MonitorID, get_available_monitors, get_primary_monitor};
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pub use self::monitor::{MonitorID, get_available_monitors, get_primary_monitor};
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use winapi;
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use winapi;
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@ -17,43 +18,10 @@ use gdi32;
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mod event;
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mod event;
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mod gl;
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mod gl;
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mod headless;
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mod init;
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mod init;
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mod monitor;
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mod monitor;
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///
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pub struct HeadlessContext(Window);
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impl HeadlessContext {
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/// See the docs in the crate root file.
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pub fn new(builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
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let (builder, _) = builder.extract_non_static();
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init::new_window(builder, None).map(|w| HeadlessContext(w))
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}
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/// See the docs in the crate root file.
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pub unsafe fn make_current(&self) {
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self.0.make_current()
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}
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/// See the docs in the crate root file.
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pub fn get_proc_address(&self, addr: &str) -> *const () {
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self.0.get_proc_address(addr)
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}
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/// See the docs in the crate root file.
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pub fn get_api(&self) -> ::Api {
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::Api::OpenGl
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}
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pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
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}
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}
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#[cfg(feature = "headless")]
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unsafe impl Send for HeadlessContext {}
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#[cfg(feature = "headless")]
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unsafe impl Sync for HeadlessContext {}
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/// The Win32 implementation of the main `Window` object.
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/// The Win32 implementation of the main `Window` object.
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pub struct Window {
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pub struct Window {
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/// Main handle for the window.
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/// Main handle for the window.
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