Merge pull request #276 from tomaka/win32-headless

Extract win32 HeadlessContext to a "headless" module
This commit is contained in:
tomaka 2015-02-16 10:51:02 +01:00
commit cba56a208d
2 changed files with 37 additions and 34 deletions

35
src/win32/headless.rs Normal file
View file

@ -0,0 +1,35 @@
use super::Window;
use super::init;
use Api;
use BuilderAttribs;
use CreationError;
///
pub struct HeadlessContext(Window);
impl HeadlessContext {
/// See the docs in the crate root file.
pub fn new(builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
let (builder, _) = builder.extract_non_static();
init::new_window(builder, None).map(|w| HeadlessContext(w))
}
/// See the docs in the crate root file.
pub unsafe fn make_current(&self) {
self.0.make_current()
}
/// See the docs in the crate root file.
pub fn get_proc_address(&self, addr: &str) -> *const () {
self.0.get_proc_address(addr)
}
/// See the docs in the crate root file.
pub fn get_api(&self) -> Api {
Api::OpenGl
}
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
}
}

View file

@ -8,6 +8,7 @@ use {CreationError, Event, MouseCursor};
use BuilderAttribs;
pub use self::headless::HeadlessContext;
pub use self::monitor::{MonitorID, get_available_monitors, get_primary_monitor};
use winapi;
@ -17,43 +18,10 @@ use gdi32;
mod event;
mod gl;
mod headless;
mod init;
mod monitor;
///
pub struct HeadlessContext(Window);
impl HeadlessContext {
/// See the docs in the crate root file.
pub fn new(builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
let (builder, _) = builder.extract_non_static();
init::new_window(builder, None).map(|w| HeadlessContext(w))
}
/// See the docs in the crate root file.
pub unsafe fn make_current(&self) {
self.0.make_current()
}
/// See the docs in the crate root file.
pub fn get_proc_address(&self, addr: &str) -> *const () {
self.0.get_proc_address(addr)
}
/// See the docs in the crate root file.
pub fn get_api(&self) -> ::Api {
::Api::OpenGl
}
pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
}
}
#[cfg(feature = "headless")]
unsafe impl Send for HeadlessContext {}
#[cfg(feature = "headless")]
unsafe impl Sync for HeadlessContext {}
/// The Win32 implementation of the main `Window` object.
pub struct Window {
/// Main handle for the window.