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web: Manually emit focused event on mouse click (#2202)
* Manually emit focused event on mouse click * Update CHANGELOG.md Co-authored-by: Markus Røyset <maroider@protonmail.com> Co-authored-by: Markus Røyset <maroider@protonmail.com>
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@ -27,6 +27,7 @@ And please only add new entries to the top of this list, right below the `# Unre
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- On X11, fix for repeated event loop iteration when `ControlFlow` was `Wait`
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- On X11, fix scale factor calculation when the only monitor is reconnected
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- On Wayland, report unaccelerated mouse deltas in `DeviceEvent::MouseMotion`.
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- On Web, a focused event is manually generated when a click occurs to emulate behaviour of other backends.
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- **Breaking:** Bump `ndk` version to 0.6, ndk-sys to `v0.3`, `ndk-glue` to `0.6`.
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- Remove no longer needed `WINIT_LINK_COLORSYNC` environment variable.
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- **Breaking:** Rename the `Exit` variant of `ControlFlow` to `ExitWithCode`, which holds a value to control the exit code after running. Add an `Exit` constant which aliases to `ExitWithCode(0)` instead to avoid major breakage. This shouldn't affect most existing programs.
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@ -160,13 +160,17 @@ impl<T> EventLoopWindowTarget<T> {
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// user code has the correct cursor position.
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runner.send_events(
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std::iter::once(Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::Focused(true),
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})
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.chain(std::iter::once(Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::CursorMoved {
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device_id: RootDeviceId(DeviceId(pointer_id)),
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position,
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modifiers,
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},
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})
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}))
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.chain(std::iter::once(Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::MouseInput {
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