diff --git a/CHANGELOG.md b/CHANGELOG.md index 31bc55b5..081c1e67 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -8,6 +8,7 @@ And please only add new entries to the top of this list, right below the `# Unre # Unreleased +- On macOS, fix empty marked text blocking regular input. - On Wayland, fix maximized startup not taking full size on GNOME. - On Wayland, fix initial window size not restored for maximized/fullscreened on startup window. - On Wayland, `Window::outer_size` now accounts for **client side** decorations. diff --git a/src/platform_impl/macos/view.rs b/src/platform_impl/macos/view.rs index 644fcd0a..365f151e 100644 --- a/src/platform_impl/macos/view.rs +++ b/src/platform_impl/macos/view.rs @@ -55,8 +55,9 @@ enum ImeState { /// The IME events are disabled, so only `ReceivedCharacter` is being sent to the user. Disabled, - /// The IME events are enabled. - Enabled, + /// The ground state of enabled IME input. It means that both Preedit and regular keyboard + /// input could be start from it. + Ground, /// The IME is in preedit. Preedit, @@ -325,7 +326,7 @@ declare_class!( ) }; - // Update marked text + // Update marked text. *self.marked_text = marked_text; // Notify IME is active if application still doesn't know it. @@ -334,10 +335,11 @@ declare_class!( self.queue_event(WindowEvent::Ime(Ime::Enabled)); } - // Don't update self.state to preedit when we've just commited a string, since the following - // preedit string will be None anyway. - if self.state.ime_state != ImeState::Commited { + if self.hasMarkedText() { self.state.ime_state = ImeState::Preedit; + } else { + // In case the preedit was cleared, set IME into the Ground state. + self.state.ime_state = ImeState::Ground; } // Empty string basically means that there's no preedit, so indicate that by sending @@ -363,7 +365,7 @@ declare_class!( self.queue_event(WindowEvent::Ime(Ime::Preedit(String::new(), None))); if self.is_ime_enabled() { // Leave the Preedit self.state - self.state.ime_state = ImeState::Enabled; + self.state.ime_state = ImeState::Ground; } else { warn!("Expected to have IME enabled when receiving unmarkText"); } @@ -451,8 +453,8 @@ declare_class!( self.state.forward_key_to_app = true; if self.hasMarkedText() && self.state.ime_state == ImeState::Preedit { - // Leave preedit so that we also report the keyup for this key - self.state.ime_state = ImeState::Enabled; + // Leave preedit so that we also report the key-up for this key. + self.state.ime_state = ImeState::Ground; } } } @@ -467,7 +469,6 @@ declare_class!( self.state.input_source = input_source; self.queue_event(WindowEvent::Ime(Ime::Disabled)); } - let was_in_preedit = self.state.ime_state == ImeState::Preedit; // Get the characters from the event. let ev_mods = event_mods(event); @@ -488,7 +489,6 @@ declare_class!( // we must send the `KeyboardInput` event during IME if it triggered // `doCommandBySelector`. (doCommandBySelector means that the keyboard input // is not handled by IME and should be handled by the application) - let mut text_commited = false; if self.state.ime_allowed { let new_event = if ignore_alt_characters { replace_event_chars(event, &characters) @@ -503,21 +503,25 @@ declare_class!( if self.state.ime_state == ImeState::Commited { // Remove any marked text, so normal input can continue. *self.marked_text = NSMutableAttributedString::new(); - self.state.ime_state = ImeState::Enabled; - text_commited = true; } } - let now_in_preedit = self.state.ime_state == ImeState::Preedit; - let scancode = event.scancode() as u32; let virtual_keycode = retrieve_keycode(event); self.update_potentially_stale_modifiers(event); - let ime_related = was_in_preedit || now_in_preedit || text_commited; + let had_ime_input = match self.state.ime_state { + ImeState::Commited => { + // Allow normal input after the commit. + self.state.ime_state = ImeState::Ground; + true + } + ImeState::Preedit => true, + _ => false, + }; - if !ime_related || self.state.forward_key_to_app || !self.state.ime_allowed { + if !had_ime_input || self.state.forward_key_to_app { #[allow(deprecated)] self.queue_event(WindowEvent::KeyboardInput { device_id: DEVICE_ID, @@ -544,8 +548,8 @@ declare_class!( self.update_potentially_stale_modifiers(event); - // We want to send keyboard input when we are not currently in preedit - if self.state.ime_state != ImeState::Preedit { + // We want to send keyboard input when we are currently in the ground state. + if self.state.ime_state == ImeState::Ground { #[allow(deprecated)] self.queue_event(WindowEvent::KeyboardInput { device_id: DEVICE_ID,