Fix glXCreateContextAttrib always null

This commit is contained in:
Pierre Krieger 2014-08-07 18:03:56 +02:00
parent 76ebf39bcd
commit d3e3590b84

View file

@ -141,6 +141,13 @@ impl Window {
// getting the pointer to glXCreateContextAttribs
let create_context_attribs = unsafe {
// creating the dummy context
let dummy_context =
ffi::glXCreateContext(display, &visual_infos, ptr::null(), 1);
ffi::glXMakeCurrent(display, window, dummy_context);
// getting the pointer
let fn_ptr = {
let mut addr = unsafe { ffi::glXGetProcAddress(b"glXCreateContextAttribs".as_ptr()
as *const u8) } as *const ();
@ -151,11 +158,18 @@ impl Window {
addr.to_option().map(|addr| {
let addr: extern "system" fn(*mut ffi::Display, ffi::GLXFBConfig, ffi::GLXContext,
ffi::Bool, *const libc::c_int) -> ffi::GLXContext = unsafe { mem::transmute(addr) };
ffi::Bool, *const libc::c_int) -> ffi::GLXContext = mem::transmute(addr);
addr
})
};
// cleaning up
ffi::glXMakeCurrent(ptr::mut_null(), 0, ptr::null());
ffi::glXDestroyContext(display, dummy_context);
fn_ptr
};
// creating IM
let im = unsafe {
let im = ffi::XOpenIM(display, ptr::null(), ptr::mut_null(), ptr::mut_null());