mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-25 06:41:31 +11:00
Merge pull request #8 from tomaka/android-cleanup
Remove OpenGL from Android code
This commit is contained in:
commit
d4d4a6ffba
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@ -5,6 +5,7 @@ extern crate android_glue;
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use libc;
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use libc;
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use std::ffi::{CString};
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use std::ffi::{CString};
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use std::sync::mpsc::{Receiver, channel};
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use std::sync::mpsc::{Receiver, channel};
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use std::os::raw::c_void;
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use {CreationError, Event, MouseCursor};
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use {CreationError, Event, MouseCursor};
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use CreationError::OsError;
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use CreationError::OsError;
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use events::ElementState::{Pressed, Released};
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use events::ElementState::{Pressed, Released};
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@ -12,22 +13,12 @@ use events::{Touch, TouchPhase};
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use std::collections::VecDeque;
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use std::collections::VecDeque;
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use Api;
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use ContextError;
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use CursorState;
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use CursorState;
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use GlAttributes;
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use GlContext;
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use GlRequest;
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use PixelFormat;
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use PixelFormatRequirements;
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use WindowAttributes;
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use WindowAttributes;
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use native_monitor::NativeMonitorId;
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use native_monitor::NativeMonitorId;
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use api::egl;
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use api::egl::Context as EglContext;
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pub struct Window {
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pub struct Window {
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context: EglContext,
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native_window: *const c_void,
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event_rx: Receiver<android_glue::Event>,
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event_rx: Receiver<android_glue::Event>,
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}
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}
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@ -120,8 +111,7 @@ impl<'a> Iterator for WaitEventsIterator<'a> {
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}
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}
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impl Window {
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impl Window {
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pub fn new(win_attribs: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
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pub fn new(win_attribs: &WindowAttributes, _: &PlatformSpecificWindowBuilderAttributes)
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opengl: &GlAttributes<&Window>, _: &PlatformSpecificWindowBuilderAttributes)
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-> Result<Window, CreationError>
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-> Result<Window, CreationError>
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{
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{
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use std::{mem, ptr};
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use std::{mem, ptr};
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@ -130,27 +120,26 @@ impl Window {
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assert!(win_attribs.min_dimensions.is_none());
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assert!(win_attribs.min_dimensions.is_none());
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assert!(win_attribs.max_dimensions.is_none());
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assert!(win_attribs.max_dimensions.is_none());
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let opengl = opengl.clone().map_sharing(|w| &w.context);
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let native_window = unsafe { android_glue::get_native_window() };
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let native_window = unsafe { android_glue::get_native_window() };
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if native_window.is_null() {
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if native_window.is_null() {
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return Err(OsError(format!("Android's native window is null")));
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return Err(OsError(format!("Android's native window is null")));
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}
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}
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let context = try!(EglContext::new(egl::ffi::egl::Egl, pf_reqs, &opengl,
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egl::NativeDisplay::Android)
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.and_then(|p| p.finish(native_window as *const _)));
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let (tx, rx) = channel();
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let (tx, rx) = channel();
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android_glue::add_sender(tx);
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android_glue::add_sender(tx);
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android_glue::set_multitouch(win_attribs.multitouch);
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android_glue::set_multitouch(win_attribs.multitouch);
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Ok(Window {
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Ok(Window {
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context: context,
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native_window: native_window,
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event_rx: rx,
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event_rx: rx,
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})
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})
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}
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}
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#[inline]
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pub fn get_native_window(&self) -> *const c_void {
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self.native_window
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}
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#[inline]
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#[inline]
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pub fn is_closed(&self) -> bool {
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pub fn is_closed(&self) -> bool {
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false
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false
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@ -185,8 +174,8 @@ impl Window {
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None
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None
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} else {
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} else {
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Some((
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Some((
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unsafe { ffi::ANativeWindow_getWidth(native_window) } as u32,
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unsafe { ffi::ANativeWindow_getWidth(native_window as *const _) } as u32,
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unsafe { ffi::ANativeWindow_getHeight(native_window) } as u32
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unsafe { ffi::ANativeWindow_getHeight(native_window as *const _) } as u32
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))
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))
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}
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}
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}
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}
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@ -229,11 +218,6 @@ impl Window {
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unimplemented!()
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unimplemented!()
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}
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}
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#[inline]
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pub fn get_pixel_format(&self) -> PixelFormat {
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unimplemented!();
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}
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#[inline]
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#[inline]
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pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
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pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
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}
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}
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@ -261,38 +245,6 @@ impl Window {
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unsafe impl Send for Window {}
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unsafe impl Send for Window {}
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unsafe impl Sync for Window {}
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unsafe impl Sync for Window {}
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impl GlContext for Window {
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#[inline]
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unsafe fn make_current(&self) -> Result<(), ContextError> {
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self.context.make_current()
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}
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#[inline]
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fn is_current(&self) -> bool {
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self.context.is_current()
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}
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#[inline]
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fn get_proc_address(&self, addr: &str) -> *const () {
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self.context.get_proc_address(addr)
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}
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#[inline]
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fn swap_buffers(&self) -> Result<(), ContextError> {
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self.context.swap_buffers()
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}
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#[inline]
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fn get_api(&self) -> Api {
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self.context.get_api()
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}
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#[inline]
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fn get_pixel_format(&self) -> PixelFormat {
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self.context.get_pixel_format()
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}
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}
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#[derive(Clone)]
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#[derive(Clone)]
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pub struct WindowProxy;
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pub struct WindowProxy;
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@ -302,55 +254,3 @@ impl WindowProxy {
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unimplemented!()
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unimplemented!()
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}
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}
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}
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}
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pub struct HeadlessContext(EglContext);
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impl HeadlessContext {
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/// See the docs in the crate root file.
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pub fn new(dimensions: (u32, u32), pf_reqs: &PixelFormatRequirements,
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opengl: &GlAttributes<&HeadlessContext>,
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_: &PlatformSpecificHeadlessBuilderAttributes)
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-> Result<HeadlessContext, CreationError>
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{
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let opengl = opengl.clone().map_sharing(|c| &c.0);
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let context = try!(EglContext::new(egl::ffi::egl::Egl, pf_reqs, &opengl,
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egl::NativeDisplay::Android));
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let context = try!(context.finish_pbuffer(dimensions)); // TODO:
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Ok(HeadlessContext(context))
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}
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}
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unsafe impl Send for HeadlessContext {}
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unsafe impl Sync for HeadlessContext {}
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impl GlContext for HeadlessContext {
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#[inline]
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unsafe fn make_current(&self) -> Result<(), ContextError> {
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self.0.make_current()
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}
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#[inline]
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fn is_current(&self) -> bool {
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self.0.is_current()
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}
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#[inline]
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fn get_proc_address(&self, addr: &str) -> *const () {
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self.0.get_proc_address(addr)
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}
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#[inline]
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fn swap_buffers(&self) -> Result<(), ContextError> {
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self.0.swap_buffers()
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}
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#[inline]
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fn get_api(&self) -> Api {
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self.0.get_api()
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}
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#[inline]
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fn get_pixel_format(&self) -> PixelFormat {
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self.0.get_pixel_format()
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}
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}
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25
src/os/android.rs
Normal file
25
src/os/android.rs
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@ -0,0 +1,25 @@
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#![cfg(any(target_os = "android"))]
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use std::os::raw::c_void;
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use Window;
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use WindowBuilder;
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/// Additional methods on `Window` that are specific to Android.
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pub trait WindowExt {
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fn get_native_window(&self) -> *const c_void;
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}
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impl WindowExt for Window {
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#[inline]
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fn get_native_window(&self) -> *const c_void {
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self.window.get_native_window()
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}
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}
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/// Additional methods on `WindowBuilder` that are specific to Android.
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pub trait WindowBuilderExt {
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}
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impl WindowBuilderExt for WindowBuilder {
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}
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@ -2,10 +2,12 @@
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//!
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//!
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//! Contains the follow modules:
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//! Contains the follow modules:
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//!
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//!
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//! - `android`
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//! - `macos`
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//! - `macos`
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//! - `unix`
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//! - `unix`
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//! - `windows`
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//! - `windows`
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//!
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//!
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pub mod android;
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pub mod macos;
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pub mod macos;
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pub mod unix;
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pub mod unix;
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pub mod windows;
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pub mod windows;
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