From d870fa7ffa1ff5e7a6a13048ada943aea51a04a6 Mon Sep 17 00:00:00 2001 From: Tomaka17 Date: Fri, 22 Aug 2014 11:26:47 +0200 Subject: [PATCH] Remove call to glViewport after win32 initialization --- src/win32/ffi.rs | 3 --- src/win32/init.rs | 8 -------- 2 files changed, 11 deletions(-) diff --git a/src/win32/ffi.rs b/src/win32/ffi.rs index 7f060646..6bf0e2df 100644 --- a/src/win32/ffi.rs +++ b/src/win32/ffi.rs @@ -722,9 +722,6 @@ extern "system" { // pub fn glFlush(); - // - pub fn glViewport(x: libc::c_int, y: libc::c_int, w: libc::c_int, h: libc::c_int); - // http://msdn.microsoft.com/en-us/library/windows/desktop/ms684175(v=vs.85).aspx pub fn LoadLibraryW(lpFileName: LPCWSTR) -> HMODULE; diff --git a/src/win32/init.rs b/src/win32/init.rs index 9b6ec815..365bcb84 100644 --- a/src/win32/init.rs +++ b/src/win32/init.rs @@ -349,14 +349,6 @@ pub fn new_window(builder: WindowBuilder) -> Result { is_closed: AtomicBool::new(false), }; - // calling glViewport - unsafe { - use libc; - let dimensions = window.get_inner_size().unwrap(); - ffi::glViewport(0, 0, dimensions.val0() as libc::c_int, - dimensions.val1() as libc::c_int); - } - // sending tx.send(Ok(window));