mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-24 06:11:30 +11:00
Update docs to differentiate DeviceEvents and WindowEvents (#976)
This commit is contained in:
parent
a195ce8146
commit
dbe6a1bcdf
16
src/lib.rs
16
src/lib.rs
|
@ -22,11 +22,15 @@
|
|||
//!
|
||||
//! # Event handling
|
||||
//!
|
||||
//! Once a [`Window`] has been created, it will *generate events*. For example whenever the user moves
|
||||
//! the [`Window`], resizes the [`Window`], moves the mouse, etc. an event is generated.
|
||||
//! Once a [`Window`] has been created, it will generate different *events*. A [`Window`] object can
|
||||
//! generate a [`WindowEvent`] when certain things happen, like whenever the user moves their mouse
|
||||
//! or presses a key inside the [`Window`]. Devices can generate a [`DeviceEvent`] directly as well,
|
||||
//! which contains unfiltered event data that isn't specific to a certain window. Some user
|
||||
//! activity, like mouse movement, can generate both a [`WindowEvent`] *and* a [`DeviceEvent`]. You
|
||||
//! can also create and handle your own custom [`UserEvent`]s, if desired.
|
||||
//!
|
||||
//! The events generated by a [`Window`] can be retreived from the [`EventLoop`] the [`Window`] was created
|
||||
//! with.
|
||||
//! Events can be retreived by using an [`EventLoop`]. A [`Window`] will send its events to the
|
||||
//! [`EventLoop`] object it was created with.
|
||||
//!
|
||||
//! You do this by calling [`event_loop.run(...)`][event_loop_run]. This function will run forever
|
||||
//! unless `control_flow` is set to [`ControlFlow`]`::`[`Exit`], at which point [`Event`]`::`[`LoopDestroyed`]
|
||||
|
@ -100,7 +104,9 @@
|
|||
//! [window_builder_build]: ./window/struct.WindowBuilder.html#method.build
|
||||
//! [window_id_fn]: ./window/struct.Window.html#method.id
|
||||
//! [`Event`]: ./event/enum.Event.html
|
||||
//! [`WindowEvent`]: ./event/enum.Event.html#variant.WindowEvent
|
||||
//! [`WindowEvent`]: ./event/enum.WindowEvent.html
|
||||
//! [`DeviceEvent`]: ./event/enum.DeviceEvent.html
|
||||
//! [`UserEvent`]: ./event/enum.Event.html#variant.UserEvent
|
||||
//! [`LoopDestroyed`]: ./event/enum.Event.html#variant.LoopDestroyed
|
||||
//! [`platform`]: ./platform/index.html
|
||||
|
||||
|
|
Loading…
Reference in a new issue