Improve interaction between fullscreen windows and monitor-switching keyboard shortcuts (#1171)

* Update to 1.38.0 formatting

* Improve fullscreen window monitor switching on Windows

* Format
This commit is contained in:
Osspial 2019-10-05 16:23:30 -04:00 committed by GitHub
parent d69e41eba8
commit df7571b369
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 49 additions and 1 deletions

View file

@ -30,6 +30,8 @@
resulting in `Window::fullscreen` returning the old state in `Resized` events instead of resulting in `Window::fullscreen` returning the old state in `Resized` events instead of
reflecting the new fullscreen state reflecting the new fullscreen state
- On X11, fix use-after-free during window creation - On X11, fix use-after-free during window creation
- On Windows, disable monitor change keyboard shortcut while in exclusive fullscreen.
- On Windows, ensure that changing a borderless fullscreen window's monitor via keyboard shortcuts keeps the window fullscreen on the new monitor.
# 0.20.0 Alpha 3 (2019-08-14) # 0.20.0 Alpha 3 (2019-08-14)

View file

@ -54,13 +54,14 @@ use crate::{
}, },
drop_handler::FileDropHandler, drop_handler::FileDropHandler,
event::{self, handle_extended_keys, process_key_params, vkey_to_winit_vkey}, event::{self, handle_extended_keys, process_key_params, vkey_to_winit_vkey},
monitor,
raw_input::{get_raw_input_data, get_raw_mouse_button_state}, raw_input::{get_raw_input_data, get_raw_mouse_button_state},
util, util,
window::adjust_size, window::adjust_size,
window_state::{CursorFlags, WindowFlags, WindowState}, window_state::{CursorFlags, WindowFlags, WindowState},
wrap_device_id, WindowId, DEVICE_ID, wrap_device_id, WindowId, DEVICE_ID,
}, },
window::WindowId as RootWindowId, window::{Fullscreen, WindowId as RootWindowId},
}; };
type GetPointerFrameInfoHistory = unsafe extern "system" fn( type GetPointerFrameInfoHistory = unsafe extern "system" fn(
@ -982,6 +983,51 @@ unsafe extern "system" fn public_window_callback<T>(
commctrl::DefSubclassProc(window, msg, wparam, lparam) commctrl::DefSubclassProc(window, msg, wparam, lparam)
} }
winuser::WM_WINDOWPOSCHANGING => {
let mut window_state = subclass_input.window_state.lock();
if let Some(ref mut fullscreen) = window_state.fullscreen {
let window_pos = &mut *(lparam as *mut winuser::WINDOWPOS);
let new_rect = RECT {
left: window_pos.x,
top: window_pos.y,
right: window_pos.x + window_pos.cx,
bottom: window_pos.y + window_pos.cy,
};
let new_monitor =
winuser::MonitorFromRect(&new_rect, winuser::MONITOR_DEFAULTTONULL);
match fullscreen {
Fullscreen::Borderless(ref mut fullscreen_monitor) => {
if new_monitor != fullscreen_monitor.inner.hmonitor()
&& new_monitor != ptr::null_mut()
{
if let Ok(new_monitor_info) = monitor::get_monitor_info(new_monitor) {
let new_monitor_rect = new_monitor_info.rcMonitor;
window_pos.x = new_monitor_rect.left;
window_pos.y = new_monitor_rect.top;
window_pos.cx = new_monitor_rect.right - new_monitor_rect.left;
window_pos.cy = new_monitor_rect.bottom - new_monitor_rect.top;
}
*fullscreen_monitor = crate::monitor::MonitorHandle {
inner: monitor::MonitorHandle::new(new_monitor),
};
}
}
Fullscreen::Exclusive(ref video_mode) => {
let old_monitor = video_mode.video_mode.monitor.hmonitor();
if let Ok(old_monitor_info) = monitor::get_monitor_info(old_monitor) {
let old_monitor_rect = old_monitor_info.rcMonitor;
window_pos.x = old_monitor_rect.left;
window_pos.y = old_monitor_rect.top;
window_pos.cx = old_monitor_rect.right - old_monitor_rect.left;
window_pos.cy = old_monitor_rect.bottom - old_monitor_rect.top;
}
}
}
}
0
}
// WM_MOVE supplies client area positions, so we send Moved here instead. // WM_MOVE supplies client area positions, so we send Moved here instead.
winuser::WM_WINDOWPOSCHANGED => { winuser::WM_WINDOWPOSCHANGED => {
use crate::event::WindowEvent::Moved; use crate::event::WindowEvent::Moved;