mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-25 14:51:30 +11:00
Make WindowBuilder
and HeadlessRendererBuilder
derive Clone
.
This commit is contained in:
parent
cf02e7f1f4
commit
e0f36b80c9
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@ -65,9 +65,9 @@ impl MonitorId {
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}
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}
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}
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}
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#[derive(Default)]
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#[derive(Clone, Default)]
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pub struct PlatformSpecificWindowBuilderAttributes;
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pub struct PlatformSpecificWindowBuilderAttributes;
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#[derive(Default)]
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#[derive(Clone, Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct PollEventsIterator<'a> {
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pub struct PollEventsIterator<'a> {
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@ -13,7 +13,7 @@ use cocoa::appkit::*;
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use PixelFormat;
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use PixelFormat;
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use api::cocoa::helpers;
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use api::cocoa::helpers;
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#[derive(Default)]
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#[derive(Clone, Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct HeadlessContext {
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pub struct HeadlessContext {
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@ -181,7 +181,7 @@ impl Drop for WindowDelegate {
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}
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}
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}
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}
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#[derive(Default)]
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#[derive(Clone, Default)]
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pub struct PlatformSpecificWindowBuilderAttributes {
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pub struct PlatformSpecificWindowBuilderAttributes {
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pub activation_policy: ActivationPolicy,
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pub activation_policy: ActivationPolicy,
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}
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}
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@ -177,7 +177,7 @@ impl MonitorId {
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}
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}
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}
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}
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#[derive(Default)]
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#[derive(Clone, Default)]
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pub struct PlatformSpecificWindowBuilderAttributes;
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pub struct PlatformSpecificWindowBuilderAttributes;
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impl Window {
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impl Window {
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@ -11,6 +11,7 @@ use Robustness;
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use platform;
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use platform;
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/// Object that allows you to build headless contexts.
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/// Object that allows you to build headless contexts.
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#[derive(Clone)]
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pub struct HeadlessRendererBuilder<'a> {
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pub struct HeadlessRendererBuilder<'a> {
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/// The dimensions to use.
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/// The dimensions to use.
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pub dimensions: (u32, u32),
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pub dimensions: (u32, u32),
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@ -106,6 +106,7 @@ pub struct Window {
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}
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}
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/// Object that allows you to build windows.
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/// Object that allows you to build windows.
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#[derive(Clone)]
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pub struct WindowBuilder<'a> {
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pub struct WindowBuilder<'a> {
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/// The attributes to use to create the window.
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/// The attributes to use to create the window.
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pub window: WindowAttributes,
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pub window: WindowAttributes,
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@ -58,7 +58,7 @@ impl GlContext for HeadlessContext {
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unsafe impl Send for HeadlessContext {}
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unsafe impl Send for HeadlessContext {}
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unsafe impl Sync for HeadlessContext {}
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unsafe impl Sync for HeadlessContext {}
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#[derive(Default)]
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#[derive(Clone, Default)]
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pub struct PlatformSpecificWindowBuilderAttributes;
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pub struct PlatformSpecificWindowBuilderAttributes;
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#[derive(Default)]
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#[derive(Clone, Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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@ -8,7 +8,7 @@ use ContextError;
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pub use api::ios::*;
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pub use api::ios::*;
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#[derive(Default)]
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#[derive(Clone, Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct HeadlessContext(i32);
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pub struct HeadlessContext(i32);
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@ -22,7 +22,7 @@ use api::x11::XConnection;
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use api::x11::XError;
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use api::x11::XError;
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use api::x11::XNotSupported;
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use api::x11::XNotSupported;
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#[derive(Default)]
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#[derive(Clone, Default)]
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pub struct PlatformSpecificWindowBuilderAttributes;
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pub struct PlatformSpecificWindowBuilderAttributes;
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enum Backend {
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enum Backend {
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@ -15,7 +15,7 @@ pub use self::api_dispatch::{WaitEventsIterator, PollEventsIterator};
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pub use self::api_dispatch::PlatformSpecificWindowBuilderAttributes;
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pub use self::api_dispatch::PlatformSpecificWindowBuilderAttributes;
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mod api_dispatch;
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mod api_dispatch;
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#[derive(Default)]
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#[derive(Clone, Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct HeadlessContext(OsMesaContext);
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pub struct HeadlessContext(OsMesaContext);
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@ -51,9 +51,9 @@ lazy_static! {
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};
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};
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}
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}
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#[derive(Default)]
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#[derive(Clone, Default)]
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pub struct PlatformSpecificWindowBuilderAttributes;
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pub struct PlatformSpecificWindowBuilderAttributes;
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#[derive(Default)]
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#[derive(Clone, Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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/// The Win32 implementation of the main `Window` object.
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/// The Win32 implementation of the main `Window` object.
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