mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-24 06:11:30 +11:00
Simplify code by switching to higher-level dispatch APIs (#1409)
* Switch to higher-level dispatch APIs * Inline all the functions * Switch to autoreleasepool from objc
This commit is contained in:
parent
d934f94704
commit
e48262a797
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@ -41,7 +41,7 @@ objc = "0.2.3"
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cocoa = "0.19.1"
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core-foundation = "0.6"
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core-graphics = "0.17.3"
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dispatch = "0.1.4"
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dispatch = "0.2.0"
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objc = "0.2.6"
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[target.'cfg(target_os = "macos")'.dependencies.core-video-sys]
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@ -1,20 +1,36 @@
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use std::{
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os::raw::c_void,
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ops::Deref,
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sync::{Mutex, Weak},
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};
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use cocoa::{
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appkit::{CGFloat, NSScreen, NSWindow, NSWindowStyleMask},
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base::{id, nil},
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foundation::{NSAutoreleasePool, NSPoint, NSSize, NSString},
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foundation::{NSPoint, NSSize, NSString},
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};
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use dispatch::ffi::{dispatch_async_f, dispatch_get_main_queue, dispatch_sync_f};
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use dispatch::Queue;
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use objc::rc::autoreleasepool;
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use crate::{
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dpi::LogicalSize,
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platform_impl::platform::{ffi, util::IdRef, window::SharedState},
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};
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// Unsafe wrapper type that allows us to dispatch things that aren't Send.
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// This should *only* be used to dispatch to the main queue.
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// While it is indeed not guaranteed that these types can safely be sent to
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// other threads, we know that they're safe to use on the main thread.
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struct MainThreadSafe<T>(T);
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unsafe impl<T> Send for MainThreadSafe<T> {}
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impl<T> Deref for MainThreadSafe<T> {
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type Target = T;
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fn deref(&self) -> &T {
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&self.0
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}
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}
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unsafe fn set_style_mask(ns_window: id, ns_view: id, mask: NSWindowStyleMask) {
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ns_window.setStyleMask_(mask);
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// If we don't do this, key handling will break
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@ -22,187 +38,77 @@ unsafe fn set_style_mask(ns_window: id, ns_view: id, mask: NSWindowStyleMask) {
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ns_window.makeFirstResponder_(ns_view);
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}
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struct SetStyleMaskData {
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ns_window: id,
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ns_view: id,
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mask: NSWindowStyleMask,
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}
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impl SetStyleMaskData {
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fn new_ptr(ns_window: id, ns_view: id, mask: NSWindowStyleMask) -> *mut Self {
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Box::into_raw(Box::new(SetStyleMaskData {
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ns_window,
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ns_view,
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mask,
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}))
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}
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}
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extern "C" fn set_style_mask_callback(context: *mut c_void) {
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unsafe {
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let context_ptr = context as *mut SetStyleMaskData;
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{
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let context = &*context_ptr;
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set_style_mask(context.ns_window, context.ns_view, context.mask);
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}
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Box::from_raw(context_ptr);
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}
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}
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// Always use this function instead of trying to modify `styleMask` directly!
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// `setStyleMask:` isn't thread-safe, so we have to use Grand Central Dispatch.
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// Otherwise, this would vomit out errors about not being on the main thread
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// and fail to do anything.
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pub unsafe fn set_style_mask_async(ns_window: id, ns_view: id, mask: NSWindowStyleMask) {
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let context = SetStyleMaskData::new_ptr(ns_window, ns_view, mask);
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dispatch_async_f(
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dispatch_get_main_queue(),
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context as *mut _,
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set_style_mask_callback,
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);
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let ns_window = MainThreadSafe(ns_window);
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let ns_view = MainThreadSafe(ns_view);
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Queue::main().exec_async(move || {
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set_style_mask(*ns_window, *ns_view, mask);
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});
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}
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pub unsafe fn set_style_mask_sync(ns_window: id, ns_view: id, mask: NSWindowStyleMask) {
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let context = SetStyleMaskData::new_ptr(ns_window, ns_view, mask);
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if msg_send![class!(NSThread), isMainThread] {
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set_style_mask_callback(context as *mut _);
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set_style_mask(ns_window, ns_view, mask);
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} else {
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dispatch_sync_f(
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dispatch_get_main_queue(),
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context as *mut _,
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set_style_mask_callback,
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);
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let ns_window = MainThreadSafe(ns_window);
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let ns_view = MainThreadSafe(ns_view);
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Queue::main().exec_sync(move || {
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set_style_mask(*ns_window, *ns_view, mask);
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})
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}
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}
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struct SetContentSizeData {
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ns_window: id,
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size: LogicalSize<f64>,
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}
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impl SetContentSizeData {
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fn new_ptr(ns_window: id, size: LogicalSize<f64>) -> *mut Self {
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Box::into_raw(Box::new(SetContentSizeData { ns_window, size }))
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}
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}
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extern "C" fn set_content_size_callback(context: *mut c_void) {
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unsafe {
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let context_ptr = context as *mut SetContentSizeData;
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{
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let context = &*context_ptr;
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NSWindow::setContentSize_(
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context.ns_window,
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NSSize::new(
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context.size.width as CGFloat,
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context.size.height as CGFloat,
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),
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);
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}
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Box::from_raw(context_ptr);
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}
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}
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// `setContentSize:` isn't thread-safe either, though it doesn't log any errors
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// and just fails silently. Anyway, GCD to the rescue!
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pub unsafe fn set_content_size_async(ns_window: id, size: LogicalSize<f64>) {
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let context = SetContentSizeData::new_ptr(ns_window, size);
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dispatch_async_f(
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dispatch_get_main_queue(),
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context as *mut _,
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set_content_size_callback,
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);
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let ns_window = MainThreadSafe(ns_window);
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Queue::main().exec_async(move || {
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ns_window.setContentSize_(NSSize::new(size.width as CGFloat, size.height as CGFloat));
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});
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}
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struct SetFrameTopLeftPointData {
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ns_window: id,
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point: NSPoint,
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}
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impl SetFrameTopLeftPointData {
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fn new_ptr(ns_window: id, point: NSPoint) -> *mut Self {
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Box::into_raw(Box::new(SetFrameTopLeftPointData { ns_window, point }))
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}
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}
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extern "C" fn set_frame_top_left_point_callback(context: *mut c_void) {
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unsafe {
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let context_ptr = context as *mut SetFrameTopLeftPointData;
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{
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let context = &*context_ptr;
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NSWindow::setFrameTopLeftPoint_(context.ns_window, context.point);
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}
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Box::from_raw(context_ptr);
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}
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}
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// `setFrameTopLeftPoint:` isn't thread-safe, but fortunately has the courtesy
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// to log errors.
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pub unsafe fn set_frame_top_left_point_async(ns_window: id, point: NSPoint) {
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let context = SetFrameTopLeftPointData::new_ptr(ns_window, point);
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dispatch_async_f(
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dispatch_get_main_queue(),
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context as *mut _,
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set_frame_top_left_point_callback,
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);
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let ns_window = MainThreadSafe(ns_window);
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Queue::main().exec_async(move || {
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ns_window.setFrameTopLeftPoint_(point);
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});
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}
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struct SetLevelData {
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ns_window: id,
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level: ffi::NSWindowLevel,
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}
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impl SetLevelData {
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fn new_ptr(ns_window: id, level: ffi::NSWindowLevel) -> *mut Self {
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Box::into_raw(Box::new(SetLevelData { ns_window, level }))
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}
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}
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extern "C" fn set_level_callback(context: *mut c_void) {
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unsafe {
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let context_ptr = context as *mut SetLevelData;
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{
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let context = &*context_ptr;
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context.ns_window.setLevel_(context.level as _);
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}
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Box::from_raw(context_ptr);
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}
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}
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// `setFrameTopLeftPoint:` isn't thread-safe, and fails silently.
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pub unsafe fn set_level_async(ns_window: id, level: ffi::NSWindowLevel) {
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let context = SetLevelData::new_ptr(ns_window, level);
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dispatch_async_f(
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dispatch_get_main_queue(),
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context as *mut _,
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set_level_callback,
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);
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let ns_window = MainThreadSafe(ns_window);
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Queue::main().exec_async(move || {
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ns_window.setLevel_(level as _);
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});
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}
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struct ToggleFullScreenData {
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// `toggleFullScreen` is thread-safe, but our additional logic to account for
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// window styles isn't.
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pub unsafe fn toggle_full_screen_async(
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ns_window: id,
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ns_view: id,
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not_fullscreen: bool,
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shared_state: Weak<Mutex<SharedState>>,
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}
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impl ToggleFullScreenData {
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fn new_ptr(
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ns_window: id,
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ns_view: id,
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not_fullscreen: bool,
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shared_state: Weak<Mutex<SharedState>>,
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) -> *mut Self {
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Box::into_raw(Box::new(ToggleFullScreenData {
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ns_window,
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ns_view,
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not_fullscreen,
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shared_state,
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}))
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}
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}
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extern "C" fn toggle_full_screen_callback(context: *mut c_void) {
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unsafe {
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let context_ptr = context as *mut ToggleFullScreenData;
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{
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let context = &*context_ptr;
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) {
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let ns_window = MainThreadSafe(ns_window);
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let ns_view = MainThreadSafe(ns_view);
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let shared_state = MainThreadSafe(shared_state);
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Queue::main().exec_async(move || {
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// `toggleFullScreen` doesn't work if the `StyleMask` is none, so we
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// set a normal style temporarily. The previous state will be
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// restored in `WindowDelegate::window_did_exit_fullscreen`.
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if context.not_fullscreen {
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let curr_mask = context.ns_window.styleMask();
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let required = NSWindowStyleMask::NSTitledWindowMask
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if not_fullscreen {
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let curr_mask = ns_window.styleMask();
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let required =
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NSWindowStyleMask::NSTitledWindowMask | NSWindowStyleMask::NSResizableWindowMask;
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if !curr_mask.contains(required) {
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set_style_mask(context.ns_window, context.ns_view, required);
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if let Some(shared_state) = context.shared_state.upgrade() {
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set_style_mask(*ns_window, *ns_view, required);
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if let Some(shared_state) = shared_state.upgrade() {
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trace!("Locked shared state in `toggle_full_screen_callback`");
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let mut shared_state_lock = shared_state.lock().unwrap();
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(*shared_state_lock).saved_style = Some(curr_mask);
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@ -213,105 +119,18 @@ extern "C" fn toggle_full_screen_callback(context: *mut c_void) {
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// Window level must be restored from `CGShieldingWindowLevel()
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// + 1` back to normal in order for `toggleFullScreen` to do
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// anything
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context.ns_window.setLevel_(0);
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context.ns_window.toggleFullScreen_(nil);
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}
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Box::from_raw(context_ptr);
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}
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}
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// `toggleFullScreen` is thread-safe, but our additional logic to account for
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// window styles isn't.
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pub unsafe fn toggle_full_screen_async(
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ns_window: id,
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ns_view: id,
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not_fullscreen: bool,
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shared_state: Weak<Mutex<SharedState>>,
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) {
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let context = ToggleFullScreenData::new_ptr(ns_window, ns_view, not_fullscreen, shared_state);
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dispatch_async_f(
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dispatch_get_main_queue(),
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context as *mut _,
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toggle_full_screen_callback,
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);
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ns_window.setLevel_(0);
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ns_window.toggleFullScreen_(nil);
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});
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}
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extern "C" fn restore_display_mode_callback(screen: *mut c_void) {
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unsafe {
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let screen = Box::from_raw(screen as *mut u32);
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ffi::CGRestorePermanentDisplayConfiguration();
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assert_eq!(ffi::CGDisplayRelease(*screen), ffi::kCGErrorSuccess);
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}
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}
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pub unsafe fn restore_display_mode_async(ns_screen: u32) {
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dispatch_async_f(
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dispatch_get_main_queue(),
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Box::into_raw(Box::new(ns_screen)) as *mut _,
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restore_display_mode_callback,
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);
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Queue::main().exec_async(move || {
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ffi::CGRestorePermanentDisplayConfiguration();
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assert_eq!(ffi::CGDisplayRelease(ns_screen), ffi::kCGErrorSuccess);
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});
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}
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struct SetMaximizedData {
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ns_window: id,
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is_zoomed: bool,
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maximized: bool,
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shared_state: Weak<Mutex<SharedState>>,
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}
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impl SetMaximizedData {
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fn new_ptr(
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ns_window: id,
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is_zoomed: bool,
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maximized: bool,
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shared_state: Weak<Mutex<SharedState>>,
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) -> *mut Self {
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Box::into_raw(Box::new(SetMaximizedData {
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ns_window,
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is_zoomed,
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maximized,
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shared_state,
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}))
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}
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}
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extern "C" fn set_maximized_callback(context: *mut c_void) {
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unsafe {
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let context_ptr = context as *mut SetMaximizedData;
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{
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let context = &*context_ptr;
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if let Some(shared_state) = context.shared_state.upgrade() {
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trace!("Locked shared state in `set_maximized`");
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let mut shared_state_lock = shared_state.lock().unwrap();
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// Save the standard frame sized if it is not zoomed
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if !context.is_zoomed {
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shared_state_lock.standard_frame = Some(NSWindow::frame(context.ns_window));
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}
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shared_state_lock.maximized = context.maximized;
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let curr_mask = context.ns_window.styleMask();
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if shared_state_lock.fullscreen.is_some() {
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// Handle it in window_did_exit_fullscreen
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return;
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} else if curr_mask.contains(NSWindowStyleMask::NSResizableWindowMask) {
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// Just use the native zoom if resizable
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context.ns_window.zoom_(nil);
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} else {
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// if it's not resizable, we set the frame directly
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let new_rect = if context.maximized {
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let screen = NSScreen::mainScreen(nil);
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NSScreen::visibleFrame(screen)
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} else {
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shared_state_lock.saved_standard_frame()
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};
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context.ns_window.setFrame_display_(new_rect, 0);
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}
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trace!("Unlocked shared state in `set_maximized`");
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}
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}
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Box::from_raw(context_ptr);
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}
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}
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// `setMaximized` is not thread-safe
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pub unsafe fn set_maximized_async(
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ns_window: id,
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|
@ -319,127 +138,79 @@ pub unsafe fn set_maximized_async(
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maximized: bool,
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shared_state: Weak<Mutex<SharedState>>,
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) {
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let context = SetMaximizedData::new_ptr(ns_window, is_zoomed, maximized, shared_state);
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dispatch_async_f(
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dispatch_get_main_queue(),
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context as *mut _,
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set_maximized_callback,
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);
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let ns_window = MainThreadSafe(ns_window);
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let shared_state = MainThreadSafe(shared_state);
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Queue::main().exec_async(move || {
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if let Some(shared_state) = shared_state.upgrade() {
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trace!("Locked shared state in `set_maximized`");
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let mut shared_state_lock = shared_state.lock().unwrap();
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// Save the standard frame sized if it is not zoomed
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if !is_zoomed {
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shared_state_lock.standard_frame = Some(NSWindow::frame(*ns_window));
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}
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struct OrderOutData {
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ns_window: id,
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shared_state_lock.maximized = maximized;
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let curr_mask = ns_window.styleMask();
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if shared_state_lock.fullscreen.is_some() {
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// Handle it in window_did_exit_fullscreen
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return;
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} else if curr_mask.contains(NSWindowStyleMask::NSResizableWindowMask) {
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// Just use the native zoom if resizable
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ns_window.zoom_(nil);
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} else {
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// if it's not resizable, we set the frame directly
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let new_rect = if maximized {
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let screen = NSScreen::mainScreen(nil);
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NSScreen::visibleFrame(screen)
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} else {
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shared_state_lock.saved_standard_frame()
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};
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ns_window.setFrame_display_(new_rect, 0);
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}
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impl OrderOutData {
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fn new_ptr(ns_window: id) -> *mut Self {
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Box::into_raw(Box::new(OrderOutData { ns_window }))
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}
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}
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extern "C" fn order_out_callback(context: *mut c_void) {
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unsafe {
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let context_ptr = context as *mut OrderOutData;
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{
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let context = &*context_ptr;
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context.ns_window.orderOut_(nil);
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}
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Box::from_raw(context_ptr);
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trace!("Unlocked shared state in `set_maximized`");
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}
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});
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}
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// `orderOut:` isn't thread-safe. Calling it from another thread actually works,
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// but with an odd delay.
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pub unsafe fn order_out_async(ns_window: id) {
|
||||
let context = OrderOutData::new_ptr(ns_window);
|
||||
dispatch_async_f(
|
||||
dispatch_get_main_queue(),
|
||||
context as *mut _,
|
||||
order_out_callback,
|
||||
);
|
||||
let ns_window = MainThreadSafe(ns_window);
|
||||
Queue::main().exec_async(move || {
|
||||
ns_window.orderOut_(nil);
|
||||
});
|
||||
}
|
||||
|
||||
struct MakeKeyAndOrderFrontData {
|
||||
ns_window: id,
|
||||
}
|
||||
impl MakeKeyAndOrderFrontData {
|
||||
fn new_ptr(ns_window: id) -> *mut Self {
|
||||
Box::into_raw(Box::new(MakeKeyAndOrderFrontData { ns_window }))
|
||||
}
|
||||
}
|
||||
extern "C" fn make_key_and_order_front_callback(context: *mut c_void) {
|
||||
unsafe {
|
||||
let context_ptr = context as *mut MakeKeyAndOrderFrontData;
|
||||
{
|
||||
let context = &*context_ptr;
|
||||
context.ns_window.makeKeyAndOrderFront_(nil);
|
||||
}
|
||||
Box::from_raw(context_ptr);
|
||||
}
|
||||
}
|
||||
// `makeKeyAndOrderFront:` isn't thread-safe. Calling it from another thread
|
||||
// actually works, but with an odd delay.
|
||||
pub unsafe fn make_key_and_order_front_async(ns_window: id) {
|
||||
let context = MakeKeyAndOrderFrontData::new_ptr(ns_window);
|
||||
dispatch_async_f(
|
||||
dispatch_get_main_queue(),
|
||||
context as *mut _,
|
||||
make_key_and_order_front_callback,
|
||||
);
|
||||
let ns_window = MainThreadSafe(ns_window);
|
||||
Queue::main().exec_async(move || {
|
||||
ns_window.makeKeyAndOrderFront_(nil);
|
||||
});
|
||||
}
|
||||
|
||||
struct SetTitleData {
|
||||
ns_window: id,
|
||||
title: String,
|
||||
}
|
||||
impl SetTitleData {
|
||||
fn new_ptr(ns_window: id, title: String) -> *mut Self {
|
||||
Box::into_raw(Box::new(SetTitleData { ns_window, title }))
|
||||
}
|
||||
}
|
||||
extern "C" fn set_title_callback(context: *mut c_void) {
|
||||
unsafe {
|
||||
let context_ptr = context as *mut SetTitleData;
|
||||
{
|
||||
let context = &*context_ptr;
|
||||
let title = IdRef::new(NSString::alloc(nil).init_str(&context.title));
|
||||
context.ns_window.setTitle_(*title);
|
||||
}
|
||||
Box::from_raw(context_ptr);
|
||||
}
|
||||
}
|
||||
// `setTitle:` isn't thread-safe. Calling it from another thread invalidates the
|
||||
// window drag regions, which throws an exception when not done in the main
|
||||
// thread
|
||||
pub unsafe fn set_title_async(ns_window: id, title: String) {
|
||||
let context = SetTitleData::new_ptr(ns_window, title);
|
||||
dispatch_async_f(
|
||||
dispatch_get_main_queue(),
|
||||
context as *mut _,
|
||||
set_title_callback,
|
||||
);
|
||||
let ns_window = MainThreadSafe(ns_window);
|
||||
Queue::main().exec_async(move || {
|
||||
let title = IdRef::new(NSString::alloc(nil).init_str(&title));
|
||||
ns_window.setTitle_(*title);
|
||||
});
|
||||
}
|
||||
|
||||
struct CloseData {
|
||||
ns_window: id,
|
||||
}
|
||||
impl CloseData {
|
||||
fn new_ptr(ns_window: id) -> *mut Self {
|
||||
Box::into_raw(Box::new(CloseData { ns_window }))
|
||||
}
|
||||
}
|
||||
extern "C" fn close_callback(context: *mut c_void) {
|
||||
unsafe {
|
||||
let context_ptr = context as *mut CloseData;
|
||||
{
|
||||
let context = &*context_ptr;
|
||||
let pool = NSAutoreleasePool::new(nil);
|
||||
context.ns_window.close();
|
||||
pool.drain();
|
||||
}
|
||||
Box::from_raw(context_ptr);
|
||||
}
|
||||
}
|
||||
// `close:` is thread-safe, but we want the event to be triggered from the main
|
||||
// thread. Though, it's a good idea to look into that more...
|
||||
pub unsafe fn close_async(ns_window: id) {
|
||||
let context = CloseData::new_ptr(ns_window);
|
||||
dispatch_async_f(dispatch_get_main_queue(), context as *mut _, close_callback);
|
||||
let ns_window = MainThreadSafe(ns_window);
|
||||
Queue::main().exec_async(move || {
|
||||
autoreleasepool(move || {
|
||||
ns_window.close();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue