mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-24 06:11:30 +11:00
Start implementing web-sys backend
This commit is contained in:
parent
182beb4f8b
commit
e4d8e22846
27
Cargo.toml
27
Cargo.toml
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@ -20,6 +20,9 @@ libc = "0.2"
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log = "0.4"
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serde = { version = "1", optional = true, features = ["serde_derive"] }
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[features]
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web-sys-support = ["web-sys", "wasm-bindgen"]
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[dev-dependencies]
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image = "0.21"
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env_logger = "0.5"
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@ -74,6 +77,30 @@ percent-encoding = "1.0"
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[target.'cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd", target_os = "netbsd", target_os = "windows"))'.dependencies.parking_lot]
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version = "0.8"
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[target.'cfg(target_arch = "wasm32")'.dependencies.web-sys]
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version = "0.3.22"
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optional = true
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features = [
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'Document',
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'Event',
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'EventTarget',
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'FocusEvent',
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'HtmlCanvasElement',
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'KeyboardEvent',
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'MouseEvent',
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'PointerEvent',
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'Window',
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'WheelEvent'
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]
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[target.'cfg(target_arch = "wasm32")'.dependencies.wasm-bindgen]
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version = "0.2.45"
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optional = true
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[target.'cfg(target_arch = "wasm32")'.dependencies.stdweb]
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version = "0.4.17"
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optional = true
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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stdweb = { path = "../stdweb", optional = true }
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instant = { version = "0.1", features = ["stdweb"] }
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@ -1,4 +1,8 @@
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extern crate winit;
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#[cfg(feature = "stdweb")]
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#[macro_use]
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extern crate stdweb;
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#[cfg(feature = "wasm-bindgen")]
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#[macro_use]
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extern crate stdweb;
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@ -13,10 +17,10 @@ fn main() {
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.with_title("A fantastic window!")
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.build(&event_loop)
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.unwrap();
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console!(log, "Built window!");
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//console!(log, "Built window!");
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event_loop.run(|event, _, control_flow| {
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console!(log, format!("{:?}", event));
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//console!(log, format!("{:?}", event));
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match event {
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Event::WindowEvent {
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@ -115,6 +115,10 @@ extern crate smithay_client_toolkit as sctk;
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extern crate stdweb;
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#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
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extern crate calloop;
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#[cfg(feature = "web-sys")]
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extern crate wasm_bindgen;
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#[cfg(feature = "web-sys")]
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extern crate web_sys;
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pub mod dpi;
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#[macro_use]
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@ -21,5 +21,6 @@ pub mod unix;
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pub mod windows;
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pub mod stdweb;
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pub mod web_sys;
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pub mod desktop;
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7
src/platform/web_sys.rs
Normal file
7
src/platform/web_sys.rs
Normal file
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@ -0,0 +1,7 @@
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#![cfg(feature = "web-sys")]
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use web_sys::HtmlCanvasElement;
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pub trait WindowExtWebSys {
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fn canvas(&self) -> HtmlCanvasElement;
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}
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@ -1,30 +1,48 @@
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pub use self::platform::*;
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#[cfg(target_os = "windows")]
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#[path="windows/mod.rs"]
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#[path = "windows/mod.rs"]
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mod platform;
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#[cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "netbsd", target_os = "openbsd"))]
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#[path="linux/mod.rs"]
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#[cfg(any(
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target_os = "linux",
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target_os = "dragonfly",
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target_os = "freebsd",
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target_os = "netbsd",
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target_os = "openbsd"
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))]
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#[path = "linux/mod.rs"]
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mod platform;
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#[cfg(target_os = "macos")]
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#[path="macos/mod.rs"]
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#[path = "macos/mod.rs"]
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mod platform;
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#[cfg(target_os = "android")]
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#[path="android/mod.rs"]
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#[path = "android/mod.rs"]
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mod platform;
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#[cfg(target_os = "ios")]
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#[path="ios/mod.rs"]
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#[path = "ios/mod.rs"]
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mod platform;
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#[cfg(target_os = "emscripten")]
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#[path="emscripten/mod.rs"]
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#[path = "emscripten/mod.rs"]
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mod platform;
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#[cfg(feature = "stdweb")]
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#[path="stdweb/mod.rs"]
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#[path = "stdweb/mod.rs"]
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mod platform;
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#[cfg(feature = "web-sys")]
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#[path = "web_sys/mod.rs"]
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mod platform;
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#[cfg(all(not(target_os = "ios"), not(target_os = "windows"), not(target_os = "linux"),
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not(target_os = "macos"), not(target_os = "android"), not(target_os = "dragonfly"),
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not(target_os = "freebsd"), not(target_os = "netbsd"), not(target_os = "openbsd"),
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not(target_os = "emscripten"),
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not(feature = "stdweb")))]
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#[cfg(all(
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not(target_os = "ios"),
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not(target_os = "windows"),
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not(target_os = "linux"),
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not(target_os = "macos"),
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not(target_os = "android"),
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not(target_os = "dragonfly"),
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not(target_os = "freebsd"),
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not(target_os = "netbsd"),
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not(target_os = "openbsd"),
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not(target_os = "emscripten"),
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not(feature = "stdweb"),
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not(feature = "web-sys")
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))]
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compile_error!("The platform you're compiling for is not supported by winit");
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374
src/platform_impl/web_sys/event_loop.rs
Normal file
374
src/platform_impl/web_sys/event_loop.rs
Normal file
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@ -0,0 +1,374 @@
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use super::*;
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use dpi::LogicalPosition;
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use event::{
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DeviceId as RootDI, ElementState, Event, KeyboardInput, MouseScrollDelta, StartCause,
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TouchPhase, WindowEvent,
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};
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use event_loop::{ControlFlow, EventLoopClosed, EventLoopWindowTarget as RootELW};
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use std::cell::RefCell;
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use std::collections::vec_deque::IntoIter as VecDequeIter;
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use std::collections::VecDeque;
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use std::marker::PhantomData;
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use std::rc::Rc;
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use wasm_bindgen::{prelude::*, JsCast};
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use web_sys::{Document, EventTarget, FocusEvent, HtmlCanvasElement, KeyboardEvent, PointerEvent, WheelEvent};
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use window::WindowId as RootWI;
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct DeviceId(i32);
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impl DeviceId {
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pub unsafe fn dummy() -> Self {
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DeviceId(0)
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}
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}
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pub struct EventLoop<T: 'static> {
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elw: RootELW<T>,
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}
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pub struct EventLoopWindowTarget<T: 'static> {
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pub(crate) runner: EventLoopRunnerShared<T>,
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}
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impl<T> EventLoopWindowTarget<T> {
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fn new() -> Self {
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EventLoopWindowTarget {
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runner: Rc::new(ELRShared {
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runner: RefCell::new(None),
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events: RefCell::new(VecDeque::new()),
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}),
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}
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}
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}
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#[derive(Clone)]
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pub struct EventLoopProxy<T> {
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runner: EventLoopRunnerShared<T>,
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}
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impl<T> EventLoopProxy<T> {
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pub fn send_event(&self, event: T) -> Result<(), EventLoopClosed> {
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self.runner.send_event(Event::UserEvent(event));
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Ok(())
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}
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}
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pub type EventLoopRunnerShared<T> = Rc<ELRShared<T>>;
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pub struct ELRShared<T> {
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runner: RefCell<Option<EventLoopRunner<T>>>,
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events: RefCell<VecDeque<Event<T>>>, // TODO: this may not be necessary?
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}
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struct EventLoopRunner<T> {
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control: ControlFlow,
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is_busy: bool,
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event_handler: Box<dyn FnMut(Event<T>, &mut ControlFlow)>,
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}
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#[wasm_bindgen]
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extern "C" {
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#[wasm_bindgen(module = "util.js", js_name = "throwToEscapeEventLoop")]
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fn throw_to_escape_event_loop();
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}
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impl<T> EventLoop<T> {
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pub fn new() -> Self {
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EventLoop {
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elw: RootELW {
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p: EventLoopWindowTarget::new(),
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_marker: PhantomData,
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},
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}
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}
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pub fn available_monitors(&self) -> VecDequeIter<MonitorHandle> {
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VecDeque::new().into_iter()
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}
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pub fn primary_monitor(&self) -> MonitorHandle {
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MonitorHandle
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}
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pub fn run<F>(self, mut event_handler: F) -> !
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where
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F: 'static + FnMut(Event<T>, &RootELW<T>, &mut ControlFlow),
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{
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let runner = self.elw.p.runner;
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let relw = RootELW {
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p: EventLoopWindowTarget::new(),
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_marker: PhantomData,
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};
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runner.set_listener(Box::new(move |evt, ctrl| event_handler(evt, &relw, ctrl)));
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let document = &document();
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add_event(&runner, document, "blur", |elrs, _: FocusEvent| {
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elrs.send_event(Event::WindowEvent {
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window_id: RootWI(WindowId),
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event: WindowEvent::Focused(false),
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});
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});
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add_event(&runner, document, "focus", |elrs, _: FocusEvent| {
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elrs.send_event(Event::WindowEvent {
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window_id: RootWI(WindowId),
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event: WindowEvent::Focused(true),
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});
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});
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add_event(&runner, document, "keydown", |elrs, event: KeyboardEvent| {
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let key = event.key();
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let mut characters = key.chars();
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let first = characters.next();
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let second = characters.next();
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if let (Some(key), None) = (first, second) {
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elrs.send_event(Event::WindowEvent {
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window_id: RootWI(WindowId),
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event: WindowEvent::ReceivedCharacter(key),
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});
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}
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elrs.send_event(Event::WindowEvent {
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window_id: RootWI(WindowId),
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event: WindowEvent::KeyboardInput {
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device_id: RootDI(unsafe { DeviceId::dummy() }),
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input: KeyboardInput {
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scancode: scancode(&event),
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state: ElementState::Pressed,
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virtual_keycode: button_mapping(&event),
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modifiers: keyboard_modifiers_state(&event),
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},
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},
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});
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});
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add_event(&runner, document, "keyup", |elrs, event: KeyboardEvent| {
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elrs.send_event(Event::WindowEvent {
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window_id: RootWI(WindowId),
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event: WindowEvent::KeyboardInput {
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device_id: RootDI(unsafe { DeviceId::dummy() }),
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input: KeyboardInput {
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scancode: scancode(&event),
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state: ElementState::Released,
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virtual_keycode: button_mapping(&event),
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modifiers: keyboard_modifiers_state(&event),
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},
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},
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});
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});
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runner.send_event(Event::NewEvents(StartCause::Init));
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// Throw an exception to break out of Rust exceution and use unreachable to tell the
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// compiler this function won't return, giving it a return type of '!'
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throw_to_escape_event_loop();
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unreachable!();
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}
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pub fn create_proxy(&self) -> EventLoopProxy<T> {
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EventLoopProxy {
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runner: self.elw.p.runner.clone(),
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}
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}
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pub fn window_target(&self) -> &RootELW<T> {
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&self.elw
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}
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}
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pub fn register<T: 'static>(elrs: &EventLoopRunnerShared<T>, canvas: &HtmlCanvasElement) {
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add_event(elrs, canvas, "pointerout", |elrs, event: PointerEvent| {
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elrs.send_event(Event::WindowEvent {
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window_id: RootWI(WindowId),
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event: WindowEvent::CursorLeft {
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device_id: RootDI(DeviceId(event.pointer_id())),
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},
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});
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});
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add_event(elrs, canvas, "pointerover", |elrs, event: PointerEvent| {
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elrs.send_event(Event::WindowEvent {
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window_id: RootWI(WindowId),
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event: WindowEvent::CursorEntered {
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device_id: RootDI(DeviceId(event.pointer_id())),
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},
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});
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});
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add_event(elrs, canvas, "pointermove", |elrs, event: PointerEvent| {
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elrs.send_event(Event::WindowEvent {
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window_id: RootWI(WindowId),
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event: WindowEvent::CursorMoved {
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device_id: RootDI(DeviceId(event.pointer_id())),
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position: LogicalPosition {
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x: event.offset_x().into(),
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y: event.offset_y().into(),
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},
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modifiers: mouse_modifiers_state(&event),
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},
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});
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});
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add_event(elrs, canvas, "pointerup", |elrs, event: PointerEvent| {
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elrs.send_event(Event::WindowEvent {
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window_id: RootWI(WindowId),
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event: WindowEvent::MouseInput {
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device_id: RootDI(DeviceId(event.pointer_id())),
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state: ElementState::Pressed,
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button: mouse_button(&event),
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modifiers: mouse_modifiers_state(&event),
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},
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});
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});
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add_event(elrs, canvas, "pointerdown", |elrs, event: PointerEvent| {
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elrs.send_event(Event::WindowEvent {
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window_id: RootWI(WindowId),
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event: WindowEvent::MouseInput {
|
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device_id: RootDI(DeviceId(event.pointer_id())),
|
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state: ElementState::Released,
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button: mouse_button(&event),
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modifiers: mouse_modifiers_state(&event),
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},
|
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});
|
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});
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add_event(elrs, canvas, "wheel", |elrs, event: WheelEvent| {
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let x = event.delta_x();
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let y = event.delta_y();
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let delta = match event.delta_mode() {
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WheelEvent::DOM_DELTA_LINE => MouseScrollDelta::LineDelta(x as f32, y as f32),
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WheelEvent::DOM_DELTA_PIXEL => MouseScrollDelta::PixelDelta(LogicalPosition { x, y }),
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WheelEvent::DOM_DELTA_PAGE => return,
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};
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elrs.send_event(Event::WindowEvent {
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window_id: RootWI(WindowId),
|
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event: WindowEvent::MouseWheel {
|
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device_id: RootDI(DeviceId(0)),
|
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delta,
|
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phase: TouchPhase::Moved,
|
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modifiers: mouse_modifiers_state(&event),
|
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},
|
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});
|
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});
|
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}
|
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|
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fn add_event<T: 'static, E, F>(
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elrs: &EventLoopRunnerShared<T>,
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target: &EventTarget,
|
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event: &str,
|
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mut handler: F,
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) where
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E: AsRef<web_sys::Event> + wasm_bindgen::convert::FromWasmAbi + 'static,
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F: FnMut(&EventLoopRunnerShared<T>, E) + 'static,
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{
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let elrs = elrs.clone();
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|
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target.add_event_listener_with_callback(event, Closure::wrap(Box::new(move |event: E| {
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// Don't capture the event if the events loop has been destroyed
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match &*elrs.runner.borrow() {
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Some(ref runner) if runner.control == ControlFlow::Exit => return,
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_ => (),
|
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}
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|
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let event_ref = event.as_ref();
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event_ref.prevent_default();
|
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event_ref.stop_propagation();
|
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event_ref.cancel_bubble();
|
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|
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handler(&elrs, event);
|
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}) as Box<FnMut(E)>).as_ref().unchecked_ref());
|
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}
|
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|
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impl<T> ELRShared<T> {
|
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// Set the event callback to use for the event loop runner
|
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// This the event callback is a fairly thin layer over the user-provided callback that closes
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// over a RootEventLoopWindowTarget reference
|
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fn set_listener(&self, event_handler: Box<dyn FnMut(Event<T>, &mut ControlFlow)>) {
|
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*self.runner.borrow_mut() = Some(EventLoopRunner {
|
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control: ControlFlow::Poll,
|
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is_busy: false,
|
||||
event_handler,
|
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});
|
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}
|
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|
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// Add an event to the event loop runner
|
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//
|
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// It will determine if the event should be immediately sent to the user or buffered for later
|
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pub fn send_event(&self, event: Event<T>) {
|
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// If the event loop is closed, it should discard any new events
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if self.closed() {
|
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return;
|
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}
|
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|
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let start_cause = StartCause::Poll; // TODO: determine start cause
|
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|
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// Determine if event handling is in process, and then release the borrow on the runner
|
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let is_busy = if let Some(ref runner) = *self.runner.borrow() {
|
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runner.is_busy
|
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} else {
|
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true // If there is no event runner yet, then there's no point in processing events
|
||||
};
|
||||
|
||||
if is_busy {
|
||||
self.events.borrow_mut().push_back(event);
|
||||
} else {
|
||||
// Handle starting a new batch of events
|
||||
//
|
||||
// The user is informed via Event::NewEvents that there is a batch of events to process
|
||||
// However, there is only one of these per batch of events
|
||||
self.handle_event(Event::NewEvents(start_cause));
|
||||
self.handle_event(event);
|
||||
self.handle_event(Event::EventsCleared);
|
||||
|
||||
// If the event loop is closed, it has been closed this iteration and now the closing
|
||||
// event should be emitted
|
||||
if self.closed() {
|
||||
self.handle_event(Event::LoopDestroyed);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check if the event loop is currntly closed
|
||||
fn closed(&self) -> bool {
|
||||
match *self.runner.borrow() {
|
||||
Some(ref runner) => runner.control == ControlFlow::Exit,
|
||||
None => false, // If the event loop is None, it has not been intialised yet, so it cannot be closed
|
||||
}
|
||||
}
|
||||
|
||||
// handle_event takes in events and either queues them or applies a callback
|
||||
//
|
||||
// It should only ever be called from send_event
|
||||
fn handle_event(&self, event: Event<T>) {
|
||||
let closed = self.closed();
|
||||
|
||||
match *self.runner.borrow_mut() {
|
||||
Some(ref mut runner) => {
|
||||
// An event is being processed, so the runner should be marked busy
|
||||
runner.is_busy = true;
|
||||
|
||||
// TODO: bracket this in control flow events?
|
||||
(runner.event_handler)(event, &mut runner.control);
|
||||
|
||||
// Maintain closed state, even if the callback changes it
|
||||
if closed {
|
||||
runner.control = ControlFlow::Exit;
|
||||
}
|
||||
|
||||
// An event is no longer being processed
|
||||
runner.is_busy = false;
|
||||
}
|
||||
// If an event is being handled without a runner somehow, add it to the event queue so
|
||||
// it will eventually be processed
|
||||
_ => self.events.borrow_mut().push_back(event),
|
||||
}
|
||||
|
||||
// Don't take events out of the queue if the loop is closed or the runner doesn't exist
|
||||
// If the runner doesn't exist and this method recurses, it will recurse infinitely
|
||||
if !closed && self.runner.borrow().is_some() {
|
||||
// Take an event out of the queue and handle it
|
||||
if let Some(event) = self.events.borrow_mut().pop_front() {
|
||||
self.handle_event(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn document() -> Document {
|
||||
web_sys::window().unwrap().document().unwrap()
|
||||
}
|
1
src/platform_impl/web_sys/events.rs
Normal file
1
src/platform_impl/web_sys/events.rs
Normal file
|
@ -0,0 +1 @@
|
|||
|
24
src/platform_impl/web_sys/mod.rs
Normal file
24
src/platform_impl/web_sys/mod.rs
Normal file
|
@ -0,0 +1,24 @@
|
|||
use std::fmt;
|
||||
|
||||
mod event_loop;
|
||||
mod events;
|
||||
mod window;
|
||||
|
||||
pub use self::event_loop::{
|
||||
register, DeviceId, EventLoop, EventLoopProxy, EventLoopRunnerShared, EventLoopWindowTarget,
|
||||
};
|
||||
pub use self::events::{
|
||||
button_mapping, keyboard_modifiers_state, mouse_button, mouse_modifiers_state, scancode,
|
||||
};
|
||||
pub use self::window::{MonitorHandle, PlatformSpecificWindowBuilderAttributes, Window, WindowId};
|
||||
|
||||
// TODO: unify with stdweb impl.
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct OsError(String);
|
||||
|
||||
impl fmt::Display for OsError {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
write!(f, "{}", self.0)
|
||||
}
|
||||
}
|
3
src/platform_impl/web_sys/util.js
Normal file
3
src/platform_impl/web_sys/util.js
Normal file
|
@ -0,0 +1,3 @@
|
|||
function throwToEscapeEventLoop() {
|
||||
throw "Using exceptions for control flow, don't mind me. This isn't actually an error!";
|
||||
}
|
1
src/platform_impl/web_sys/window.rs
Normal file
1
src/platform_impl/web_sys/window.rs
Normal file
|
@ -0,0 +1 @@
|
|||
|
Loading…
Reference in a new issue