Move ModifiersChanged variant to WindowEvent (#1381)

* Move `ModifiersChanged` variant to `WindowEvent`

* macos: Fix flags_changed for ModifiersChanged variant move

I haven't look too deep at what this does internally, but at least
cargo-check is fully happy now. :)

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* macos: Fire a ModifiersChanged event on window_did_resign_key

From debugging, I determined that macOS' emission of a flagsChanged
around window switching is inconsistent.  It is fair to assume, I think,
that when the user switches windows, they do not expect their former
modifiers state to remain effective; so I think it's best to clear that
state by sending a ModifiersChanged(ModifiersState::empty()).

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* windows: Fix build

I don't know enough about the code to implement the fix as it is done on
this branch, but this commit at least fixes the build.

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* windows: Send ModifiersChanged(ModifiersState::empty) on KILLFOCUS

Very similar to the changes made in [1], as focus is lost, send an event
to the window indicating that the modifiers have been released.

It's unclear to me (without a Windows device to test this on) whether
this is necessary, but it certainly ensures that unfocused windows will
have at least received this event, which is an improvement.

[1]: f79f21641a31da3e4039d41be89047cdcc6028f7

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* macos: Add a hook to update stale modifiers

Sometimes, `ViewState` and `event` might have different values for their
stored `modifiers` flags.  These are internally stored as a bitmask in
the latter and an enum in the former.

We can check to see if they differ, and if they do, automatically
dispatch an event to update consumers of modifier state as well as the
stored `state.modifiers`.  That's what the hook does.

This hook is then called in the key_down, mouse_entered, mouse_exited,
mouse_click, scroll_wheel, and pressure_change_with_event callbacks,
which each will contain updated modifiers.

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* Only call event_mods once when determining whether to update state

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* flags_changed: Memoize window_id collection

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* window_did_resign_key: Remove synthetic ModifiersChanged event

We no longer need to emit this event, since we are checking the state of
our modifiers before emitting most other events.

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* mouse_motion: Add a call to update_potentially_stale_modifiers

Now, cover all events (that I can think of, at least) where stale
modifiers might affect how user programs behave.  Effectively, every
human-interface event (keypress, mouse click, keydown, etc.) will cause
a ModifiersChanged event to be fired if something has changed.

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* key_up: Add a call to update_potentially_stale_modifiers

We also want to make sure modifiers state is synchronized here, too.

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* mouse_motion: Remove update_potentially_stale_modifiers invocation

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* Retry CI

* ViewState: Promote visibility of modifiers to the macos impl

This is so that we can interact with the ViewState directly from the
WindowDelegate.

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* window_delegate: Synthetically set modifiers state to empty on resignKey

This logic is implemented similarly on other platforms, so we wish to
regain parity here.  Originally this behavior was implemented to always
fire an event with ModifiersState::empty(), but that was not the best as
it was not necessarily correct and could be a duplicate event.

This solution is perhaps the most elegant possible to implement the
desired behavior of sending a synthetic empty modifiers event when a
window loses focus, trading some safety for interoperation between the
NSWindowDelegate and the NSView (as the objc runtime must now be
consulted in order to acquire access to the ViewState which is "owned"
by the NSView).

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* Check for modifiers change in window events

* Fix modifier changed on macOS

Since the `mouse_entered` function was generating a mouse motion, which
updates the modifier state, a modifiers changed event was incorrectly
generated.

The updating of the modifier state has also been changed to make sure it
consistently happens before events that have a modifier state attached
to it, without happening on any other event.

This of course means that no `CursorMoved` event is generated anymore
when the user enters the window without it being focused, however I'd
say that is consistent with how winit should behave.

* Fix unused variable warning

* Move changelog entry into `Unreleased` section

Co-authored-by: Freya Gentz <zegentzy@protonmail.com>
Co-authored-by: Kristofer Rye <kristofer.rye@gmail.com>
Co-authored-by: Christian Duerr <contact@christianduerr.com>
This commit is contained in:
Murarth 2020-03-06 15:43:55 -07:00 committed by GitHub
parent 71bd6e73ca
commit e707052f66
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
10 changed files with 229 additions and 122 deletions

View file

@ -10,6 +10,7 @@
- Fix `Event::to_static` returning `None` for user events.
- On Wayland, Hide CSD for fullscreen windows.
- On Windows, ignore spurious mouse move messages.
- **Breaking:** Move `ModifiersChanged` variant from `DeviceEvent` to `WindowEvent`.
# 0.21.0 (2020-02-04)

View file

@ -38,6 +38,7 @@ fn main() {
_ => (),
}
}
WindowEvent::ModifiersChanged(m) => modifiers = m,
_ => (),
},
Event::DeviceEvent { event, .. } => match event {
@ -46,7 +47,6 @@ fn main() {
ElementState::Pressed => println!("mouse button {} pressed", button),
ElementState::Released => println!("mouse button {} released", button),
},
DeviceEvent::ModifiersChanged(m) => modifiers = m,
_ => (),
},
_ => (),

View file

@ -235,6 +235,13 @@ pub enum WindowEvent<'a> {
is_synthetic: bool,
},
/// The keyboard modifiers have changed.
///
/// Platform-specific behavior:
/// - **Web**: This API is currently unimplemented on the web. This isn't by design - it's an
/// issue, and it should get fixed - but it's the current state of the API.
ModifiersChanged(ModifiersState),
/// The cursor has moved on the window.
CursorMoved {
device_id: DeviceId,
@ -243,7 +250,7 @@ pub enum WindowEvent<'a> {
/// limited by the display area and it may have been transformed by the OS to implement effects such as cursor
/// acceleration, it should not be used to implement non-cursor-like interactions such as 3D camera control.
position: PhysicalPosition<f64>,
#[deprecated = "Deprecated in favor of DeviceEvent::ModifiersChanged"]
#[deprecated = "Deprecated in favor of WindowEvent::ModifiersChanged"]
modifiers: ModifiersState,
},
@ -258,7 +265,7 @@ pub enum WindowEvent<'a> {
device_id: DeviceId,
delta: MouseScrollDelta,
phase: TouchPhase,
#[deprecated = "Deprecated in favor of DeviceEvent::ModifiersChanged"]
#[deprecated = "Deprecated in favor of WindowEvent::ModifiersChanged"]
modifiers: ModifiersState,
},
@ -267,7 +274,7 @@ pub enum WindowEvent<'a> {
device_id: DeviceId,
state: ElementState,
button: MouseButton,
#[deprecated = "Deprecated in favor of DeviceEvent::ModifiersChanged"]
#[deprecated = "Deprecated in favor of WindowEvent::ModifiersChanged"]
modifiers: ModifiersState,
},
@ -341,6 +348,7 @@ impl<'a> WindowEvent<'a> {
input,
is_synthetic,
}),
ModifiersChanged(modifiers) => Some(ModifiersChanged(modifiers)),
#[allow(deprecated)]
CursorMoved {
device_id,
@ -464,16 +472,6 @@ pub enum DeviceEvent {
Key(KeyboardInput),
/// The keyboard modifiers have changed.
///
/// This is tracked internally to avoid tracking errors arising from modifier key state changes when events from
/// this device are not being delivered to the application, e.g. due to keyboard focus being elsewhere.
///
/// Platform-specific behavior:
/// - **Web**: This API is currently unimplemented on the web. This isn't by design - it's an
/// issue, and it should get fixed - but it's the current state of the API.
ModifiersChanged(ModifiersState),
Text {
codepoint: char,
},
@ -502,7 +500,7 @@ pub struct KeyboardInput {
///
/// This is tracked internally to avoid tracking errors arising from modifier key state changes when events from
/// this device are not being delivered to the application, e.g. due to keyboard focus being elsewhere.
#[deprecated = "Deprecated in favor of DeviceEvent::ModifiersChanged"]
#[deprecated = "Deprecated in favor of WindowEvent::ModifiersChanged"]
pub modifiers: ModifiersState,
}

View file

@ -8,9 +8,7 @@ use smithay_client_toolkit::{
reexports::client::protocol::{wl_keyboard, wl_seat},
};
use crate::event::{
DeviceEvent, ElementState, KeyboardInput, ModifiersState, VirtualKeyCode, WindowEvent,
};
use crate::event::{ElementState, KeyboardInput, ModifiersState, VirtualKeyCode, WindowEvent};
pub fn init_keyboard(
seat: &wl_seat::WlSeat,
@ -33,9 +31,24 @@ pub fn init_keyboard(
let wid = make_wid(&surface);
my_sink.send_window_event(WindowEvent::Focused(true), wid);
*target.lock().unwrap() = Some(wid);
let modifiers = *modifiers_tracker.lock().unwrap();
if !modifiers.is_empty() {
my_sink.send_window_event(WindowEvent::ModifiersChanged(modifiers), wid);
}
}
KbEvent::Leave { surface, .. } => {
let wid = make_wid(&surface);
let modifiers = *modifiers_tracker.lock().unwrap();
if !modifiers.is_empty() {
my_sink.send_window_event(
WindowEvent::ModifiersChanged(ModifiersState::empty()),
wid,
);
}
my_sink.send_window_event(WindowEvent::Focused(false), wid);
*target.lock().unwrap() = None;
}
@ -88,7 +101,9 @@ pub fn init_keyboard(
*modifiers_tracker.lock().unwrap() = modifiers;
my_sink.send_device_event(DeviceEvent::ModifiersChanged(modifiers), DeviceId);
if let Some(wid) = *target.lock().unwrap() {
my_sink.send_window_event(WindowEvent::ModifiersChanged(modifiers), wid);
}
}
}
},

View file

@ -32,6 +32,8 @@ pub(super) struct EventProcessor<T: 'static> {
// Number of touch events currently in progress
pub(super) num_touch: u32,
pub(super) first_touch: Option<u64>,
// Currently focused window belonging to this process
pub(super) active_window: Option<ffi::Window>,
}
impl<T: 'static> EventProcessor<T> {
@ -136,11 +138,12 @@ impl<T: 'static> EventProcessor<T> {
if let Some(modifiers) =
self.device_mod_state.update_state(&state, modifier)
{
let device_id = mkdid(util::VIRTUAL_CORE_KEYBOARD);
callback(Event::DeviceEvent {
device_id,
event: DeviceEvent::ModifiersChanged(modifiers),
});
if let Some(window_id) = self.active_window {
callback(Event::WindowEvent {
window_id: mkwid(window_id),
event: WindowEvent::ModifiersChanged(modifiers),
});
}
}
}
}
@ -872,44 +875,58 @@ impl<T: 'static> EventProcessor<T> {
ffi::XI_FocusIn => {
let xev: &ffi::XIFocusInEvent = unsafe { &*(xev.data as *const _) };
let window_id = mkwid(xev.event);
wt.ime
.borrow_mut()
.focus(xev.event)
.expect("Failed to focus input context");
callback(Event::WindowEvent {
window_id,
event: Focused(true),
});
let modifiers = ModifiersState::from_x11(&xev.mods);
update_modifiers!(modifiers, None);
self.device_mod_state.update_state(&modifiers, None);
// The deviceid for this event is for a keyboard instead of a pointer,
// so we have to do a little extra work.
let pointer_id = self
.devices
.borrow()
.get(&DeviceId(xev.deviceid))
.map(|device| device.attachment)
.unwrap_or(2);
if self.active_window != Some(xev.event) {
self.active_window = Some(xev.event);
let position = PhysicalPosition::new(xev.event_x, xev.event_y);
let window_id = mkwid(xev.event);
let position = PhysicalPosition::new(xev.event_x, xev.event_y);
callback(Event::WindowEvent {
window_id,
event: CursorMoved {
device_id: mkdid(pointer_id),
position,
modifiers,
},
});
callback(Event::WindowEvent {
window_id,
event: Focused(true),
});
// Issue key press events for all pressed keys
self.handle_pressed_keys(window_id, ElementState::Pressed, &mut callback);
if !modifiers.is_empty() {
callback(Event::WindowEvent {
window_id,
event: WindowEvent::ModifiersChanged(modifiers),
});
}
// The deviceid for this event is for a keyboard instead of a pointer,
// so we have to do a little extra work.
let pointer_id = self
.devices
.borrow()
.get(&DeviceId(xev.deviceid))
.map(|device| device.attachment)
.unwrap_or(2);
callback(Event::WindowEvent {
window_id,
event: CursorMoved {
device_id: mkdid(pointer_id),
position,
modifiers,
},
});
// Issue key press events for all pressed keys
self.handle_pressed_keys(
window_id,
ElementState::Pressed,
&mut callback,
);
}
}
ffi::XI_FocusOut => {
let xev: &ffi::XIFocusOutEvent = unsafe { &*(xev.data as *const _) };
@ -921,15 +938,26 @@ impl<T: 'static> EventProcessor<T> {
.unfocus(xev.event)
.expect("Failed to unfocus input context");
let window_id = mkwid(xev.event);
if self.active_window.take() == Some(xev.event) {
let window_id = mkwid(xev.event);
// Issue key release events for all pressed keys
self.handle_pressed_keys(window_id, ElementState::Released, &mut callback);
// Issue key release events for all pressed keys
self.handle_pressed_keys(
window_id,
ElementState::Released,
&mut callback,
);
callback(Event::WindowEvent {
window_id,
event: Focused(false),
})
callback(Event::WindowEvent {
window_id,
event: WindowEvent::ModifiersChanged(ModifiersState::empty()),
});
callback(Event::WindowEvent {
window_id,
event: Focused(false),
})
}
}
ffi::XI_TouchBegin | ffi::XI_TouchUpdate | ffi::XI_TouchEnd => {
@ -1084,10 +1112,12 @@ impl<T: 'static> EventProcessor<T> {
let new_modifiers = self.device_mod_state.modifiers();
if modifiers != new_modifiers {
callback(Event::DeviceEvent {
device_id,
event: DeviceEvent::ModifiersChanged(new_modifiers),
});
if let Some(window_id) = self.active_window {
callback(Event::WindowEvent {
window_id: mkwid(window_id),
event: WindowEvent::ModifiersChanged(new_modifiers),
});
}
}
}
}

View file

@ -225,6 +225,7 @@ impl<T: 'static> EventLoop<T> {
device_mod_state: Default::default(),
num_touch: 0,
first_touch: None,
active_window: None,
};
// Register for device hotplug events

View file

@ -50,13 +50,13 @@ impl Default for CursorState {
}
}
struct ViewState {
pub(super) struct ViewState {
ns_window: id,
pub cursor_state: Arc<Mutex<CursorState>>,
ime_spot: Option<(f64, f64)>,
raw_characters: Option<String>,
is_key_down: bool,
modifiers: ModifiersState,
pub(super) modifiers: ModifiersState,
tracking_rect: Option<NSInteger>,
}
@ -618,6 +618,19 @@ fn retrieve_keycode(event: id) -> Option<VirtualKeyCode> {
})
}
// Update `state.modifiers` if `event` has something different
fn update_potentially_stale_modifiers(state: &mut ViewState, event: id) {
let event_modifiers = event_mods(event);
if state.modifiers != event_modifiers {
state.modifiers = event_modifiers;
AppState::queue_event(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: WindowId(get_window_id(state.ns_window)),
event: WindowEvent::ModifiersChanged(state.modifiers),
}));
}
}
extern "C" fn key_down(this: &Object, _sel: Sel, event: id) {
trace!("Triggered `keyDown`");
unsafe {
@ -633,6 +646,8 @@ extern "C" fn key_down(this: &Object, _sel: Sel, event: id) {
let is_repeat = msg_send![event, isARepeat];
update_potentially_stale_modifiers(state, event);
#[allow(deprecated)]
let window_event = Event::WindowEvent {
window_id,
@ -686,6 +701,8 @@ extern "C" fn key_up(this: &Object, _sel: Sel, event: id) {
let scancode = get_scancode(event) as u32;
let virtual_keycode = retrieve_keycode(event);
update_potentially_stale_modifiers(state, event);
#[allow(deprecated)]
let window_event = Event::WindowEvent {
window_id: WindowId(get_window_id(state.ns_window)),
@ -750,16 +767,18 @@ extern "C" fn flags_changed(this: &Object, _sel: Sel, event: id) {
events.push_back(window_event);
}
let window_id = WindowId(get_window_id(state.ns_window));
for event in events {
AppState::queue_event(EventWrapper::StaticEvent(Event::WindowEvent {
window_id: WindowId(get_window_id(state.ns_window)),
window_id,
event,
}));
}
AppState::queue_event(EventWrapper::StaticEvent(Event::DeviceEvent {
device_id: DEVICE_ID,
event: DeviceEvent::ModifiersChanged(state.modifiers),
AppState::queue_event(EventWrapper::StaticEvent(Event::WindowEvent {
window_id,
event: WindowEvent::ModifiersChanged(state.modifiers),
}));
}
trace!("Completed `flagsChanged`");
@ -801,6 +820,8 @@ extern "C" fn cancel_operation(this: &Object, _sel: Sel, _sender: id) {
let event: id = msg_send![NSApp(), currentEvent];
update_potentially_stale_modifiers(state, event);
#[allow(deprecated)]
let window_event = Event::WindowEvent {
window_id: WindowId(get_window_id(state.ns_window)),
@ -826,6 +847,8 @@ fn mouse_click(this: &Object, event: id, button: MouseButton, button_state: Elem
let state_ptr: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state_ptr as *mut ViewState);
update_potentially_stale_modifiers(state, event);
let window_event = Event::WindowEvent {
window_id: WindowId(get_window_id(state.ns_window)),
event: WindowEvent::MouseInput {
@ -889,6 +912,8 @@ fn mouse_motion(this: &Object, event: id) {
let y = view_rect.size.height as f64 - view_point.y as f64;
let logical_position = LogicalPosition::new(x, y);
update_potentially_stale_modifiers(state, event);
let window_event = Event::WindowEvent {
window_id: WindowId(get_window_id(state.ns_window)),
event: WindowEvent::CursorMoved {
@ -918,7 +943,7 @@ extern "C" fn other_mouse_dragged(this: &Object, _sel: Sel, event: id) {
mouse_motion(this, event);
}
extern "C" fn mouse_entered(this: &Object, _sel: Sel, event: id) {
extern "C" fn mouse_entered(this: &Object, _sel: Sel, _event: id) {
trace!("Triggered `mouseEntered`");
unsafe {
let state_ptr: *mut c_void = *this.get_ivar("winitState");
@ -932,7 +957,6 @@ extern "C" fn mouse_entered(this: &Object, _sel: Sel, event: id) {
};
AppState::queue_event(EventWrapper::StaticEvent(enter_event));
mouse_motion(this, event);
}
trace!("Completed `mouseEntered`");
}
@ -982,6 +1006,8 @@ extern "C" fn scroll_wheel(this: &Object, _sel: Sel, event: id) {
let state_ptr: *mut c_void = *this.get_ivar("winitState");
let state = &mut *(state_ptr as *mut ViewState);
update_potentially_stale_modifiers(state, event);
let window_event = Event::WindowEvent {
window_id: WindowId(get_window_id(state.ns_window)),
event: WindowEvent::MouseWheel {

View file

@ -16,11 +16,12 @@ use objc::{
use crate::{
dpi::LogicalSize,
event::{Event, WindowEvent},
event::{Event, ModifiersState, WindowEvent},
platform_impl::platform::{
app_state::AppState,
event::{EventProxy, EventWrapper},
util::{self, IdRef},
view::ViewState,
window::{get_window_id, UnownedWindow},
},
window::{Fullscreen, WindowId},
@ -319,6 +320,29 @@ extern "C" fn window_did_become_key(this: &Object, _: Sel, _: id) {
extern "C" fn window_did_resign_key(this: &Object, _: Sel, _: id) {
trace!("Triggered `windowDidResignKey:`");
with_state(this, |state| {
// It happens rather often, e.g. when the user is Cmd+Tabbing, that the
// NSWindowDelegate will receive a didResignKey event despite no event
// being received when the modifiers are released. This is because
// flagsChanged events are received by the NSView instead of the
// NSWindowDelegate, and as a result a tracked modifiers state can quite
// easily fall out of synchrony with reality. This requires us to emit
// a synthetic ModifiersChanged event when we lose focus.
//
// Here we (very unsafely) acquire the winitState (a ViewState) from the
// Object referenced by state.ns_view (an IdRef, which is dereferenced
// to an id)
let view_state: &mut ViewState = unsafe {
let ns_view: &Object = (*state.ns_view).as_ref().expect("failed to deref");
let state_ptr: *mut c_void = *ns_view.get_ivar("winitState");
&mut *(state_ptr as *mut ViewState)
};
// Both update the state and emit a ModifiersChanged event.
if !view_state.modifiers.is_empty() {
view_state.modifiers = ModifiersState::empty();
state.emit_event(WindowEvent::ModifiersChanged(view_state.modifiers));
}
state.emit_event(WindowEvent::Focused(false));
});
trace!("Completed `windowDidResignKey:`");

View file

@ -50,9 +50,7 @@ use crate::{
dark_mode::try_dark_mode,
dpi::{become_dpi_aware, dpi_to_scale_factor, enable_non_client_dpi_scaling},
drop_handler::FileDropHandler,
event::{
self, handle_extended_keys, process_key_params, vkey_to_winit_vkey, ModifiersStateSide,
},
event::{self, handle_extended_keys, process_key_params, vkey_to_winit_vkey},
monitor, raw_input, util,
window_state::{CursorFlags, WindowFlags, WindowState},
wrap_device_id, WindowId, DEVICE_ID,
@ -108,7 +106,6 @@ impl<T> SubclassInput<T> {
struct ThreadMsgTargetSubclassInput<T: 'static> {
event_loop_runner: EventLoopRunnerShared<T>,
user_event_receiver: Receiver<T>,
modifiers_state: ModifiersStateSide,
}
impl<T> ThreadMsgTargetSubclassInput<T> {
@ -553,7 +550,6 @@ fn thread_event_target_window<T>(event_loop_runner: EventLoopRunnerShared<T>) ->
let subclass_input = ThreadMsgTargetSubclassInput {
event_loop_runner,
user_event_receiver: rx,
modifiers_state: ModifiersStateSide::default(),
};
let input_ptr = Box::into_raw(Box::new(subclass_input));
let subclass_result = commctrl::SetWindowSubclass(
@ -606,6 +602,24 @@ fn normalize_pointer_pressure(pressure: u32) -> Option<Force> {
}
}
/// Emit a `ModifiersChanged` event whenever modifiers have changed.
fn update_modifiers<T>(window: HWND, subclass_input: &SubclassInput<T>) {
use crate::event::WindowEvent::ModifiersChanged;
let modifiers = event::get_key_mods();
let mut window_state = subclass_input.window_state.lock();
if window_state.modifiers_state != modifiers {
window_state.modifiers_state = modifiers;
unsafe {
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: ModifiersChanged(modifiers),
});
}
}
}
/// Any window whose callback is configured to this function will have its events propagated
/// through the events loop of the thread the window was created in.
//
@ -866,6 +880,8 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
w.mouse.last_position = Some(position);
}
if cursor_moved {
update_modifiers(window, subclass_input);
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: CursorMoved {
@ -905,6 +921,8 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
let value = value as i32;
let value = value as f32 / winuser::WHEEL_DELTA as f32;
update_modifiers(window, subclass_input);
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: WindowEvent::MouseWheel {
@ -925,6 +943,8 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
let value = value as i32;
let value = value as f32 / winuser::WHEEL_DELTA as f32;
update_modifiers(window, subclass_input);
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: WindowEvent::MouseWheel {
@ -944,6 +964,8 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
commctrl::DefSubclassProc(window, msg, wparam, lparam)
} else {
if let Some((scancode, vkey)) = process_key_params(wparam, lparam) {
update_modifiers(window, subclass_input);
#[allow(deprecated)]
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
@ -974,6 +996,8 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
winuser::WM_KEYUP | winuser::WM_SYSKEYUP => {
use crate::event::ElementState::Released;
if let Some((scancode, vkey)) = process_key_params(wparam, lparam) {
update_modifiers(window, subclass_input);
#[allow(deprecated)]
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
@ -997,6 +1021,8 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
capture_mouse(window, &mut *subclass_input.window_state.lock());
update_modifiers(window, subclass_input);
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: MouseInput {
@ -1016,6 +1042,8 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
release_mouse(&mut *subclass_input.window_state.lock());
update_modifiers(window, subclass_input);
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: MouseInput {
@ -1035,6 +1063,8 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
capture_mouse(window, &mut *subclass_input.window_state.lock());
update_modifiers(window, subclass_input);
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: MouseInput {
@ -1054,6 +1084,8 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
release_mouse(&mut *subclass_input.window_state.lock());
update_modifiers(window, subclass_input);
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: MouseInput {
@ -1073,6 +1105,8 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
capture_mouse(window, &mut *subclass_input.window_state.lock());
update_modifiers(window, subclass_input);
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: MouseInput {
@ -1092,6 +1126,8 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
release_mouse(&mut *subclass_input.window_state.lock());
update_modifiers(window, subclass_input);
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: MouseInput {
@ -1112,6 +1148,8 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
capture_mouse(window, &mut *subclass_input.window_state.lock());
update_modifiers(window, subclass_input);
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: MouseInput {
@ -1132,6 +1170,8 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
release_mouse(&mut *subclass_input.window_state.lock());
update_modifiers(window, subclass_input);
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: MouseInput {
@ -1340,6 +1380,8 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
winuser::MapVirtualKeyA(windows_keycode as _, winuser::MAPVK_VK_TO_VSC);
let virtual_keycode = event::vkey_to_winit_vkey(windows_keycode);
update_modifiers(window, subclass_input);
#[allow(deprecated)]
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
@ -1365,7 +1407,11 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
}
winuser::WM_KILLFOCUS => {
use crate::event::{ElementState::Released, WindowEvent::Focused};
use crate::event::{
ElementState::Released,
ModifiersState,
WindowEvent::{Focused, ModifiersChanged},
};
for windows_keycode in event::get_pressed_keys() {
let scancode =
winuser::MapVirtualKeyA(windows_keycode as _, winuser::MAPVK_VK_TO_VSC);
@ -1387,6 +1433,12 @@ unsafe extern "system" fn public_window_callback<T: 'static>(
})
}
subclass_input.window_state.lock().modifiers_state = ModifiersState::empty();
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: ModifiersChanged(ModifiersState::empty()),
});
subclass_input.send_event(Event::WindowEvent {
window_id: RootWindowId(WindowId(window)),
event: Focused(false),
@ -1795,10 +1847,9 @@ unsafe extern "system" fn thread_event_target_callback<T: 'static>(
winuser::WM_INPUT => {
use crate::event::{
DeviceEvent::{Button, Key, ModifiersChanged, Motion, MouseMotion, MouseWheel},
DeviceEvent::{Button, Key, Motion, MouseMotion, MouseWheel},
ElementState::{Pressed, Released},
MouseScrollDelta::LineDelta,
VirtualKeyCode,
};
if let Some(data) = raw_input::get_raw_input_data(lparam as _) {
@ -1877,48 +1928,6 @@ unsafe extern "system" fn thread_event_target_callback<T: 'static>(
{
let virtual_keycode = vkey_to_winit_vkey(vkey);
// If we ever change the DeviceEvent API to only emit events when a
// window is focused, we'll need to emit synthetic `ModifiersChanged`
// events when Winit windows lose focus so that these don't drift out
// of sync with the actual modifier state.
let old_modifiers_state =
subclass_input.modifiers_state.filter_out_altgr().into();
match virtual_keycode {
Some(VirtualKeyCode::LShift) => subclass_input
.modifiers_state
.set(ModifiersStateSide::LSHIFT, pressed),
Some(VirtualKeyCode::RShift) => subclass_input
.modifiers_state
.set(ModifiersStateSide::RSHIFT, pressed),
Some(VirtualKeyCode::LControl) => subclass_input
.modifiers_state
.set(ModifiersStateSide::LCTRL, pressed),
Some(VirtualKeyCode::RControl) => subclass_input
.modifiers_state
.set(ModifiersStateSide::RCTRL, pressed),
Some(VirtualKeyCode::LAlt) => subclass_input
.modifiers_state
.set(ModifiersStateSide::LALT, pressed),
Some(VirtualKeyCode::RAlt) => subclass_input
.modifiers_state
.set(ModifiersStateSide::RALT, pressed),
Some(VirtualKeyCode::LWin) => subclass_input
.modifiers_state
.set(ModifiersStateSide::LLOGO, pressed),
Some(VirtualKeyCode::RWin) => subclass_input
.modifiers_state
.set(ModifiersStateSide::RLOGO, pressed),
_ => (),
}
let new_modifiers_state =
subclass_input.modifiers_state.filter_out_altgr().into();
if new_modifiers_state != old_modifiers_state {
subclass_input.send_event(Event::DeviceEvent {
device_id,
event: ModifiersChanged(new_modifiers_state),
});
}
#[allow(deprecated)]
subclass_input.send_event(Event::DeviceEvent {
device_id,
@ -1926,7 +1935,7 @@ unsafe extern "system" fn thread_event_target_callback<T: 'static>(
scancode,
state,
virtual_keycode,
modifiers: new_modifiers_state,
modifiers: event::get_key_mods(),
}),
});
}

View file

@ -1,5 +1,6 @@
use crate::{
dpi::{PhysicalPosition, Size},
event::ModifiersState,
platform_impl::platform::{event_loop, icon::WinIcon, util},
window::{CursorIcon, Fullscreen, WindowAttributes},
};
@ -28,6 +29,7 @@ pub struct WindowState {
pub saved_window: Option<SavedWindow>,
pub scale_factor: f64,
pub modifiers_state: ModifiersState,
pub fullscreen: Option<Fullscreen>,
/// Used to supress duplicate redraw attempts when calling `request_redraw` multiple
/// times in `MainEventsCleared`.
@ -119,6 +121,7 @@ impl WindowState {
saved_window: None,
scale_factor,
modifiers_state: ModifiersState::default(),
fullscreen: None,
queued_out_of_band_redraw: false,
is_dark_mode,