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https://github.com/italicsjenga/winit-sonoma-fix.git
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Fix incorrect keycodes when using a non-US keyboard layout. (#755)
* Fix incorrect keycodes when using a non-US keyboard layout. This commit fixes the issue described in #752, and uses the advised method to fix it. * Style fixes Co-Authored-By: Toqozz <toqoz@hotmail.com> * Refactoring of macOS `virtualkeycode` fix (#752) * Applies requested changes as per pull request discussion (#755).
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3 changed files with 137 additions and 52 deletions
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@ -37,6 +37,7 @@
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- `LoopDestroyed` is emitted when the `run` or `run_return` method is about to exit.
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- Rename `MonitorId` to `MonitorHandle`.
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- Removed `serde` implementations from `ControlFlow`.
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- On macOS, fix keycodes being incorrect when using a non-US keyboard layout.
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- On Wayland, fix `with_title()` not setting the windows title
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- On Wayland, add `set_wayland_theme()` to control client decoration color theme
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- Added serde serialization to `os::unix::XWindowType`.
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@ -544,7 +544,67 @@ impl Proxy {
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}
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}
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pub fn to_virtual_key_code(code: c_ushort) -> Option<events::VirtualKeyCode> {
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pub fn char_to_keycode(c: char) -> Option<events::VirtualKeyCode> {
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// We only translate keys that are affected by keyboard layout.
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//
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// Note that since keys are translated in a somewhat "dumb" way (reading character)
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// there is a concern that some combination, i.e. Cmd+char, causes the wrong
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// letter to be received, and so we receive the wrong key.
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//
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// Implementation reference: https://github.com/WebKit/webkit/blob/82bae82cf0f329dbe21059ef0986c4e92fea4ba6/Source/WebCore/platform/cocoa/KeyEventCocoa.mm#L626
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Some(match c {
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'a' | 'A' => events::VirtualKeyCode::A,
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'b' | 'B' => events::VirtualKeyCode::B,
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'c' | 'C' => events::VirtualKeyCode::C,
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'd' | 'D' => events::VirtualKeyCode::D,
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'e' | 'E' => events::VirtualKeyCode::E,
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'f' | 'F' => events::VirtualKeyCode::F,
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'g' | 'G' => events::VirtualKeyCode::G,
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'h' | 'H' => events::VirtualKeyCode::H,
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'i' | 'I' => events::VirtualKeyCode::I,
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'j' | 'J' => events::VirtualKeyCode::J,
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'k' | 'K' => events::VirtualKeyCode::K,
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'l' | 'L' => events::VirtualKeyCode::L,
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'm' | 'M' => events::VirtualKeyCode::M,
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'n' | 'N' => events::VirtualKeyCode::N,
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'o' | 'O' => events::VirtualKeyCode::O,
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'p' | 'P' => events::VirtualKeyCode::P,
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'q' | 'Q' => events::VirtualKeyCode::Q,
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'r' | 'R' => events::VirtualKeyCode::R,
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's' | 'S' => events::VirtualKeyCode::S,
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't' | 'T' => events::VirtualKeyCode::T,
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'u' | 'U' => events::VirtualKeyCode::U,
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'v' | 'V' => events::VirtualKeyCode::V,
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'w' | 'W' => events::VirtualKeyCode::W,
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'x' | 'X' => events::VirtualKeyCode::X,
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'y' | 'Y' => events::VirtualKeyCode::Y,
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'z' | 'Z' => events::VirtualKeyCode::Z,
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'1' | '!' => events::VirtualKeyCode::Key1,
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'2' | '@' => events::VirtualKeyCode::Key2,
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'3' | '#' => events::VirtualKeyCode::Key3,
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'4' | '$' => events::VirtualKeyCode::Key4,
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'5' | '%' => events::VirtualKeyCode::Key5,
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'6' | '^' => events::VirtualKeyCode::Key6,
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'7' | '&' => events::VirtualKeyCode::Key7,
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'8' | '*' => events::VirtualKeyCode::Key8,
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'9' | '(' => events::VirtualKeyCode::Key9,
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'0' | ')' => events::VirtualKeyCode::Key0,
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'=' | '+' => events::VirtualKeyCode::Equals,
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'-' | '_' => events::VirtualKeyCode::Minus,
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']' | '}' => events::VirtualKeyCode::RBracket,
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'[' | '{' => events::VirtualKeyCode::LBracket,
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'\''| '"' => events::VirtualKeyCode::Apostrophe,
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';' | ':' => events::VirtualKeyCode::Semicolon,
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'\\'| '|' => events::VirtualKeyCode::Backslash,
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',' | '<' => events::VirtualKeyCode::Comma,
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'/' | '?' => events::VirtualKeyCode::Slash,
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'.' | '>' => events::VirtualKeyCode::Period,
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'`' | '~' => events::VirtualKeyCode::Grave,
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_ => return None,
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})
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}
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pub fn scancode_to_keycode(code: c_ushort) -> Option<events::VirtualKeyCode> {
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Some(match code {
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0x00 => events::VirtualKeyCode::A,
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0x01 => events::VirtualKeyCode::S,
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@ -680,20 +740,19 @@ pub fn to_virtual_key_code(code: c_ushort) -> Option<events::VirtualKeyCode> {
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})
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}
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pub fn check_additional_virtual_key_codes(
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s: &Option<String>
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pub fn check_function_keys(
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s: &String
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) -> Option<events::VirtualKeyCode> {
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if let &Some(ref s) = s {
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if let Some(ch) = s.encode_utf16().next() {
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return Some(match ch {
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0xf718 => events::VirtualKeyCode::F21,
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0xf719 => events::VirtualKeyCode::F22,
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0xf71a => events::VirtualKeyCode::F23,
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0xf71b => events::VirtualKeyCode::F24,
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_ => return None,
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})
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}
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if let Some(ch) = s.encode_utf16().next() {
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return Some(match ch {
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0xf718 => events::VirtualKeyCode::F21,
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0xf719 => events::VirtualKeyCode::F22,
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0xf71a => events::VirtualKeyCode::F23,
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0xf71b => events::VirtualKeyCode::F24,
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_ => return None,
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})
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}
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None
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}
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@ -709,6 +768,16 @@ pub fn event_mods(event: cocoa::base::id) -> ModifiersState {
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}
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}
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pub fn get_scancode(event: cocoa::base::id) -> c_ushort {
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// In AppKit, `keyCode` refers to the position (scancode) of a key rather than its character,
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// and there is no easy way to navtively retrieve the layout-dependent character.
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// In winit, we use keycode to refer to the key's character, and so this function aligns
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// AppKit's terminology with ours.
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unsafe {
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msg_send![event, keyCode]
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}
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}
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unsafe fn modifier_event(
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ns_event: cocoa::base::id,
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keymask: NSEventModifierFlags,
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@ -721,14 +790,14 @@ unsafe fn modifier_event(
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} else {
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ElementState::Pressed
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};
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let keycode = NSEvent::keyCode(ns_event);
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let scancode = keycode as u32;
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let virtual_keycode = to_virtual_key_code(keycode);
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let scancode = get_scancode(ns_event);
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let virtual_keycode = scancode_to_keycode(scancode);
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Some(WindowEvent::KeyboardInput {
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device_id: DEVICE_ID,
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input: KeyboardInput {
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state,
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scancode,
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scancode: scancode as u32,
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virtual_keycode,
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modifiers: event_mods(ns_event),
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},
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@ -14,10 +14,11 @@ use objc::declare::ClassDecl;
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use objc::runtime::{Class, Object, Protocol, Sel, BOOL, YES};
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use {ElementState, Event, KeyboardInput, MouseButton, WindowEvent, WindowId};
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use platform_impl::platform::event_loop::{DEVICE_ID, event_mods, Shared, to_virtual_key_code, check_additional_virtual_key_codes};
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use platform_impl::platform::event_loop::{DEVICE_ID, event_mods, Shared, to_virtual_key_code, check_additional_virtual_key_codes, get_scancode};
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use platform_impl::platform::util;
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use platform_impl::platform::ffi::*;
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use platform_impl::platform::window::{get_window_id, IdRef};
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use event;
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struct ViewState {
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window: id,
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@ -391,36 +392,68 @@ extern fn do_command_by_selector(this: &Object, _sel: Sel, command: Sel) {
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}
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}
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fn get_characters(event: id) -> Option<String> {
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fn get_characters(event: id, ignore_modifiers: bool) -> String {
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unsafe {
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let characters: id = msg_send![event, characters];
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let characters: id = if ignore_modifiers {
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msg_send![event, charactersIgnoringModifiers]
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} else {
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msg_send![event, characters]
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};
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assert_ne!(characters, nil);
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let slice = slice::from_raw_parts(
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characters.UTF8String() as *const c_uchar,
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characters.len(),
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);
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let string = str::from_utf8_unchecked(slice);
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Some(string.to_owned())
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string.to_owned()
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}
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}
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// Retrieves a layout-independent keycode given an event.
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fn retrieve_keycode(event: id) -> Option<event::VirtualKeyCode> {
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#[inline]
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fn get_code(ev: id, raw: bool) -> Option<event::VirtualKeyCode> {
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let characters = get_characters(ev, raw);
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characters.chars().next().map_or(None, |c| char_to_keycode(c))
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}
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// Cmd switches Roman letters for Dvorak-QWERTY layout, so we try modified characters first.
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// If we don't get a match, then we fall back to unmodified characters.
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let code = get_code(event, false)
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.or_else(|| {
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get_code(event, true)
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});
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// We've checked all layout related keys, so fall through to scancode.
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// Reaching this code means that the key is layout-independent (e.g. Backspace, Return).
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//
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// We're additionally checking here for F21-F24 keys, since their keycode
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// can vary, but we know that they are encoded
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// in characters property.
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code.or_else(|| {
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let scancode = get_scancode(event);
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scancode_to_keycode(scancode)
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.or_else(|| {
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check_function_keys(&get_characters(event, true))
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})
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})
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}
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extern fn key_down(this: &Object, _sel: Sel, event: id) {
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//println!("keyDown");
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unsafe {
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let state_ptr: *mut c_void = *this.get_ivar("winitState");
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let state = &mut *(state_ptr as *mut ViewState);
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let window_id = WindowId(get_window_id(state.window));
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let characters = get_characters(event, false);
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state.raw_characters = get_characters(event);
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state.raw_characters = Some(characters.clone());
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let keycode: c_ushort = msg_send![event, keyCode];
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// We are checking here for F21-F24 keys, since their keycode
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// can vary, but we know that they are encoded
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// in characters property.
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let virtual_keycode = to_virtual_key_code(keycode)
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.or_else(|| {
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check_additional_virtual_key_codes(&state.raw_characters)
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});
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let scancode = keycode as u32;
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let scancode = get_scancode(event) as u32;
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let virtual_keycode = retrieve_keycode(event);
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let is_repeat = msg_send![event, isARepeat];
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let window_event = Event::WindowEvent {
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@ -436,17 +469,6 @@ extern fn key_down(this: &Object, _sel: Sel, event: id) {
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},
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};
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let characters: id = msg_send![event, characters];
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let slice = slice::from_raw_parts(
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characters.UTF8String() as *const c_uchar,
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characters.len(),
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);
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let string = str::from_utf8_unchecked(slice);
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state.raw_characters = {
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Some(string.to_owned())
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};
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if let Some(shared) = state.shared.upgrade() {
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shared.pending_events
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.lock()
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.push_back(window_event);
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// Emit `ReceivedCharacter` for key repeats
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if is_repeat && state.is_key_down{
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for character in string.chars() {
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for character in characters.chars() {
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let window_event = Event::WindowEvent {
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window_id,
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event: WindowEvent::ReceivedCharacter(character),
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@ -483,16 +505,9 @@ extern fn key_up(this: &Object, _sel: Sel, event: id) {
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state.is_key_down = false;
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// We need characters here to check for additional keys such as
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// F21-F24.
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let characters = get_characters(event);
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let scancode = get_scancode(event) as u32;
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let virtual_keycode = retrieve_keycode(event);
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let keycode: c_ushort = msg_send![event, keyCode];
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let virtual_keycode = to_virtual_key_code(keycode)
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.or_else(|| {
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check_additional_virtual_key_codes(&characters)
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});
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let scancode = keycode as u32;
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let window_event = Event::WindowEvent {
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window_id: WindowId(get_window_id(state.window)),
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event: WindowEvent::KeyboardInput {
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