mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-24 06:11:30 +11:00
On macOS, fix confirmed character inserted
When confirming input in e.g. Korean IME or using characters like `+` winit was sending those twice, once via `Ime::Commit` and the other one via `ReceivedCharacter`, since those events weren't generating any `Ime::Preedit` and were forwarded due to `do_command_by_selector`.
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653bc59813
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f10ef5f331
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@ -54,11 +54,19 @@ impl Default for CursorState {
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}
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}
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}
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}
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#[derive(Eq, PartialEq)]
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#[derive(Debug, Eq, PartialEq)]
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enum ImeState {
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enum ImeState {
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/// The IME events are disabled, so only `ReceivedCharacter` is being sent to the user.
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Disabled,
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Disabled,
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/// The IME events are enabled.
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Enabled,
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Enabled,
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/// The IME is in preedit.
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Preedit,
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Preedit,
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/// The text was just commited, so the next input from the keyboard must be ignored.
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Commited,
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}
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}
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pub(super) struct ViewState {
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pub(super) struct ViewState {
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@ -527,17 +535,24 @@ extern "C" fn set_marked_text(
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}));
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}));
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}
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}
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let cursor_start = preedit_string.len();
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// Don't update state to preedit when we've just commited a string, since the following
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let cursor_end = preedit_string.len();
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// preedit string will be None anyway.
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if state.ime_state != ImeState::Commited {
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state.ime_state = ImeState::Preedit;
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state.ime_state = ImeState::Preedit;
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}
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// Empty string basically means that there's no preedit, so indicate that by sending
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// `None` cursor range.
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let cursor_range = if preedit_string.is_empty() {
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None
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} else {
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Some((preedit_string.len(), preedit_string.len()))
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};
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// Send WindowEvent for updating marked text
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// Send WindowEvent for updating marked text
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AppState::queue_event(EventWrapper::StaticEvent(Event::WindowEvent {
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AppState::queue_event(EventWrapper::StaticEvent(Event::WindowEvent {
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window_id: WindowId(get_window_id(state.ns_window)),
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window_id: WindowId(get_window_id(state.ns_window)),
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event: WindowEvent::Ime(Ime::Preedit(
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event: WindowEvent::Ime(Ime::Preedit(preedit_string, cursor_range)),
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preedit_string,
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Some((cursor_start, cursor_end)),
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)),
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}));
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}));
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}
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}
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}
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}
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@ -557,7 +572,7 @@ extern "C" fn unmark_text(this: &Object, _sel: Sel) {
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let state = &mut *(state_ptr as *mut ViewState);
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let state = &mut *(state_ptr as *mut ViewState);
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AppState::queue_event(EventWrapper::StaticEvent(Event::WindowEvent {
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AppState::queue_event(EventWrapper::StaticEvent(Event::WindowEvent {
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window_id: WindowId(get_window_id(state.ns_window)),
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window_id: WindowId(get_window_id(state.ns_window)),
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event: WindowEvent::Ime(Ime::Preedit(String::new(), Some((0, 0)))),
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event: WindowEvent::Ime(Ime::Preedit(String::new(), None)),
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}));
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}));
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if state.is_ime_enabled() {
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if state.is_ime_enabled() {
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// Leave the Preedit state
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// Leave the Preedit state
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@ -630,19 +645,26 @@ extern "C" fn insert_text(this: &Object, _sel: Sel, string: id, _replacement_ran
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window_id: WindowId(get_window_id(state.ns_window)),
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window_id: WindowId(get_window_id(state.ns_window)),
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event: WindowEvent::Ime(Ime::Commit(string)),
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event: WindowEvent::Ime(Ime::Commit(string)),
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}));
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}));
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state.ime_state = ImeState::Enabled;
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state.ime_state = ImeState::Commited;
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}
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}
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}
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}
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}
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}
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extern "C" fn do_command_by_selector(this: &Object, _sel: Sel, _command: Sel) {
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extern "C" fn do_command_by_selector(this: &Object, _sel: Sel, _command: Sel) {
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trace_scope!("doCommandBySelector:");
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trace_scope!("doCommandBySelector:");
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// Basically, we're sent this message whenever a keyboard event that doesn't generate a "human readable" character
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// Basically, we're sent this message whenever a keyboard event that doesn't generate a "human
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// happens, i.e. newlines, tabs, and Ctrl+C.
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// readable" character happens, i.e. newlines, tabs, and Ctrl+C.
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unsafe {
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unsafe {
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let state_ptr: *mut c_void = *this.get_ivar("winitState");
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let state_ptr: *mut c_void = *this.get_ivar("winitState");
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let state = &mut *(state_ptr as *mut ViewState);
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let state = &mut *(state_ptr as *mut ViewState);
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// We shouldn't forward any character from just commited text, since we'll end up sending
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// it twice with some IMEs like Korean one. We'll also always send `Enter` in that case,
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// which is not desired given it was used to confirm IME input.
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if state.ime_state == ImeState::Commited {
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return;
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}
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state.forward_key_to_app = true;
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state.forward_key_to_app = true;
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let has_marked_text: BOOL = msg_send![this, hasMarkedText];
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let has_marked_text: BOOL = msg_send![this, hasMarkedText];
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@ -748,6 +770,7 @@ extern "C" fn key_down(this: &Object, _sel: Sel, event: id) {
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// we must send the `KeyboardInput` event during IME if it triggered
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// we must send the `KeyboardInput` event during IME if it triggered
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// `doCommandBySelector`. (doCommandBySelector means that the keyboard input
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// `doCommandBySelector`. (doCommandBySelector means that the keyboard input
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// is not handled by IME and should be handled by the application)
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// is not handled by IME and should be handled by the application)
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let mut text_commited = false;
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if state.ime_allowed {
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if state.ime_allowed {
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let events_for_nsview: id = msg_send![class!(NSArray), arrayWithObject: event];
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let events_for_nsview: id = msg_send![class!(NSArray), arrayWithObject: event];
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let _: () = msg_send![this, interpretKeyEvents: events_for_nsview];
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let _: () = msg_send![this, interpretKeyEvents: events_for_nsview];
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@ -758,6 +781,12 @@ extern "C" fn key_down(this: &Object, _sel: Sel, event: id) {
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// some of the reads (eg `state.ime_state`) that happen after this
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// some of the reads (eg `state.ime_state`) that happen after this
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// point are not needed.
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// point are not needed.
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compiler_fence(Ordering::SeqCst);
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compiler_fence(Ordering::SeqCst);
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// If the text was commited we must treat the next keyboard event as IME related.
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if state.ime_state == ImeState::Commited {
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state.ime_state = ImeState::Enabled;
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text_commited = true;
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}
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}
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}
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let now_in_preedit = state.ime_state == ImeState::Preedit;
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let now_in_preedit = state.ime_state == ImeState::Preedit;
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@ -767,8 +796,9 @@ extern "C" fn key_down(this: &Object, _sel: Sel, event: id) {
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update_potentially_stale_modifiers(state, event);
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update_potentially_stale_modifiers(state, event);
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let preedit_related = was_in_preedit || now_in_preedit;
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let ime_related = was_in_preedit || now_in_preedit || text_commited;
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if !preedit_related || state.forward_key_to_app || !state.ime_allowed {
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if !ime_related || state.forward_key_to_app || !state.ime_allowed {
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#[allow(deprecated)]
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#[allow(deprecated)]
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let window_event = Event::WindowEvent {
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let window_event = Event::WindowEvent {
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window_id,
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window_id,
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