mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 22:01:31 +11:00
WIP - Make poll_events and run_forever take &mut self
This removes the need for the EventsLoop::interrupt method by inroducing a ControlFlow type. This new type is to be returned by the user's callback and indicates whether the `EventsLoop` should continue waiting for events or break from the loop. Only the wayland, x11 and api_transition backends have been updated so far, and only the wayland backend has actually been tested.
This commit is contained in:
parent
38856b1c60
commit
f2dd2f0752
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@ -12,8 +12,10 @@ fn main() {
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println!("{:?}", event);
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match event {
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winit::Event::WindowEvent { event: winit::WindowEvent::Closed, .. } => events_loop.interrupt(),
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_ => ()
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winit::Event::WindowEvent { event: winit::WindowEvent::Closed, .. } => {
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winit::ControlFlow::Complete
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},
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_ => winit::ControlFlow::Continue,
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}
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});
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}
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@ -8,7 +8,7 @@
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macro_rules! gen_api_transition {
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() => {
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pub struct EventsLoop {
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windows: ::std::sync::Mutex<Vec<::std::sync::Arc<Window>>>,
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windows: ::std::sync::Arc<::std::sync::Mutex<Vec<::std::sync::Arc<Window>>>>,
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interrupted: ::std::sync::atomic::AtomicBool,
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awakened: ::std::sync::Arc<::std::sync::atomic::AtomicBool>,
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}
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@ -20,7 +20,7 @@ macro_rules! gen_api_transition {
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impl EventsLoop {
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pub fn new() -> EventsLoop {
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EventsLoop {
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windows: ::std::sync::Mutex::new(vec![]),
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windows: ::std::sync::Arc::new(::std::sync::Mutex::new(vec![])),
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interrupted: ::std::sync::atomic::AtomicBool::new(false),
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awakened: ::std::sync::Arc::new(::std::sync::atomic::AtomicBool::new(false)),
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}
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@ -92,7 +92,7 @@ macro_rules! gen_api_transition {
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pub struct Window2 {
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pub window: ::std::sync::Arc<Window>,
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events_loop: ::std::sync::Weak<EventsLoop>,
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windows: ::std::sync::Weak<::std::sync::Mutex<Vec<::std::sync::Arc<Window>>>>
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}
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impl ::std::ops::Deref for Window2 {
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@ -104,7 +104,8 @@ macro_rules! gen_api_transition {
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}
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impl Window2 {
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pub fn new(events_loop: ::std::sync::Arc<EventsLoop>, window: &::WindowAttributes,
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pub fn new(events_loop: &EventsLoop,
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window: &::WindowAttributes,
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pl_attribs: &PlatformSpecificWindowBuilderAttributes)
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-> Result<Window2, CreationError>
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{
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@ -112,7 +113,7 @@ macro_rules! gen_api_transition {
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events_loop.windows.lock().unwrap().push(win.clone());
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Ok(Window2 {
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window: win,
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events_loop: ::std::sync::Arc::downgrade(&events_loop),
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events_loop: ::std::sync::Arc::downgrade(&events_loop.windows),
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})
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}
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@ -124,8 +125,8 @@ macro_rules! gen_api_transition {
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impl Drop for Window2 {
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fn drop(&mut self) {
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if let Some(ev) = self.events_loop.upgrade() {
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let mut windows = ev.windows.lock().unwrap();
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if let Some(windows) = self.windows.upgrade() {
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let mut windows = windows.lock().unwrap();
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windows.retain(|w| &**w as *const Window != &*self.window as *const _);
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}
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}
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29
src/lib.rs
29
src/lib.rs
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@ -119,8 +119,6 @@ extern crate x11_dl;
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#[macro_use(wayland_env,declare_handler)]
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extern crate wayland_client;
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use std::sync::Arc;
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pub use events::*;
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pub use window::{AvailableMonitorsIter, MonitorId, get_available_monitors, get_primary_monitor};
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pub use native_monitor::NativeMonitorId;
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@ -189,21 +187,32 @@ pub struct ButtonId(u32);
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///
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/// To wake up an `EventsLoop` from a another thread, see the `EventsLoopProxy` docs.
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pub struct EventsLoop {
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events_loop: Arc<platform::EventsLoop>,
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events_loop: platform::EventsLoop,
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}
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/// Returned by the user callback given to the `EventsLoop::run_forever` method.
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///
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/// Indicates whether the `run_forever` method should continue or complete.
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#[derive(Copy, Clone, Debug, PartialEq, Eq)]
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pub enum ControlFlow {
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/// Continue looping and waiting for events.
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Continue,
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/// Exit from the event loop.
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Complete,
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}
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impl EventsLoop {
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/// Builds a new events loop.
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pub fn new() -> EventsLoop {
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EventsLoop {
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events_loop: Arc::new(platform::EventsLoop::new()),
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events_loop: platform::EventsLoop::new(),
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}
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}
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/// Fetches all the events that are pending, calls the callback function for each of them,
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/// and returns.
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#[inline]
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pub fn poll_events<F>(&self, callback: F)
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pub fn poll_events<F>(&mut self, callback: F)
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where F: FnMut(Event)
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{
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self.events_loop.poll_events(callback)
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@ -211,18 +220,12 @@ impl EventsLoop {
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/// Runs forever until `interrupt()` is called. Whenever an event happens, calls the callback.
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#[inline]
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pub fn run_forever<F>(&self, callback: F)
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where F: FnMut(Event)
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pub fn run_forever<F>(&mut self, callback: F)
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where F: FnMut(Event) -> ControlFlow
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{
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self.events_loop.run_forever(callback)
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}
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/// If we called `run_forever()`, stops the process of waiting for events.
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#[inline]
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pub fn interrupt(&self) {
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self.events_loop.interrupt()
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}
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/// Creates an `EventsLoopProxy` that can be used to wake up the `EventsLoop` from another
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/// thread.
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pub fn create_proxy(&self) -> EventsLoopProxy {
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@ -3,7 +3,7 @@
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use std::collections::VecDeque;
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use std::sync::Arc;
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use {CreationError, CursorState, EventsLoopClosed, MouseCursor};
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use {CreationError, CursorState, EventsLoopClosed, MouseCursor, ControlFlow};
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use libc;
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use self::x11::XConnection;
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@ -129,9 +129,10 @@ impl MonitorId {
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impl Window2 {
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#[inline]
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pub fn new(events_loop: ::std::sync::Arc<EventsLoop>, window: &::WindowAttributes,
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pub fn new(events_loop: &EventsLoop,
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window: &::WindowAttributes,
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pl_attribs: &PlatformSpecificWindowBuilderAttributes)
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-> Result<Window2, CreationError>
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-> Result<Self, CreationError>
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{
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match *UNIX_BACKEND {
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UnixBackend::Wayland(ref ctxt) => {
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@ -336,28 +337,21 @@ impl EventsLoop {
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}
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}
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pub fn interrupt(&self) {
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match *self {
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EventsLoop::Wayland(ref evlp) => evlp.interrupt(),
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EventsLoop::X(ref evlp) => evlp.interrupt()
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}
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}
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pub fn poll_events<F>(&self, callback: F)
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pub fn poll_events<F>(&mut self, callback: F)
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where F: FnMut(::Event)
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{
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match *self {
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EventsLoop::Wayland(ref evlp) => evlp.poll_events(callback),
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EventsLoop::X(ref evlp) => evlp.poll_events(callback)
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EventsLoop::Wayland(ref mut evlp) => evlp.poll_events(callback),
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EventsLoop::X(ref mut evlp) => evlp.poll_events(callback)
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}
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}
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pub fn run_forever<F>(&self, callback: F)
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where F: FnMut(::Event)
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pub fn run_forever<F>(&mut self, callback: F)
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where F: FnMut(::Event) -> ControlFlow
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{
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match *self {
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EventsLoop::Wayland(ref evlp) => evlp.run_forever(callback),
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EventsLoop::X(ref evlp) => evlp.run_forever(callback)
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EventsLoop::Wayland(ref mut evlp) => evlp.run_forever(callback),
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EventsLoop::X(ref mut evlp) => evlp.run_forever(callback)
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}
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}
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}
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@ -1,4 +1,5 @@
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use {WindowEvent as Event, ElementState, MouseButton, MouseScrollDelta, TouchPhase, ModifiersState, KeyboardInput, EventsLoopClosed};
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use {WindowEvent as Event, ElementState, MouseButton, MouseScrollDelta, TouchPhase, ModifiersState,
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KeyboardInput, EventsLoopClosed, ControlFlow};
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use std::sync::{Arc, Mutex, Weak};
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use std::sync::atomic::{self, AtomicBool};
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@ -53,7 +54,9 @@ impl EventsLoopSink {
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::std::mem::replace(&mut self.callback, cb)
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}
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fn with_callback<F: FnOnce(&mut FnMut(::Event))>(&mut self, f: F) {
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fn with_callback<F>(&mut self, f: F)
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where F: FnOnce(&mut FnMut(::Event)),
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{
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f(&mut *self.callback)
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}
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}
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@ -67,8 +70,6 @@ pub struct EventsLoop {
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decorated_ids: Mutex<Vec<(usize, Arc<wl_surface::WlSurface>)>>,
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// our sink, receiver of callbacks, shared with some handlers
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sink: Arc<Mutex<EventsLoopSink>>,
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// trigger interruption of the run
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interrupted: AtomicBool,
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// trigger cleanup of the dead surfaces
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cleanup_needed: Arc<AtomicBool>,
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// Whether or not there is a pending `Awakened` event to be emitted.
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evq: Arc::new(Mutex::new(evq)),
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decorated_ids: Mutex::new(Vec::new()),
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sink: sink,
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interrupted: AtomicBool::new(false),
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pending_wakeup: Arc::new(AtomicBool::new(false)),
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cleanup_needed: Arc::new(AtomicBool::new(false)),
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hid: hid
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}
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}
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pub fn interrupt(&self) {
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self.interrupted.store(true, atomic::Ordering::Relaxed);
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}
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fn prune_dead_windows(&self) {
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self.decorated_ids.lock().unwrap().retain(|&(_, ref w)| w.is_alive());
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let mut evq_guard = self.evq.lock().unwrap();
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}
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}
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pub fn poll_events<F>(&self, callback: F)
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pub fn poll_events<F>(&mut self, callback: F)
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where F: FnMut(::Event)
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{
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// send pending requests to the server...
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}
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}
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pub fn run_forever<F>(&self, callback: F)
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where F: FnMut(::Event)
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pub fn run_forever<F>(&mut self, mut callback: F)
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where F: FnMut(::Event) -> ControlFlow,
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{
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self.interrupted.store(false, atomic::Ordering::Relaxed);
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// send pending requests to the server...
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self.ctxt.flush();
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// first of all, get exclusive access to this event queue
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let mut evq_guard = self.evq.lock().unwrap();
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// Check for control flow by wrapping the callback.
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let control_flow = ::std::cell::Cell::new(ControlFlow::Continue);
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let callback = |event| if let ControlFlow::Complete = callback(event) {
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control_flow.set(ControlFlow::Complete);
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};
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// set the callback into the sink
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// we extend the lifetime of the closure to 'static to be able to put it in
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// the sink, but we'll explicitly drop it at the end of this function, so it's fine
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let static_cb = unsafe { ::std::mem::transmute(Box::new(callback) as Box<FnMut(_)>) };
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let old_cb = unsafe { self.sink.lock().unwrap().set_callback(static_cb) };
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while !self.interrupted.load(atomic::Ordering::Relaxed) {
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loop {
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self.ctxt.dispatch();
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evq_guard.dispatch_pending().expect("Wayland connection unexpectedly lost");
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self.emit_pending_wakeup();
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let ids_guard = self.decorated_ids.lock().unwrap();
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self.sink.lock().unwrap().with_callback(
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|cb| Self::process_resize(&mut evq_guard, &ids_guard, cb)
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);
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self.sink.lock().unwrap()
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.with_callback(|cb| Self::process_resize(&mut evq_guard, &ids_guard, cb));
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self.ctxt.flush();
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if self.cleanup_needed.swap(false, atomic::Ordering::Relaxed) {
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self.prune_dead_windows()
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}
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if let ControlFlow::Complete = control_flow.get() {
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break;
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}
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}
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// replace the old noop callback
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@ -7,7 +7,8 @@ pub use self::xdisplay::{XConnection, XNotSupported, XError};
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pub mod ffi;
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use platform::PlatformSpecificWindowBuilderAttributes;
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use {CreationError, Event, EventsLoopClosed, WindowEvent, DeviceEvent, AxisId, ButtonId, KeyboardInput};
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use {CreationError, Event, EventsLoopClosed, WindowEvent, DeviceEvent, AxisId, ButtonId,
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KeyboardInput, ControlFlow};
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use std::{mem, ptr, slice};
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use std::sync::{Arc, Mutex, Weak};
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@ -30,10 +31,9 @@ mod xdisplay;
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// the one generated by the macro.
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pub struct EventsLoop {
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interrupted: AtomicBool,
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display: Arc<XConnection>,
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wm_delete_window: ffi::Atom,
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windows: Mutex<HashMap<WindowId, WindowData>>,
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windows: Arc<Mutex<HashMap<WindowId, WindowData>>>,
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devices: Mutex<HashMap<DeviceId, Device>>,
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xi2ext: XExtension,
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pending_wakeup: Arc<AtomicBool>,
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@ -81,11 +81,10 @@ impl EventsLoop {
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let root = unsafe { (display.xlib.XDefaultRootWindow)(display.display) };
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let result = EventsLoop {
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interrupted: AtomicBool::new(false),
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pending_wakeup: Arc::new(AtomicBool::new(false)),
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display: display,
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wm_delete_window: wm_delete_window,
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windows: Mutex::new(HashMap::new()),
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windows: Arc::new(Mutex::new(HashMap::new())),
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devices: Mutex::new(HashMap::new()),
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xi2ext: xi2ext,
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root: root,
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@ -118,14 +117,9 @@ impl EventsLoop {
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}
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}
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pub fn interrupt(&self) {
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self.interrupted.store(true, atomic::Ordering::Relaxed);
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}
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pub fn poll_events<F>(&self, mut callback: F)
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where F: FnMut(Event)
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{
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self.interrupted.store(false, atomic::Ordering::Relaxed);
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let xlib = &self.display.xlib;
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let mut xev = unsafe { mem::uninitialized() };
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@ -141,16 +135,12 @@ impl EventsLoop {
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(xlib.XNextEvent)(self.display.display, &mut xev);
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}
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self.process_event(&mut xev, &mut callback);
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if self.interrupted.load(atomic::Ordering::Relaxed) {
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break;
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}
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}
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}
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pub fn run_forever<F>(&self, mut callback: F)
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where F: FnMut(Event)
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pub fn run_forever<F>(&mut self, mut callback: F)
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where F: FnMut(Event) -> ControlFlow
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{
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self.interrupted.store(false, atomic::Ordering::Relaxed);
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self.pending_wakeup.store(false, atomic::Ordering::Relaxed);
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let xlib = &self.display.xlib;
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@ -160,13 +150,25 @@ impl EventsLoop {
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loop {
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unsafe { (xlib.XNextEvent)(self.display.display, &mut xev) }; // Blocks as necessary
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let mut control_flow = ControlFlow::Continue;
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if self.pending_wakeup.load(atomic::Ordering::Relaxed) {
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self.pending_wakeup.store(false, atomic::Ordering::Relaxed);
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callback(Event::Awakened);
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control_flow = callback(Event::Awakened);
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}
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self.process_event(&mut xev, &mut callback);
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if self.interrupted.load(atomic::Ordering::Relaxed) {
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// Track whether or not `Complete` was returned when processing the event.
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{
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let mut cb = |event| {
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if let ControlFlow::Complete = callback(event) {
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control_flow = ControlFlow::Complete;
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}
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};
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self.process_event(&mut xev, &mut cb);
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}
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if let ControlFlow::Complete = control_flow {
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break;
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}
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}
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|
@ -178,7 +180,7 @@ impl EventsLoop {
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device.name.clone()
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}
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fn process_event<F>(&self, xev: &mut ffi::XEvent, callback: &mut F)
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fn process_event<F>(&self, xev: &mut ffi::XEvent, mut callback: F)
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where F: FnMut(Event)
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{
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let xlib = &self.display.xlib;
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|
@ -312,7 +314,11 @@ impl EventsLoop {
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};
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for chr in written.chars() {
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callback(Event::WindowEvent { window_id: wid, event: WindowEvent::ReceivedCharacter(chr) })
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let event = Event::WindowEvent {
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window_id: wid,
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event: WindowEvent::ReceivedCharacter(chr),
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};
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callback(event);
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}
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}
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}
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|
@ -603,7 +609,8 @@ pub struct DeviceId(c_int);
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pub struct Window2 {
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pub window: Arc<Window>,
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events_loop: Weak<::platform::EventsLoop>,
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display: Weak<XConnection>,
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windows: Weak<Mutex<HashMap<WindowId, WindowData>>>,
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}
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impl ::std::ops::Deref for Window2 {
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|
@ -620,9 +627,10 @@ lazy_static! { // TODO: use a static mutex when that's possible, and put me
|
|||
}
|
||||
|
||||
impl Window2 {
|
||||
pub fn new(events_loop: Arc<::platform::EventsLoop>,
|
||||
window: &::WindowAttributes, pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Window2, CreationError>
|
||||
pub fn new(events_loop: &::platform::EventsLoop,
|
||||
window: &::WindowAttributes,
|
||||
pl_attribs: &PlatformSpecificWindowBuilderAttributes)
|
||||
-> Result<Self, CreationError>
|
||||
{
|
||||
let x_events_loop = if let ::platform::EventsLoop::X(ref e) = *events_loop { e } else { unreachable!() };
|
||||
let win = ::std::sync::Arc::new(try!(Window::new(&x_events_loop, window, pl_attribs)));
|
||||
|
@ -662,7 +670,8 @@ impl Window2 {
|
|||
|
||||
Ok(Window2 {
|
||||
window: win,
|
||||
events_loop: Arc::downgrade(&events_loop),
|
||||
windows: Arc::downgrade(&x_events_loop.windows),
|
||||
display: Arc::downgrade(&x_events_loop.display),
|
||||
})
|
||||
}
|
||||
|
||||
|
@ -674,17 +683,13 @@ impl Window2 {
|
|||
|
||||
impl Drop for Window2 {
|
||||
fn drop(&mut self) {
|
||||
if let Some(ev) = self.events_loop.upgrade() {
|
||||
if let ::platform::EventsLoop::X(ref ev) = *ev {
|
||||
let mut windows = ev.windows.lock().unwrap();
|
||||
|
||||
|
||||
if let (Some(windows), Some(display)) = (self.windows.upgrade(), self.display.upgrade()) {
|
||||
let mut windows = windows.lock().unwrap();
|
||||
let w = windows.remove(&self.window.id()).unwrap();
|
||||
let _lock = GLOBAL_XOPENIM_LOCK.lock().unwrap();
|
||||
unsafe {
|
||||
(ev.display.xlib.XDestroyIC)(w.ic);
|
||||
(ev.display.xlib.XCloseIM)(w.im);
|
||||
}
|
||||
(display.xlib.XDestroyIC)(w.ic);
|
||||
(display.xlib.XCloseIM)(w.im);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -110,7 +110,7 @@ impl WindowBuilder {
|
|||
}
|
||||
|
||||
// building
|
||||
let w = try!(platform::Window2::new(events_loop.events_loop.clone(), &self.window, &self.platform_specific));
|
||||
let w = try!(platform::Window2::new(&events_loop.events_loop, &self.window, &self.platform_specific));
|
||||
|
||||
Ok(Window { window: w })
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue