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https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 22:01:31 +11:00
x11: Don't panic when using dead keys (#432)
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@ -1,6 +1,7 @@
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# Unreleased
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- Added subclass to macos windows so they can be made resizable even with no decorations.
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- Dead keys now work properly on X11, no longer resulting in a panic.
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# Version 0.11.3 (2018-03-28)
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@ -16,7 +16,7 @@ use std::sync::{Arc, Mutex, Weak};
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use std::sync::atomic::{self, AtomicBool};
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use std::collections::HashMap;
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use std::ffi::CStr;
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use std::os::raw::{c_char, c_int, c_long, c_uchar, c_ulong};
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use std::os::raw::{c_char, c_int, c_long, c_uchar, c_uint, c_ulong};
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use libc;
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@ -199,8 +199,14 @@ impl EventsLoop {
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{
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let xlib = &self.display.xlib;
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// Handle dead keys and other input method funtimes
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if ffi::True == unsafe { (self.display.xlib.XFilterEvent)(xev, { let xev: &ffi::XAnyEvent = xev.as_ref(); xev.window }) } {
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// XFilterEvent tells us when an event has been discarded by the input method.
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// Specifically, this involves all of the KeyPress events in compose/pre-edit sequences,
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// along with an extra copy of the KeyRelease events. This also prevents backspace and
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// arrow keys from being detected twice.
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if ffi::True == unsafe { (self.display.xlib.XFilterEvent)(
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xev,
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{ let xev: &ffi::XAnyEvent = xev.as_ref(); xev.window }
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) } {
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return;
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}
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@ -414,16 +420,15 @@ impl EventsLoop {
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callback(Event::WindowEvent { window_id, event: WindowEvent::Refresh });
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}
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// FIXME: Use XInput2 + libxkbcommon for keyboard input!
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ffi::KeyPress | ffi::KeyRelease => {
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use events::ElementState::{Pressed, Released};
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let state;
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if xev.get_type() == ffi::KeyPress {
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state = Pressed;
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// Note that in compose/pre-edit sequences, this will always be Released.
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let state = if xev.get_type() == ffi::KeyPress {
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Pressed
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} else {
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state = Released;
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}
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Released
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};
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let xkev: &mut ffi::XKeyEvent = xev.as_mut();
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@ -439,55 +444,50 @@ impl EventsLoop {
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let keysym = unsafe {
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let mut keysym = 0;
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(self.display.xlib.XLookupString)(xkev, ptr::null_mut(), 0, &mut keysym, ptr::null_mut());
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(self.display.xlib.XLookupString)(
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xkev,
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ptr::null_mut(),
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0,
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&mut keysym,
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ptr::null_mut(),
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);
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keysym
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};
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let vkey = events::keysym_to_element(keysym as libc::c_uint);
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let virtual_keycode = events::keysym_to_element(keysym as c_uint);
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callback(Event::WindowEvent { window_id, event: WindowEvent::KeyboardInput {
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// Typical virtual core keyboard ID. xinput2 needs to be used to get a reliable value.
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device_id: mkdid(3),
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input: KeyboardInput {
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state: state,
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scancode: xkev.keycode - 8,
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virtual_keycode: vkey,
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modifiers,
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},
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}});
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// When a compose sequence or IME pre-edit is finished, it ends in a KeyPress with
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// a keycode of 0.
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if xkev.keycode != 0 {
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callback(Event::WindowEvent { window_id, event: WindowEvent::KeyboardInput {
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// Standard virtual core keyboard ID. XInput2 needs to be used to get a
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// reliable value, though this should only be an issue under multiseat
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// configurations.
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device_id: mkdid(3),
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input: KeyboardInput {
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state,
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scancode: xkev.keycode - 8,
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virtual_keycode,
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modifiers,
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},
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}});
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}
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if state == Pressed {
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let written = unsafe {
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use std::str;
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let written = {
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let windows = self.windows.lock().unwrap();
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const INIT_BUFF_SIZE: usize = 16;
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let mut windows = self.windows.lock().unwrap();
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let window_data = {
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if let Some(window_data) = windows.get_mut(&WindowId(window)) {
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if let Some(window_data) = windows.get(&WindowId(window)) {
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window_data
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} else {
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return;
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}
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};
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/* buffer allocated on heap instead of stack, due to the possible
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* reallocation */
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let mut buffer: Vec<u8> = vec![mem::uninitialized(); INIT_BUFF_SIZE];
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let mut keysym: ffi::KeySym = 0;
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let mut status: ffi::Status = 0;
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let mut count = (self.display.xlib.Xutf8LookupString)(window_data.ic, xkev,
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mem::transmute(buffer.as_mut_ptr()),
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buffer.len() as libc::c_int,
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&mut keysym, &mut status);
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/* buffer overflowed, dynamically reallocate */
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if status == ffi::XBufferOverflow {
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buffer = vec![mem::uninitialized(); count as usize];
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count = (self.display.xlib.Xutf8LookupString)(window_data.ic, xkev,
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mem::transmute(buffer.as_mut_ptr()),
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buffer.len() as libc::c_int,
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&mut keysym, &mut status);
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}
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str::from_utf8(&buffer[..count as usize]).unwrap_or("").to_string()
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unsafe {
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util::lookup_utf8(&self.display, window_data.ic, xkev)
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}
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};
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for chr in written.chars() {
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@ -1,5 +1,6 @@
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use std::mem;
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use std::ptr;
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use std::str;
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use std::sync::Arc;
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use std::ops::{Deref, DerefMut};
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use std::os::raw::{c_char, c_double, c_int, c_long, c_short, c_uchar, c_uint, c_ulong};
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@ -247,3 +248,53 @@ pub unsafe fn query_pointer(
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relative_to_window,
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})
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}
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unsafe fn lookup_utf8_inner(
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xconn: &Arc<XConnection>,
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ic: ffi::XIC,
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key_event: &mut ffi::XKeyEvent,
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buffer: &mut [u8],
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) -> (ffi::KeySym, ffi::Status, c_int) {
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let mut keysym: ffi::KeySym = 0;
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let mut status: ffi::Status = 0;
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let count = (xconn.xlib.Xutf8LookupString)(
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ic,
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key_event,
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buffer.as_mut_ptr() as *mut c_char,
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buffer.len() as c_int,
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&mut keysym,
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&mut status,
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);
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(keysym, status, count)
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}
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pub unsafe fn lookup_utf8(
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xconn: &Arc<XConnection>,
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ic: ffi::XIC,
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key_event: &mut ffi::XKeyEvent,
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) -> String {
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const INIT_BUFF_SIZE: usize = 16;
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// Buffer allocated on heap instead of stack, due to the possible reallocation
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let mut buffer: Vec<u8> = vec![mem::uninitialized(); INIT_BUFF_SIZE];
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let (_, status, mut count) = lookup_utf8_inner(
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xconn,
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ic,
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key_event,
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&mut buffer,
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);
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// Buffer overflowed, dynamically reallocate
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if status == ffi::XBufferOverflow {
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buffer = vec![mem::uninitialized(); count as usize];
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let (_, _, new_count) = lookup_utf8_inner(
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xconn,
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ic,
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key_event,
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&mut buffer,
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);
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count = new_count;
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}
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str::from_utf8(&buffer[..count as usize]).unwrap_or("").to_string()
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}
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