mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 22:01:31 +11:00
Use gl_generator to generate EGL bindings for Android
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parent
f91bd5d2d8
commit
f3e0c57158
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@ -4,156 +4,33 @@
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use libc;
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pub type EGLBoolean = libc::c_int;
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pub type EGLint = i32;
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pub type EGLDisplay = *const libc::c_void;
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pub type EGLConfig = *const libc::c_void;
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pub type EGLSurface = *const libc::c_void;
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pub type EGLContext = *const libc::c_void;
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pub mod egl {
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pub type khronos_utime_nanoseconds_t = super::khronos_utime_nanoseconds_t;
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pub type khronos_uint64_t = super::khronos_uint64_t;
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pub type khronos_ssize_t = super::khronos_ssize_t;
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pub type EGLNativeDisplayType = super::EGLNativeDisplayType;
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pub type EGLNativePixmapType = super::EGLNativePixmapType;
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pub type EGLNativeWindowType = super::EGLNativeWindowType;
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pub type EGLint = super::EGLint;
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pub type NativeDisplayType = super::EGLNativeDisplayType;
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pub type NativePixmapType = super::EGLNativePixmapType;
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pub type NativeWindowType = super::EGLNativeWindowType;
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pub type NativePixmapType = *const libc::c_void; // FIXME: egl_native_pixmap_t instead
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pub type NativeWindowType = *const ANativeWindow;
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generate_gl_bindings!("egl", "core", "1.5", "static")
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}
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pub static EGL_DEFAULT_DISPLAY: EGLint = 0;
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/*pub static EGL_NO_CONTEXT: EGLContext = { use std::ptr; ptr::null() };
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pub static EGL_NO_DISPLAY: EGLDisplay = { use std::ptr; ptr::null() };
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pub static EGL_NO_SURFACE: EGLSurface = { use std::ptr; ptr::null() };*/
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pub static EGL_VERSION_1_0: EGLint = 1;
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pub static EGL_VERSION_1_1: EGLint = 1;
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pub static EGL_FALSE: EGLint = 0;
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pub static EGL_TRUE: EGLint = 1;
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pub static EGL_SUCCESS: EGLint = 0x3000;
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pub static EGL_NOT_INITIALIZED: EGLint = 0x3001;
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pub static EGL_BAD_ACCESS: EGLint = 0x3002;
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pub static EGL_BAD_ALLOC: EGLint = 0x3003;
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pub static EGL_BAD_ATTRIBUTE: EGLint = 0x3004;
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pub static EGL_BAD_CONFIG: EGLint = 0x3005;
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pub static EGL_BAD_CONTEXT: EGLint = 0x3006;
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pub static EGL_BAD_CURRENT_SURFACE: EGLint = 0x3007;
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pub static EGL_BAD_DISPLAY: EGLint = 0x3008;
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pub static EGL_BAD_MATCH: EGLint = 0x3009;
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pub static EGL_BAD_NATIVE_PIXMAP: EGLint = 0x300A;
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pub static EGL_BAD_NATIVE_WINDOW: EGLint = 0x300B;
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pub static EGL_BAD_PARAMETER: EGLint = 0x300C;
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pub static EGL_BAD_SURFACE: EGLint = 0x300D;
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pub static EGL_CONTEXT_LOST: EGLint = 0x300E;
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pub static EGL_BUFFER_SIZE: EGLint = 0x3020;
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pub static EGL_ALPHA_SIZE: EGLint = 0x3021;
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pub static EGL_BLUE_SIZE: EGLint = 0x3022;
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pub static EGL_GREEN_SIZE: EGLint = 0x3023;
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pub static EGL_RED_SIZE: EGLint = 0x3024;
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pub static EGL_DEPTH_SIZE: EGLint = 0x3025;
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pub static EGL_STENCIL_SIZE: EGLint = 0x3026;
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pub static EGL_CONFIG_CAVEAT: EGLint = 0x3027;
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pub static EGL_CONFIG_ID: EGLint = 0x3028;
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pub static EGL_LEVEL: EGLint = 0x3029;
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pub static EGL_MAX_PBUFFER_HEIGHT: EGLint = 0x302A;
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pub static EGL_MAX_PBUFFER_PIXELS: EGLint = 0x302B;
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pub static EGL_MAX_PBUFFER_WIDTH: EGLint = 0x302C;
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pub static EGL_NATIVE_RENDERABLE: EGLint = 0x302D;
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pub static EGL_NATIVE_VISUAL_ID: EGLint = 0x302E;
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pub static EGL_NATIVE_VISUAL_TYPE: EGLint = 0x302F;
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/*pub static EGL_PRESERVED_RESOURCES: EGLint = 0x3030;*/
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pub static EGL_SAMPLES: EGLint = 0x3031;
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pub static EGL_SAMPLE_BUFFERS: EGLint = 0x3032;
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pub static EGL_SURFACE_TYPE: EGLint = 0x3033;
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pub static EGL_TRANSPARENT_TYPE: EGLint = 0x3034;
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pub static EGL_TRANSPARENT_BLUE_VALUE: EGLint = 0x3035;
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pub static EGL_TRANSPARENT_GREEN_VALUE: EGLint = 0x3036;
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pub static EGL_TRANSPARENT_RED_VALUE: EGLint = 0x3037;
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pub static EGL_NONE: EGLint = 0x3038 /* Also a config value */;
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pub static EGL_BIND_TO_TEXTURE_RGB: EGLint = 0x3039;
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pub static EGL_BIND_TO_TEXTURE_RGBA: EGLint = 0x303A;
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pub static EGL_MIN_SWAP_INTERVAL: EGLint = 0x303B;
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pub static EGL_MAX_SWAP_INTERVAL: EGLint = 0x303C;
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pub static EGL_DONT_CARE: EGLint = -1;
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pub static EGL_SLOW_CONFIG: EGLint = 0x3050 /* EGL_CONFIG_CAVEAT value */;
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pub static EGL_NON_CONFORMANT_CONFIG: EGLint = 0x3051 /* " */;
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pub static EGL_TRANSPARENT_RGB: EGLint = 0x3052 /* EGL_TRANSPARENT_TYPE value */;
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pub static EGL_NO_TEXTURE: EGLint = 0x305C /* EGL_TEXTURE_FORMAT/TARGET value */;
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pub static EGL_TEXTURE_RGB: EGLint = 0x305D /* EGL_TEXTURE_FORMAT value */;
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pub static EGL_TEXTURE_RGBA: EGLint = 0x305E /* " */;
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pub static EGL_TEXTURE_2D: EGLint = 0x305F /* EGL_TEXTURE_TARGET value */;
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pub static EGL_PBUFFER_BIT: EGLint = 0x01 /* EGL_SURFACE_TYPE mask bit */;
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pub static EGL_PIXMAP_BIT: EGLint = 0x02 /* " */;
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pub static EGL_WINDOW_BIT: EGLint = 0x04 /* " */;
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pub static EGL_VENDOR: EGLint = 0x3053 /* eglQueryString target */;
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pub static EGL_VERSION: EGLint = 0x3054 /* " */;
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pub static EGL_EXTENSIONS: EGLint = 0x3055 /* " */;
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pub static EGL_HEIGHT: EGLint = 0x3056;
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pub static EGL_WIDTH: EGLint = 0x3057;
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pub static EGL_LARGEST_PBUFFER: EGLint = 0x3058;
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pub static EGL_TEXTURE_FORMAT: EGLint = 0x3080 /* For pbuffers bound as textures */;
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pub static EGL_TEXTURE_TARGET: EGLint = 0x3081 /* " */;
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pub static EGL_MIPMAP_TEXTURE: EGLint = 0x3082 /* " */;
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pub static EGL_MIPMAP_LEVEL: EGLint = 0x3083 /* " */;
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pub static EGL_BACK_BUFFER: EGLint = 0x3084;
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pub static EGL_DRAW: EGLint = 0x3059;
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pub static EGL_READ: EGLint = 0x305A;
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pub static EGL_CORE_NATIVE_ENGINE: EGLint = 0x305B;
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pub type khronos_utime_nanoseconds_t = khronos_uint64_t;
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pub type khronos_uint64_t = libc::uint64_t;
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pub type khronos_ssize_t = libc::c_long;
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pub type EGLint = libc::int32_t;
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pub type EGLNativeDisplayType = *const libc::c_void;
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pub type EGLNativePixmapType = *const libc::c_void; // FIXME: egl_native_pixmap_t instead
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pub type EGLNativeWindowType = *const ANativeWindow;
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#[link(name = "android")]
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#[link(name = "EGL")]
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#[link(name = "GLESv2")]
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extern {
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pub fn eglGetError() -> EGLint;
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pub fn eglGetDisplay(display: *const ()/*NativeDisplayType*/) -> EGLDisplay;
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pub fn eglInitialize(dpy: EGLDisplay, major: *mut EGLint, minor: *mut EGLint) -> EGLBoolean;
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pub fn eglTerminate(dpy: EGLDisplay) -> EGLBoolean;
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pub fn eglQueryString(dpy: EGLDisplay, name: EGLint) -> *const libc::c_char;
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pub fn eglGetProcAddress(procname: *const libc::c_char) -> *const ();
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pub fn eglGetConfigs(dpy: EGLDisplay, configs: *mut EGLConfig, config_size: EGLint,
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num_config: *mut EGLint) -> EGLBoolean;
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pub fn eglChooseConfig(dpy: EGLDisplay, attrib_list: *const EGLint, configs: *mut EGLConfig,
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config_size: EGLint, num_config: *mut EGLint) -> EGLBoolean;
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pub fn eglGetConfigAttrib(dpy: EGLDisplay, config: EGLConfig, attribute: EGLint,
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value: *mut EGLint) -> EGLBoolean;
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pub fn eglCreateWindowSurface(dpy: EGLDisplay, config: EGLConfig, window: NativeWindowType, attrib_list: *const EGLint) -> EGLSurface;
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pub fn eglCreatePixmapSurface(dpy: EGLDisplay, config: EGLConfig, pixmap: NativePixmapType, attrib_list: *const EGLint) -> EGLSurface;
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pub fn eglCreatePbufferSurface(dpy: EGLDisplay, config: EGLConfig,
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attrib_list: *const EGLint) -> EGLSurface;
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pub fn eglDestroySurface(dpy: EGLDisplay, surface: EGLSurface) -> EGLBoolean;
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pub fn eglQuerySurface(dpy: EGLDisplay, surface: EGLSurface, attribute: EGLint,
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value: *mut EGLint) -> EGLBoolean;
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pub fn eglSurfaceAttrib(dpy: EGLDisplay, surface: EGLSurface, attribute: EGLint,
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value: EGLint) -> EGLBoolean;
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pub fn eglBindTexImage(dpy: EGLDisplay, surface: EGLSurface, buffer: EGLint) -> EGLBoolean;
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pub fn eglReleaseTexImage(dpy: EGLDisplay, surface: EGLSurface, buffer: EGLint) -> EGLBoolean;
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pub fn eglSwapInterval(dpy: EGLDisplay, interval: EGLint) -> EGLBoolean;
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pub fn eglCreateContext(dpy: EGLDisplay, config: EGLConfig, share_list: EGLContext,
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attrib_list: *const EGLint) -> EGLContext;
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pub fn eglDestroyContext(dpy: EGLDisplay, ctx: EGLContext) -> EGLBoolean;
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pub fn eglMakeCurrent(dpy: EGLDisplay, draw: EGLSurface, read: EGLSurface,
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ctx: EGLContext) -> EGLBoolean;
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pub fn eglGetCurrentContext() -> EGLContext;
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pub fn eglGetCurrentSurface(readdraw: EGLint) -> EGLSurface;
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pub fn eglGetCurrentDisplay() -> EGLDisplay;
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pub fn eglQueryContext(dpy: EGLDisplay, ctx: EGLContext, attribute: EGLint,
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value: *mut EGLint) -> EGLBoolean;
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pub fn eglWaitGL() -> EGLBoolean;
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pub fn eglWaitNative(engine: EGLint) -> EGLBoolean;
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pub fn eglSwapBuffers(dpy: EGLDisplay, draw: EGLSurface) -> EGLBoolean;
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//pub fn eglCopyBuffers(dpy: EGLDisplay, surface: EGLSurface, target: NativePixmapType) -> EGLBoolean;
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}
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extern {}
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/**
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* asset_manager.h
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@ -6,9 +6,9 @@ use self::native::NativeTaskBuilder;
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use {Event, WindowBuilder};
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pub struct Window {
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display: ffi::EGLDisplay,
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context: ffi::EGLContext,
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surface: ffi::EGLSurface,
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display: ffi::egl::types::EGLDisplay,
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context: ffi::egl::types::EGLContext,
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surface: ffi::egl::types::EGLSurface,
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}
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pub struct MonitorID;
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}
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let display = unsafe {
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let display = ffi::eglGetDisplay(mem::transmute(ffi::EGL_DEFAULT_DISPLAY));
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let display = ffi::egl::GetDisplay(mem::transmute(ffi::egl::DEFAULT_DISPLAY));
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if display.is_null() {
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return Err("No EGL display connection available".to_string());
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}
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android_glue::write_log("eglGetDisplay succeeded");
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let (_major, _minor) = unsafe {
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let mut major: ffi::EGLint = mem::uninitialized();
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let mut minor: ffi::EGLint = mem::uninitialized();
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let mut major: ffi::egl::types::EGLint = mem::uninitialized();
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let mut minor: ffi::egl::types::EGLint = mem::uninitialized();
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if ffi::eglInitialize(display, &mut major, &mut minor) != ffi::EGL_TRUE {
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if ffi::egl::Initialize(display, &mut major, &mut minor) == 0 {
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return Err(format!("eglInitialize failed"))
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}
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let config = unsafe {
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let attribute_list = [
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ffi::EGL_RED_SIZE, 1,
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ffi::EGL_GREEN_SIZE, 1,
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ffi::EGL_BLUE_SIZE, 1,
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ffi::EGL_NONE
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ffi::egl::RED_SIZE as i32, 1,
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ffi::egl::GREEN_SIZE as i32, 1,
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ffi::egl::BLUE_SIZE as i32, 1,
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ffi::egl::NONE as i32
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];
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let mut num_config: ffi::EGLint = mem::uninitialized();
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let mut config: ffi::EGLConfig = mem::uninitialized();
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if ffi::eglChooseConfig(display, attribute_list.as_ptr(), &mut config, 1,
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&mut num_config) != ffi::EGL_TRUE
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let mut num_config: ffi::egl::types::EGLint = mem::uninitialized();
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let mut config: ffi::egl::types::EGLConfig = mem::uninitialized();
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if ffi::egl::ChooseConfig(display, attribute_list.as_ptr(), &mut config, 1,
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&mut num_config) == 0
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{
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return Err(format!("eglChooseConfig failed"))
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}
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android_glue::write_log("eglChooseConfig succeeded");
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let context = unsafe {
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let context = ffi::eglCreateContext(display, config, ptr::null(), ptr::null());
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let context = ffi::egl::CreateContext(display, config, ptr::null(), ptr::null());
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if context.is_null() {
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return Err(format!("eglCreateContext failed"))
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}
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@ -104,7 +104,7 @@ impl Window {
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android_glue::write_log("eglCreateContext succeeded");
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let surface = unsafe {
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let surface = ffi::eglCreateWindowSurface(display, config, native_window, ptr::null());
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let surface = ffi::egl::CreateWindowSurface(display, config, native_window, ptr::null());
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if surface.is_null() {
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return Err(format!("eglCreateWindowSurface failed"))
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}
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pub fn make_current(&self) {
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unsafe {
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ffi::eglMakeCurrent(self.display, self.surface, self.surface, self.context);
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ffi::egl::MakeCurrent(self.display, self.surface, self.surface, self.context);
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}
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}
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unsafe {
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addr.with_c_str(|s| {
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ffi::eglGetProcAddress(s) as *const ()
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ffi::egl::GetProcAddress(s) as *const ()
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})
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}
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}
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pub fn swap_buffers(&self) {
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unsafe {
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ffi::eglSwapBuffers(self.display, self.surface);
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ffi::egl::SwapBuffers(self.display, self.surface);
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}
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}
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}
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@ -198,10 +198,10 @@ impl Drop for Window {
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unsafe {
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android_glue::write_log("Destroying gl-init window");
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ffi::eglMakeCurrent(self.display, ptr::null(), ptr::null(), ptr::null());
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ffi::eglDestroySurface(self.display, self.surface);
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ffi::eglDestroyContext(self.display, self.context);
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ffi::eglTerminate(self.display);
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ffi::egl::MakeCurrent(self.display, ptr::null(), ptr::null(), ptr::null());
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ffi::egl::DestroySurface(self.display, self.surface);
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ffi::egl::DestroyContext(self.display, self.context);
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ffi::egl::Terminate(self.display);
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}
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}
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}
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