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Reexport raw-window-handle in window module
We use raw-window-handle extensive in the public API as well as we force the users to use it to get some essential data for interop, thus reexport it. Fixes: #2913.
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@ -8,6 +8,7 @@ And please only add new entries to the top of this list, right below the `# Unre
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# Unreleased
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- Reexport `raw-window-handle` in `window` module.
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- **Breaking:** `WINIT_UNIX_BACKEND` was removed in favor of standard `WAYLAND_DISPLAY` and `DISPLAY` variables.
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- **Breaking:** `EventLoop::new` and `EventLoopBuilder::build` now return `Result<Self, EventLoopError>`
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- On X11, set `visual_id` in returned `raw-window-handle`.
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@ -6,11 +6,11 @@ mod fill;
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fn main() -> Result<(), impl std::error::Error> {
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use std::collections::HashMap;
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use raw_window_handle::HasRawWindowHandle;
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use winit::{
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dpi::{LogicalPosition, LogicalSize, Position},
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event::{ElementState, Event, KeyEvent, WindowEvent},
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event_loop::{ControlFlow, EventLoop, EventLoopWindowTarget},
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window::raw_window_handle::HasRawWindowHandle,
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window::{Window, WindowBuilder, WindowId},
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};
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@ -18,6 +18,9 @@ pub use crate::icon::{BadIcon, Icon};
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#[doc(inline)]
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pub use cursor_icon::{CursorIcon, ParseError as CursorIconParseError};
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#[doc(inline)]
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pub use raw_window_handle;
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/// Represents a window.
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///
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/// # Example
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