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Remove Metal dependency on macOS (#1003)
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@ -8,6 +8,7 @@ and `WindowEvent::HoveredFile`.
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- Revert the use of invisible surfaces in Wayland, which introduced graphical glitches with OpenGL (#835)
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- Revert the use of invisible surfaces in Wayland, which introduced graphical glitches with OpenGL (#835)
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- On X11, implement `_NET_WM_PING` to allow desktop environment to kill unresponsive programs.
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- On X11, implement `_NET_WM_PING` to allow desktop environment to kill unresponsive programs.
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- On Windows, when a window is initially invisible, it won't take focus from the existing visible windows.
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- On Windows, when a window is initially invisible, it won't take focus from the existing visible windows.
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- On macOS, drop unused Metal dependency.
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# 0.20.0 Alpha 1
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# 0.20.0 Alpha 1
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@ -35,10 +35,14 @@ objc = "0.2.3"
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cocoa = "0.18.4"
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cocoa = "0.18.4"
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core-foundation = "0.6"
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core-foundation = "0.6"
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core-graphics = "0.17.3"
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core-graphics = "0.17.3"
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core-video-sys = "0.1.2"
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dispatch = "0.1.4"
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dispatch = "0.1.4"
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objc = "0.2.3"
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objc = "0.2.3"
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[target.'cfg(target_os = "macos")'.dependencies.core-video-sys]
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version = "0.1.3"
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default_features = false
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features = ["display_link"]
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[target.'cfg(target_os = "windows")'.dependencies]
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[target.'cfg(target_os = "windows")'.dependencies]
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bitflags = "1"
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bitflags = "1"
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